feat: StaticEventHandler 처리기 추가

- 커맨드 종료 시점에 호출
  - pre, post 각각이 필요한지는 논의 필요
  - 일단 용도에 따라 pre, post 둘중에 하나만 처리
- eventType으로는 full qualified class name 사용
  - 꼭 그럴필요는 없지만, 커맨드에 한해서는 이렇게
This commit is contained in:
2024-09-18 14:54:11 +00:00
parent 04a7a34fcc
commit 477b77b59f
79 changed files with 227 additions and 77 deletions
@@ -8,7 +8,8 @@ use \sammo\{
GameConst, GameUnitConst,
LastTurn,
Command,
MustNotBeReachedException
MustNotBeReachedException,
StaticEventHandler
};
use function \sammo\tryUniqueItemLottery;
@@ -121,6 +122,7 @@ class che_전투태세 extends Command\GeneralCommand{
$general->increaseVar('leadership_exp', 3);
$this->setResultTurn($turnResult);
$general->checkStatChange();
StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg);
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
$general->applyDB($db);