feat: 감찰부에서 '이전', '다음' 버튼

This commit is contained in:
2022-07-30 19:34:34 +09:00
parent 5ce899ee6e
commit 2e2ff1b150
+40 -3
View File
@@ -3,7 +3,10 @@
<TopBackBar title="감찰부" :reloadable="true" type="close" @reload="reload" />
<div class="row gx-0">
<div class="col-4">
<div class="col-2 col-md-1 d-grid">
<BButton @click="changeTargetByOffset(-1)"> 이전</BButton>
</div>
<div class="col-3 col-md-4">
<BFormSelect v-model="orderBy">
<BFormSelectOption
v-for="[orderKey, [orderName]] of Object.entries(textMap)"
@@ -14,7 +17,7 @@
</BFormSelectOption>
</BFormSelect>
</div>
<div class="col-8">
<div class="col-5 col-md-6">
<BFormSelect v-model="targetGeneralID">
<BFormSelectOption v-for="general of orderedGeneralList" :key="general.no" :value="general.no">
<span
@@ -28,6 +31,9 @@
</BFormSelectOption>
</BFormSelect>
</div>
<div class="col-2 col-md-1 d-grid">
<BButton @click="changeTargetByOffset(1)">다음 </BButton>
</div>
</div>
<div v-if="targetGeneral && nationInfo && targetGeneralLogs" class="row gx-0 bg0">
<div class="col-12 col-md-6">
@@ -67,7 +73,7 @@ declare const queryValues: {
};
</script>
<script lang="ts" setup>
import { BContainer, useToast, BFormSelect, BFormSelectOption } from "bootstrap-vue-3";
import { BContainer, useToast, BFormSelect, BFormSelectOption, BButton } from "bootstrap-vue-3";
import { onMounted, provide, ref, watch } from "vue";
import { getGameConstStore, type GameConstStore } from "./GameConstStore";
import TopBackBar from "@/components/TopBackBar.vue";
@@ -100,6 +106,8 @@ const textMap = {
} as const;
const orderedGeneralList = ref<GeneralListItemP1[]>([]);
const orderedInvGeneralKeyIndex = ref(new Map<number, number>());
const orderBy = ref<keyof typeof textMap>("turntime");
const targetGeneral = ref<GeneralListItemP1>();
const targetGeneralID = ref(queryValues.generalID ?? undefined);
@@ -172,7 +180,15 @@ watch([generalList, orderBy], ([generalList, orderBy], [, oldOrderBy]) => {
if (aVal === bVal) return 0;
return isAsc ? (aVal > bVal ? 1 : -1) : aVal < bVal ? 1 : -1;
});
const invIndex = new Map<number, number>();
for (const [idx, gen] of list.entries()) {
invIndex.set(gen.no, idx);
}
orderedGeneralList.value = list;
orderedInvGeneralKeyIndex.value = invIndex;
const oldTargetGeneralID = targetGeneralID.value;
if (!oldTargetGeneralID) {
targetGeneralID.value = list[0].no;
@@ -181,6 +197,27 @@ watch([generalList, orderBy], ([generalList, orderBy], [, oldOrderBy]) => {
}
});
function changeTargetByOffset(idx: number) {
const targetID = targetGeneralID.value;
if (targetID === undefined) {
return;
}
const currIdx = orderedInvGeneralKeyIndex.value.get(targetID);
if (currIdx === undefined) {
return;
}
let newIdx = currIdx + idx;
const listLen = orderedGeneralList.value.length;
while (newIdx < 0) {
newIdx += listLen;
}
newIdx = newIdx % listLen;
targetGeneralID.value = orderedGeneralList.value[newIdx].no;
}
const asyncReady = ref(false);
const gameConstStore = ref<GameConstStore>();
provide("gameConstStore", gameConstStore);