game: 필살 계수 향상 방식 너프

This commit is contained in:
2022-08-20 14:29:54 +09:00
parent fff8f9493b
commit 2da374410b
3 changed files with 10 additions and 10 deletions
@@ -11,7 +11,7 @@ class event_전투특기_필살 extends \sammo\BaseItem{
protected $rawName = '비급'; protected $rawName = '비급';
protected $name = '비급(필살)'; protected $name = '비급(필살)';
protected $info = '[전투] 필살 확률 +30%p, 필살 발동시 대상 회피 불가, 필살 계수 항상 최대'; protected $info = '[전투] 필살 확률 +30%p, 필살 발동시 대상 회피 불가, 필살 계수 향상';
protected $cost = 100; protected $cost = 100;
protected $buyable = true; protected $buyable = true;
protected $consumable = false; protected $consumable = false;
@@ -22,8 +22,8 @@ class event_전투특기_필살 extends \sammo\BaseItem{
return $value + 0.3; return $value + 0.3;
} }
if($statName === 'criticalDamageRange'){ if($statName === 'criticalDamageRange'){
[, $rangeMax] = $value; [$rangeMin, $rangeMax] = $value;
return [$rangeMax, $rangeMax]; return [($rangeMin + $rangeMax) / 2, $rangeMax];
} }
return $value; return $value;
@@ -11,7 +11,7 @@ class che_event_필살 extends \sammo\BaseSpecial{
protected $id = 71; protected $id = 71;
protected $name = '필살'; protected $name = '필살';
protected $info = '[전투] 필살 확률 +30%p, 필살 발동시 대상 회피 불가, 필살 계수 항상 최대'; protected $info = '[전투] 필살 확률 +30%p, 필살 발동시 대상 회피 불가, 필살 계수 향상';
static $selectWeightType = SpecialityHelper::WEIGHT_NORM; static $selectWeightType = SpecialityHelper::WEIGHT_NORM;
static $selectWeight = 1; static $selectWeight = 1;
@@ -26,8 +26,8 @@ class che_event_필살 extends \sammo\BaseSpecial{
return $value + 0.30; return $value + 0.30;
} }
if($statName === 'criticalDamageRange'){ if($statName === 'criticalDamageRange'){
[, $rangeMax] = $value; [$rangeMin, $rangeMax] = $value;
return [$rangeMax, $rangeMax]; return [($rangeMin + $rangeMax) / 2, $rangeMax];
} }
return $value; return $value;
+3 -3
View File
@@ -14,7 +14,7 @@ class che_필살 extends \sammo\BaseSpecial{
protected $id = 71; protected $id = 71;
protected $name = '필살'; protected $name = '필살';
protected $info = '[전투] 필살 확률 +30%p, 필살 발동시 대상 회피 불가, 필살 계수 항상 최대'; protected $info = '[전투] 필살 확률 +30%p, 필살 발동시 대상 회피 불가, 필살 계수 향상';
static $selectWeightType = SpecialityHelper::WEIGHT_NORM; static $selectWeightType = SpecialityHelper::WEIGHT_NORM;
static $selectWeight = 1; static $selectWeight = 1;
@@ -29,8 +29,8 @@ class che_필살 extends \sammo\BaseSpecial{
return $value + 0.30; return $value + 0.30;
} }
if($statName === 'criticalDamageRange'){ if($statName === 'criticalDamageRange'){
[, $rangeMax] = $value; [$rangeMin, $rangeMax] = $value;
return [$rangeMax, $rangeMax]; return [($rangeMin + $rangeMax) / 2, $rangeMax];
} }
return $value; return $value;