feat: GeneralList를 API로 이동
This commit is contained in:
+1
-2
@@ -101,8 +101,7 @@ return [
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'hwe/j_general_set_permission.php',
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'hwe/j_get_basic_general_list.php',
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'hwe/j_get_city_list.php',
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'hwe/j_get_general_list.php',
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'hwe/j_get_nation_general_list.php',
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'hwe/j_get_reserved_command.php',
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'hwe/j_get_select_npc_token.php',
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'hwe/j_get_select_pool.php',
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'hwe/j_image_upload.php',
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@@ -1,109 +0,0 @@
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<?php
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namespace sammo;
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include "lib.php";
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include "func.php";
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//로그인 검사
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$session = Session::requireLogin([]);
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$userID = Session::getUserID();
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$db = DB::db();
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$withToken = Util::getPost('with_token', 'bool', false);
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$gameStor = KVStorage::getStorage($db, 'game_env');
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if($session->isGameLoggedIn()){
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increaseRefresh("장수일람", 2);
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$me = $db->queryFirstRow('SELECT con, turntime FROM general WHERE owner=%i', $userID);
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$con = checkLimit($me['con']);
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if ($con >= 2) {
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Json::die([
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'result'=>false,
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'reason'=>'접속 제한중입니다. 1턴 이내에 너무 많은 갱신을 하셨습니다.'
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]);
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}
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}
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else{
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$availableNextCall = $session->availableNextCallGetGeneralList??'2000-01-01 00:00:00';
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$now = new \DateTimeImmutable();
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if($now <= new \DateTimeImmutable($availableNextCall) && $session->userGrade < 5){
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Json::die([
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'result'=>false,
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'reason'=>"장수 리스트는 10초에 한번 갱신 가능합니다.\n다음 시간 : ".$availableNextCall
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]);
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}
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$availableNextCall = $now->add(new \DateInterval('PT10S'))->format('Y-m-d H:i:s');
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$session->availableNextCallGetGeneralList = $availableNextCall;
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}
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$session->setReadOnly();
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$rawGeneralList = $db->queryAllLists('SELECT owner,no,picture,imgsvr,npc,age,nation,special,special2,personal,name,owner_name as ownerName,injury,leadership,strength,intel,experience,dedication,officer_level,killturn,connect from general');
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$ownerNameList = [];
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if($gameStor->isunited){
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foreach(RootDB::db()->queryAllLists('SELECT no, name FROM member') as [$ownerID, $ownerName]){
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$ownerNameList[$ownerID] = $ownerName;
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}
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}
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$generalList = [];
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foreach($rawGeneralList as $rawGeneral){
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[$owner,$no,$picture,$imgsvr,$npc,$age,$nation,$special,$special2,$personal,$name,$ownerName,$injury,$leadership,$strength,$intel,$experience,$dedication,$officerLevel,$killturn,$connectCnt] = $rawGeneral;
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if(key_exists($owner, $ownerNameList)){
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$ownerName = $ownerNameList[$owner];
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}
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$nationArr = getNationStaticInfo($nation);
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$lbonus = calcLeadershipBonus($officerLevel, $nationArr['level']);
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$generalList[] = [
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$no,
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$picture,
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$imgsvr,
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$npc,
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$age,
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$nationArr['name'],
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getGeneralSpecialDomesticName($special),
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getGeneralSpecialWarName($special2),
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getGenChar($personal),
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$name,
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$npc==1?$ownerName:null,
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$injury,
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$leadership,
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$lbonus,
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$strength,
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$intel,
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getExpLevel($experience),
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getHonor($experience),
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getDed($dedication),
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getOfficerLevelText($officerLevel, $nationArr['level']),
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$killturn,
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$connectCnt
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];
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}
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$result = [
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'result'=>'true',
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'list'=>$generalList,
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];
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if($withToken){
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$now = (new \DateTimeImmutable())->format('Y-m-d H:i:s');
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$tokens = [];
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foreach($db->query('SELECT * FROM select_npc_token WHERE `valid_until`>=%s', $now) as $token){
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$validUntil = $token['valid_until'];
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foreach(Json::decode($token['pick_result']) as $pickResult){
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$tokens[$pickResult['no']]=$pickResult['keepCnt'];
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}
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}
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$result['token'] = $tokens;
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}
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Json::die($result);
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@@ -1,184 +0,0 @@
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<?php
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namespace sammo;
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//통합 세력장수&암행부 viewer
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include "lib.php";
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include "func.php";
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//로그인 검사
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$session = Session::requireGameLogin([])->setReadOnly();
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$userID = Session::getUserID();
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$db = DB::db();
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$reqType = Util::getReq('req', 'int', 1);
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$reqForce = Util::getReq('force', 'bool', false);
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$gameStor = KVStorage::getStorage($db, 'game_env');
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increaseRefresh("세력장수", 1);
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$me = $db->queryFirstRow('SELECT con, turntime, belong, nation, officer_level, permission, penalty FROM general WHERE owner=%i', $userID);
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$con = checkLimit($me['con']);
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if ($con >= 2) {
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Json::die([
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'result' => false,
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'reason' => '접속 제한중입니다. 1턴 이내에 너무 많은 갱신을 하셨습니다.'
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]);
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}
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$nationID = $me['nation'];
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$permission = checkSecretPermission($me, true);
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if ($reqForce && $reqType > $permission) {
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Json::die([
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'result' => false,
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'reason' => '권한이 부족합니다.'
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]);
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}
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$permission = min($reqType, $permission);
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$nationArr = getNationStaticInfo($nationID);
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$viewColumns = [
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'no' => 0,
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'name' => 0,
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'owner_name' => 9,
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'nation' => 0,
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'city' => 1,
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'officer_level' => 2,
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'officer_city' => 2,
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'npc' => 0,
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'defence_train' => 2,
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'troop' => 2,
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'injury' => 0,
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'leadership' => 0,
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'strength' => 0,
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'intel' => 0,
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'experience' => 1,
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'explevel' => 0,
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'dedication' => 1,
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'dedlevel' => 0,
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'gold' => 0,
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'rice' => 0,
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'crewtype' => 2,
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'crew' => 2,
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'train' => 2,
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'atmos' => 2,
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'killturn' => 0,
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'turntime' => 2,
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'picture' => 0,
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'imgsvr' => 0,
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'age' => 0,
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'special' => 0,
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'special2' => 0,
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'personal' => 0,
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'belong' => 0,
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'horse' => 2,
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'weapon' => 2,
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'book' => 2,
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'item' => 2,
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'connect' => 0
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];
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$customViewColumns = [
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'officerLevel' => 0,
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'officerLevelText' => 0,
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'lbonus' => 0,
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'ownerName' => 0,
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'honorText' => 0
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];
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function getOfficerLevel($rawGeneral)
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{
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global $permission;
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$level = $rawGeneral['officer_level'];
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if ($level >= 5) {
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return $level;
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}
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if ($permission > 1) {
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return $level;
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}
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return 1;
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}
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$specialViewFilter = [
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'officerLevel' => function ($rawGeneral){
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return getOfficerLevel($rawGeneral);
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},
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'special' => function ($rawGeneral) {
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return getGeneralSpecialDomesticName($rawGeneral['special']);
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},
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'special2' => function ($rawGeneral) {
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return getGeneralSpecialWarName($rawGeneral['special2']);
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},
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'personal' => function ($rawGeneral) {
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return getGenChar($rawGeneral['personal']);
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},
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'lbonus' => function ($rawGeneral) use ($nationArr) {
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return calcLeadershipBonus($rawGeneral['officer_level'], $nationArr['level']);
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},
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'ownerName' => function ($rawGeneral) {
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if ($rawGeneral['npc'] != 1) {
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return null;
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}
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return $rawGeneral['owner_name'];
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},
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'officerLevelText' => function ($rawGeneral) use ($nationArr) {
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$level = getOfficerLevel($rawGeneral);
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return getOfficerLevelText($level, $nationArr['level']);
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},
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'honorText' => function ($rawGeneral) {
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return getHonor($rawGeneral['experience']);
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},
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'dedLevelText' => function ($rawGeneral) {
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return getDedLevelText($rawGeneral['dedLevel']);
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},
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'turntime' => function ($rawGeneral) {
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//'0000-00-00 11:23';
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return substr($rawGeneral['turntime'], 11, 5);
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}
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];
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[$queryColumns, $rankColumns] = General::mergeQueryColumn(array_keys($viewColumns), 1);
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$rawGeneralList = Util::convertArrayToDict($db->query('SELECT %l from general WHERE nation = %i', Util::formatListOfBackticks($queryColumns), $nationID), 'no');
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$resultColumns = [];
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foreach ($viewColumns as $column => $reqPermission) {
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if ($reqPermission > $permission) {
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continue;
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}
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$resultColumns[] = $column;
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}
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foreach ($customViewColumns as $column => $reqPermission) {
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if ($reqPermission > $permission) {
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continue;
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}
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$resultColumns[] = $column;
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}
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$generalList = [];
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foreach ($rawGeneralList as $rawGeneral) {
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//General 생성?
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$item = [];
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foreach ($resultColumns as $column) {
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if (key_exists($column, $specialViewFilter)) {
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$value = $specialViewFilter[$column]($rawGeneral);
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}
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else{
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$value = $rawGeneral[$column];
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}
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$item[] = $value;
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}
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$generalList[] = $item;
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}
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$result = [
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'result' => true,
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'column' => $resultColumns,
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'list' => $generalList,
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];
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Json::die($result);
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@@ -0,0 +1,165 @@
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<?php
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namespace sammo\API\List\Nation;
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use sammo\DB;
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use sammo\General;
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use sammo\Json;
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use sammo\KVStorage;
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use sammo\RootDB;
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use sammo\Session;
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use sammo\Util;
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use sammo\Validator;
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use function sammo\calcLeadershipBonus;
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use function sammo\checkLimit;
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use function sammo\checkSecretPermission;
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use function sammo\getDed;
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use function sammo\getDedLevelText;
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use function sammo\getExpLevel;
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use function sammo\getGenChar;
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use function sammo\getGeneralSpecialDomesticName;
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use function sammo\getGeneralSpecialWarName;
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use function sammo\getHonor;
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use function sammo\getNationStaticInfo;
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use function sammo\getOfficerLevelText;
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use function sammo\increaseRefresh;
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class GeneralList extends \sammo\BaseAPI
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{
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public function validateArgs(): ?string
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{
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$v = new Validator($this->args);
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$v
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->rule('boolean', 'with_token');
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if (!$v->validate()) {
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return $v->errorStr();
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}
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return null;
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}
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public function getRequiredSessionMode(): int
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{
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return static::REQ_LOGIN;
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}
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public function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag)
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{
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$db = DB::db();
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$withToken = $this->args['with_token']??false;
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$userID = $session->userID;
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if ($session->isGameLoggedIn()) {
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increaseRefresh("장수일람", 2);
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$me = $db->queryFirstRow('SELECT con, turntime FROM general WHERE owner=%i', $userID);
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$con = checkLimit($me['con']);
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if ($con >= 2) {
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return '접속 제한중입니다. 1턴 이내에 너무 많은 갱신을 하셨습니다.';
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}
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} else {
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$availableNextCall = $session->availableNextCallGetGeneralList ?? '2000-01-01 00:00:00';
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$now = new \DateTimeImmutable();
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if ($now <= new \DateTimeImmutable($availableNextCall) && $session->userGrade < 5) {
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return "장수 리스트는 10초에 한번 갱신 가능합니다.\n다음 시간 : " . $availableNextCall;
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}
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$availableNextCall = $now->add(new \DateInterval('PT10S'))->format('Y-m-d H:i:s');
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$session->availableNextCallGetGeneralList = $availableNextCall;
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}
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$session->setReadOnly();
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$rawGeneralList = $db->queryAllLists('SELECT owner,no,picture,imgsvr,npc,age,nation,special,special2,personal,name,owner_name as ownerName,injury,leadership,strength,intel,experience,dedication,officer_level,killturn,connect from general');
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$ownerNameList = [];
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if ($gameStor->isunited) {
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foreach (RootDB::db()->queryAllLists('SELECT no, name FROM member') as [$ownerID, $ownerName]) {
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$ownerNameList[$ownerID] = $ownerName;
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}
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}
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$generalList = [];
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foreach ($rawGeneralList as $rawGeneral) {
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[$owner, $no, $picture, $imgsvr, $npc, $age, $nation, $special, $special2, $personal, $name, $ownerName, $injury, $leadership, $strength, $intel, $experience, $dedication, $officerLevel, $killturn, $connectCnt] = $rawGeneral;
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if (key_exists($owner, $ownerNameList)) {
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$ownerName = $ownerNameList[$owner];
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}
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$nationArr = getNationStaticInfo($nation);
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$lbonus = calcLeadershipBonus($officerLevel, $nationArr['level']);
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$generalList[] = [
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$no,
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$picture,
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$imgsvr,
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$npc,
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$age,
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$nationArr['name'],
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getGeneralSpecialDomesticName($special),
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getGeneralSpecialWarName($special2),
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getGenChar($personal),
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$name,
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$npc == 1 ? $ownerName : null,
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$injury,
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$leadership,
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$lbonus,
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$strength,
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$intel,
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getExpLevel($experience),
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getHonor($experience),
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getDed($dedication),
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getOfficerLevelText($officerLevel, $nationArr['level']),
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$killturn,
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$connectCnt
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];
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}
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$resultColumns = [
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'no',
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'picture',
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'imgsvr',
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'npc',
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'age',
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'nationName',
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'special',
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'special2',
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'personal',
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'name',
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'ownerName',
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'injury',
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'leadership',
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'lbonus',
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'strength',
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'intel',
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'explevel',
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'honorText',
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'dedLevelText',
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'officerLevelText',
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];
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$result = [
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'result' => 'true',
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'column' => $resultColumns,
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'list' => $generalList,
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];
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if ($withToken) {
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$now = (new \DateTimeImmutable())->format('Y-m-d H:i:s');
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$tokens = [];
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foreach ($db->query('SELECT * FROM select_npc_token WHERE `valid_until`>=%s', $now) as $token) {
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$validUntil = $token['valid_until'];
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foreach (Json::decode($token['pick_result']) as $pickResult) {
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$tokens[$pickResult['no']] = $pickResult['keepCnt'];
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}
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}
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$result['token'] = $tokens;
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}
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return $result;
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}
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}
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@@ -1,31 +1,16 @@
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<?php
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namespace sammo\API\List;
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namespace sammo\API\List\Nation;
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use sammo\ActionLogger;
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use sammo\CityConst;
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use sammo\DB;
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use sammo\GameConst;
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use sammo\GameUnitConst;
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use sammo\General;
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use sammo\JosaUtil;
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use sammo\Json;
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use sammo\KVStorage;
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use sammo\RootDB;
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use sammo\Session;
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use sammo\SpecialityHelper;
|
||||
use sammo\StringUtil;
|
||||
use sammo\TimeUtil;
|
||||
use sammo\UserLogger;
|
||||
use sammo\Util;
|
||||
use sammo\Validator;
|
||||
use sammo\WebUtil;
|
||||
|
||||
use function sammo\addTurn;
|
||||
use function sammo\calcLeadershipBonus;
|
||||
use function sammo\checkLimit;
|
||||
use function sammo\checkSecretPermission;
|
||||
use function sammo\cutTurn;
|
||||
use function sammo\getDedLevelText;
|
||||
use function sammo\getGenChar;
|
||||
use function sammo\getGeneralSpecialDomesticName;
|
||||
@@ -33,12 +18,9 @@ use function sammo\getGeneralSpecialWarName;
|
||||
use function sammo\getHonor;
|
||||
use function sammo\getNationStaticInfo;
|
||||
use function sammo\getOfficerLevelText;
|
||||
use function sammo\getRandTurn;
|
||||
use function sammo\increaseRefresh;
|
||||
use function sammo\pushAdminLog;
|
||||
use function sammo\resetInheritanceUser;
|
||||
|
||||
class NationGeneral extends \sammo\BaseAPI
|
||||
class GeneralList extends \sammo\BaseAPI
|
||||
{
|
||||
|
||||
private int $reqType;
|
||||
+26
-15
@@ -270,7 +270,7 @@ function printGenerals(value: NPCToken) {
|
||||
function printGeneralList(value: GeneralListResponse) {
|
||||
console.log(value);
|
||||
const tokenList = value.token;
|
||||
const generalList:NPCPickPrintable[] = value.list.map((rawGeneral) => {
|
||||
const generalList: NPCPickPrintable[] = value.list.map((rawGeneral) => {
|
||||
const general: NPCPickPrintableR = {
|
||||
no: rawGeneral[0],
|
||||
picture: rawGeneral[1],
|
||||
@@ -317,7 +317,7 @@ function printGeneralList(value: GeneralListResponse) {
|
||||
}
|
||||
|
||||
if (general.reserved == 1) {
|
||||
general.nameAux += `<br><small>(${tokenList[general.no]}회)</small>`;
|
||||
general.nameAux += `<br><small>(${tokenList[general.no]}회)</small>`;
|
||||
}
|
||||
|
||||
|
||||
@@ -369,7 +369,7 @@ function printGeneralList(value: GeneralListResponse) {
|
||||
_printGeneralList(true);
|
||||
}
|
||||
|
||||
function _printGeneralList(clear?:boolean) {
|
||||
function _printGeneralList(clear?: boolean) {
|
||||
const $generalTable = $('#general_list');
|
||||
if (clear) {
|
||||
$generalTable.empty();
|
||||
@@ -438,20 +438,31 @@ $(function ($) {
|
||||
}, errUnknown);
|
||||
});
|
||||
|
||||
$('#btn_load_general_list').click(function () {
|
||||
$.post({
|
||||
url: 'j_get_general_list.php',
|
||||
dataType: 'json',
|
||||
data: {
|
||||
with_token: true
|
||||
}
|
||||
}).then(function (result) {
|
||||
$('#btn_load_general_list').click(async function () {
|
||||
|
||||
let result: InvalidResponse | GeneralListResponse;
|
||||
try {
|
||||
const response = await axios({
|
||||
url: "api.php",
|
||||
method: "post",
|
||||
responseType: "json",
|
||||
data: {
|
||||
path: "Global/GeneralList",
|
||||
args: {
|
||||
with_token: true,
|
||||
},
|
||||
},
|
||||
});
|
||||
result = response.data;
|
||||
if (!result.result) {
|
||||
alert(result.reason);
|
||||
return false;
|
||||
throw result.reason;
|
||||
}
|
||||
printGeneralList(result);
|
||||
}, errUnknown);
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
alert(`실패했습니다: ${e}`);
|
||||
return;
|
||||
}
|
||||
printGeneralList(result);
|
||||
});
|
||||
|
||||
$('#btn_print_more').click(function () {
|
||||
|
||||
Reference in New Issue
Block a user