출병 커맨드 구현
This commit is contained in:
@@ -39,6 +39,8 @@ abstract class BaseCommand{
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protected $logger;
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protected $alternative = null;
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public function __construct(General $generalObj, array $env, $arg = null){
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$this->generalObj = $generalObj;
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$this->logger = $generalObj->getLogger();
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@@ -85,8 +87,31 @@ abstract class BaseCommand{
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return;
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}
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$defaultArgs = ['nation', 'name', 'color', 'type', 'level', 'capital'];
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$args = array_unique(array_merge($defaultArgs, $args));
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$defaultValues = [
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'nation'=>0,
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'name'=>'재야',
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'color'=>'#000000',
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'type'=>GameConst::$neutralNationType,
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'level'=>0,
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'capital'=>0,
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'gold'=>0,
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'rice'=>2000,
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'tech'=>0,
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'gennum'=>1
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];
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$db = DB::db();
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$this->nation = $db->queryFirstRow('SELECT %lb FROM nation WHERE nation=%i', $args, $this->generalObj->getVar('nation'));
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$destNation = $db->queryFirstRow('SELECT %lb FROM nation WHERE nation=%i', $args, $nationNo);
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if($destNation === null){
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$destNation = [];
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foreach($args as $arg){
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$destNation[$arg] = $defaultValues[$arg];
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}
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}
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$this->destNation = $destNation;
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}
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protected function setDestGeneralFromObj(General $destGeneral){
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@@ -122,8 +147,31 @@ abstract class BaseCommand{
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return;
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}
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$defaultArgs = ['nation', 'name', 'color', 'type', 'level', 'capital'];
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$args = array_unique(array_merge($defaultArgs, $args));
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$defaultValues = [
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'nation'=>0,
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'name'=>'재야',
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'color'=>'#000000',
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'type'=>GameConst::$neutralNationType,
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'level'=>0,
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'capital'=>0,
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'gold'=>0,
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'rice'=>2000,
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'tech'=>0,
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'gennum'=>1
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];
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$db = DB::db();
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$this->destNation = $db->queryFirstRow('SELECT %lb FROM nation WHERE nation=%i', $args, $nationNo);
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$destNation = $db->queryFirstRow('SELECT %lb FROM nation WHERE nation=%i', $args, $nationNo);
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if($destNation === null){
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$destNation = [];
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foreach($args as $arg){
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$destNation[$arg] = $defaultValues[$arg];
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}
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}
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$this->destNation = $destNation;
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}
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abstract protected function init();
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@@ -202,6 +250,19 @@ abstract class BaseCommand{
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return $this->testRunnable() === null;
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}
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public function getFailString():string{
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$commandName = $this->getName();
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$failReason = $this->testRunnable();
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if($failReason === null){
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throw new \RuntimeException('실행 가능한 커맨드에 대해 실패 이유를 수집');
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}
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return "{$failReason} {$commandName} 실패.";
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}
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public function getAlternativeCommand():?self{
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return $this->alternative;
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}
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abstract public function getCost():array;
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abstract public function getPreReqTurn():int;
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@@ -89,6 +89,8 @@ class che_NPC능동 extends Command\GeneralCommand{
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}
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$general->applyDB($db);
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return true;
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}
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@@ -67,6 +67,17 @@ class che_강행 extends Command\GeneralCommand{
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return 0;
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}
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public function getFailString():string{
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$commandName = $this->getName();
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$failReason = $this->testRunnable();
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if($failReason === null){
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throw new \RuntimeException('실행 가능한 커맨드에 대해 실패 이유를 수집');
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}
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$destCityName = CityConst::byID($this->arg['destCityID'])->name;
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$josaRo = JosaUtil::pick($destCityName, '로');
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return "{$failReason} <G><b>{$destCityName}</b></>{$josaRo} {$commandName} 실패.";
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}
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public function run():bool{
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if(!$this->isRunnable()){
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throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
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@@ -95,6 +95,7 @@ class che_귀환 extends Command\GeneralCommand{
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$general->checkStatChange();
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$general->applyDB($db);
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return true;
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}
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@@ -132,6 +132,8 @@ class che_기술연구 extends che_상업투자{
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$general->applyDB($db);
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uniqueItemEx($general->getID(), $logger);
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return true;
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}
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@@ -115,6 +115,8 @@ class che_단련 extends Command\GeneralCommand{
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$general->applyDB($db);
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uniqueItemEx($general->getID(), $logger);
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return true;
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}
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@@ -122,6 +122,8 @@ class che_물자조달 extends Command\GeneralCommand{
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$general->setResultTurn(new LastTurn(static::getName(), $this->arg));
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$general->checkStatChange();
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$general->applyDB($db);
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return true;
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}
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@@ -97,6 +97,8 @@ class che_사기진작 extends Command\GeneralCommand{
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$general->applyDB($db);
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uniqueItemEx($general->getID(), $logger);
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return true;
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}
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@@ -175,6 +175,8 @@ class che_상업투자 extends Command\GeneralCommand{
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$general->applyDB($db);
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uniqueItemEx($general->getID(), $logger);
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return true;
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}
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@@ -85,7 +85,7 @@ class che_소집해제 extends Command\GeneralCommand{
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$general->checkStatChange();
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$general->applyDB($db);
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return true;
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}
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@@ -67,6 +67,17 @@ class che_이동 extends Command\GeneralCommand{
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return 0;
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}
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public function getFailString():string{
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$commandName = $this->getName();
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$failReason = $this->testRunnable();
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if($failReason === null){
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throw new \RuntimeException('실행 가능한 커맨드에 대해 실패 이유를 수집');
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}
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$destCityName = CityConst::byID($this->arg['destCityID'])->name;
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$josaRo = JosaUtil::pick($destCityName, '로');
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return "{$failReason} <G><b>{$destCityName}</b></>{$josaRo} {$commandName} 실패.";
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}
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public function run():bool{
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if(!$this->isRunnable()){
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throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
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@@ -114,6 +125,7 @@ class che_이동 extends Command\GeneralCommand{
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$general->checkStatChange();
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$general->applyDB($db);
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return true;
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}
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@@ -162,6 +162,8 @@ class che_정착장려 extends Command\GeneralCommand{
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$general->applyDB($db);
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uniqueItemEx($general->getID(), $logger);
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return true;
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}
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@@ -159,6 +159,8 @@ class che_주민선정 extends Command\GeneralCommand{
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$general->applyDB($db);
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uniqueItemEx($general->getID(), $logger);
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return true;
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}
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@@ -108,6 +108,8 @@ class che_집합 extends Command\GeneralCommand{
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$general->applyDB($db);
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uniqueItemEx($general->getID(), $logger);
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return true;
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}
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@@ -0,0 +1,134 @@
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<?php
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namespace sammo\GeneralCommand;
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use \sammo\{
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DB, Util, JosaUtil,
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General,
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ActionLogger,
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GameConst, GameUnitConst,
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LastTurn,
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Command
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};
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use function \sammo\{
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uniqueItemEx,
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processWar
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};
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use \sammo\Constraint\Constraint;
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use sammo\CityConst;
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class che_출병 extends Command\GeneralCommand{
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static protected $actionName = '출병';
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protected function init(){
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$general = $this->generalObj;
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$this->setCity();
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$this->setNation(['war', 'gennum', 'tech', 'gold', 'rice']);
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$this->setDestCity($this->arg['destCityID'], []);
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$this->setDestNation(['nation' ,'level','name','capital','gennum','tech','type','gold','rice']);
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[$reqGold, $reqRice] = $this->getCost();
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$this->runnableConstraints=[
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['NotOpeningPart'],
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['NearCity', 1],
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['NoNeutral'],
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['OccupiedCity'],
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['ReqGeneralCrew'],
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['ReqGeneralRice', $reqRice],
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['AllowWar'],
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['BattleGroundCity', 1],
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];
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}
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protected function argTest():bool{
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if(!key_exists('destCityID', $this->arg)){
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return false;
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}
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if(!key_exists($this->arg['destCityID'], CityConst::all())){
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return false;
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}
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$this->arg = [
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'destCityID'=>$this->arg['destCityID']
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];
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return true;
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}
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public function getCost():array{
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return [0, Util::round($this->general->getVar('crew')/100)];
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}
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public function getPreReqTurn():int{
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return 0;
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}
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public function getPostReqTurn():int{
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return 0;
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}
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public function getFailString():string{
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$commandName = $this->getName();
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$failReason = $this->testRunnable();
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if($failReason === null){
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throw new \RuntimeException('실행 가능한 커맨드에 대해 실패 이유를 수집');
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}
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$destCityName = CityConst::byID($this->arg['destCityID'])->name;
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$josaRo = JosaUtil::pick($destCityName, '로');
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return "{$failReason} <G><b>{$destCityName}</b></>{$josaRo} {$commandName} 실패.";
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}
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public function run():bool{
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if(!$this->isRunnable()){
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throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
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}
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$db = DB::db();
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$env = $this->env;
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$general = $this->generalObj;
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$attackerNationID = $general->getNationID();
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$defenderNationID = $this->destCity['nation'];
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$date = substr($general->getVar('turntime'),11,5);
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$defenderCityName = $this->destCity['name'];
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$defenderCityID = $this->destCity['city'];
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$josaRo = JosaUtil::pick($destCityName, '로');
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$logger = $general->getLogger();
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if($attackerNationID == $defenderNationID){
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$logger->pushGeneralActionLog("본국입니다. <G><b>{$defenderCityName}</b></>{$josaRo} 으로 이동합니다. <1>$date</>");
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$this->alternative = new che_이동($general, $this->env, $this->arg);
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return false;
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}
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$db->update('city', [
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'state'=>43,
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'term'=>3
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], 'city=%i', $defenderCityID);
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$this->destCity['state'] = 43;
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$this->destCity['term'] = 3;
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$general->addDex($general->getCrewTypeObj(), $general->getVar('crew')/100);
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$general->setResultTurn(new LastTurn(static::getName(), $this->arg));
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$general->applyDB($db);
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//TODO: 장기적으로 통합해야함
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processWar($general->getRaw(), $this->destCity);
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uniqueItemEx($general->getID(), $logger);
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return true;
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}
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}
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@@ -94,6 +94,8 @@ class che_훈련 extends Command\GeneralCommand{
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$general->applyDB($db);
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uniqueItemEx($general->getID(), $logger);
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return true;
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}
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@@ -0,0 +1,32 @@
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<?php
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namespace sammo\Constraint;
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class NotCapital extends Constraint{
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const REQ_VALUES = Constraint::REQ_NATION;
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public function checkInputValues(bool $throwExeception=true){
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if(!parent::checkInputValues($throwExeception) && !$throwException){
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return false;
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}
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if(!key_exists('war', $this->nation)){
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if(!$throwExeception){return false; }
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throw new \InvalidArgumentException("require war in nation");
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}
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return true;
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}
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public function test():bool{
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$this->checkInputValues();
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$this->tested = true;
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if($this->nation['war'] == 0){
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return true;
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}
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$this->reason = "현재 전쟁 금지입니다.";
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return false;
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}
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}
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@@ -0,0 +1,50 @@
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<?php
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namespace sammo\Constraint;
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use \sammo\DB;
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class BattleGroundCity extends Constraint{
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const REQ_VALUES = Constraint::REQ_GENERAL|Constraint::REQ_DEST_CITY|Contraint::REQ_INT_ARG;
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public function checkInputValues(bool $throwExeception=true){
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if(!parent::checkInputValues($throwExeception) && !$throwException){
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return false;
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}
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if(!key_exists('nation', $this->general)){
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if(!$throwExeception){return false; }
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throw new \InvalidArgumentException("require nation in general");
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}
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if(!key_exists('nation', $this->destCity)){
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if(!$throwExeception){return false; }
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throw new \InvalidArgumentException("require nation in dest city");
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}
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return true;
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}
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public function test():bool{
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$this->checkInputValues();
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$this->tested = true;
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$nationID = $this->general['nation'];
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$destNationID = $this->city['nation'];
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if($destNationID == 0){
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return true;
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}
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if($this->arg && $destNationID == $nationID){
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return true;
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}
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$db = DB::db();
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$diplomacy = $db->queryFirstField('SELECT state FROM diplomacy WHERE me = %i AND you = %i', $nationID, $destNationID);
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if($diplomacy === 0){
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return true;
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}
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$this->reason = "교전중인 국가의 도시가 아닙니다.";
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return false;
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}
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}
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@@ -76,15 +76,26 @@ class TurnExecutionHelper
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$commandObj = buildNationCommandClass($commandClassName, $general, $gameStor->getAll(true), $commandLast, $commandArg);
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$failReason = $commandObj->testReservable();
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if($failReason){
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$date = substr($general->getVar('turntime'),11,5);
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$commandName = $commandObj->getName();
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$text = "{$failReason} {$commandName} 실패. <1>{$date}</>";
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$general->getLogger()->pushGeneralActionLog($text);
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}
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else{
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$commandObj->run();
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while(true){
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$failReason = $commandObj->testRunnable();
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if($failReason){
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$date = substr($general->getVar('turntime'),11,5);
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$failString = $commandObj->getFailString();
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$text = "{$failString} <1>{$date}</>";
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$general->getLogger()->pushGeneralActionLog($text);
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break;
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}
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$result = $commandObj->run();
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if($result){
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break;
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}
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$alt = $commandObj->getAlternativeCommand();
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if($alt === null){
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break;
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}
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$commandObj = $alt;
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$commandClassName = $alt->getName();
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}
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return $commandObj->getResultTurn();
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@@ -97,20 +108,30 @@ class TurnExecutionHelper
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$commandClass = getGeneralCommandClass($commandClassName);
|
||||
/** @var \sammo\Command\GeneralCommand $commandObj */
|
||||
$commandObj = new $commandClass($general, $gameStor->getAll(true), $commandArg, $commandLast);
|
||||
$commandObj = buildGeneralCommandClass($commandClassName, $general, $gameStor->getAll(true), $commandArg);
|
||||
|
||||
$failReason = $commandObj->testReservable();
|
||||
if($failReason){
|
||||
$date = substr($general->getVar('turntime'),11,5);
|
||||
$commandName = $commandObj->getName();
|
||||
$text = "{$failReason} {$commandName} 실패. <1>{$date}</>";
|
||||
$general->getLogger()->pushGeneralActionLog($text);
|
||||
}
|
||||
else{
|
||||
$commandObj->run();
|
||||
while(true){
|
||||
$failReason = $commandObj->testRunnable();
|
||||
if($failReason){
|
||||
$date = substr($general->getVar('turntime'),11,5);
|
||||
$failString = $commandObj->getFailString();
|
||||
$text = "{$failString} <1>{$date}</>";
|
||||
$general->getLogger()->pushGeneralActionLog($text);
|
||||
break;
|
||||
}
|
||||
|
||||
$result = $commandObj->run();
|
||||
if($result){
|
||||
break;
|
||||
}
|
||||
$alt = $commandObj->getAlternativeCommand();
|
||||
if($alt === null){
|
||||
break;
|
||||
}
|
||||
$commandObj = $alt;
|
||||
$commandClassName = $alt->getName();
|
||||
}
|
||||
|
||||
|
||||
$general->clearActivatedSkill();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user