수비, 성벽 강화의 성공을 무력 기준으로 올바르게 변경
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@@ -386,7 +386,7 @@ function process_5($connect, &$general, $type) {
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if($general[level] == 4 && $general[no] == $city[gen1]) { $score *= 1.05; }
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$rd = rand() % 100; // 현재 20%
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$r = CriticalRatio($general[leader]+getHorseEff($general[horse])+$lbonus, $general[power]+getWeapEff($general[weap]), $general[intel]+getBookEff($general[book]), 0);
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$r = CriticalRatio($general[leader]+getHorseEff($general[horse])+$lbonus, $general[power]+getWeapEff($general[weap]), $general[intel]+getBookEff($general[book]), 1);
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// 특기보정 : 수비, 축성
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if($type == 1 && $general[special] == 11) { $r[succ] += 10; $score *= 1.1; $admin[develcost] *= 0.8; }
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if($type == 2 && $general[special] == 10) { $r[succ] += 10; $score *= 1.1; $admin[develcost] *= 0.8; }
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