시뮤레이션 기능 임시 활성화

(특기, 숙련 관련이 예전버전임)
This commit is contained in:
2018-02-16 22:21:15 +09:00
parent 79cd47ac14
commit 1e60711f87
+3 -3
View File
@@ -98,7 +98,7 @@ if($isgen == "장수공격" || $isgen == "성벽공격" || $isgen == "장수평
$mykillnum = 0; $mydeathnum = 0;
while($phase < $warphase) {
$phase++;
$myAtt = getAtt($game, $general, $tech1);
$myAtt = getAtt($game, $general, $tech1,0);
$myDef = getDef($game, $general, $tech1);
$cityAtt = getCityAtt($city);
$cityDef = getCityDef($city);
@@ -289,9 +289,9 @@ if($isgen == "장수공격" || $isgen == "성벽공격" || $isgen == "장수평
while($phase < $warphase) {
$phase++;
$myAtt = getAtt($game, $general, $tech1);
$myAtt = getAtt($game, $general, $tech1,0);
$myDef = getDef($game, $general, $tech1);
$opAtt = getAtt($game, $oppose, $tech2);
$opAtt = getAtt($game, $oppose, $tech2,0);
$opDef = getDef($game, $oppose, $tech2);
// 감소할 병사 수
$myCrew = $_armperphase + $opAtt - $myDef;