Files
core/hwe/func_command.php
T

158 lines
4.3 KiB
PHP

<?php
namespace sammo;
function getGeneralTurnBrief(General $generalObj, array $turnList) {
$result = [];
foreach($turnList as $turnIdx => [$action, $arg]){
$commandClass = getGeneralCommandClass($action);
$commandObj = new $commandClass($generalObj, [], $arg);
$turnText = $commandObj->getBrief();
$result[$turnIdx] = $turnText;
}
return $result;
}
function getNationTurnBrief(General $generalObj, array $turnList) {
$result = [];
$tmpTurn = new LastTurn();
foreach($turnList as $turnIdx => [$action, $arg]){
$commandClass = getNationCommandClass($action);
$commandObj = new $commandClass($generalObj, [], $tmpTurn, $arg);
$turnText = $commandObj->getBrief();
$result[$turnIdx] = $turnText;
}
return $result;
}
function pushGeneralCommand(int $generalID, int $turnCnt=1){
if($turnCnt == 0){
return;
}
if($turnCnt < 0){
pullGeneralCommand($generalID, -$turnCnt);
}
if($turnCnt >= GameConst::$maxTurn){
return;
}
$db = DB::db();
$db->update('general_turn', [
'turn_idx'=>$db->sqleval('turn_idx + %i', $turnCnt)
], 'general_id=%i', $generalID);
$db->update('general_turn', [
'turn_idx'=>$db->sqleval('turn_idx - %i', GameConst::$maxTurn),
'action'=>'휴식',
'arg'=>'{}'
], 'general_id=%i AND turn_idx >= %i', $generalID, GameConst::$maxTurn);
}
function pullGeneralCommand(int $generalID, int $turnCnt=1){
if($turnCnt == 0){
return;
}
if($turnCnt < 0){
pushGeneralCommand($generalID, -$turnCnt);
}
if($turnCnt >= GameConst::$maxTurn){
return;
}
$db = DB::db();
$db->update('general_turn', [
'turn_idx'=>$db->sqleval('turn_idx + %i', GameConst::$maxTurn),
'action'=>'휴식',
'arg'=>'{}'
], 'general_id=%i AND turn_idx < %i', $generalID, $turnCnt);
$db->update('general_turn', [
'turn_idx'=>$db->sqleval('turn_idx - %i', $turnCnt)
], 'general_id=%i', $generalID);
}
function pushNationCommand(int $nationID, int $level, int $turnCnt=1){
if($nationID == 0){
return;
}
if($level < 5){
return;
}
if($turnCnt == 0){
return;
}
if($turnCnt < 0){
pullNationCommand($nationID, $level, -$turnCnt);
}
if($turnCnt >= GameConst::$maxNationTurn){
return;
}
$db = DB::db();
$db->update('general_turn', [
'turn_idx'=>$db->sqleval('turn_idx + %i', $turnCnt)
], 'nation_id=%i AND level=%i', $nationID, $level);
$db->update('general_turn', [
'turn_idx'=>$db->sqleval('turn_idx - %i', GameConst::$maxNationTurn),
'action'=>'휴식',
'arg'=>'{}'
], 'nation_id=%i AND level=%i AND turn_idx >= %i', $nationID, $level, GameConst::$maxNationTurn);
}
function pullNationCommand(int $nationID, int $level, int $turnCnt=1){
if($nationID == 0){
return;
}
if($level < 5){
return;
}
if($turnCnt == 0){
return;
}
if($turnCnt < 0){
pushNationCommand($nationID, $level, -$turnCnt);
}
if($turnCnt >= GameConst::$maxNationTurn){
return;
}
$db = DB::db();
$db->update('general_turn', [
'turn_idx'=>$db->sqleval('turn_idx + %i', GameConst::$maxNationTurn),
'action'=>'휴식',
'arg'=>'{}'
], 'nation_id=%i AND level=%i AND turn_idx < %i', $nationID, $level, $turnCnt);
$db->update('general_turn', [
'turn_idx'=>$db->sqleval('turn_idx - %i', $turnCnt)
], 'nation_id=%i AND level=%i', $nationID, $level);
}
function setGeneralCommand(int $generalID, array $turnList, string $command, ?array $arg = null) {
if(!$turnList){
return;
}
$db = DB::db();
$db->update('general_turn', [
'action'=>$command,
'arg'=>Json::encode($arg, JSON::EMPTY_ARRAY_IS_DICT)
], 'general_id = %i AND turn_idx IN %li', $generalID, $turnList);
}
function setNationCommand(int $nationID, int $level, array $turnList, string $command, ?array $arg = null) {
if(!$turnList){
return;
}
$db = DB::db();
$db->update('nation_turn', [
'action'=>$command,
'arg'=>Json::encode($arg, JSON::EMPTY_ARRAY_IS_DICT)
], 'nation_id = %i AND level = %i AND turn_idx IN %li', $generalID, $level, $turnList);
}