forked from devsam/core
168 lines
4.5 KiB
PHP
168 lines
4.5 KiB
PHP
<?php
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namespace sammo\Command\General;
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use \sammo\DB;
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use \sammo\Util;
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use \sammo\JosaUtil;
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use \sammo\General;
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use \sammo\ActionLogger;
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use \sammo\GameConst;
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use \sammo\LastTurn;
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use \sammo\GameUnitConst;
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use \sammo\Command;
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use \sammo\Constraint\Constraint;
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use \sammo\Constraint\ConstraintHelper;
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use sammo\StaticEventHandler;
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use function sammo\tryUniqueItemLottery;
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class che_헌납 extends Command\GeneralCommand
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{
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static protected $actionName = '헌납';
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static public $reqArg = true;
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protected function argTest(): bool
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{
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if ($this->arg === null) {
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return false;
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}
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if (!key_exists('isGold', $this->arg)) {
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return false;
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}
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if (!key_exists('amount', $this->arg)) {
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return false;
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}
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$isGold = $this->arg['isGold'];
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$amount = $this->arg['amount'];
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if (!is_numeric($amount)) {
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return false;
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}
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$amount = Util::round($amount, -2);
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$amount = Util::valueFit($amount, 100, GameConst::$maxResourceActionAmount);
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if (!is_bool($isGold)) {
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return false;
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}
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$this->arg = [
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'isGold' => $isGold,
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'amount' => $amount
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];
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return true;
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}
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protected function init()
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{
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$general = $this->generalObj;
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$this->setCity();
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$this->setNation();
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$this->minConditionConstraints = [
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ConstraintHelper::NotBeNeutral(),
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ConstraintHelper::OccupiedCity(),
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ConstraintHelper::SuppliedCity(),
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];
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}
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protected function initWithArg()
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{
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$this->fullConditionConstraints = [
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ConstraintHelper::NotBeNeutral(),
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ConstraintHelper::OccupiedCity(),
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ConstraintHelper::SuppliedCity(),
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];
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if ($this->arg['isGold']) {
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$this->fullConditionConstraints[] = ConstraintHelper::ReqGeneralGold(GameConst::$generalMinimumGold);
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} else {
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$this->fullConditionConstraints[] = ConstraintHelper::ReqGeneralRice(GameConst::$generalMinimumRice);
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}
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}
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public function getBrief(): string
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{
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$resText = $this->arg['isGold'] ? '금' : '쌀';
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$name = $this->getName();
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return "{$resText} {$this->arg['amount']}을 {$name}";
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}
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public function getCommandDetailTitle(): string
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{
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$name = $this->getName();
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return "{$name}(통솔경험)";
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}
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public function getCost(): array
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{
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return [0, 0];
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}
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public function getPreReqTurn(): int
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{
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return 0;
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}
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public function getPostReqTurn(): int
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{
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return 0;
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}
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public function run(\Sammo\RandUtil $rng): bool
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{
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if (!$this->hasFullConditionMet()) {
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throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
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}
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$db = DB::db();
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$general = $this->generalObj;
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$date = $general->getTurnTime($general::TURNTIME_HM);
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$isGold = $this->arg['isGold'];
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$amount = $this->arg['amount'];
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$resKey = $isGold ? 'gold' : 'rice';
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$resName = $isGold ? '금' : '쌀';
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$amount = Util::valueFit($amount, 0, $general->getVar($resKey));
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$amountText = number_format($amount, 0);
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$logger = $general->getLogger();
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$db->update('nation', [
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$resKey => $db->sqleval('%b + %i', $resKey, $amount)
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], 'nation=%i', $general->getNationID());
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$general->increaseVarWithLimit($resKey, -$amount, 0);
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$logger->pushGeneralActionLog("{$resName} <C>$amountText</>을 헌납했습니다. <1>$date</>");
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$exp = 70;
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$ded = 100;
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$general->addExperience($exp);
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$general->addDedication($ded);
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$general->increaseVar('leadership_exp', 1);
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$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
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$general->checkStatChange();
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StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []);
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tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
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$general->applyDB($db);
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return true;
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}
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public function exportJSVars(): array
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{
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return [
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'procRes' => [
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'minAmount' => 100,
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'maxAmount' => GameConst::$maxResourceActionAmount,
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'amountGuide' => GameConst::$resourceActionAmountGuide,
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]
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];
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}
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}
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