Files
core/hwe/func_command.php
T
2019-10-08 02:29:07 +09:00

387 lines
10 KiB
PHP

<?php
namespace sammo;
function getGeneralTurnBrief(General $generalObj, array $turnList) {
$result = [];
foreach($turnList as $turnIdx => [$action, $arg]){
$commandObj = buildGeneralCommandClass($action, $generalObj, [], $arg);
$turnText = $commandObj->getBrief();
$result[$turnIdx] = $turnText;
}
return $result;
}
function getNationTurnBrief(General $generalObj, array $turnList) {
$result = [];
$tmpTurn = new LastTurn();
foreach($turnList as $turnIdx => [$action, $arg]){
$commandObj = buildNationCommandClass($action, $generalObj, [], $tmpTurn, $arg);
$turnText = $commandObj->getBrief();
$result[$turnIdx] = $turnText;
}
return $result;
}
function pushGeneralCommand(int $generalID, int $turnCnt=1){
if($turnCnt == 0){
return;
}
if($turnCnt < 0){
pullGeneralCommand($generalID, -$turnCnt);
return;
}
if($turnCnt >= GameConst::$maxTurn){
return;
}
$db = DB::db();
$db->update('general_turn', [
'turn_idx'=>$db->sqleval('turn_idx + %i', $turnCnt)
], 'general_id=%i ORDER BY turn_idx DESC', $generalID);
$db->update('general_turn', [
'turn_idx'=>$db->sqleval('turn_idx - %i', GameConst::$maxTurn),
'action'=>'휴식',
'arg'=>'{}',
'brief'=>'휴식'
], 'general_id=%i AND turn_idx >= %i', $generalID, GameConst::$maxTurn);
}
function pullGeneralCommand(int $generalID, int $turnCnt=1){
if($turnCnt == 0){
return;
}
if($turnCnt < 0){
pushGeneralCommand($generalID, -$turnCnt);
return;
}
if($turnCnt >= GameConst::$maxTurn){
return;
}
$db = DB::db();
$db->update('general_turn', [
'turn_idx'=>$db->sqleval('turn_idx + %i', GameConst::$maxTurn),
'action'=>'휴식',
'arg'=>'{}',
'brief'=>'휴식'
], 'general_id=%i AND turn_idx < %i', $generalID, $turnCnt);
$db->update('general_turn', [
'turn_idx'=>$db->sqleval('turn_idx - %i', $turnCnt)
], 'general_id=%i ORDER BY turn_idx ASC', $generalID);
}
function pushNationCommand(int $nationID, int $level, int $turnCnt=1){
if($nationID == 0){
return;
}
if($level < 5){
return;
}
if($turnCnt == 0){
return;
}
if($turnCnt < 0){
pullNationCommand($nationID, $level, -$turnCnt);
return;
}
if($turnCnt >= GameConst::$maxChiefTurn){
return;
}
$db = DB::db();
$db->update('nation_turn', [
'turn_idx'=>$db->sqleval('turn_idx + %i', $turnCnt)
], 'nation_id=%i AND level=%i', $nationID, $level);
$db->update('nation_turn', [
'turn_idx'=>$db->sqleval('turn_idx - %i', GameConst::$maxChiefTurn),
'action'=>'휴식',
'arg'=>'{}',
'brief'=>'휴식'
], 'nation_id=%i AND level=%i AND turn_idx >= %i ORDER BY turn_idx ASC', $nationID, $level, GameConst::$maxChiefTurn);
}
function pullNationCommand(int $nationID, int $level, int $turnCnt=1){
if($nationID == 0){
return;
}
if($level < 5){
return;
}
if($turnCnt == 0){
return;
}
if($turnCnt < 0){
pushNationCommand($nationID, $level, -$turnCnt);
return;
}
if($turnCnt >= GameConst::$maxChiefTurn){
return;
}
$db = DB::db();
$db->update('nation_turn', [
'turn_idx'=>$db->sqleval('turn_idx + %i', GameConst::$maxChiefTurn),
'action'=>'휴식',
'arg'=>'{}',
'brief'=>'휴식',
], 'nation_id=%i AND level=%i AND turn_idx < %i', $nationID, $level, $turnCnt);
$db->update('nation_turn', [
'turn_idx'=>$db->sqleval('turn_idx - %i', $turnCnt)
], 'nation_id=%i AND level=%i ORDER BY turn_idx ASC', $nationID, $level);
}
function _setGeneralCommand(int $generalID, array $turnList, string $command, ?array $arg, string $brief) {
if(!$turnList){
return;
}
$db = DB::db();
$db->update('general_turn', [
'action'=>$command,
'arg'=>Json::encode($arg, JSON::EMPTY_ARRAY_IS_DICT),
'brief'=>$brief
], 'general_id = %i AND turn_idx IN %li', $generalID, $turnList);
}
function _setNationCommand(int $nationID, int $level, array $turnList, string $command, ?array $arg, string $brief) {
if(!$turnList){
return;
}
$db = DB::db();
$db->update('nation_turn', [
'action'=>$command,
'arg'=>Json::encode($arg, JSON::EMPTY_ARRAY_IS_DICT),
'brief'=>$brief
], 'nation_id = %i AND level = %i AND turn_idx IN %li', $nationID, $level, $turnList);
}
function checkCommandArg(?array $arg):?string{
if($arg === null){
return null;
}
$defaultCheck = [
/*'string'=>[
'nationName', 'optionText', 'itemType', 'nationType'
],*/
'integer'=>[
'crewType', 'destGeneralID', 'destCityID', 'destNationID',
'amount', 'colorType',
],
'boolean'=>[
'isGold', 'buyRice',
],
'between'=>[
['month', [1, 12]]
],
'min'=>[
['year', 0],
['destGeneralID', 1],
['destCityID', 1],
['destNationID', 1],
['amount', 1],
['crewType', 0]
],
'integerArray'=>[
'destNationIDList', 'destGeneralIDList'
],
'stringWidthBetween'=>[
['nationName', 1, 18]
]
];
$v = new Validator($arg);
$v->rules($defaultCheck);
if (!$v->validate()){
return $v->errorStr();
}
return null;
}
function setGeneralCommand(int $generalID, array $rawTurnList, string $command, ?array $arg = null):array{
$turnList = [];
foreach($rawTurnList as $turnIdx){
if(!is_int($turnIdx) || $turnIdx < -3 || $turnIdx >= GameConst::$maxTurn){
return [
'result'=>false,
'reason'=>'올바른 턴이 아닙니다. : '.$turnIdx,
'test'=>'turnIdx',
'target'=>$turnIdx,
];
}
if($turnIdx >= 0){
$turnList[$turnIdx] = true;
}
else if($turnIdx == -1){
//홀수
for ($subIdx = 1; $subIdx < GameConst::$maxTurn; $subIdx+=2) {
$turnList[$subIdx] = true;
}
}
else if($turnIdx == -2){
//짝수
for ($subIdx = 0; $subIdx < GameConst::$maxTurn; $subIdx+=2) {
$turnList[$subIdx] = true;
}
}
else if($turnIdx == -3){
//모두
for ($subIdx = 0; $subIdx < GameConst::$maxTurn; $subIdx++) {
$turnList[$subIdx] = true;
}
}
}
$turnList = array_keys($turnList);
$argBasicTestResult = checkCommandArg($arg);
if($argBasicTestResult !== null){
return [
'result'=>false,
'reason'=>'턴이 입력되지 않았습니다.',
'test'=>'checkCommandArg',
'target'=>'arg'
];
}
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$env = $gameStor->getAll();
$general = General::createGeneralObjFromDB($generalID);
try{
$commandObj = buildGeneralCommandClass($command, $general, $env, $arg);
}
catch (\InvalidArgumentException $e){
return [
'result'=>false,
'reason'=>$e->getMessage(),
'test'=>'build',
'target'=>'arg'
];
}
catch (\Exception $e){
return [
'result'=>false,
'reason'=>$e->getCode().$e->getMessage(),
'test'=>'build',
'target'=>'arg'
];
}
if(!$commandObj->isArgValid()){
return [
'result'=>false,
'reason'=>'올바르지 않은 argument',
'test'=>'isArgValid',
'target'=>'arg'
];
}
if(!$commandObj->isReservable()){
return [
'result'=>false,
'reason'=>'예약 불가능한 커맨드 :'.$commandObj->testReservable(),
'test'=>'isReservable',
'target'=>'command'
];
}
$brief = $commandObj->getBrief();
_setGeneralCommand($generalID, $turnList, $command, $arg, $brief);
return [
'result'=>true,
'reason'=>'success'
];
}
function setNationCommand(int $generalID, array $turnList, string $command, ?array $arg = null):array{
$turnList = array_unique($turnList);
foreach($turnList as $turnIdx){
if(!is_int($turnIdx) || $turnIdx < 0 || $turnIdx >= GameConst::$maxChiefTurn){
return [
'result'=>false,
'reason'=>'올바른 턴이 아닙니다. : '.$turnIdx,
'test'=>'turnIdx',
'target'=>$turnIdx,
];
}
}
$argBasicTestResult = checkCommandArg($arg);
if($argBasicTestResult !== null){
return [
'result'=>false,
'reason'=>'턴이 입력되지 않았습니다.',
'test'=>'checkCommandArg',
'target'=>'arg'
];
}
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$env = $gameStor->getAll();
$general = General::createGeneralObjFromDB($generalID);
if($general->getVar('level') < 5){
return [
'result'=>false,
'reason'=>'수뇌가 아닙니다'
];
}
try{
$commandObj = buildNationCommandClass($command, $general, $env, $general->getLastTurn(), $arg);
}
catch (\InvalidArgumentException $e){
return [
'result'=>false,
'reason'=>$e->getMessage(),
'test'=>'build',
'target'=>'arg'
];
}
catch (\Exception $e){
return [
'result'=>false,
'reason'=>$e->getCode().$e->getMessage(),
'test'=>'build',
'target'=>'arg'
];
}
if(!$commandObj->isArgValid()){
return [
'result'=>false,
'reason'=>'올바르지 않은 argument',
'test'=>'isArgValid',
'target'=>'arg'
];
}
if(!$commandObj->isReservable()){
return [
'result'=>false,
'reason'=>'예약 불가능한 커맨드 :'.$commandObj->testReservable(),
'test'=>'isReservable',
'target'=>'command'
];
}
$brief = $commandObj->getBrief();
_setNationCommand($general->getNationID(), $general->getVar('level'), $turnList, $command, $arg, $brief);
return [
'result'=>true,
'arg_test'=>true,
'reason'=>'success'
];
}