forked from devsam/core
fix: keep invader game reset watchdog active
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@@ -4,6 +4,7 @@ namespace sammo\Event\Action;
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use Ds\Set;
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use sammo\ActionLogger;
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use sammo\AutoResetProgress;
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use sammo\CityConst;
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use sammo\DB;
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use sammo\Json;
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@@ -119,6 +120,7 @@ class RaiseInvader extends \sammo\Event\Action
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$gameStor->setValue('isunited', 1);
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AutoResetProgress::record($gameStor);
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$turnterm = $gameStor->turnterm;
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$generalCnt = $db->queryFirstField('SELECT count(*) FROM general');
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