저격 버그 수정, 필살 강화

This commit is contained in:
2020-04-30 05:07:52 +09:00
parent 76c4a8a966
commit b4262eb34b
3 changed files with 39 additions and 7 deletions
@@ -0,0 +1,22 @@
<?php
namespace sammo\WarUnitTrigger;
use sammo\BaseWarUnitTrigger;
use sammo\WarUnitGeneral;
use sammo\WarUnitCity;
use sammo\WarUnit;
use sammo\GameUnitDetail;
use sammo\ObjectTrigger;
use sammo\Util;
class che_필살강화_회피불가 extends BaseWarUnitTrigger{
protected $priority = ObjectTrigger::PRIORITY_PRE + 150;
protected function actionWar(WarUnit $self, WarUnit $oppose, array &$selfEnv, array &$opposeEnv):bool{
if(!$self->hasActivatedSkill('필살')){
return true;
}
$oppose->activateSkill('회피불가');
return true;
}
}