forked from devsam/core
fix: 중복되는 WarUnitTrigger의 priority 정정
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@@ -10,7 +10,7 @@ use sammo\ObjectTrigger;
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use sammo\ActionLogger;
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class che_전멸시페이즈증가 extends BaseWarUnitTrigger{
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protected $priority = ObjectTrigger::PRIORITY_POST + 700;
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protected $priority = ObjectTrigger::PRIORITY_POST + 800;
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protected function actionWar(WarUnit $self, WarUnit $oppose, array &$selfEnv, array &$opposeEnv):bool{
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/** @var WarUnitGeneral $self */
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