파일 이식(0.31.1)

This commit is contained in:
2022-07-08 00:11:41 +09:00
parent db08cec2cb
commit 96d76a06ef
217 changed files with 29966 additions and 2 deletions
+22
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import bs from 'binary-search';
const connectMap: [number, string][] = [
[0, '안함'],
[50, '무관심'],
[100, '보통'],
[400, '가끔'],
[200, '자주'],
[800, '열심'],
[1600, '중독'],
[3200, '폐인'],
[6400, '경고'],
[12800, '헐...'],
]
export function formatConnectScore(connect: number) {
const idx = bs(connectMap, connect, ([key], needle) => key - needle);
if (idx >= 0) {
return connectMap[idx][1] ?? '?';
}
return connectMap[-(idx + 1)][1] ?? '?';
}
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import bs from 'binary-search';
const defenceMap: [number,string][] = [
[0, "△"],
[60, "○"],
[80, "◎"],
[90, "☆"],
[999, "×"],
]
export function formatDefenceTrain(defenceTrain: number): string {
const idx = bs(defenceMap, defenceTrain, ([defenceKey], needle) => defenceKey - needle);
if(idx >= 0){
return defenceMap[idx][1]??'?';
}
return defenceMap[-(idx + 1)][1]??'?';
}
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import bs from 'binary-search';
export const DexLevelMap: [number, string, string][] = [
[0, 'navy', 'F-'],
[350, 'navy', 'F'],
[1375, 'navy', 'F+'],
[3500, 'skyblue', 'E-'],
[7125, 'skyblue', 'E'],
[12650, 'skyblue', 'E+'],
[20475, 'seagreen', 'D-'],
[31000, 'seagreen', 'D'],
[44625, 'seagreen', 'D+'],
[61750, 'teal', 'C-'],
[82775, 'teal', 'C'],
[108100, 'teal', 'C+'],
[138125, 'limegreen', 'B-'],
[173250, 'limegreen', 'B'],
[213875, 'limegreen', 'B+'],
[260400, 'darkorange', 'A-'],
[313225, 'darkorange', 'A'],
[372750, 'darkorange', 'A+'],
[439375, 'tomato', 'S-'],
[513500, 'tomato', 'S'],
[595525, 'tomato', 'S+'],
[685850, 'darkviolet', 'Z-'],
[784875, 'darkviolet', 'Z'],
[893000, 'darkviolet', 'Z+'],
[1010625, 'gold', 'EX-'],
[1138150, 'gold', 'EX'],
[1275975, 'white', 'EX+'],
];
export type DexInfo = {
level: number,
name: string,
color: string,
}
export function formatDexLevel(dex: number): DexInfo {
const rawIdx = bs(DexLevelMap, dex, ([dexKey], needle) => dexKey - needle);
const level = rawIdx >= 0 ? rawIdx : -(rawIdx + 1);
const [, color, name] = DexLevelMap[level];
return {
level,
name,
color
};
}
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import type { GameConstType } from "@/defs/GameObj";
export function formatGeneralTypeCall(leadership: number, strength: number, intel: number, gameConst: GameConstType): string {
if (leadership < 40) {
if (strength + intel < 40) {
return '아둔';
}
if (intel >= gameConst.chiefStatMin && strength < intel * 0.8) {
return '학자';
}
if (strength >= gameConst.chiefStatMin && intel < strength * 0.8) {
return '장사';
}
return '명사';
}
const maxStat = Math.max(leadership, strength, intel);
const sum2Stat = Math.min(leadership + strength, strength + intel, intel + leadership);
if (maxStat >= gameConst.chiefStatMin + gameConst.statGradeLevel && sum2Stat >= maxStat * 1.7) {
return '만능';
}
if (strength >= gameConst.chiefStatMin - gameConst.statGradeLevel && intel < strength * 0.8) {
return '용장';
}
if (intel >= gameConst.chiefStatMin - gameConst.statGradeLevel && strength < intel * 0.8) {
return '명장';
}
if (leadership >= gameConst.chiefStatMin - gameConst.statGradeLevel && strength + intel < leadership) {
return '차장';
}
return '평범';
}
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import bs from 'binary-search';
const hornorMap: [number, string][] = [
[0, '전무'],
[640, '무명'],
[2560, '신동'],
[5760, '약간'],
[10240, '평범'],
[16000, '지역적'],
[23040, '전국적'],
[31360, '세계적'],
[40960, '유명'],
[45000, '명사'],
[51840, '호걸'],
[55000, '효웅'],
[64000, '영웅'],
[77440, '구세주'],
]
export function formatHonor(experience: number): string {
const idx = bs(hornorMap, experience, ([experienceKey], needle) => experienceKey - needle);
if (idx >= 0) {
return hornorMap[idx][1] ?? '?';
}
return hornorMap[-(idx + 1)][1] ?? '?';
}
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export function formatInjury(injury: number): [string, string]{
if(injury <= 0){
return ['건강', 'white'];
}
if(injury <= 20){
return ['경상', 'yellow'];
}
if(injury <= 40){
return ['중상', 'orange'];
}
if(injury <= 60){
return ['심각', 'magenta'];
}
return ['위독', 'red'];
}
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const regex = /<([RBGMCLSODYW]1?|1|\/)>/g;
//TODO: <R>에서 더 확장해서, <R|G>, <R|N> 형태로 뒤에 타입을 지정할 수 있도록 한다.
const convertMap: Record<string, string> = {
"R": 'color: red;',
"B": 'color: blue;',
"G": 'color: green;',
"M": 'color: magenta;',
"C": 'color: cyan;',
"L": 'color: limegreen;',
"S": 'color: skyblue;',
"O": 'color: orangered;',
"D": 'color: orangered;',
"Y": 'color: yellow;',
"W": 'color: white;',
"1": 'font-size: 0.9em;',
}
const convertMap2: Record<string, string> = {
"1": 'font-size: 0.9em;',
}
export function formatLog(text?: string): string {
if (!text) {
return '';
}
let matchRes;
let lastIndex = 0;
const result = [];
while ((matchRes = regex.exec(text)) !== null) {
const {
0: partAll,
1: subPart,
index,
} = matchRes;
if (lastIndex != index) {
result.push(text.slice(lastIndex, index));
}
if (subPart == '/') {
result.push(`</span>`);
}
else if (subPart.length == 2) {
result.push(`<span style="${convertMap[subPart[0]] ?? ''}${convertMap2[subPart[1]] ?? ''}">`);
}
else {
result.push(`<span style="${convertMap[subPart] ?? ''}">`);
}
lastIndex = index + partAll.length;
}
if (lastIndex != text.length) {
result.push(text.slice(lastIndex));
}
return result.join('');
}
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export const OfficerLevelMapDefault: Record<number, string> = {
12: '군주',
11: '참모',
10: '제1장군',
9: '제1모사',
8: '제2장군',
7: '제2모사',
6: '제3장군',
5: '제3모사',
4: '태수',
3: '군사',
2: '종사',
1: '일반',
0: '재야',
}
export const OfficerLevelMapByNationLevel: Record<number, Record<number, string>> = {
7: {
12: '황제',
11: '승상',
10: '표기장군',
9: '사공',
8: '거기장군',
7: '태위',
6: '위장군',
5: '사도'
},
6: {
12: '왕',
11: '광록훈',
10: '좌장군',
9: '상서령',
8: '우장군',
7: '중서령',
6: '전장군',
5: '비서령'
},
5: {
12: '공',
11: '광록대부',
10: '안국장군',
9: '집금오',
8: '파로장군',
7: '소부'
},
4: {
12: '주목',
11: '태사령',
10: '아문장군',
9: '낭중',
8: '호군',
7: '종사중랑'
},
3: {
12: '주자사',
11: '주부',
10: '편장군',
9: '간의대부'
},
2: {
12: '군벌',
11: '참모',
10: '비장군',
9: '부참모'
},
1: {
12: '영주',
11: '참모'
},
0: {
12: '두목',
11: '부두목'
},
}
export function formatOfficerLevelText(officerLevel: number, nationLevel?: number) {
if (officerLevel < 5) {
return OfficerLevelMapDefault[officerLevel] ?? '???';
}
const nationMap = nationLevel === undefined
? OfficerLevelMapDefault
: (OfficerLevelMapByNationLevel[nationLevel] ?? OfficerLevelMapDefault);
return nationMap[officerLevel] ?? (OfficerLevelMapDefault[officerLevel] ?? '???');
}
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import _colorNames from 'css-color-names';
const colorNames = _colorNames as Record<string, string>;
const colors: string[] = [
"red", "orange", "yellow", "green", "blue", "navy", "purple"
].map(color => colorNames[color]);
export function formatVoteColor(type: number): string {
return colors[type % colors.length];
}
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export function nextExpLevelRemain(exp: number, expLevel: number): [number, number] {
if (exp < 1000) {
return [exp - expLevel * 100, 100]
}
const expBase = 10 * expLevel ** 2;
const expNext = 10 * (expLevel + 1) ** 2;
return [exp - expBase, expNext - expBase];
}
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import { clamp } from "lodash";
export const TECH_LEVEL_YEAR_GAP = 5;
export const TECH_LEVEL_STEP = 1000;
export function isTechLimited(startYear: number, year: number, tech: number, maxTechLevel: number): boolean {
const relMaxTech = getMaxRelativeTechLevel(startYear, year, maxTechLevel);
const techLevel = convTechLevel(tech, maxTechLevel);
return techLevel >= relMaxTech;
}
export function convTechLevel(tech: number, maxTechLevel: number): number{
return clamp(Math.floor(tech / TECH_LEVEL_STEP), 0, maxTechLevel);
}
export function getMaxRelativeTechLevel(startYear: number, year: number, maxTechLevel: number): number {
const relYear = year - startYear;
return clamp(Math.floor(relYear / TECH_LEVEL_YEAR_GAP) + 1, 1, maxTechLevel);
}