This commit is contained in:
2023-09-23 13:24:37 +00:00
parent 9c9d9e9545
commit 438df6cd3c
60 changed files with 190 additions and 1100 deletions
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import 'dotenv/config';
import { connect, Mongoose } from "mongoose";
import { unwrap } from './util/unwrap.js';
const dbConfig = {
host: unwrap(process.env.GAME_DB_HOST),
port: Number(unwrap(process.env.GAME_DB_PORT)),
user: unwrap(process.env.GAME_DB_USER),
password: unwrap(process.env.GAME_DB_PASSWORD),
database: unwrap(process.env.GAME_DB_DATABASE),
}
const db: Promise<Mongoose> = (async () => {
return await connect(`mongodb://${dbConfig.host}:${dbConfig.port}/${dbConfig.database}`, {
auth:{
username: dbConfig.user,
password: dbConfig.password,
}
});
})();
export default db;
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declare namespace NodeJS {
interface ProcessEnv {
NODE_ENV: 'development' | 'production';
//Docker 환경이라면 GAME_DB 또는 GATEWAY_DB 둘중에 하나만 설정되어 있을 것이다.
GAME_DB_HOST?: string;
GAME_DB_DATABASE?: string;
GAME_DB_PORT?: string;
GAME_DB_USER?: string;
GAME_DB_PASSWORD?: string;
GATEWAY_DB_HOST?: string;
GATEWAY_DB_DATABASE?: string;
GATEWAY_DB_PORT?: string;
GATEWAY_DB_USER?: string;
GATEWAY_DB_PASSWORD?: string;
//Gateway RPC용
GATEWAY_HOST?: string;
GATEWAY_PORT?: string;
//gateway.ts용
GATEWAY_SESSION_SECRET?: string;
SERVER_PORT?: string; //숫자
SESSION_SECRET?: string; //길게
API_ROOT_PATH?: string;
VITE_API_ROOT_PATH?: string;
PRESHARED_SECURE_TOKEN_SECRET?: string; //길게
}
}
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import 'reflect-metadata';
import connectDB from './connectDB.js';
import express, { type Request, type Response } from "express"
import session from "express-session";
import path from 'node:path';
import { LiteHashDRBG } from './util/LiteHashDRBG.js';
import { simpleSerialize } from './util/simpleSerialize.js';
import { buildAPISystem } from './api/generator.js';
import { unwrap } from './util/unwrap.js';
import { sammoAPI } from './api/api.js';
import { ownConfig } from './serverConfig.js';
connectDB.then(async (db) => {
// create express app
const app = express()
app.use(express.json());
app.use(session({
secret: unwrap(ownConfig.sessionSecret),
resave: false,
saveUninitialized: false,
}))
//app.set('etag', false);
app.use('/api', buildAPISystem(sammoAPI));
// start express server
app.listen(ownConfig.port)
console.log(`Express server has started on port ${ownConfig.port}`)
}).catch(error => console.log(error));
export default {};
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import type { LoginCtx } from "./ReqLogin.js";
import type { SessionCtx } from "./StartSession.js";
import type { ProcDecoratorGenerator } from "./base.js";
export type GameLoginCtx = {
generalID: number;
generalName: string;
gameLoginDate: Date;
}
export function ReqGameLogin<Q extends LoginCtx & SessionCtx>(): ProcDecoratorGenerator<GameLoginCtx, Q> {
return async (ctx) => {
//NOTE: 게임 서버별로 gameLoginCtx를 따로 가져야 하는가?
let gameLoginCtx = ctx.session.getItem<GameLoginCtx>(`gameLoginCtx`);
if(gameLoginCtx){
if(gameLoginCtx.gameLoginDate >= ctx.loginDate){
return [{
result: true,
},{
...gameLoginCtx,
...ctx,
}];
}
gameLoginCtx = undefined;
}
//TODO: DB에서 generalID를 가져오는 로직
return [{
result: false,
type: 'Required GameLogin',
info: 'NotYetImplemented'
}, ctx];
}
}
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import type { ServerActionType } from "../schema/gateway/User.js";
import type { SessionCtx } from "./StartSession.js";
import type { ProcDecorator } from "./base.js";
export type LoginCtx = {
userID: number;
userName: string;
userLevel: number;
allowServerAction?: Set<ServerActionType>;
loginDate: Date;
}
export const loginCtxSessionKey = 'loginCtx';
export function ReqLogin<Q extends SessionCtx>(): ProcDecorator<LoginCtx & Q, Q> {
return (ctx) => {
const loginCtx = ctx.session.getItem<LoginCtx>(loginCtxSessionKey);
if(!loginCtx){
return [{
result: false,
type: 'Required Login',
info: 'ReqLogin'
}, ctx];
}
return [{
result: true,
},{
...loginCtx,
...ctx,
}];
}
}
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import 'dotenv/config';
import { unwrap } from './util/unwrap.js';
export const ownConfig = {
sessionSecret: unwrap(process.env.SESSION_SECRET),
port: Number(unwrap(process.env.SERVER_PORT)),
gatewayHost: unwrap(process.env.GATEWAY_HOST),
gatewayPort: Number(unwrap(process.env.GATEWAY_PORT)),
};