Files
core2026/tools/integration-tests/test/turnCommandGeneralMatrix.integration.test.ts
T

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TypeScript

import { describe, expect, it } from 'vitest';
import { compareTurnSnapshotDeltas } from '../src/turn-differential/compare.js';
import { runCoreTurnCommandTrace, type TurnCommandFixtureRequest } from '../src/turn-differential/coreCommandTrace.js';
import {
findTurnDifferentialWorkspaceRoot,
runReferenceTurnCommandTraceRequest,
} from '../src/turn-differential/referenceSnapshot.js';
const configuredWorkspaceRoot = process.env.TURN_DIFFERENTIAL_WORKSPACE_ROOT;
const workspaceRoot = configuredWorkspaceRoot ?? findTurnDifferentialWorkspaceRoot(process.cwd());
const integration = describe.skipIf(!workspaceRoot || process.env.TURN_DIFFERENTIAL_REFERENCE !== '1');
const ignoredLifecyclePaths = [
/^generalTurns/,
/^nationTurns/,
/^logs/,
/^messages/,
/^world\.turnTime$/,
/^generals\[[^\]]+\]\.(?:turnTime|recentWarTime|lastTurn|killTurn|mySet)(?:\.|$)/,
/^generals\[[^\]]+\]\.meta(?:\.|$)/,
/^nations\[[^\]]+\]\.meta(?:\.|$)/,
];
const general = (id: number, nationId: number, cityId: number, officerLevel: number): Record<string, unknown> => ({
id,
nationId,
cityId,
troopId: 0,
leadership: 90,
strength: 80,
intelligence: 70,
leadershipExp: 0,
strengthExp: 0,
intelExp: 0,
experience: 1000,
dedication: 1000,
expLevel: 0,
officerLevel,
officerCityId: officerLevel >= 5 ? cityId : 0,
injury: 0,
age: 30,
gold: 100_000,
rice: 100_000,
crew: 1_000,
crewTypeId: 1100,
train: 50,
atmos: 50,
dex1: 0,
dex2: 0,
dex3: 0,
dex4: 0,
dex5: 0,
killTurn: 24,
npcState: 0,
blockState: 0,
personality: 'None',
specialDomestic: 'None',
specialWar: 'None',
itemHorse: 'None',
itemWeapon: 'None',
itemBook: 'None',
itemExtra: 'None',
meta: {},
});
const buildRequest = (
action: string,
args?: Record<string, unknown>,
actorPatch: Record<string, unknown> = {}
): TurnCommandFixtureRequest => ({
kind: 'general',
actorGeneralId: 1,
action,
...(args ? { args } : {}),
setup: {
isolateWorld: true,
world: {
startYear: 180,
year: 190,
month: 1,
hiddenSeed: 'turn-command-general-matrix-v1',
},
nations: [
{
id: 1,
name: '아국',
capitalCityId: 3,
gold: 1_000_000,
rice: 1_000_000,
tech: 1000,
level: 1,
typeCode: 'che_중립',
war: 0,
generalCount: 2,
meta: {},
},
{
id: 2,
name: '타국',
capitalCityId: 70,
gold: 1_000_000,
rice: 1_000_000,
tech: 1000,
level: 1,
typeCode: 'che_중립',
war: 0,
generalCount: 1,
meta: {},
},
],
cities: [
{
id: 3,
nationId: 1,
population: 100_000,
agriculture: 1_000,
commerce: 1_000,
security: 1_000,
defence: 1_000,
wall: 1_000,
supplyState: 1,
frontState: 0,
state: 0,
term: 0,
trust: 80,
trade: 100,
},
{
id: 70,
nationId: 2,
population: 100_000,
agriculture: 1_000,
commerce: 1_000,
security: 1_000,
defence: 1_000,
wall: 1_000,
supplyState: 1,
frontState: 1,
state: 0,
term: 0,
trust: 80,
trade: 100,
},
],
generals: [{ ...general(1, 1, 3, 12), ...actorPatch }, general(2, 2, 70, 12), general(3, 1, 3, 1)],
diplomacy: [
{ fromNationId: 1, toNationId: 2, state: 0, term: 12, dead: 0 },
{ fromNationId: 2, toNationId: 1, state: 0, term: 12, dead: 0 },
],
},
observe: {
generalIds: [1, 2, 3],
cityIds: [3, 70],
nationIds: [1, 2],
logAfterId: 0,
messageAfterId: 0,
},
});
const cases: Array<[string, Record<string, unknown> | undefined, Record<string, unknown> | undefined]> = [
['휴식', undefined, undefined],
['che_훈련', undefined, undefined],
['cr_맹훈련', undefined, undefined],
['che_전투태세', undefined, { lastTurn: { command: '전투태세', term: 3 } }],
['che_단련', undefined, undefined],
['che_사기진작', undefined, undefined],
['che_요양', undefined, { injury: 30 }],
['che_견문', undefined, undefined],
['che_주민선정', undefined, undefined],
['che_정착장려', undefined, undefined],
['che_농지개간', undefined, undefined],
['che_상업투자', undefined, undefined],
['che_기술연구', undefined, undefined],
['che_치안강화', undefined, undefined],
['che_수비강화', undefined, undefined],
['che_성벽보수', undefined, undefined],
['che_인재탐색', undefined, undefined],
['che_소집해제', undefined, undefined],
['che_군량매매', { buyRice: true, amount: 100 }, undefined],
['che_물자조달', undefined, undefined],
['che_헌납', { isGold: true, amount: 100 }, undefined],
];
integration('general command success matrix', () => {
it.each(cases)(
'%s matches the legacy state delta and command RNG',
async (action, args, actorPatch) => {
const request = buildRequest(action, args, actorPatch);
const reference = runReferenceTurnCommandTraceRequest(
workspaceRoot!,
request as unknown as Record<string, unknown>
);
const core = await runCoreTurnCommandTrace(request, reference.before);
if (process.env.TURN_DIFFERENTIAL_DEBUG === '1') {
process.stderr.write(
`${JSON.stringify(
{
action,
referenceRng: reference.rng,
coreRng: core.rng,
referenceGeneralDelta: compareTurnSnapshotDeltas(
reference.before,
reference.after,
reference.before,
reference.before,
{ ignoredPathPatterns: ignoredLifecyclePaths }
).filter((entry) => entry.path.startsWith('generals')),
coreGeneralDelta: compareTurnSnapshotDeltas(
core.before,
core.after,
core.before,
core.before,
{ ignoredPathPatterns: ignoredLifecyclePaths }
).filter((entry) => entry.path.startsWith('generals')),
referenceGenerals: reference.after.generals,
coreGenerals: core.after.generals,
},
null,
2
)}\n`
);
}
expect(core.execution.outcome).toMatchObject({
requestedAction: action,
actionKey: action,
usedFallback: false,
});
expect(reference.execution.outcome).toMatchObject({ completed: true });
expect(core.execution.outcome).not.toHaveProperty('blockedReason');
expect(core.rng).toEqual(reference.rng);
expect(
compareTurnSnapshotDeltas(reference.before, reference.after, core.before, core.after, {
ignoredPathPatterns: ignoredLifecyclePaths,
})
).toEqual([]);
},
120_000
);
});