Files
core2026/app/game-engine/src/paths.ts
T

26 lines
747 B
TypeScript

import fs from 'node:fs';
import path from 'node:path';
const WORKSPACE_MARKERS = ['pnpm-workspace.yaml'];
const hasWorkspaceMarker = (dir: string): boolean =>
WORKSPACE_MARKERS.some((marker) => fs.existsSync(path.join(dir, marker)));
export const resolveWorkspaceRoot = (
startDir: string = process.env.GATEWAY_WORKSPACE_ROOT ?? process.cwd(),
maxDepth = 6
): string => {
let current = path.resolve(startDir);
for (let depth = 0; depth <= maxDepth; depth += 1) {
if (hasWorkspaceMarker(current)) {
return current;
}
const parent = path.dirname(current);
if (parent === current) {
break;
}
current = parent;
}
return path.resolve(startDir);
};