Files
core2026/app/game-api/test/accountIconResetReconciler.integration.test.ts
T

359 lines
13 KiB
TypeScript

import { afterAll, beforeAll, describe, expect, it, vi } from 'vitest';
import { SystemClock } from '@sammo-ts/common';
import {
createDatabaseTurnHooks,
DatabaseTurnDaemonCommandQueue,
EngineStateManager,
InMemoryTurnStateStore,
InMemoryTurnWorld,
loadTurnWorldFromDatabase,
TurnDaemonLifecycle,
type TurnGeneral,
type TurnWorldSnapshot,
type TurnWorldState,
} from '@sammo-ts/game-engine';
import { createTurnDaemonCommandHandler } from '@sammo-ts/game-engine/turn/worldCommandHandler.js';
import { createGamePostgresConnector, type GamePrisma, type GamePrismaClient } from '@sammo-ts/infra';
import type { MapDefinition, ScenarioConfig, ScenarioMeta, TurnSchedule } from '@sammo-ts/logic';
import { DatabaseTurnDaemonTransport } from '../src/daemon/databaseTransport.js';
import { AccountIconResetReconciler } from '../src/services/accountIconResetReconciler.js';
const databaseUrl = process.env.IMMEDIATE_ACTION_DATABASE_URL;
const integration = describe.skipIf(!databaseUrl);
const generalId = 991_744;
const userId = 'account-icon-reset-reconcile-user';
const revision = '2026-07-31T10:00:00.001Z';
const requestId = `general:adjustIcon:${userId}:${revision}`;
const retryRequestId = `${requestId}:retry:1`;
const lifecycleGeneralId = 991_745;
const lifecycleWorldId = 991_745;
const lifecycleUserId = 'account-icon-reset-lifecycle-user';
const lifecycleRevision = '2026-07-31T10:20:00.001Z';
const lifecycleRequestId = `general:adjustIcon:${lifecycleUserId}:${lifecycleRevision}`;
const schedule: TurnSchedule = { entries: [{ startMinute: 0, tickMinutes: 10 }] };
const scenarioConfig: ScenarioConfig = {
stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 50, npcMin: 10, chiefMin: 65 },
iconPath: '',
map: {},
const: {},
environment: { mapName: 'che', unitSet: 'che' },
};
const scenarioMeta: ScenarioMeta = {
title: '계정 아이콘 reset lifecycle 통합',
startYear: 190,
life: null,
fiction: null,
history: [],
ignoreDefaultEvents: false,
};
const map: MapDefinition = { id: 'account-icon-reset-lifecycle', name: scenarioMeta.title, cities: [] };
const lifecycleState: TurnWorldState = {
id: lifecycleWorldId,
currentYear: 190,
currentMonth: 1,
tickSeconds: 600,
lastTurnTime: new Date('2026-07-31T10:00:00.000Z'),
meta: { killturn: 24, scenarioMeta },
};
const lifecycleGeneral: TurnGeneral = {
id: lifecycleGeneralId,
userId: lifecycleUserId,
name: '초기화lifecycle장수',
nationId: 0,
cityId: 0,
troopId: 0,
stats: { leadership: 50, strength: 50, intelligence: 50 },
turnTime: new Date('2026-07-31T10:30:00.000Z'),
recentWarTime: null,
role: {
items: { horse: null, weapon: null, book: null, item: null },
personality: null,
specialDomestic: null,
specialWar: null,
},
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
meta: { killturn: 24, accountIconUpdatedAt: '2026-07-31T10:10:00.000Z', preserved: 'yes' },
penalty: {},
officerLevel: 0,
experience: 0,
dedication: 0,
injury: 0,
gold: 1_000,
rice: 1_000,
crew: 0,
crewTypeId: 0,
train: 0,
atmos: 0,
age: 20,
npcState: 0,
picture: 'before-lifecycle-reset.png',
imageServer: 1,
};
const assertDedicatedDatabase = (rawUrl: string): void => {
const schema = new URL(rawUrl).searchParams.get('schema');
if (!schema?.endsWith('immediate_action_integration')) {
throw new Error(`Refusing to mutate non-dedicated schema: ${schema ?? '(missing)'}`);
}
};
integration('account icon reset reconciliation PostgreSQL queue', () => {
let db: GamePrismaClient;
let disconnect: (() => Promise<void>) | undefined;
beforeAll(async () => {
assertDedicatedDatabase(databaseUrl!);
const connector = createGamePostgresConnector({ url: databaseUrl! });
await connector.connect();
db = connector.prisma;
disconnect = () => connector.disconnect();
await db.inputEvent.deleteMany({ where: { requestId: { startsWith: requestId } } });
await db.inputEvent.deleteMany({ where: { requestId: { startsWith: lifecycleRequestId } } });
await db.general.deleteMany({ where: { id: { in: [generalId, lifecycleGeneralId] } } });
await db.worldState.deleteMany({ where: { id: lifecycleWorldId } });
await db.worldState.create({
data: {
id: lifecycleWorldId,
scenarioCode: 'account-icon-reset-lifecycle',
currentYear: lifecycleState.currentYear,
currentMonth: lifecycleState.currentMonth,
tickSeconds: lifecycleState.tickSeconds,
config: JSON.parse(JSON.stringify(scenarioConfig)) as GamePrisma.InputJsonValue,
meta: lifecycleState.meta as GamePrisma.InputJsonValue,
},
});
await db.general.create({
data: {
id: generalId,
userId,
name: '초기화복구장수',
turnTime: new Date('2026-07-31T10:10:00.000Z'),
picture: 'before-reset.png',
imageServer: 1,
meta: { killturn: 24, accountIconUpdatedAt: '2026-07-31T09:00:00.000Z' },
},
});
await db.general.create({
data: {
id: lifecycleGeneral.id,
userId: lifecycleGeneral.userId,
name: lifecycleGeneral.name,
turnTime: lifecycleGeneral.turnTime,
picture: lifecycleGeneral.picture,
imageServer: lifecycleGeneral.imageServer,
meta: lifecycleGeneral.meta,
},
});
});
afterAll(async () => {
if (db) {
await db.inputEvent.deleteMany({ where: { requestId: { startsWith: requestId } } });
await db.inputEvent.deleteMany({ where: { requestId: { startsWith: lifecycleRequestId } } });
await db.general.deleteMany({ where: { id: { in: [generalId, lifecycleGeneralId] } } });
await db.worldState.deleteMany({ where: { id: lifecycleWorldId } });
}
await disconnect?.();
});
it('deduplicates an active durable enqueue and creates one bounded retry after terminal failure', async () => {
const source = {
listResets: vi.fn(async () => [
{
userId,
resetRevision: revision,
current: {
revision,
picture: 'default.jpg',
imageServer: 0,
},
},
]),
};
const reconciler = new AccountIconResetReconciler(
db,
source,
new DatabaseTurnDaemonTransport(db, 1_000),
30_000
);
await reconciler.reconcileOnce();
await reconciler.reconcileOnce();
await expect(db.inputEvent.findMany({ where: { requestId } })).resolves.toEqual([
expect.objectContaining({
requestId,
target: 'ENGINE',
eventType: 'adjustGeneralIcon',
status: 'PENDING',
actorUserId: userId,
payload: {
type: 'adjustGeneralIcon',
requestId,
userId,
picture: 'default.jpg',
imageServer: 0,
iconRevision: revision,
},
}),
]);
await db.inputEvent.update({
where: { requestId },
data: {
status: 'FAILED',
attempts: 3,
error: 'simulated terminal failure',
completedAt: new Date(),
},
});
await reconciler.reconcileOnce();
await reconciler.reconcileOnce();
await expect(
db.inputEvent.findMany({
where: { requestId: { startsWith: requestId } },
orderBy: { sequence: 'asc' },
})
).resolves.toEqual([
expect.objectContaining({ requestId, status: 'FAILED' }),
expect.objectContaining({
requestId: retryRequestId,
status: 'PENDING',
actorUserId: userId,
payload: {
type: 'adjustGeneralIcon',
requestId: retryRequestId,
userId,
picture: 'default.jpg',
imageServer: 0,
iconRevision: revision,
},
}),
]);
});
it('flows from reconciliation through the durable daemon lifecycle and persists one reset', async () => {
const source = {
listResets: vi.fn(async () => [
{
userId: lifecycleUserId,
resetRevision: lifecycleRevision,
current: {
revision: lifecycleRevision,
picture: 'default.jpg',
imageServer: 0,
},
},
]),
};
const reconciler = new AccountIconResetReconciler(
db,
source,
new DatabaseTurnDaemonTransport(db, 1_000),
30_000
);
await reconciler.reconcileOnce();
const snapshot: TurnWorldSnapshot = {
generals: [lifecycleGeneral],
cities: [],
nations: [],
troops: [],
diplomacy: [],
events: [],
initialEvents: [],
scenarioConfig,
scenarioMeta,
map,
};
const world = new InMemoryTurnWorld(lifecycleState, snapshot, { schedule });
const queue = new DatabaseTurnDaemonCommandQueue(db);
await queue.initialize();
const hooks = await createDatabaseTurnHooks(databaseUrl!, world);
const stateManager = new EngineStateManager();
stateManager.register('world', {
capture: () => world.captureState(),
restore: (captured) => world.restoreState(captured),
});
const lifecycle = new TurnDaemonLifecycle(
{
clock: new SystemClock(),
controlQueue: queue,
commandResponder: queue,
getNextTickTime: () => new Date(Date.now() + 3_600_000),
stateStore: new InMemoryTurnStateStore(world),
processor: {
run: async () => {
throw new Error('scheduled turn must not run in account icon lifecycle integration');
},
},
commandHandler: createTurnDaemonCommandHandler({ world }),
hooks: hooks.hooks,
stateManager,
},
{
profile: 'account-icon-reset-lifecycle',
defaultBudget: { budgetMs: 100, maxGenerals: 1, catchUpCap: 1 },
}
);
const waitForSuccess = async () => {
for (let attempt = 0; attempt < 200; attempt += 1) {
const event = await db.inputEvent.findUnique({ where: { requestId: lifecycleRequestId } });
if (event?.status === 'SUCCEEDED' && event.lockedBy === null) return event;
await new Promise((resolve) => setTimeout(resolve, 25));
}
const observed = await db.inputEvent.findUnique({ where: { requestId: lifecycleRequestId } });
throw new Error(
`Timed out waiting for ${lifecycleRequestId} to succeed: ${JSON.stringify(
observed && {
status: observed.status,
attempts: observed.attempts,
error: observed.error,
result: observed.result,
lockedBy: observed.lockedBy,
}
)}`
);
};
let loop: Promise<void> | undefined;
try {
loop = lifecycle.start();
await expect(waitForSuccess()).resolves.toMatchObject({
attempts: 1,
result: {
type: 'adjustGeneralIcon',
ok: true,
generalId: lifecycleGeneralId,
updated: true,
},
});
} finally {
await lifecycle.stop('account icon reset integration finished');
await loop;
await hooks.close();
}
await expect(db.general.findUniqueOrThrow({ where: { id: lifecycleGeneralId } })).resolves.toMatchObject({
picture: 'default.jpg',
imageServer: 0,
meta: { accountIconUpdatedAt: lifecycleRevision, preserved: 'yes' },
});
const reloaded = await loadTurnWorldFromDatabase({ databaseUrl: databaseUrl! });
expect(reloaded.snapshot.generals.find((entry) => entry.id === lifecycleGeneralId)).toMatchObject({
picture: 'default.jpg',
imageServer: 0,
meta: { accountIconUpdatedAt: lifecycleRevision, preserved: 'yes' },
});
await reconciler.reconcileOnce();
await expect(db.inputEvent.count({ where: { requestId: { startsWith: lifecycleRequestId } } })).resolves.toBe(
1
);
}, 15_000);
});