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core2026/packages/infra/prisma/game.prisma
T
Hide_D a9609dcc19 feat: add database schema support for gateway and game profiles
- Introduced `dbSchema` configuration option in GatewayApiConfig and GatewayOrchestratorConfig.
- Implemented schema resolution logic in environment configuration functions.
- Updated context and orchestrator factory to use GatewayPrismaClient instead of PrismaClient.
- Refactored orchestrator server and profile repository to accommodate new database schema handling.
- Created separate Prisma schemas for game and gateway in the infra package.
- Enhanced Postgres connector to support schema overrides in database URLs.
- Updated documentation to reflect changes in database schema handling.
- Added new Prisma generation and database push scripts for game and gateway schemas.
2026-01-03 14:47:28 +00:00

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generator client {
provider = "prisma-client-js"
output = "./generated/game"
engineType = "binary"
}
datasource db {
provider = "postgresql"
}
enum LogScope {
SYSTEM
NATION
GENERAL
USER
}
enum LogCategory {
HISTORY
SUMMARY
ACTION
BATTLE_BRIEF
BATTLE_DETAIL
USER
}
model WorldState {
id Int @id @default(autoincrement())
scenarioCode String @map("scenario_code")
currentYear Int @map("current_year")
currentMonth Int @map("current_month")
tickSeconds Int @map("tick_seconds")
config Json @default(dbgenerated("'{}'::jsonb"))
meta Json @default(dbgenerated("'{}'::jsonb"))
updatedAt DateTime @updatedAt @map("updated_at")
@@map("world_state")
}
model Nation {
id Int @id
name String
color String
capitalCityId Int? @map("capital_city_id")
gold Int @default(0)
rice Int @default(0)
tech Float @default(0)
level Int @default(0)
typeCode String @default("che_중립") @map("type_code")
meta Json @default(dbgenerated("'{}'::jsonb"))
@@map("nation")
}
model City {
id Int @id
name String
level Int
nationId Int @default(0) @map("nation_id")
supplyState Int @default(1) @map("supply_state")
frontState Int @default(0) @map("front_state")
population Int @map("pop")
populationMax Int @map("pop_max")
agriculture Int @map("agri")
agricultureMax Int @map("agri_max")
commerce Int @map("comm")
commerceMax Int @map("comm_max")
security Int @map("secu")
securityMax Int @map("secu_max")
trust Int @default(0)
trade Int @default(100)
defence Int @map("def")
defenceMax Int @map("def_max")
wall Int @map("wall")
wallMax Int @map("wall_max")
region Int
conflict Json @default(dbgenerated("'{}'::jsonb"))
meta Json @default(dbgenerated("'{}'::jsonb"))
@@map("city")
}
model General {
id Int @id
userId String? @map("user_id")
name String
nationId Int @default(0) @map("nation_id")
cityId Int @default(0) @map("city_id")
troopId Int @default(0) @map("troop_id")
npcState Int @default(0) @map("npc_state")
affinity Int?
bornYear Int @default(180) @map("born_year")
deadYear Int @default(300) @map("dead_year")
picture String?
imageServer Int @default(0) @map("image_server")
leadership Int @default(50)
strength Int @default(50)
intel Int @default(50)
injury Int @default(0)
experience Int @default(0)
dedication Int @default(0)
officerLevel Int @default(0) @map("officer_level")
gold Int @default(1000)
rice Int @default(1000)
crew Int @default(0)
crewTypeId Int @default(0) @map("crew_type_id")
train Int @default(0)
atmos Int @default(0)
weaponCode String @default("None") @map("weapon_code")
bookCode String @default("None") @map("book_code")
horseCode String @default("None") @map("horse_code")
itemCode String @default("None") @map("item_code")
turnTime DateTime @map("turn_time")
recentWarTime DateTime? @map("recent_war_time")
age Int @default(20)
startAge Int @default(20) @map("start_age")
personalCode String @default("None") @map("personal_code")
specialCode String @default("None") @map("special_code")
special2Code String @default("None") @map("special2_code")
lastTurn Json @default(dbgenerated("'{}'::jsonb")) @map("last_turn")
meta Json @default(dbgenerated("'{}'::jsonb"))
penalty Json @default(dbgenerated("'{}'::jsonb"))
createdAt DateTime @default(now()) @map("created_at")
updatedAt DateTime @default(now()) @map("updated_at")
@@map("general")
}
model Troop {
troopLeaderId Int @id @map("troop_leader")
nationId Int @map("nation")
name String
@@map("troop")
}
model GeneralTurn {
id Int @id @default(autoincrement())
generalId Int @map("general_id")
turnIdx Int @map("turn_idx")
actionCode String @map("action_code")
arg Json @default(dbgenerated("'{}'::jsonb"))
createdAt DateTime @default(now()) @map("created_at")
@@unique([generalId, turnIdx])
@@map("general_turn")
}
model NationTurn {
id Int @id @default(autoincrement())
nationId Int @map("nation_id")
officerLevel Int @map("officer_level")
turnIdx Int @map("turn_idx")
actionCode String @map("action_code")
arg Json @default(dbgenerated("'{}'::jsonb"))
createdAt DateTime @default(now()) @map("created_at")
@@unique([nationId, officerLevel, turnIdx])
@@map("nation_turn")
}
model Diplomacy {
id Int @id @default(autoincrement())
srcNationId Int @map("src_nation_id")
destNationId Int @map("dest_nation_id")
stateCode Int @map("state_code")
term Int @default(0)
isDead Boolean @default(false) @map("is_dead")
isShowing Boolean @default(true) @map("is_showing")
meta Json @default(dbgenerated("'{}'::jsonb"))
createdAt DateTime @default(now()) @map("created_at")
@@unique([srcNationId, destNationId])
@@map("diplomacy")
}
model Event {
id Int @id @default(autoincrement())
targetCode String @map("target_code")
priority Int @default(0)
condition Json @default(dbgenerated("'{}'::jsonb"))
action Json @default(dbgenerated("'{}'::jsonb"))
meta Json @default(dbgenerated("'{}'::jsonb"))
createdAt DateTime @default(now()) @map("created_at")
@@map("event")
}
model LogEntry {
id Int @id @default(autoincrement())
scope LogScope
category LogCategory
subType String? @map("sub_type")
year Int
month Int
text String
generalId Int? @map("general_id")
nationId Int? @map("nation_id")
userId Int? @map("user_id")
meta Json @default(dbgenerated("'{}'::jsonb"))
createdAt DateTime @default(now()) @map("created_at")
@@index([scope, category, id])
@@index([generalId, category, id])
@@index([nationId, category, id])
@@index([userId, category, id])
@@map("log_entry")
}