133 lines
5.9 KiB
TypeScript
133 lines
5.9 KiB
TypeScript
import { createTRPCProxyClient, httpBatchLink } from '@trpc/client';
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import type { AppRouter as GatewayAppRouter } from '@sammo-ts/gateway-api';
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import type { AppRouter as GameAppRouter } from '@sammo-ts/game-api';
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import { expect, test } from '@playwright/test';
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import { constants, publicEncrypt } from 'node:crypto';
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const gatewayUrl = process.env.COMMAND_LIVE_GATEWAY_URL ?? 'http://127.0.0.1:13160/trpc';
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const gameUrl = process.env.COMMAND_LIVE_GAME_URL ?? 'http://127.0.0.1:14160/trpc';
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type PlainTurn = { index: number; action: string; args: Record<string, unknown> };
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test('reserves an argument command in the real game API and reads it back from PostgreSQL', async ({
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page,
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}, testInfo) => {
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test.skip(process.env.COMMAND_LIVE !== '1', 'requires the isolated live gateway/game API fixture');
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test.setTimeout(60_000);
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const gateway = createTRPCProxyClient<GatewayAppRouter>({
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links: [httpBatchLink({ url: gatewayUrl })],
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});
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const passwordKey = await gateway.auth.passwordKey.query();
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const login = await gateway.auth.login.mutate({
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username: 'demo1',
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credential: {
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keyId: passwordKey.keyId,
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ciphertext: publicEncrypt(
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{
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key: passwordKey.publicKeyPem,
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padding: constants.RSA_PKCS1_OAEP_PADDING,
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oaepHash: 'sha256',
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},
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Buffer.from('demo-pass-1', 'utf8')
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).toString('base64'),
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},
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});
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const issued = await gateway.auth.issueGameSession.mutate({
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sessionToken: login.sessionToken,
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profile: 'che:2',
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});
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let accessToken = '';
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const game = createTRPCProxyClient<GameAppRouter>({
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links: [
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httpBatchLink({
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url: gameUrl,
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headers: () => ({ authorization: `Bearer ${accessToken}` }),
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}),
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],
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});
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accessToken = (await game.auth.exchangeGatewayToken.mutate({ gatewayToken: issued.gameToken })).accessToken;
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const context = await game.general.me.query();
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if (!context) throw new Error('demo1 general is missing');
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const generalId = context.general.id;
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const original = (
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(await game.turns.reserved.getGeneral.query({ generalId })) as unknown as PlainTurn[]
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)[29];
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const originalNation = (
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(await game.turns.reserved.getNation.query({ generalId })) as unknown as PlainTurn[]
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)[11];
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await page.addInitScript(
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({ token }) => {
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localStorage.setItem('sammo-game-token', token);
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localStorage.setItem('sammo-game-profile', 'che:2');
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},
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{ token: accessToken }
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);
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try {
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await page.goto('/');
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await expect(page.getByRole('heading', { name: '전장 현황' })).toBeVisible();
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await page.getByRole('button', { name: '계략', exact: true }).click();
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await page.getByRole('button', { name: /화계/ }).click();
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const form = page.getByTestId('command-argument-form');
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await expect(form).toBeVisible();
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const citySelect = form.locator('select');
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const optionValues = await citySelect.locator('option').evaluateAll((options) =>
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options.map((option) => (option as HTMLOptionElement).value)
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);
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const targetCityId = Number(optionValues.find((value) => Number(value) !== context.general.cityId));
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expect(targetCityId).toBeGreaterThan(0);
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await citySelect.selectOption(String(targetCityId));
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const generalSection = page.locator('.reserved-section').filter({ hasText: '일반 예턴' });
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const lastTurn = generalSection.locator('.reserved-item').nth(29);
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await lastTurn.getByRole('button', { name: '배치' }).click();
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await expect(lastTurn.locator('.turn-action')).toHaveText('che_화계');
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const persisted = (await game.turns.reserved.getGeneral.query({ generalId }))[29];
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expect(persisted).toEqual({
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index: 29,
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action: 'che_화계',
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args: { destCityId: targetCityId },
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});
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await page.getByRole('button', { name: '국가:인사', exact: true }).click();
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await page.getByRole('button', { name: /포상/ }).click();
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await form.getByRole('button', { name: '쌀', exact: true }).click();
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await form.locator('input[type=number]').fill('1');
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const generalSelect = form.locator('select');
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const generalValues = await generalSelect.locator('option').evaluateAll((options) =>
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options.map((option) => (option as HTMLOptionElement).value)
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);
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const targetGeneralId = Number(generalValues.find((value) => Number(value) !== generalId));
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expect(targetGeneralId).toBeGreaterThan(0);
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await generalSelect.selectOption(String(targetGeneralId));
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const nationSection = page.locator('.reserved-section').filter({ hasText: '국가 예턴' });
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const lastNationTurn = nationSection.locator('.reserved-item').nth(11);
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await lastNationTurn.getByRole('button', { name: '배치' }).click();
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await expect(lastNationTurn.locator('.turn-action')).toHaveText('che_포상');
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const persistedNation = (await game.turns.reserved.getNation.query({ generalId }))[11];
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expect(persistedNation).toEqual({
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index: 11,
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action: 'che_포상',
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args: { isGold: false, amount: 1, destGeneralId: targetGeneralId },
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});
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await page.screenshot({
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path: testInfo.outputPath('real-hwe-command-reserved.png'),
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fullPage: true,
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});
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} finally {
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await game.turns.reserved.setGeneral.mutate({
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generalId,
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turnIndex: 29,
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action: original?.action ?? '휴식',
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args: original?.args ?? {},
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});
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await game.turns.reserved.setNation.mutate({
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generalId,
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turnIndex: 11,
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action: originalNation?.action ?? '휴식',
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args: originalNation?.args ?? {},
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});
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}
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});
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