Files
core2026/packages/logic/test/diplomacy.test.ts
T
Hide_D 64f70258ca fix: NPC 불가침 제의 수명주기를 보정
원조 기반 제의의 서신 만료 tick을 영속화하고 거절 상대를 영구 제외한다. 불가침 월별 감소와 만료 전후 선전포고 경계를 통합 회귀로 검증한다.
2026-08-21 13:42:35 +00:00

137 lines
4.5 KiB
TypeScript

import { describe, expect, it } from 'vitest';
import { GAME_TICKS_PER_TURN } from '@sammo-ts/common';
import {
DEFAULT_WAR_TERM,
DIPLOMACY_STATE,
processDiplomacyMonth,
resolveDiplomacyMessageValidMinutes,
resolveDiplomacyMessageValidUntilTick,
type DiplomacyEntry,
} from '@sammo-ts/logic';
const buildEntry = (
fromNationId: number,
toNationId: number,
state: number,
term: number,
dead = 0
): DiplomacyEntry => ({
fromNationId,
toNationId,
state,
term,
dead,
meta: {},
});
describe('diplomacy month processing', () => {
it('promotes declaration to war after term expires', () => {
const entries = [
buildEntry(1, 2, DIPLOMACY_STATE.DECLARATION, 1),
buildEntry(2, 1, DIPLOMACY_STATE.DECLARATION, 1),
];
const result = processDiplomacyMonth(
entries,
new Map([
[1, 1],
[2, 1],
])
);
for (const entry of result) {
expect(entry.state).toBe(DIPLOMACY_STATE.WAR);
expect(entry.term).toBe(DEFAULT_WAR_TERM);
}
});
it('ends war when both terms reach zero without casualties', () => {
const entries = [buildEntry(1, 2, DIPLOMACY_STATE.WAR, 1), buildEntry(2, 1, DIPLOMACY_STATE.WAR, 1)];
const result = processDiplomacyMonth(
entries,
new Map([
[1, 1],
[2, 1],
])
);
for (const entry of result) {
expect(entry.state).toBe(DIPLOMACY_STATE.TRADE);
expect(entry.term).toBe(0);
}
});
it('extends war term based on accumulated casualties', () => {
const entries = [buildEntry(1, 2, DIPLOMACY_STATE.WAR, 3, 400), buildEntry(2, 1, DIPLOMACY_STATE.WAR, 3, 0)];
const result = processDiplomacyMonth(
entries,
new Map([
[1, 2],
[2, 2],
])
);
const forward = result.find((entry) => entry.fromNationId === 1 && entry.toNationId === 2);
const reverse = result.find((entry) => entry.fromNationId === 2 && entry.toNationId === 1);
expect(forward?.term).toBe(4);
expect(forward?.dead).toBe(0);
expect(reverse?.term).toBe(2);
});
it('expires non-aggression pact into trade', () => {
const entries = [
buildEntry(1, 2, DIPLOMACY_STATE.NON_AGGRESSION, 1),
buildEntry(2, 1, DIPLOMACY_STATE.NON_AGGRESSION, 1),
];
const result = processDiplomacyMonth(
entries,
new Map([
[1, 1],
[2, 1],
])
);
for (const entry of result) {
expect(entry.state).toBe(DIPLOMACY_STATE.TRADE);
expect(entry.term).toBe(0);
}
});
it('decrements non-aggression exactly once per month and allows declaration only after the final month', () => {
let entries = [
buildEntry(1, 2, DIPLOMACY_STATE.NON_AGGRESSION, 3),
buildEntry(2, 1, DIPLOMACY_STATE.NON_AGGRESSION, 3),
];
const generalCounts = new Map([
[1, 1],
[2, 1],
]);
entries = processDiplomacyMonth(entries, generalCounts);
expect(entries.map(({ state, term }) => ({ state, term }))).toEqual([
{ state: DIPLOMACY_STATE.NON_AGGRESSION, term: 2 },
{ state: DIPLOMACY_STATE.NON_AGGRESSION, term: 2 },
]);
entries = processDiplomacyMonth(entries, generalCounts);
expect(entries.map(({ state, term }) => ({ state, term }))).toEqual([
{ state: DIPLOMACY_STATE.NON_AGGRESSION, term: 1 },
{ state: DIPLOMACY_STATE.NON_AGGRESSION, term: 1 },
]);
entries = processDiplomacyMonth(entries, generalCounts);
expect(entries.map(({ state, term }) => ({ state, term }))).toEqual([
{ state: DIPLOMACY_STATE.TRADE, term: 0 },
{ state: DIPLOMACY_STATE.TRADE, term: 0 },
]);
});
});
describe('diplomacy message validity', () => {
it('uses the same three-turn or 30-minute logical expiry for messages and NPC retry gates', () => {
expect(resolveDiplomacyMessageValidMinutes(600)).toBe(30);
expect(resolveDiplomacyMessageValidUntilTick(100, 600)).toBe(100 + GAME_TICKS_PER_TURN * 3);
expect(resolveDiplomacyMessageValidMinutes(300)).toBe(30);
expect(resolveDiplomacyMessageValidUntilTick(100, 300)).toBe(100 + GAME_TICKS_PER_TURN * 6);
});
});