Files
core2026/app/game-frontend/e2e/playwright.config.mjs
T

55 lines
1.7 KiB
JavaScript

import { dirname, resolve } from 'node:path';
import { fileURLToPath } from 'node:url';
import { defineConfig, devices } from '@playwright/test';
const repositoryRoot = resolve(dirname(fileURLToPath(import.meta.url)), '../../..');
const port = Number(process.env.PLAYWRIGHT_FRONTEND_PORT ?? 15120);
const baseURL = `http://127.0.0.1:${port}/che/`;
const gameApiUrl = process.env.PLAYWRIGHT_GAME_API_URL ?? '/che/api/trpc';
export default defineConfig({
testDir: '.',
testMatch: [
'troop.spec.ts',
'board.spec.ts',
'inGameInfo.spec.ts',
'inGameMenus.spec.ts',
'nationOffices.spec.ts',
'directoryLists.spec.ts',
'pastPlays.spec.ts',
'nationGeneralSecret.spec.ts',
'npcPolicy.spec.ts',
'auction.spec.ts',
'battleSimulator.spec.ts',
'battleSimulatorRef.spec.ts',
'commandArguments.spec.ts',
'commandArgumentsLive.spec.ts',
],
fullyParallel: false,
workers: 1,
timeout: 30_000,
expect: {
timeout: 5_000,
},
reporter: [
['list'],
['html', { open: 'never', outputFolder: resolve(repositoryRoot, 'playwright-report/game-legacy') }],
],
outputDir: resolve(repositoryRoot, 'test-results/game-legacy'),
use: {
baseURL,
...devices['Desktop Chrome'],
deviceScaleFactor: 1,
colorScheme: 'dark',
trace: 'retain-on-failure',
screenshot: 'only-on-failure',
},
webServer: {
command: `VITE_APP_BASE_PATH=/che VITE_GAME_API_URL=${gameApiUrl} pnpm --filter @sammo-ts/game-frontend dev --host 127.0.0.1 --port ${port}`,
cwd: repositoryRoot,
url: baseURL,
reuseExistingServer: false,
timeout: 120_000,
},
});