55 lines
1.7 KiB
JavaScript
55 lines
1.7 KiB
JavaScript
import { dirname, resolve } from 'node:path';
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import { fileURLToPath } from 'node:url';
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import { defineConfig, devices } from '@playwright/test';
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const repositoryRoot = resolve(dirname(fileURLToPath(import.meta.url)), '../../..');
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const port = Number(process.env.PLAYWRIGHT_FRONTEND_PORT ?? 15120);
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const baseURL = `http://127.0.0.1:${port}/che/`;
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const gameApiUrl = process.env.PLAYWRIGHT_GAME_API_URL ?? '/che/api/trpc';
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export default defineConfig({
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testDir: '.',
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testMatch: [
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'troop.spec.ts',
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'board.spec.ts',
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'inGameInfo.spec.ts',
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'inGameMenus.spec.ts',
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'nationOffices.spec.ts',
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'directoryLists.spec.ts',
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'pastPlays.spec.ts',
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'nationGeneralSecret.spec.ts',
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'npcPolicy.spec.ts',
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'auction.spec.ts',
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'battleSimulator.spec.ts',
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'battleSimulatorRef.spec.ts',
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'commandArguments.spec.ts',
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'commandArgumentsLive.spec.ts',
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],
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fullyParallel: false,
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workers: 1,
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timeout: 30_000,
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expect: {
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timeout: 5_000,
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},
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reporter: [
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['list'],
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['html', { open: 'never', outputFolder: resolve(repositoryRoot, 'playwright-report/game-legacy') }],
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],
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outputDir: resolve(repositoryRoot, 'test-results/game-legacy'),
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use: {
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baseURL,
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...devices['Desktop Chrome'],
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deviceScaleFactor: 1,
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colorScheme: 'dark',
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trace: 'retain-on-failure',
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screenshot: 'only-on-failure',
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},
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webServer: {
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command: `VITE_APP_BASE_PATH=/che VITE_GAME_API_URL=${gameApiUrl} pnpm --filter @sammo-ts/game-frontend dev --host 127.0.0.1 --port ${port}`,
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cwd: repositoryRoot,
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url: baseURL,
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reuseExistingServer: false,
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timeout: 120_000,
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},
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});
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