# Conflicts: # app/game-api/src/router/general/index.ts # app/game-frontend/src/stores/mainDashboard.ts # app/game-frontend/src/views/MainView.vue
302 lines
11 KiB
TypeScript
302 lines
11 KiB
TypeScript
import { describe, expect, it, vi } from 'vitest';
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import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
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import type { RedisConnector } from '@sammo-ts/infra';
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import { RedisAccessTokenStore } from '../src/auth/accessTokenStore.js';
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import { InMemoryFlushStore } from '../src/auth/flushStore.js';
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import type { DatabaseClient, GameApiContext, GeneralRow } from '../src/context.js';
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import type { TurnDaemonTransport } from '../src/daemon/transport.js';
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import { appRouter } from '../src/router.js';
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const now = new Date('2026-01-01T00:00:00.000Z');
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const buildGeneral = (overrides: Partial<GeneralRow> = {}): GeneralRow => ({
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id: 7,
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userId: 'user-7',
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name: '검증장수',
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nationId: 1,
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cityId: 1,
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troopId: 0,
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npcState: 0,
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affinity: null,
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bornYear: 180,
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deadYear: 300,
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picture: 'default.jpg',
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imageServer: 0,
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leadership: 70,
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strength: 60,
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intel: 50,
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injury: 0,
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experience: 10,
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dedication: 20,
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officerLevel: 1,
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gold: 1_000,
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rice: 1_000,
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crew: 100,
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crewTypeId: 0,
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train: 80,
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atmos: 80,
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weaponCode: 'None',
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bookCode: 'None',
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horseCode: 'None',
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itemCode: 'None',
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turnTime: now,
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recentWarTime: null,
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age: 20,
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startAge: 20,
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personalCode: 'None',
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specialCode: 'None',
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special2Code: 'None',
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lastTurn: {},
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meta: {
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belong: 1,
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permission: 'normal',
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myset: 3,
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tnmt: 0,
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defence_train: 80,
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use_treatment: 21,
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use_auto_nation_turn: 1,
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},
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penalty: {},
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createdAt: now,
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updatedAt: now,
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...overrides,
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});
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const auth: GameSessionTokenPayload = {
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version: 1,
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profile: 'che:default',
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issuedAt: now.toISOString(),
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expiresAt: new Date(now.getTime() + 86_400_000).toISOString(),
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sessionId: 'session-7',
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user: { id: 'user-7', username: 'tester', displayName: 'Tester', roles: [] },
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sanctions: {},
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};
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const createContext = (options: {
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me?: GeneralRow;
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targets?: GeneralRow[];
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nationMeta?: Record<string, unknown>;
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requestCommand?: ReturnType<typeof vi.fn>;
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}) => {
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const me = options.me ?? buildGeneral();
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const targets = options.targets ?? [me];
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const requestCommand =
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options.requestCommand ?? vi.fn(async () => ({ type: 'setMySetting', ok: true, generalId: me.id }));
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const generalFindUnique = vi.fn(
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async ({ where }: { where: { id: number } }) => targets.find((general) => general.id === where.id) ?? null
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);
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const db = {
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general: {
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findFirst: vi.fn(async () => me),
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findUnique: generalFindUnique,
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findMany: vi.fn(async () => targets.filter((general) => general.nationId === me.nationId)),
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update: vi.fn(),
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},
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city: { findUnique: vi.fn(async () => null) },
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nation: {
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findUnique: vi.fn(async () => ({
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id: 1,
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name: '위',
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color: '#777777',
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level: 3,
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gold: 10_000,
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rice: 20_000,
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tech: 100,
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typeCode: 'che_법가',
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capitalCityId: 1,
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meta: options.nationMeta ?? { secretlimit: 3 },
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})),
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},
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worldState: {
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findFirst: vi.fn(async () => ({
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currentYear: 185,
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currentMonth: 1,
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tickSeconds: 600,
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})),
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},
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logEntry: {
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groupBy: vi.fn(async () => []),
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findMany: vi.fn(async () => [{ id: 1, text: '기록' }]),
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},
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};
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const redisClient = { get: async () => null, set: async () => null };
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const context: GameApiContext = {
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db: db as unknown as DatabaseClient,
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redis: {} as RedisConnector['client'],
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turnDaemon: { requestCommand } as unknown as TurnDaemonTransport,
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battleSim: {} as GameApiContext['battleSim'],
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profile: { id: 'che', scenario: 'default', name: 'che:default' },
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auth,
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uploadDir: 'uploads',
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uploadPath: '/uploads',
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uploadPublicUrl: null,
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accessTokenStore: new RedisAccessTokenStore(redisClient, 'che:default'),
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flushStore: new InMemoryFlushStore(),
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gameTokenSecret: 'test-secret',
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};
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return { context, db, requestCommand };
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};
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describe('in-game my information ownership', () => {
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it('reads legacy top-level settings and dispatches only the session-owned general', async () => {
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const requestCommand = vi.fn(async () => ({ type: 'setMySetting', ok: true, generalId: 7 }));
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const fixture = createContext({ requestCommand });
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const caller = appRouter.createCaller(fixture.context);
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const me = await caller.general.me();
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expect(me?.settings).toEqual({
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tnmt: 0,
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defence_train: 80,
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use_treatment: 21,
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use_auto_nation_turn: 1,
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myset: 3,
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});
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await caller.general.setMySetting({ tnmt: 1, defence_train: 999 });
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expect(requestCommand).toHaveBeenCalledWith({
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type: 'setMySetting',
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generalId: 7,
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settings: { tnmt: 1, defence_train: 999 },
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});
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expect(fixture.db.general.update).not.toHaveBeenCalled();
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});
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it('uses the authenticated user for both the page and its logs without accepting a target general id', async () => {
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const otherUser = buildGeneral({ id: 8, userId: 'user-8', name: '타유저' });
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const fixture = createContext({ targets: [buildGeneral(), otherUser] });
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const caller = appRouter.createCaller(fixture.context);
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await expect(caller.general.me()).resolves.toMatchObject({
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general: { id: 7, name: '검증장수' },
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});
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await expect(caller.general.getMyLog({ type: 'generalAction' })).resolves.toMatchObject({
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type: 'generalAction',
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logs: [{ id: 1 }],
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});
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expect(fixture.db.general.findFirst).toHaveBeenCalledWith(
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expect.objectContaining({
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where: { userId: 'user-7' },
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})
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);
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expect(fixture.db.logEntry.findMany).toHaveBeenCalledWith(
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expect.objectContaining({
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where: expect.objectContaining({ generalId: 7 }),
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})
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);
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});
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it('returns the three legacy front-page record streams for the session-owned general', async () => {
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const fixture = createContext({});
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const caller = appRouter.createCaller(fixture.context);
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await expect(
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caller.general.getRecentRecords({
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lastGeneralRecordId: 0,
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lastWorldHistoryId: 0,
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})
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).resolves.toEqual({
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global: [{ id: 1, text: '기록' }],
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general: [{ id: 1, text: '기록' }],
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history: [{ id: 1, text: '기록' }],
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});
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expect(fixture.db.logEntry.findMany).toHaveBeenNthCalledWith(
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1,
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expect.objectContaining({
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where: { scope: 'SYSTEM', category: 'SUMMARY', id: { gte: 0 } },
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orderBy: { id: 'desc' },
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take: 16,
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select: { id: true, text: true },
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})
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);
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expect(fixture.db.logEntry.findMany).toHaveBeenNthCalledWith(
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2,
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expect.objectContaining({
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where: { scope: 'GENERAL', category: 'ACTION', generalId: 7, id: { gte: 0 } },
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orderBy: { id: 'desc' },
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take: 16,
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select: { id: true, text: true },
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})
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);
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expect(fixture.db.logEntry.findMany).toHaveBeenNthCalledWith(
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3,
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expect.objectContaining({
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where: { scope: 'SYSTEM', category: 'HISTORY', id: { gte: 0 } },
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orderBy: { id: 'desc' },
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take: 16,
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select: { id: true, text: true },
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})
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);
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});
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});
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describe('battle-center general and user permissions', () => {
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it('distinguishes an ordinary member, a tenured member, and an auditor', async () => {
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const ordinary = createContext({
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me: buildGeneral({ officerLevel: 1, meta: { belong: 1, permission: 'normal' } }),
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nationMeta: { secretlimit: 3 },
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});
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await expect(appRouter.createCaller(ordinary.context).nation.getBattleCenter()).rejects.toMatchObject({
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code: 'FORBIDDEN',
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});
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const tenured = createContext({
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me: buildGeneral({ officerLevel: 1, meta: { belong: 3, permission: 'normal' } }),
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nationMeta: { secretlimit: 3 },
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});
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await expect(appRouter.createCaller(tenured.context).nation.getBattleCenter()).resolves.toMatchObject({
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me: { id: 7, permissionLevel: 1 },
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});
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const auditor = createContext({
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me: buildGeneral({ officerLevel: 1, meta: { belong: 0, permission: 'auditor' } }),
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nationMeta: { secretlimit: 3 },
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});
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await expect(appRouter.createCaller(auditor.context).nation.getBattleCenter()).resolves.toMatchObject({
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me: { id: 7, permissionLevel: 3 },
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});
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});
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it('redacts another user action log while allowing own, NPC, chief, and non-private logs', async () => {
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const me = buildGeneral({ meta: { belong: 3, permission: 'normal' } });
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const otherUser = buildGeneral({ id: 8, userId: 'user-8', name: '타유저', npcState: 0 });
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const npc = buildGeneral({ id: 9, userId: null, name: 'NPC', npcState: 2 });
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const foreign = buildGeneral({ id: 10, userId: 'user-10', name: '타국', nationId: 2 });
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const memberFixture = createContext({
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me,
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targets: [me, otherUser, npc, foreign],
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nationMeta: { secretlimit: 3 },
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});
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const member = appRouter.createCaller(memberFixture.context);
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await expect(member.nation.getGeneralLog({ generalId: me.id, type: 'generalAction' })).resolves.toMatchObject({
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generalId: me.id,
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});
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await expect(
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member.nation.getGeneralLog({ generalId: otherUser.id, type: 'generalAction' })
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).rejects.toMatchObject({ code: 'FORBIDDEN' });
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await expect(
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member.nation.getGeneralLog({ generalId: otherUser.id, type: 'battleDetail' })
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).resolves.toMatchObject({ generalId: otherUser.id });
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await expect(member.nation.getGeneralLog({ generalId: npc.id, type: 'generalAction' })).resolves.toMatchObject({
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generalId: npc.id,
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});
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await expect(
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member.nation.getGeneralLog({ generalId: foreign.id, type: 'battleDetail' })
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).rejects.toMatchObject({ code: 'FORBIDDEN' });
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const chiefFixture = createContext({
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me: buildGeneral({ officerLevel: 5 }),
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targets: [buildGeneral({ officerLevel: 5 }), otherUser],
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nationMeta: { secretlimit: 3 },
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});
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await expect(
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appRouter
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.createCaller(chiefFixture.context)
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.nation.getGeneralLog({ generalId: otherUser.id, type: 'generalAction' })
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).resolves.toMatchObject({ generalId: otherUser.id });
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});
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});
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