41 lines
1.5 KiB
JavaScript
41 lines
1.5 KiB
JavaScript
import { dirname, resolve } from 'node:path';
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import { fileURLToPath } from 'node:url';
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import { defineConfig, devices } from '@playwright/test';
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const repositoryRoot = resolve(dirname(fileURLToPath(import.meta.url)), '../../..');
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const port = Number(process.env.PLAYWRIGHT_FRONTEND_PORT ?? 15124);
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const basePath = `/${(process.env.PLAYWRIGHT_GAME_BASE_PATH ?? 'hwe').replace(/^\/+|\/+$/g, '')}`;
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const gameProfile = process.env.PLAYWRIGHT_GAME_PROFILE ?? 'hwe:903';
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const baseURL = `http://127.0.0.1:${port}${basePath}/`;
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const gameApiUrl = process.env.PLAYWRIGHT_GAME_API_URL ?? 'http://127.0.0.1:15125/trpc';
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export default defineConfig({
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testDir: '.',
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testMatch: ['selectGeneralLive.spec.ts'],
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fullyParallel: false,
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workers: 1,
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timeout: 60_000,
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expect: {
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timeout: 10_000,
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},
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reporter: [['list']],
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outputDir: resolve(repositoryRoot, 'test-results/select-pool-live'),
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use: {
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baseURL,
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...devices['Desktop Chrome'],
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deviceScaleFactor: 1,
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colorScheme: 'dark',
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locale: 'ko-KR',
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timezoneId: 'Asia/Seoul',
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trace: 'retain-on-failure',
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screenshot: 'only-on-failure',
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},
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webServer: {
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command: `VITE_APP_BASE_PATH=${basePath} VITE_GAME_API_URL=${gameApiUrl} VITE_GAME_PROFILE=${gameProfile} VITE_GATEWAY_WEB_URL=/gateway/ pnpm --filter @sammo-ts/game-frontend dev --host 127.0.0.1 --port ${port}`,
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cwd: repositoryRoot,
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url: baseURL,
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reuseExistingServer: false,
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timeout: 120_000,
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},
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});
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