7.2 KiB
Frontend legacy parity
This document records the reusable browser fixture and the visual contracts that
are enforced while the PHP frontend is moved to the Vue applications. The
workspace-level docs/ref-core2026-mapping.md remains the source of truth for
the end-to-end PHP-to-core2026 mapping.
Canonical browser fixture
tools/frontend-legacy-parity/fixtures/canonical.ts contains deterministic,
non-secret gateway, session, map, and hall-of-fame data. The fixture uses a
synthetic ga_ game access token so the game router guard follows the same
authenticated path as a real session without contacting a live database.
The test suite intercepts only the tRPC operations required by each screen and
fails on unknown operations. It also serves the checked-out reference image
tree instead of replacing images with layout-neutral placeholders.
public-gaps.spec.ts adds bounded fixtures for nation betting and the public
NPC list, including mutations and recoverable API failures.
tournament-betting.spec.ts covers the separate tournament and tournament
betting routes, including a recoverable failed bet.
Run the suite from the core2026 repository root:
pnpm test:e2e:frontend-legacy
When another worktree occupies the default ports, set
FRONTEND_PARITY_GATEWAY_PORT, FRONTEND_PARITY_GAME_PORT, and
FRONTEND_PARITY_GAME_URL. FRONTEND_PARITY_ARTIFACT_DIR retains the
tournament and betting screenshots.
The suite starts both applications at their public prefixes:
- gateway:
http://127.0.0.1:15100/gateway/ - game:
http://127.0.0.1:15102/che/
Chromium uses the same locale, timezone, device scale factor, and color scheme for desktop and mobile checks. Tests assert geometry, computed typography and texture URLs before checking hover, focus, menu, login mutation, session storage, route guards, and image loading.
Enforced contracts
| Screen | Ref entry point | Current automated contract |
|---|---|---|
| gateway login/status | index.php |
450/700px desktop widths, mobile collapse, Pretendard title, real login mutation/session storage, actual seasonal map asset |
| gateway account | i_entrance/user_info.php |
550px × minimum 575px panel, 14px Pretendard, three legacy textures, success and API-error password flows |
| gateway OAuth join | oauth_kakao/join.php |
700px centered registration card, Kakao exchange/register success, retained-input API error, hover/focus |
| game login hand-off | unauthenticated hwe/index.php redirect |
/che/login delegates to /gateway/ |
| troop | hwe/v_troop.php |
existing app/game-frontend/e2e/troop.spec.ts desktop/mobile geometry and interaction suite |
| hall of fame | hwe/a_hallOfFame.php |
500/1000px container, 100px ranking cells, 64px natural image, walnut/green textures, Pretendard, close-button focus |
| yearbook | hwe/v_history.php |
1000px 700+300 desktop grid, 500px stacked grid, month navigation, legacy textures, success and API-error flows |
| nation betting | hwe/v_nationBetting.php |
1000px/6-column desktop and 500px/3-column mobile grids, picked card style, payout table, success and retained-form error |
| public NPC list | hwe/a_npcList.php |
1000px 12-column table with Chromium-expanded legacy widths, NPC color, eight sorts, retained table/sort after API error |
| survey | hwe/v_vote.php, hwe/ts/PageVote.vue |
1000/500px fixed container, blue title/green table textures, list/detail/results/comments, selection/focus/hover, submit and retained-selection API error |
| nation personnel | hwe/b_myBossInfo.php |
fixed 1000px document at both viewports, chief icon columns, officer/permission/city/kick controls, role redaction |
| nation finance | hwe/v_nationStratFinan.php |
1000/500px at the legacy 940px breakpoint, exact diplomacy grid, policy controls, role gating and failed-mutation rollback |
| tournament | hwe/b_tournament.php |
fixed 2000px canvas, 16×125px bracket, eight 250px group tables, walnut texture, 1024px overflow, hover/focus |
| tournament betting | hwe/b_betting.php |
fixed 1120px canvas, 16×70px candidates, four 280px rank tables, exact title/button geometry, retained selection on error |
The global game baseline is black, white, Pretendard 14px. Legacy texture
helpers intentionally follow common.orig.css: bg0 is walnut, bg1 is
green, and bg2 is blue. Shared PanelCard uses the same walnut body and green
header so screens that still use the common component no longer inherit the
discarded Galmuri/parchment visual system.
The survey fixture covers both the poll list and an open detail. Its result
rows are visible before the current general votes when the poll uses the
legacy-compatible after_vote mode. The mutation fixture covers voting and
comment submission, while the error fixture confirms that a failed vote keeps
the selected radio option so the user can retry.
Route coverage rule
Adding or changing a frontend route requires:
- a verified ref entry-point mapping in the workspace mapping document;
- deterministic tRPC fixture data for the visible state;
- desktop and 500px/mobile geometry and computed-style assertions;
- actual Chromium interaction checks for every visible interactive state;
- natural image dimensions and
object-fitchecks where images affect layout.
Pixel snapshots may be added after these structural assertions pass. Dynamic regions must not be hidden merely to make a pixel threshold pass.
The nation office suite can be run independently:
pnpm --filter @sammo-ts/game-frontend test:e2e:nation-offices
Set PLAYWRIGHT_FRONTEND_PORT when the default 15120 port is occupied. For
reference collection, tools/frontend-legacy-parity/reference-nation-offices.mjs
records desktop/500px computed DOM and screenshots from the PHP service without
changing its product code.
For a review run that also writes full-page screenshots, create an ignored
artifact directory and set FRONTEND_PARITY_ARTIFACT_DIR before invoking the
suite. The ordinary CI run does not write screenshots after successful tests.