164 lines
6.6 KiB
TypeScript
164 lines
6.6 KiB
TypeScript
import { GAME_TICKS_PER_TURN, LiteHashDRBG, RandUtil } from '@sammo-ts/common';
|
|
import type { TurnCommandEnv } from '@sammo-ts/logic';
|
|
import { simpleSerialize } from '@sammo-ts/logic/war/utils.js';
|
|
|
|
import type { InMemoryTurnWorld } from './inMemoryWorld.js';
|
|
import type { MonthlyEventActionHandler, MonthlyEventEnvironment } from './monthlyEventHandler.js';
|
|
import type { InMemoryReservedTurnStore } from './reservedTurnStore.js';
|
|
import type { TurnGeneral } from './types.js';
|
|
|
|
const NPC_TYPE = 5;
|
|
const NPC_PREFIX = '㉥';
|
|
const MAX_LEADERS_BY_NATION_LEVEL: Readonly<Record<number, number>> = {
|
|
1: 0,
|
|
2: 1,
|
|
3: 3,
|
|
4: 4,
|
|
5: 6,
|
|
6: 7,
|
|
7: 9,
|
|
};
|
|
|
|
const resolveHiddenSeed = (world: InMemoryTurnWorld): string | number => {
|
|
const state = world.getState();
|
|
const value = state.meta.hiddenSeed ?? state.meta.seed ?? state.id;
|
|
return typeof value === 'string' || typeof value === 'number' ? value : String(value);
|
|
};
|
|
|
|
const createTurnClock = (
|
|
rng: RandUtil,
|
|
environment: MonthlyEventEnvironment,
|
|
world: InMemoryTurnWorld
|
|
): { turnTime: Date; turnTick: number } => {
|
|
const tickSeconds = world.getState().tickSeconds;
|
|
const turnMinutes = tickSeconds / 60;
|
|
if (!(turnMinutes > 0) || !Number.isInteger(turnMinutes)) {
|
|
throw new Error('ProvideNPCTroopLeader requires a positive integer turn term.');
|
|
}
|
|
const seconds = rng.nextRangeInt(0, turnMinutes * 60 - 1);
|
|
const fraction = rng.nextRangeInt(0, 999_999);
|
|
const ticksPerSecond = GAME_TICKS_PER_TURN / tickSeconds;
|
|
const turnTick =
|
|
world.dateToGameTick(environment.turnTime) +
|
|
seconds * ticksPerSecond +
|
|
Math.floor((fraction * ticksPerSecond) / 1_000_000);
|
|
return { turnTime: world.gameTickToDate(turnTick), turnTick };
|
|
};
|
|
|
|
export const createProvideNpcTroopLeaderHandler = (options: {
|
|
getWorld: () => InMemoryTurnWorld | null;
|
|
reservedTurns: InMemoryReservedTurnStore;
|
|
env: TurnCommandEnv;
|
|
}): MonthlyEventActionHandler => {
|
|
return (_args, environment) => {
|
|
const world = options.getWorld();
|
|
if (!world) {
|
|
return;
|
|
}
|
|
const currentLastId = world.getState().meta.lastNPCTroopLeaderID;
|
|
let lastNpcTroopLeaderId =
|
|
typeof currentLastId === 'number' && Number.isFinite(currentLastId) ? Math.trunc(currentLastId) : 0;
|
|
|
|
for (const nation of world.listNations().sort((left, right) => left.id - right.id)) {
|
|
const maximum = MAX_LEADERS_BY_NATION_LEVEL[nation.level] ?? 0;
|
|
let current = world
|
|
.listGenerals()
|
|
.filter((general) => general.nationId === nation.id && general.npcState === NPC_TYPE).length;
|
|
if (current >= maximum) {
|
|
continue;
|
|
}
|
|
const rng = new RandUtil(
|
|
new LiteHashDRBG(
|
|
simpleSerialize(
|
|
resolveHiddenSeed(world),
|
|
'troopLeader',
|
|
environment.year,
|
|
environment.month,
|
|
nation.id
|
|
)
|
|
)
|
|
);
|
|
while (current < maximum) {
|
|
lastNpcTroopLeaderId += 1;
|
|
const allCities = world.listCities().sort((left, right) => left.id - right.id);
|
|
const cityCandidates = allCities.filter((city) => city.nationId === nation.id);
|
|
const cityPool = cityCandidates.length > 0 ? cityCandidates : allCities;
|
|
if (cityPool.length === 0) {
|
|
throw new Error('ProvideNPCTroopLeader requires at least one city.');
|
|
}
|
|
const city = rng.choice(cityPool);
|
|
const id = world.getNextGeneralId();
|
|
const age = 20;
|
|
const turnClock = createTurnClock(rng, environment, world);
|
|
const general: TurnGeneral = {
|
|
id,
|
|
userId: null,
|
|
name: `${NPC_PREFIX}부대장${String(lastNpcTroopLeaderId).padStart(4, ' ')}`,
|
|
nationId: nation.id,
|
|
cityId: city.id,
|
|
troopId: id,
|
|
stats: { leadership: 10, strength: 10, intelligence: 10 },
|
|
experience: age * 100,
|
|
dedication: age * 100,
|
|
officerLevel: 1,
|
|
role: {
|
|
personality: 'che_은둔',
|
|
specialDomestic: options.env.defaultSpecialDomestic,
|
|
specialWar: options.env.defaultSpecialWar,
|
|
items: { horse: null, weapon: null, book: null, item: null },
|
|
},
|
|
injury: 0,
|
|
gold: 0,
|
|
rice: 0,
|
|
crew: 0,
|
|
crewTypeId: options.env.defaultCrewTypeId,
|
|
train: 0,
|
|
atmos: 0,
|
|
age,
|
|
npcState: NPC_TYPE,
|
|
bornYear: environment.year - 20,
|
|
deadYear: environment.year + 60,
|
|
affinity: 999,
|
|
picture: 'default.jpg',
|
|
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
|
|
lastTurn: { command: '휴식' },
|
|
...turnClock,
|
|
recentWarTime: null,
|
|
meta: {
|
|
killturn: 70,
|
|
npcType: NPC_TYPE,
|
|
npc_org: NPC_TYPE,
|
|
belong: 0,
|
|
dedlevel: 1,
|
|
specage: 999,
|
|
specage2: 999,
|
|
dex1: 0,
|
|
dex2: 0,
|
|
dex3: 0,
|
|
dex4: 0,
|
|
dex5: 0,
|
|
},
|
|
};
|
|
if (!world.addGeneral(general)) {
|
|
throw new Error(`ProvideNPCTroopLeader generated duplicate general id ${id}.`);
|
|
}
|
|
if (
|
|
!world.createTroop({
|
|
id,
|
|
nationId: nation.id,
|
|
name: general.name,
|
|
})
|
|
) {
|
|
throw new Error(`ProvideNPCTroopLeader generated duplicate troop id ${id}.`);
|
|
}
|
|
options.reservedTurns.replaceGeneralTurns(id, {
|
|
action: 'che_집합',
|
|
args: {},
|
|
});
|
|
current += 1;
|
|
world.updateWorldMeta({ lastNPCTroopLeaderID: lastNpcTroopLeaderId });
|
|
}
|
|
}
|
|
};
|
|
};
|