Files
core2026/tools/build-scripts/build-server.mjs
T

53 lines
1.8 KiB
JavaScript

import fs from 'node:fs/promises';
import path from 'node:path';
import { fileURLToPath } from 'node:url';
const args = process.argv.slice(2);
const profileFlagIndex = args.indexOf('--profile');
const profile = profileFlagIndex >= 0 ? args[profileFlagIndex + 1] : process.env.PROFILE;
if (!profile) {
console.error('Missing profile. Use --profile or set PROFILE.');
process.exit(1);
}
const scriptDir = path.dirname(fileURLToPath(import.meta.url));
const repoRoot = path.resolve(scriptDir, '../..');
const outputDir = path.join(repoRoot, 'dist', profile);
const resourceRoot = path.join(repoRoot, 'app', 'game-engine', 'resources');
const copyDir = async (sourceDir, targetDir) => {
await fs.mkdir(targetDir, { recursive: true });
const entries = await fs.readdir(sourceDir, { withFileTypes: true });
await Promise.all(
entries.map(async (entry) => {
const sourcePath = path.join(sourceDir, entry.name);
const targetPath = path.join(targetDir, entry.name);
if (entry.isDirectory()) {
await copyDir(sourcePath, targetPath);
return;
}
if (entry.isFile()) {
await fs.copyFile(sourcePath, targetPath);
}
})
);
};
const copyResources = async () => {
const resourceDirs = ['map', 'scenario'];
for (const dirName of resourceDirs) {
const sourceDir = path.join(resourceRoot, dirName);
const targetDir = path.join(outputDir, 'resources', dirName);
await copyDir(sourceDir, targetDir);
}
};
console.log(`[build-scripts] build:server placeholder for profile: ${profile}`);
console.log(`[build-scripts] Expected output: ${outputDir}`);
await copyResources();
console.log('[build-scripts] Copied game-engine resources (map/scenario).');