정적 운영 빌드에서 프로필별 base와 API 설정을 런타임 JSON으로 분리하고, 공용 Vite 번들과 sourcemap을 한 번만 생성·게시한다. Preview와 기존 정적 artifact의 전환 호환 경계는 유지한다.
303 lines
13 KiB
TypeScript
303 lines
13 KiB
TypeScript
import { defineStore } from 'pinia';
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import { ref, watch } from 'vue';
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import type { PublicRealtimeEvent, TournamentViewInvalidation } from '@sammo-ts/common';
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import { createBroadcastTabCoordinator, type BroadcastTabCoordinator } from '../utils/broadcastTabCoordinator';
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import { createRateLimitedRefreshQueue } from '../utils/rateLimitedRefreshQueue';
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import { createRealtimeRequestOptions } from '../utils/realtimeAccessGrant';
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import { structurallyShare } from '../utils/structuralShare';
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import { trpc } from '../utils/trpc';
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import { useSessionStore } from './session';
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import { gameFrontendRuntimeConfig } from '../config/runtimeConfig';
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type Snapshot = Awaited<ReturnType<typeof trpc.tournament.getSnapshot.query>>;
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type BettingSummary = Awaited<ReturnType<typeof trpc.tournament.getBettingSummary.query>>;
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type Rankings = Awaited<ReturnType<typeof trpc.tournament.getRankings.query>>;
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type TournamentPatch = {
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snapshot?: Snapshot;
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betting?: BettingSummary;
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rankings?: Rankings;
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};
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type TournamentTabMessage =
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{ kind: 'patch'; patch: TournamentPatch } | { kind: 'status'; status: 'idle' | 'connected' };
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const EMPTY_INVALIDATION = (): TournamentViewInvalidation => ({ snapshot: false, betting: false, rankings: false });
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const FULL_INVALIDATION = (): TournamentViewInvalidation => ({ snapshot: true, betting: true, rankings: true });
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const hasInvalidation = (value: TournamentViewInvalidation): boolean =>
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value.snapshot || value.betting || value.rankings;
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const mergeInvalidation = (
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left: TournamentViewInvalidation,
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right: TournamentViewInvalidation
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): TournamentViewInvalidation => ({
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snapshot: left.snapshot || right.snapshot,
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betting: left.betting || right.betting,
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rankings: left.rankings || right.rankings,
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});
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const resolveErrorMessage = (value: unknown): string => (value instanceof Error ? value.message : String(value));
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export const useTournamentPagesStore = defineStore('tournamentPages', () => {
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const session = useSessionStore();
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const snapshot = ref<Snapshot | null>(null);
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const betting = ref<BettingSummary | null>(null);
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const rankings = ref<Rankings>([]);
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const loading = ref(false);
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const refreshing = ref(false);
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const error = ref<string | null>(null);
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const realtimeStatus = ref<'idle' | 'connected'>('idle');
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let activeConsumers = 0;
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let realtimeSource: EventSource | null = null;
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let realtimeToken: string | null = null;
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let realtimeCoordinator: BroadcastTabCoordinator<TournamentTabMessage> | null = null;
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let realtimeCoordinatorScope: string | null = null;
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let visibilityListenerInstalled = false;
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let needsRecovery = false;
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let pendingInvalidation = EMPTY_INVALIDATION();
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let pendingRefreshGrant: string | null = null;
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const applyPatch = (patch: TournamentPatch): void => {
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if (patch.snapshot !== undefined) {
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snapshot.value =
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snapshot.value === null ? patch.snapshot : structurallyShare(snapshot.value, patch.snapshot);
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}
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if (patch.betting !== undefined) {
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betting.value = betting.value === null ? patch.betting : structurallyShare(betting.value, patch.betting);
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}
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if (patch.rankings !== undefined) {
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rankings.value = structurallyShare(rankings.value, patch.rankings);
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}
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};
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const refreshProjection = async (
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invalidation: TournamentViewInvalidation,
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refreshGrant?: string | null,
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foreground = false
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): Promise<TournamentPatch> => {
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if (!hasInvalidation(invalidation)) return {};
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if (foreground) {
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loading.value = true;
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error.value = null;
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} else {
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refreshing.value = true;
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}
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const queryOptions = createRealtimeRequestOptions(refreshGrant);
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try {
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const [nextSnapshot, nextBetting, nextRankings] = await Promise.all([
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invalidation.snapshot ? trpc.tournament.getSnapshot.query(undefined, queryOptions) : undefined,
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invalidation.betting ? trpc.tournament.getBettingSummary.query(undefined, queryOptions) : undefined,
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invalidation.rankings ? trpc.tournament.getRankings.query(undefined, queryOptions) : undefined,
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]);
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const patch: TournamentPatch = {};
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if (nextSnapshot !== undefined) patch.snapshot = nextSnapshot;
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if (nextBetting !== undefined) patch.betting = nextBetting;
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if (nextRankings !== undefined) patch.rankings = nextRankings;
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applyPatch(patch);
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return patch;
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} catch (value) {
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if (foreground) error.value = resolveErrorMessage(value);
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return {};
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} finally {
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if (foreground) loading.value = false;
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else refreshing.value = false;
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}
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};
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const backgroundRefreshQueue = createRateLimitedRefreshQueue(
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async () => {
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const invalidation = pendingInvalidation;
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const refreshGrant = pendingRefreshGrant;
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pendingInvalidation = EMPTY_INVALIDATION();
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pendingRefreshGrant = null;
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const patch = await refreshProjection(invalidation, refreshGrant);
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if (Object.keys(patch).length > 0) {
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realtimeCoordinator?.postFromLeader({ kind: 'patch', patch });
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}
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},
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{ minIntervalMs: 5_000 }
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);
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const requestBackgroundRefresh = (invalidation: TournamentViewInvalidation, refreshGrant?: string | null): void => {
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pendingInvalidation = mergeInvalidation(pendingInvalidation, invalidation);
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if (refreshGrant) pendingRefreshGrant = refreshGrant;
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backgroundRefreshQueue.request();
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};
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const loadTournamentPage = (): Promise<TournamentPatch> =>
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refreshProjection({ snapshot: true, betting: true, rankings: false }, null, true);
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const loadBettingPage = (): Promise<TournamentPatch> => refreshProjection(FULL_INVALIDATION(), null, true);
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const isAccessToken = (token: string | null): boolean => Boolean(token?.startsWith('ga_'));
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const ensureAccessToken = async (): Promise<string | null> => {
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if (!session.gameToken) return null;
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if (isAccessToken(session.gameToken)) return session.gameToken;
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if (!(await session.exchangeGatewayToken())) return null;
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return session.gameToken && isAccessToken(session.gameToken) ? session.gameToken : null;
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};
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const buildRealtimeUrl = (token: string): string => {
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const base = gameFrontendRuntimeConfig.gameSseUrl;
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const url = new URL(base, window.location.origin);
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url.searchParams.set('token', token);
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url.searchParams.set('scope', 'tournament');
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return url.toString();
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};
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const parseRealtimePayload = (raw: MessageEvent): PublicRealtimeEvent | null => {
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if (!raw.data || typeof raw.data !== 'string') return null;
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try {
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const parsed = JSON.parse(raw.data) as PublicRealtimeEvent;
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return parsed && typeof parsed === 'object' && typeof parsed.type === 'string' ? parsed : null;
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} catch {
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return null;
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}
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};
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const closeRealtimeSource = (): void => {
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realtimeSource?.close();
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realtimeSource = null;
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realtimeToken = null;
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};
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const isRealtimeParticipant = (): boolean =>
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activeConsumers > 0 && document.visibilityState !== 'hidden' && session.isReady && session.hasGeneral;
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const closeRealtimeCoordinator = (): void => {
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const coordinator = realtimeCoordinator;
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realtimeCoordinator = null;
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realtimeCoordinatorScope = null;
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coordinator?.stop();
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closeRealtimeSource();
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};
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const connectRealtime = async (): Promise<void> => {
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if (
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typeof window === 'undefined' ||
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!isRealtimeParticipant() ||
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(realtimeCoordinator !== null && !realtimeCoordinator.isLeader())
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) {
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return;
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}
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const token = await ensureAccessToken();
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if (!token || !isRealtimeParticipant()) return;
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if (realtimeCoordinator !== null && !realtimeCoordinator.isLeader()) return;
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if (realtimeSource && realtimeToken === token) return;
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closeRealtimeSource();
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realtimeToken = token;
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const source = new EventSource(buildRealtimeUrl(token));
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realtimeSource = source;
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source.addEventListener('open', () => {
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realtimeStatus.value = 'connected';
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realtimeCoordinator?.postFromLeader({ kind: 'status', status: 'connected' });
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if (needsRecovery) {
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needsRecovery = false;
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backgroundRefreshQueue.beginCooldown();
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void refreshProjection(FULL_INVALIDATION()).then((patch) => {
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if (Object.keys(patch).length > 0) {
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realtimeCoordinator?.postFromLeader({ kind: 'patch', patch });
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}
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});
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}
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});
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source.addEventListener('error', () => {
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needsRecovery = true;
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realtimeStatus.value = 'idle';
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realtimeCoordinator?.postFromLeader({ kind: 'status', status: 'idle' });
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});
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source.addEventListener('tournamentViewInvalidated', (event) => {
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if (realtimeCoordinator !== null && !realtimeCoordinator.isLeader()) return;
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const payload = parseRealtimePayload(event);
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if (!payload || payload.type !== 'tournamentViewInvalidated') return;
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requestBackgroundRefresh(payload.invalidation, payload.refreshGrant);
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});
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source.addEventListener('ping', () => {
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realtimeStatus.value = 'connected';
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realtimeCoordinator?.postFromLeader({ kind: 'status', status: 'connected' });
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});
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};
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const reconcileRealtimeCoordinator = (): void => {
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if (typeof window === 'undefined') return;
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if (!isRealtimeParticipant()) {
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closeRealtimeCoordinator();
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return;
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}
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if (typeof BroadcastChannel === 'undefined') {
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void connectRealtime();
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return;
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}
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const profile = session.profile ?? 'game';
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const account = session.user?.id ?? 'general';
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const scope = `${encodeURIComponent(profile)}:${encodeURIComponent(account)}`;
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if (realtimeCoordinator && realtimeCoordinatorScope === scope) return;
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closeRealtimeCoordinator();
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realtimeCoordinatorScope = scope;
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realtimeCoordinator = createBroadcastTabCoordinator<TournamentTabMessage>(`sammo:tournament-pages:${scope}`, {
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onLeadershipChange: (leader) => {
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if (leader) void connectRealtime();
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else closeRealtimeSource();
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},
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onPayload: (message) => {
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if (!isRealtimeParticipant()) return;
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if (message.kind === 'patch') applyPatch(message.patch);
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else realtimeStatus.value = message.status;
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},
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});
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realtimeCoordinator.start();
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};
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const handleVisibilityChange = (): void => {
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if (activeConsumers === 0) return;
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if (document.visibilityState === 'hidden') {
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backgroundRefreshQueue.cancelPending();
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pendingInvalidation = EMPTY_INVALIDATION();
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pendingRefreshGrant = null;
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closeRealtimeCoordinator();
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realtimeStatus.value = 'idle';
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return;
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}
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backgroundRefreshQueue.beginCooldown();
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needsRecovery = true;
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reconcileRealtimeCoordinator();
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};
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const startRealtime = (): void => {
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if (typeof window === 'undefined') return;
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activeConsumers += 1;
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if (activeConsumers > 1) return;
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backgroundRefreshQueue.beginCooldown();
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document.addEventListener('visibilitychange', handleVisibilityChange);
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visibilityListenerInstalled = true;
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reconcileRealtimeCoordinator();
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};
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const stopRealtime = (): void => {
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activeConsumers = Math.max(0, activeConsumers - 1);
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if (activeConsumers > 0) return;
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backgroundRefreshQueue.cancelPending();
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pendingInvalidation = EMPTY_INVALIDATION();
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pendingRefreshGrant = null;
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closeRealtimeCoordinator();
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if (visibilityListenerInstalled) {
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document.removeEventListener('visibilitychange', handleVisibilityChange);
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visibilityListenerInstalled = false;
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}
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realtimeStatus.value = 'idle';
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};
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watch(
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() => [session.isReady, session.hasGeneral, session.gameToken, session.profile, session.user?.id],
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() => reconcileRealtimeCoordinator()
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);
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return {
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snapshot,
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betting,
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rankings,
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loading,
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refreshing,
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error,
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realtimeStatus,
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loadTournamentPage,
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loadBettingPage,
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startRealtime,
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stopRealtime,
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};
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});
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