Files
core2026/app/game-api/src/router/public/index.ts
T

485 lines
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TypeScript

import { TRPCError } from '@trpc/server';
import { asRecord } from '@sammo-ts/common';
import type { GameApiContext } from '../../context.js';
import { zWorldStateConfig, zWorldStateMeta } from '../../context.js';
import { loadMapLayout } from '../../maps/mapLayout.js';
import { loadPublicMap } from '../../maps/worldMap.js';
import { procedure, router } from '../../trpc.js';
import { loadTraitNames } from '../nation/shared.js';
import { z } from 'zod';
type WorldTrendSnapshot = {
year: number;
month: number;
userCnt: number;
maxUserCnt: number;
npcCnt: number;
nationCnt: number;
turnTerm: number;
fictionMode: string;
starttime: string;
opentime: string;
turntime: string;
otherTextInfo: string;
isUnited: number;
};
type NationSummary = {
id: number;
name: string;
color: string;
level: number;
capitalCityId: number;
generalCount: number;
cityCount: number;
};
type NationCountRow = {
nationId: number;
count: number;
};
type NpcListSort = 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8;
type TrafficHistoryItem = {
year: number;
month: number;
refresh: number;
online: number;
date: string;
};
const PUBLIC_CACHE_TTL_SECONDS = 600;
const buildPublicCacheKey = (ctx: GameApiContext, key: string): string =>
`sammo:public:${key}:${ctx.profile.id}:${ctx.profile.scenario}`;
const loadWorldTrendSnapshot = async (ctx: GameApiContext): Promise<WorldTrendSnapshot> => {
const rawWorldState = await ctx.db.worldState.findFirst();
if (!rawWorldState) {
throw new TRPCError({
code: 'NOT_FOUND',
message: 'World state not found',
});
}
const config = zWorldStateConfig.parse(rawWorldState.config);
const meta = zWorldStateMeta.parse(rawWorldState.meta);
const [userCnt, npcCnt, nationCnt] = await Promise.all([
ctx.db.general.count({ where: { npcState: 0 } }),
ctx.db.general.count({ where: { npcState: { gt: 0 } } }),
ctx.db.nation.count({ where: { level: { gt: 0 } } }),
]);
return {
year: rawWorldState.currentYear,
month: rawWorldState.currentMonth,
userCnt,
maxUserCnt: config.maxUserCnt ?? 500,
npcCnt,
nationCnt,
turnTerm: rawWorldState.tickSeconds / 60,
fictionMode: config.fictionMode ?? '사실',
starttime: meta.starttime ?? '',
opentime: meta.opentime ?? '',
turntime: meta.turntime ?? '',
otherTextInfo: meta.otherTextInfo ?? '',
isUnited: meta.isUnited ?? 0,
};
};
const loadCachedWorldTrend = async (ctx: GameApiContext): Promise<WorldTrendSnapshot> => {
const cacheKey = buildPublicCacheKey(ctx, 'worldTrend');
const cached = await ctx.redis.get(cacheKey);
if (cached) {
try {
return JSON.parse(cached) as WorldTrendSnapshot;
} catch {
// Ignore cache parse errors.
}
}
const snapshot = await loadWorldTrendSnapshot(ctx);
await ctx.redis.set(cacheKey, JSON.stringify(snapshot), { EX: PUBLIC_CACHE_TTL_SECONDS });
return snapshot;
};
const loadCachedNationList = async (ctx: GameApiContext): Promise<NationSummary[]> => {
const cacheKey = buildPublicCacheKey(ctx, 'nationList');
const cached = await ctx.redis.get(cacheKey);
if (cached) {
try {
return JSON.parse(cached) as NationSummary[];
} catch {
// Ignore cache parse errors.
}
}
const [nations, generalCounts, cityCounts] = await Promise.all([
ctx.db.nation.findMany({
select: {
id: true,
name: true,
color: true,
level: true,
capitalCityId: true,
},
orderBy: [{ level: 'desc' }, { id: 'asc' }],
}),
ctx.db.$queryRaw<NationCountRow[]>`
SELECT nation_id as "nationId", COUNT(*)::int as "count"
FROM general
GROUP BY nation_id
`,
ctx.db.$queryRaw<NationCountRow[]>`
SELECT nation_id as "nationId", COUNT(*)::int as "count"
FROM city
GROUP BY nation_id
`,
]);
const generalCountMap = new Map<number, number>();
for (const row of generalCounts) {
generalCountMap.set(row.nationId, row.count);
}
const cityCountMap = new Map<number, number>();
for (const row of cityCounts) {
cityCountMap.set(row.nationId, row.count);
}
const summary = nations.map((nation) => ({
id: nation.id,
name: nation.name,
color: nation.color,
level: nation.level,
capitalCityId: nation.capitalCityId ?? 0,
generalCount: generalCountMap.get(nation.id) ?? 0,
cityCount: cityCountMap.get(nation.id) ?? 0,
}));
await ctx.redis.set(cacheKey, JSON.stringify(summary), { EX: PUBLIC_CACHE_TTL_SECONDS });
return summary;
};
const normalizeTraitKey = (value: string): string | null => (value && value !== 'None' ? value : null);
const readFiniteMetaNumber = (meta: Record<string, unknown>, key: string): number => {
const value = meta[key];
return typeof value === 'number' && Number.isFinite(value) ? value : 0;
};
const parseTrafficHistory = (value: unknown): TrafficHistoryItem[] => {
if (!Array.isArray(value)) {
return [];
}
const result: TrafficHistoryItem[] = [];
for (const item of value) {
const row = asRecord(item);
const year = readFiniteMetaNumber(row, 'year');
const month = readFiniteMetaNumber(row, 'month');
const refresh = readFiniteMetaNumber(row, 'refresh');
const online = readFiniteMetaNumber(row, 'online');
const date = typeof row.date === 'string' ? row.date : '';
if (year > 0 && month > 0 && date) {
result.push({ year, month, refresh, online, date });
}
}
return result;
};
const compareString = (left: string, right: string): number => {
if (left === right) {
return 0;
}
return left < right ? -1 : 1;
};
const sortNpcList = <T extends {
name: string;
nationId: number;
statTotal: number;
leadership: number;
strength: number;
intelligence: number;
experience: number;
dedication: number;
}>(rows: T[], sort: NpcListSort): T[] =>
rows.sort((left, right) => {
switch (sort) {
case 2:
return left.nationId - right.nationId;
case 3:
return right.statTotal - left.statTotal;
case 4:
return right.leadership - left.leadership;
case 5:
return right.strength - left.strength;
case 6:
return right.intelligence - left.intelligence;
case 7:
return right.experience - left.experience;
case 8:
return right.dedication - left.dedication;
case 1:
default:
return compareString(left.name, right.name);
}
});
export const publicRouter = router({
getMapLayout: procedure.query(async ({ ctx }) => {
return loadMapLayout(ctx.profile.scenario);
}),
getCachedMap: procedure.query(async ({ ctx }) => {
const map = await loadPublicMap(ctx, true);
if (!map) {
throw new TRPCError({
code: 'PRECONDITION_FAILED',
message: 'World state is not initialized.',
});
}
return map;
}),
getWorldTrend: procedure.query(async ({ ctx }) => {
return loadCachedWorldTrend(ctx);
}),
getNationList: procedure.query(async ({ ctx }) => {
return loadCachedNationList(ctx);
}),
getTraffic: procedure.query(async ({ ctx }) => {
const worldState = await ctx.db.worldState.findFirst();
if (!worldState) {
throw new TRPCError({
code: 'PRECONDITION_FAILED',
message: 'World state is not initialized.',
});
}
const meta = asRecord(worldState.meta);
const rawOnlineSince = meta.lastTurnTime ?? meta.turntime;
const parsedOnlineSince =
typeof rawOnlineSince === 'string' || rawOnlineSince instanceof Date
? new Date(rawOnlineSince)
: null;
const onlineSince =
parsedOnlineSince && Number.isFinite(parsedOnlineSince.getTime())
? parsedOnlineSince
: new Date(Date.now() - worldState.tickSeconds * 1_000);
const [accessTotal, currentOnline, topAccess] = await Promise.all([
ctx.db.generalAccessLog.aggregate({
_sum: {
refresh: true,
refreshScoreTotal: true,
},
}),
ctx.db.generalAccessLog.count({
where: {
lastRefresh: {
gte: onlineSince,
},
},
}),
ctx.db.generalAccessLog.findMany({
orderBy: [{ refresh: 'desc' }, { generalId: 'asc' }],
take: 5,
select: {
generalId: true,
refresh: true,
refreshScoreTotal: true,
},
}),
]);
const generalIds = topAccess.map((entry) => entry.generalId);
const generalRows =
generalIds.length > 0
? await ctx.db.general.findMany({
where: { id: { in: generalIds } },
select: { id: true, name: true },
})
: [];
const generalName = new Map(generalRows.map((general) => [general.id, general.name]));
const totalRefresh = accessTotal._sum.refresh ?? 0;
const totalRefreshScore = accessTotal._sum.refreshScoreTotal ?? 0;
const currentRefresh = Math.max(readFiniteMetaNumber(meta, 'refresh'), totalRefresh);
const history = parseTrafficHistory(meta.recentTraffic);
history.push({
year: worldState.currentYear,
month: worldState.currentMonth,
refresh: currentRefresh,
online: currentOnline,
date: new Date().toISOString(),
});
return {
history,
maxRefresh: Math.max(
1,
readFiniteMetaNumber(meta, 'maxrefresh'),
...history.map((entry) => entry.refresh)
),
maxOnline: Math.max(1, readFiniteMetaNumber(meta, 'maxonline'), ...history.map((entry) => entry.online)),
suspects: [
{
generalId: null,
name: '접속자 총합',
refresh: totalRefresh,
refreshScoreTotal: totalRefreshScore,
},
...topAccess.map((entry) => ({
generalId: entry.generalId,
name: generalName.get(entry.generalId) ?? `장수 ${entry.generalId}`,
refresh: entry.refresh,
refreshScoreTotal: entry.refreshScoreTotal,
})),
],
};
}),
getGeneralList: procedure.query(async ({ ctx }) => {
const [generals, nations] = await Promise.all([
ctx.db.general.findMany({
select: {
id: true,
name: true,
npcState: true,
nationId: true,
leadership: true,
strength: true,
intel: true,
},
}),
ctx.db.nation.findMany({
select: {
id: true,
name: true,
},
}),
]);
const nationMap = new Map<number, string>();
for (const nation of nations) {
nationMap.set(nation.id, nation.name);
}
return generals.map((general) => ({
id: general.id,
name: general.name,
npcState: general.npcState,
nationId: general.nationId,
nationName: nationMap.get(general.nationId) ?? '무주',
leadership: general.leadership,
strength: general.strength,
intelligence: general.intel,
}));
}),
getNpcList: procedure
.input(
z
.object({
sort: z.number().int().min(1).max(8).catch(1).optional(),
})
.optional()
)
.query(async ({ ctx, input }) => {
const sort = (input?.sort ?? 1) as NpcListSort;
const [generals, nations] = await Promise.all([
ctx.db.general.findMany({
where: { npcState: { gt: 0 } },
select: {
id: true,
name: true,
npcState: true,
nationId: true,
leadership: true,
strength: true,
intel: true,
experience: true,
dedication: true,
personalCode: true,
specialCode: true,
special2Code: true,
meta: true,
},
orderBy: { id: 'asc' },
}),
ctx.db.nation.findMany({
select: { id: true, name: true },
}),
]);
const personalityKeys = generals.map((general) => normalizeTraitKey(general.personalCode));
const domesticKeys = generals.map((general) => normalizeTraitKey(general.specialCode));
const warKeys = generals.map((general) => normalizeTraitKey(general.special2Code));
const [personalityMap, domesticMap, warMap] = await Promise.all([
loadTraitNames(personalityKeys, 'personality'),
loadTraitNames(domesticKeys, 'domestic'),
loadTraitNames(warKeys, 'war'),
]);
const nationMap = new Map(nations.map((nation) => [nation.id, nation.name]));
// Legacy select_pool rows preceded possessed NPC rows before its stable-value sort.
const pool = generals.filter((general) => general.npcState >= 2);
const possessed = generals.filter((general) => general.npcState === 1);
const rows = [...pool, ...possessed].map((general) => {
const meta = asRecord(general.meta);
const personalityKey = normalizeTraitKey(general.personalCode);
const domesticKey = normalizeTraitKey(general.specialCode);
const warKey = normalizeTraitKey(general.special2Code);
const ownerName =
general.npcState === 1
? typeof meta.owner_name === 'string'
? meta.owner_name
: typeof meta.ownerName === 'string'
? meta.ownerName
: ''
: '';
return {
id: general.id,
name: general.name,
npcState: general.npcState,
ownerName,
level: readFiniteMetaNumber(meta, 'explevel'),
nationId: general.nationId,
nationName: nationMap.get(general.nationId) ?? '-',
personality: personalityKey
? {
key: personalityKey,
name: personalityMap.get(personalityKey)?.name ?? personalityKey,
info: personalityMap.get(personalityKey)?.info ?? '',
}
: null,
specialDomestic: domesticKey
? {
key: domesticKey,
name: domesticMap.get(domesticKey)?.name ?? domesticKey,
info: domesticMap.get(domesticKey)?.info ?? '',
}
: null,
specialWar: warKey
? {
key: warKey,
name: warMap.get(warKey)?.name ?? warKey,
info: warMap.get(warKey)?.info ?? '',
}
: null,
statTotal: general.leadership + general.strength + general.intel,
leadership: general.leadership,
strength: general.strength,
intelligence: general.intel,
experience: general.experience,
dedication: general.dedication,
};
});
return {
sort,
generals: sortNpcList(rows, sort),
};
}),
});