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core2026/app/game-engine/test/npcNationUprisingUnification.test.ts
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TypeScript

import { describe, expect, it } from 'vitest';
import type { LogEntryDraft, TurnSchedule, UnitSetDefinition } from '@sammo-ts/logic';
import { DIPLOMACY_STATE, LogCategory, LogFormat, LogScope } from '@sammo-ts/logic';
import type { InMemoryTurnWorld, TurnCalendarHandler } from '../src/turn/inMemoryWorld.js';
import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
import { LARGE_TEST_MAP, buildLargeTestCities } from './fixtures/largeTestMap.js';
import { createTurnTestHarness } from './helpers/turnTestHarness.js';
const mockDate = new Date('0181-08-01T00:00:00Z');
const createNpcGeneral = (
id: number,
cityId: number,
stats: { leadership: number; strength: number; intelligence: number }
): TurnGeneral => ({
id,
name: `NPC_${id}`,
nationId: 0,
cityId,
troopId: 0,
stats,
turnTime: mockDate,
role: {
items: { horse: null, weapon: null, book: null, item: null },
personality: null,
specialDomestic: null,
specialWar: null,
},
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
meta: { killturn: 800 },
officerLevel: 1,
experience: 0,
dedication: 0,
injury: 0,
gold: 20000,
rice: 20000,
crew: 0,
crewTypeId: 1100,
train: 0,
atmos: 0,
age: 30,
npcState: 2,
});
const maxCityStats = (city: ReturnType<typeof buildLargeTestCities>[number]) => ({
...city,
population: city.populationMax,
agriculture: city.agricultureMax,
commerce: city.commerceMax,
security: city.securityMax,
defence: city.defenceMax,
wall: city.wallMax,
meta: { ...(city.meta ?? {}), trust: 100, trade: 100 },
});
const addMonths = (year: number, month: number, delta: number): { year: number; month: number } => {
const total = year * 12 + (month - 1) + delta;
const nextYear = Math.floor(total / 12);
const nextMonth = (total % 12) + 1;
return { year: nextYear, month: nextMonth };
};
const buildUnificationLog = (nationName: string): LogEntryDraft => ({
scope: LogScope.SYSTEM,
category: LogCategory.HISTORY,
format: LogFormat.YEAR_MONTH,
text: `<C>●</><Y><b>【통일】</b></><D><b>${nationName}</b></>이 전토를 통일하였습니다.`,
meta: {},
});
const boostNationOneCities = (world: InMemoryTurnWorld) => {
const cities = world.listCities();
for (const city of cities) {
if (city.nationId !== 1) {
continue;
}
world.updateCity(city.id, {
population: city.populationMax,
defence: city.defenceMax,
wall: city.wallMax,
meta: { ...(city.meta ?? {}), trust: 100 },
});
}
};
const dumpWorldStatus = (world: InMemoryTurnWorld, label: string) => {
const state = world.getState();
const cities = world.listCities();
const generals = world.listGenerals();
const nations = world.listNations();
const nationStats = nations.map((nation) => {
const nationCities = cities.filter((city) => city.nationId === nation.id);
const nationGenerals = generals.filter((general) => general.nationId === nation.id);
const totalGold = nationGenerals.reduce((sum, general) => sum + general.gold, 0);
const totalRice = nationGenerals.reduce((sum, general) => sum + general.rice, 0);
const avgGold = nationGenerals.length > 0 ? Math.floor(totalGold / nationGenerals.length) : 0;
const avgRice = nationGenerals.length > 0 ? Math.floor(totalRice / nationGenerals.length) : 0;
return {
id: nation.id,
name: nation.name,
level: nation.level,
typeCode: nation.typeCode,
capitalCityId: nation.capitalCityId,
cityCount: nationCities.length,
generalCount: nationGenerals.length,
chiefCount: nationGenerals.filter((general) => general.officerLevel === 12).length,
gold: nation.gold,
rice: nation.rice,
avgGold,
avgRice,
meta: nation.meta,
};
});
const citySummary = cities.map((city) => ({
id: city.id,
name: city.name,
nationId: city.nationId,
level: city.level,
population: city.population,
agriculture: city.agriculture,
commerce: city.commerce,
security: city.security,
defence: city.defence,
wall: city.wall,
supplyState: city.supplyState,
frontState: city.frontState,
}));
console.log('[DEBUG] world status', {
label,
year: state.currentYear,
month: state.currentMonth,
nationCount: nations.length,
cityCount: cities.length,
generalCount: generals.length,
nationStats,
diplomacy: world.listDiplomacy().map((entry) => ({
fromNationId: entry.fromNationId,
toNationId: entry.toNationId,
state: entry.state,
term: entry.term,
})),
citySummary,
});
};
describe('NPC 건국/통일 장기 시뮬레이션', () => {
it('건국, 선포, 출병, 점령과 장기 국가 감소가 안정적으로 진행되어야 한다', async () => {
const cities = buildLargeTestCities().map(maxCityStats);
for (const city of cities) {
city.nationId = 0;
}
const unitSet: UnitSetDefinition = {
id: 'test_unit_set',
name: 'TestUnitSet',
defaultCrewTypeId: 1100,
crewTypes: [
{
id: 1100,
armType: 1,
name: '보병',
attack: 100,
defence: 150,
speed: 7,
avoid: 10,
magicCoef: 0,
cost: 10,
rice: 10,
requirements: [],
attackCoef: {},
defenceCoef: {},
info: [],
initSkillTrigger: null,
phaseSkillTrigger: null,
iActionList: null,
},
{
id: 1400,
armType: 4,
name: '귀병',
attack: 80,
defence: 80,
speed: 7,
avoid: 5,
magicCoef: 0.5,
cost: 9,
rice: 9,
requirements: [],
attackCoef: {},
defenceCoef: {},
info: [],
initSkillTrigger: null,
phaseSkillTrigger: null,
iActionList: null,
},
],
};
const generals: TurnGeneral[] = [];
for (let i = 0; i < 300; i += 1) {
const cityId = cities[i % cities.length]!.id;
const stats =
i % 2 === 0
? { leadership: 75, strength: 75, intelligence: 10 }
: { leadership: 75, strength: 10, intelligence: 75 };
generals.push(createNpcGeneral(i + 1, cityId, stats));
}
const snapshot: TurnWorldSnapshot = {
generals: generals as any,
cities: cities as any,
nations: [],
troops: [],
diplomacy: [],
events: [],
initialEvents: [],
map: LARGE_TEST_MAP as any,
scenarioConfig: {
stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 50, npcMin: 10, chiefMin: 70 },
iconPath: '',
map: {},
const: {
openingPartYear: 3,
develCost: 10,
baseGold: 1000,
baseRice: 1000,
maxResourceActionAmount: 10000,
minAvailableRecruitPop: 0,
},
environment: { mapName: 'large_test_map', unitSet: 'default' },
},
scenarioMeta: {
startYear: 180,
} as any,
unitSet: unitSet as any,
};
const state: TurnWorldState = {
id: 1,
currentYear: 181,
currentMonth: 8,
tickSeconds: 600,
lastTurnTime: mockDate,
meta: { seed: 1, initYear: 181, initMonth: 8 },
};
const schedule: TurnSchedule = {
entries: [{ startMinute: 0, tickMinutes: 10 }],
};
const worldRef = { current: null as InMemoryTurnWorld | null };
const unificationHandler: TurnCalendarHandler = {
onMonthChanged: () => {
const world = worldRef.current;
if (!world) {
return;
}
boostNationOneCities(world);
const meta = world.getState().meta as Record<string, unknown>;
if (typeof meta.isUnited === 'number' && meta.isUnited !== 0) {
return;
}
const citiesNow = world.listCities();
const activeNations = world
.listNations()
.filter((nation) => nation.level > 0)
.filter((nation) => citiesNow.some((city) => city.nationId === nation.id));
if (activeNations.length !== 1) {
return;
}
const winner = activeNations[0];
const ownedCount = citiesNow.filter((city) => city.nationId === winner.id).length;
if (ownedCount !== citiesNow.length) {
return;
}
world.updateWorldMeta({ isUnited: 2 });
world.pushLog(buildUnificationLog(winner.name));
},
};
const lastNationAiState = new Map<number, unknown>();
let declarationCount = 0;
let sortieCount = 0;
let lastResolvedAction = 'none';
const { runUntil, getCollectedLogs, getCollectedLogsCount, getCollectedLogsRange } =
await createTurnTestHarness({
snapshot,
state,
schedule,
map: LARGE_TEST_MAP,
worldRef,
extraCalendarHandlers: [unificationHandler],
collectLogs: true,
onActionResolved: (payload) => {
const currentWorld = worldRef.current;
if (currentWorld) {
const nationIds = new Set(currentWorld.listNations().map((nation) => nation.id));
const orphanCities = currentWorld
.listCities()
.filter((city) => city.nationId > 0 && !nationIds.has(city.nationId));
if (orphanCities.length > 0) {
throw new Error(
`orphan city ownership after ${lastResolvedAction}, before ${payload.kind}:${payload.actionKey}: ${orphanCities
.map((city) => `${city.id}->${city.nationId}`)
.join(', ')}`
);
}
}
lastResolvedAction = `${payload.kind}:${payload.actionKey}`;
if (payload.kind === 'general') {
if (payload.actionKey === 'che_출병') {
sortieCount += 1;
}
return;
}
if (payload.nationId) {
lastNationAiState.set(payload.nationId, payload.aiState ?? null);
}
if (payload.actionKey === 'che_선전포고') {
declarationCount += 1;
}
},
});
let monthlyLogCursor = 0;
const maxMonthlyLogEntries = 20;
const _dumpMonthlyLogs = (label: string) => {
const end = getCollectedLogsCount();
if (end <= monthlyLogCursor) {
return;
}
const logs = getCollectedLogsRange(monthlyLogCursor, end);
monthlyLogCursor = end;
if (logs.length === 0) {
return;
}
const historyLogs = logs.filter((log) => log.category === LogCategory.HISTORY);
if (historyLogs.length === 0) {
return;
}
const limitedLogs = historyLogs.slice(0, maxMonthlyLogEntries);
const truncated = historyLogs.length - limitedLogs.length;
console.log('[DEBUG] month history logs', {
label,
total: historyLogs.length,
truncated,
logs: limitedLogs.map((log) => log.text),
});
};
try {
await runUntil(
(current) => current.currentYear > 182 || (current.currentYear === 182 && current.currentMonth >= 1)
);
const world = worldRef.current;
if (!world) {
throw new Error('world not initialized');
}
const foundedNations = world.listNations().filter((nation) => nation.level > 0);
expect(foundedNations.length).toBeGreaterThanOrEqual(2);
const foundedNationCount = foundedNations.length;
await runUntil(
(current) => current.currentYear > 183 || (current.currentYear === 183 && current.currentMonth >= 6)
);
const neutralCities = world.listCities().filter((city) => city.nationId <= 0);
expect(neutralCities.length).toBe(0);
const hasHighOfficer = world
.listGenerals()
.some((general) => general.nationId > 0 && general.officerLevel >= 12);
expect(hasHighOfficer).toBe(true);
if (declarationCount === 0) {
await runUntil(
(current) => current.currentYear > 190 || (current.currentYear === 190 && current.currentMonth >= 1)
);
if (declarationCount === 0) {
const generals = world.listGenerals().filter((general) => general.nationId > 0);
const yearMonth = world.getState().currentYear * 12 + world.getState().currentMonth - 1;
const startYear = (snapshot.scenarioMeta as { startYear?: number } | null)?.startYear ?? 180;
const startYearMonth = (startYear + 2) * 12 + (5 - 1);
const diplomacyList = world.listDiplomacy();
const crewSummary = world
.listNations()
.filter((nation) => nation.level > 0)
.map((nation) => {
const nationGenerals = generals.filter((general) => general.nationId === nation.id);
const crewed = nationGenerals.filter(
(general) => general.crew > 0 && general.crewTypeId > 0
);
return {
nationId: nation.id,
totalGenerals: nationGenerals.length,
crewedGenerals: crewed.length,
maxCrew: crewed.reduce((max, general) => Math.max(max, general.crew), 0),
};
});
const dipTrace = world
.listNations()
.filter((nation) => nation.level > 0)
.map((nation) => {
const warTargets = diplomacyList.filter(
(entry) =>
entry.fromNationId === nation.id &&
(entry.state === DIPLOMACY_STATE.WAR || entry.state === DIPLOMACY_STATE.DECLARATION)
);
const declareTerms = warTargets
.filter((entry) => entry.state === DIPLOMACY_STATE.DECLARATION)
.map((entry) => entry.term);
const minWarTerm = declareTerms.length > 0 ? Math.min(...declareTerms) : null;
const frontStatus = world
.listCities()
.some(
(city) => city.nationId === nation.id && city.supplyState > 0 && city.frontState > 0
);
const hasCrew = generals.some(
(general) => general.nationId === nation.id && general.crew > 0
);
const meta = (nation.meta ?? {}) as Record<string, unknown>;
const lastAttackable = typeof meta.last_attackable === 'number' ? meta.last_attackable : 0;
return {
nationId: nation.id,
yearMonth,
startYearMonth,
warTargets: warTargets.length,
minWarTerm,
frontStatus,
hasCrew,
lastAttackable,
};
});
const diplomacyPairs = world
.listDiplomacy()
.filter((entry) => entry.fromNationId !== entry.toNationId)
.map((entry) => ({
from: entry.fromNationId,
to: entry.toNationId,
state: entry.state,
term: entry.term,
}));
console.log('[DEBUG] no declaration by 190-01', {
nations: world.listNations().map((nation) => ({
id: nation.id,
name: nation.name,
level: nation.level,
capitalCityId: nation.capitalCityId,
meta: nation.meta,
})),
crewSummary,
dipTrace,
diplomacyPairs,
lastNationAiState: Array.from(lastNationAiState.entries()).map(([nationId, aiState]) => {
const record = (aiState ?? {}) as Record<string, unknown>;
return {
nationId,
dipState: record.dipState,
attackable: record.attackable,
frontCities: record.frontCities,
warTargetNation: record.warTargetNation,
year: record.year,
month: record.month,
};
}),
});
throw new Error('no declaration by 190-01');
}
}
let prevNationCount = world
.listNations()
.filter(
(nation) => nation.level > 0 && world.listCities().some((city) => city.nationId === nation.id)
).length;
let unifiedAt: { year: number; month: number } | null = null;
while (true) {
const target = addMonths(world.getState().currentYear, world.getState().currentMonth, 1);
await runUntil(
(current) =>
current.currentYear > target.year ||
(current.currentYear === target.year && current.currentMonth >= target.month)
);
//_dumpMonthlyLogs(`${target.year}-${String(target.month).padStart(2, '0')}`);
const nationIds = new Set(world.listNations().map((nation) => nation.id));
const orphanCities = world
.listCities()
.filter((city) => city.nationId > 0 && !nationIds.has(city.nationId));
if (orphanCities.length > 0) {
dumpWorldStatus(world, '존재하지 않는 국가가 도시를 소유');
throw new Error(
`orphan city ownership: ${orphanCities
.map((city) => `${city.id}->${city.nationId}`)
.join(', ')}`
);
}
const activeNationCount = world
.listNations()
.filter((nation) => nation.level > 0)
.filter((nation) => world.listCities().some((city) => city.nationId === nation.id)).length;
const totalGenerals = world.listGenerals().length;
expect(activeNationCount).toBeLessThanOrEqual(prevNationCount);
expect(totalGenerals).toBeGreaterThanOrEqual(2);
prevNationCount = activeNationCount;
if (activeNationCount === 1 && !unifiedAt) {
const nextMonth = addMonths(world.getState().currentYear, world.getState().currentMonth, 1);
await runUntil(
(current) =>
current.currentYear > nextMonth.year ||
(current.currentYear === nextMonth.year && current.currentMonth >= nextMonth.month)
);
unifiedAt = nextMonth;
break;
}
if (
world.getState().currentYear > 260 ||
(world.getState().currentYear === 260 && world.getState().currentMonth >= 1)
) {
break;
}
}
const meta = world.getState().meta as Record<string, unknown>;
const logs = getCollectedLogs();
const hasUnificationLog = logs.some((log) => log.text.includes('전토를 통일하였습니다.'));
if (unifiedAt) {
expect(meta.isUnited).toBe(2);
expect(hasUnificationLog).toBe(true);
} else {
expect(prevNationCount).toBeLessThan(foundedNationCount);
expect(meta.isUnited ?? 0).toBe(0);
}
expect(sortieCount).toBeGreaterThan(0);
} catch (error) {
const world = worldRef.current;
if (world) {
dumpWorldStatus(world, '테스트 실패');
}
throw error;
}
}, 180000);
});