Files
core2026/app/game-engine/test/monthlyUniqueInheritPersistence.integration.test.ts
T

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TypeScript

import { afterAll, beforeAll, describe, expect, it } from 'vitest';
import { loadActionModuleBundle, type Nation } from '@sammo-ts/logic';
import { createGamePostgresConnector, type GamePrismaClient } from '@sammo-ts/infra';
import { createDatabaseTurnHooks } from '../src/turn/databaseHooks.js';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import { loadTurnWorldFromDatabase } from '../src/turn/worldLoader.js';
import { createMonthlyEventHandler } from '../src/turn/monthlyEventHandler.js';
import {
createLostUniqueItemHandler,
createMergeInheritPointRankHandler,
} from '../src/turn/monthlyUniqueInheritAction.js';
import type { TurnEvent, TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
const databaseUrl = process.env.INPUT_EVENT_DATABASE_URL;
const integration = describe.skipIf(!databaseUrl);
const nationId = 990_101;
const generalId = 990_101;
const event: TurnEvent = {
id: 1,
targetCode: 'month',
priority: 9_000,
condition: true,
action: [['LostUniqueItem', 1], ['MergeInheritPointRank']],
meta: {},
};
const nation: Nation = {
id: nationId,
name: '망실검증국',
color: '#777777',
capitalCityId: null,
chiefGeneralId: null,
gold: 0,
rice: 0,
power: 0,
level: 2,
typeCode: 'che_중립',
meta: {},
};
const general: TurnGeneral = {
id: generalId,
userId: 'monthly-unique-user',
name: '망실대상',
nationId,
cityId: 0,
troopId: 0,
stats: { leadership: 50, strength: 50, intelligence: 50 },
experience: 0,
dedication: 0,
officerLevel: 1,
role: {
personality: null,
specialDomestic: null,
specialWar: null,
items: {
horse: 'che_명마_12_옥란백용구',
weapon: 'che_무기_01_단도',
book: null,
item: 'che_저지_삼황내문',
},
},
injury: 0,
gold: 0,
rice: 0,
crew: 0,
crewTypeId: 0,
train: 0,
atmos: 0,
age: 30,
startAge: 20,
npcState: 0,
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
meta: {
killturn: 1,
belong: 3,
inherit_lived_month: 2,
max_domestic_critical: 4,
inherit_active_action: 5,
dex1: 1000,
dex2: 0,
dex3: 0,
dex4: 0,
dex5: 0,
rank_warnum: 2,
firenum: 1,
betwin: 2,
betgold: 4000,
betwingold: 2000,
inherit_earned_act: 11,
inherit_spent_dyn: 9,
},
inheritancePoints: {
previous: 999,
unifier: 6,
tournament: 7,
},
lastTurn: { command: '휴식' },
turnTime: new Date('2026-07-25T00:00:00.000Z'),
};
integration('monthly unique-item and inheritance-rank persistence', () => {
let db: GamePrismaClient;
let closeDb: (() => Promise<void>) | undefined;
beforeAll(async () => {
const connector = createGamePostgresConnector({ url: databaseUrl! });
await connector.connect();
db = connector.prisma;
closeDb = () => connector.disconnect();
await db.logEntry.deleteMany({ where: { generalId } });
await db.rankData.deleteMany({ where: { generalId } });
await db.inheritancePoint.deleteMany({ where: { userId: general.userId! } });
await db.general.deleteMany({ where: { id: generalId } });
await db.nation.deleteMany({ where: { id: nationId } });
});
afterAll(async () => {
await db.logEntry.deleteMany({ where: { generalId } });
await db.rankData.deleteMany({ where: { generalId } });
await db.inheritancePoint.deleteMany({ where: { userId: general.userId! } });
await db.general.deleteMany({ where: { id: generalId } });
await db.nation.deleteMany({ where: { id: nationId } });
await closeDb?.();
});
it('commits removed item slots, item inventory, logs, and all merged rank columns', async () => {
await db.nation.create({
data: {
id: nation.id,
name: nation.name,
color: nation.color,
level: nation.level,
typeCode: nation.typeCode,
meta: {},
},
});
await db.general.create({
data: {
id: general.id,
userId: general.userId,
name: general.name,
nationId: general.nationId,
cityId: general.cityId,
leadership: general.stats.leadership,
strength: general.stats.strength,
intel: general.stats.intelligence,
age: general.age,
startAge: general.startAge,
npcState: general.npcState,
horseCode: general.role.items.horse ?? 'None',
weaponCode: general.role.items.weapon ?? 'None',
itemCode: general.role.items.item ?? 'None',
turnTime: general.turnTime,
meta: general.meta,
},
});
await db.rankData.createMany({
data: [
{ generalId, nationId, type: 'warnum', value: 2 },
{ generalId, nationId, type: 'firenum', value: 1 },
{ generalId, nationId, type: 'betwin', value: 2 },
{ generalId, nationId, type: 'betgold', value: 4000 },
{ generalId, nationId, type: 'betwingold', value: 2000 },
{ generalId, nationId, type: 'inherit_earned', value: 999 },
{ generalId, nationId, type: 'inherit_earned_act', value: 11 },
{ generalId, nationId, type: 'inherit_earned_dyn', value: 999 },
{ generalId, nationId, type: 'inherit_spent', value: 999 },
{ generalId, nationId, type: 'inherit_spent_dyn', value: 9 },
],
});
await db.inheritancePoint.createMany({
data: Object.entries(general.inheritancePoints!).map(([key, value]) => ({
userId: general.userId!,
key,
value,
})),
});
const worldRow = await db.worldState.create({
data: {
scenarioCode: 'monthly-unique-inherit-persistence',
currentYear: 209,
currentMonth: 12,
tickSeconds: 600,
config: {
stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 75, npcMin: 10, chiefMin: 70 },
iconPath: '.',
map: {},
const: {},
environment: { mapName: 'che', unitSet: 'che' },
},
meta: { hiddenSeed: 'monthly-unique-inherit-persistence' },
},
});
const state: TurnWorldState = {
id: worldRow.id,
currentYear: 209,
currentMonth: 12,
tickSeconds: 600,
lastTurnTime: general.turnTime,
meta: { hiddenSeed: 'monthly-unique-inherit-persistence' },
};
const loaded = await loadTurnWorldFromDatabase({ databaseUrl: databaseUrl! });
const loadedGeneral = loaded.snapshot.generals.find((entry) => entry.id === generalId);
expect(loadedGeneral?.meta).toEqual(
expect.objectContaining({
rank_warnum: 2,
firenum: 1,
betwin: 2,
betgold: 4000,
betwingold: 2000,
inherit_earned_act: 11,
inherit_spent_dyn: 9,
})
);
expect(loadedGeneral?.inheritancePoints).toEqual(general.inheritancePoints);
const snapshot: TurnWorldSnapshot = {
scenarioConfig: {
stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 75, npcMin: 10, chiefMin: 70 },
iconPath: '.',
map: {},
const: {},
environment: { mapName: 'test', unitSet: 'default' },
},
map: { id: 'test', name: 'test', cities: [] },
generals: [general],
cities: [],
nations: [nation],
troops: [],
diplomacy: [],
events: [event],
initialEvents: [],
};
const modules = (await loadActionModuleBundle()).itemModules;
let world: InMemoryTurnWorld | null = null;
const lost = createLostUniqueItemHandler({ getWorld: () => world, itemModules: modules });
const merge = createMergeInheritPointRankHandler({ getWorld: () => world });
world = new InMemoryTurnWorld(state, snapshot, {
schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] },
calendarHandler: createMonthlyEventHandler({
getWorld: () => world,
startYear: 180,
actions: new Map([
['LostUniqueItem', lost],
['MergeInheritPointRank', merge],
]),
}),
});
const hooks = await createDatabaseTurnHooks(databaseUrl!, world);
try {
await world.advanceMonth(new Date('0210-01-01T00:00:00.000Z'));
await hooks.hooks.flushChanges?.({
lastTurnTime: state.lastTurnTime.toISOString(),
processedGenerals: 0,
processedTurns: 2,
durationMs: 0,
partial: false,
});
const row = await db.general.findUniqueOrThrow({ where: { id: generalId } });
expect(row).toMatchObject({
horseCode: 'None',
weaponCode: 'che_무기_01_단도',
itemCode: 'None',
});
expect(row.meta).toHaveProperty('itemInventory');
expect(
await db.rankData.findMany({
where: {
generalId,
type: {
in: [
'inherit_earned',
'inherit_earned_act',
'inherit_earned_dyn',
'inherit_spent',
'inherit_spent_dyn',
],
},
},
orderBy: { type: 'asc' },
select: { type: true, value: true },
})
).toEqual([
{ type: 'inherit_earned', value: 111 },
{ type: 'inherit_earned_act', value: 11 },
{ type: 'inherit_earned_dyn', value: 100 },
{ type: 'inherit_spent', value: 9 },
{ type: 'inherit_spent_dyn', value: 9 },
]);
expect(await db.logEntry.count({ where: { generalId } })).toBe(2);
} finally {
await hooks.close();
await db.worldState.deleteMany({ where: { id: worldRow.id } });
}
});
});