311 lines
10 KiB
TypeScript
311 lines
10 KiB
TypeScript
import { describe, expect, it } from 'vitest';
|
|
|
|
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
|
|
import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
|
|
import { createReservedTurnHandler } from '../src/turn/reservedTurnHandler.js';
|
|
import { InMemoryReservedTurnStore } from '../src/turn/reservedTurnStore.js';
|
|
import type { TurnSchedule } from '@sammo-ts/logic';
|
|
|
|
const buildGeneral = (id: number): TurnGeneral => ({
|
|
id,
|
|
name: `General_${id}`,
|
|
nationId: 1,
|
|
cityId: 1,
|
|
troopId: 0,
|
|
stats: { leadership: 50, strength: 50, intelligence: 50 },
|
|
turnTime: new Date('0180-01-01T00:00:00Z'),
|
|
role: {
|
|
items: { horse: null, weapon: null, book: null, item: null },
|
|
personality: null,
|
|
specialDomestic: null,
|
|
specialWar: null,
|
|
},
|
|
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
|
|
meta: { killturn: 24 },
|
|
officerLevel: 1,
|
|
experience: 0,
|
|
dedication: 0,
|
|
injury: 0,
|
|
gold: 1000,
|
|
rice: 1000,
|
|
crew: 100,
|
|
crewTypeId: 0,
|
|
train: 0,
|
|
atmos: 0,
|
|
age: 30,
|
|
npcState: 0,
|
|
});
|
|
|
|
describe('unique lottery on general commands', () => {
|
|
it('awards a unique item for eligible commands', async () => {
|
|
const schedule: TurnSchedule = { entries: [{ startMinute: 0, tickMinutes: 10 }] };
|
|
const generals = [buildGeneral(1)];
|
|
const snapshot: TurnWorldSnapshot = {
|
|
generals: generals as any,
|
|
cities: [
|
|
{
|
|
id: 1,
|
|
name: 'City_1',
|
|
nationId: 1,
|
|
viewName: 'City_1',
|
|
agriculture: 100,
|
|
agricultureMax: 2000,
|
|
commerce: 100,
|
|
commerceMax: 2000,
|
|
security: 100,
|
|
securityMax: 100,
|
|
def: 100,
|
|
defMax: 100,
|
|
wall: 100,
|
|
wallMax: 100,
|
|
pop: 10000,
|
|
popMax: 50000,
|
|
trust: 50,
|
|
supplyState: 1,
|
|
frontState: 0,
|
|
tradepoint: 0,
|
|
level: 1,
|
|
meta: {},
|
|
},
|
|
] as any,
|
|
nations: [
|
|
{
|
|
id: 1,
|
|
name: 'TestNation',
|
|
color: '#FF0000',
|
|
capitalCityId: 1,
|
|
chiefGeneralId: 1,
|
|
gold: 10000,
|
|
rice: 10000,
|
|
power: 0,
|
|
level: 1,
|
|
typeCode: 'che_def',
|
|
meta: {},
|
|
},
|
|
] as any,
|
|
troops: [],
|
|
diplomacy: [],
|
|
events: [],
|
|
initialEvents: [],
|
|
map: {
|
|
id: 'test_map',
|
|
name: 'TestMap',
|
|
cities: [
|
|
{
|
|
id: 1,
|
|
name: 'City_1',
|
|
level: 1,
|
|
region: 1,
|
|
position: { x: 0, y: 0 },
|
|
connections: [],
|
|
max: {} as any,
|
|
initial: {} as any,
|
|
},
|
|
],
|
|
defaults: { trust: 50, trade: 100, supplyState: 1, frontState: 0 },
|
|
} as any,
|
|
scenarioConfig: {
|
|
stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 50, npcMin: 10, chiefMin: 70 },
|
|
iconPath: '',
|
|
map: {},
|
|
const: {
|
|
allItems: {
|
|
weapon: {
|
|
che_무기_12_칠성검: 1,
|
|
},
|
|
},
|
|
maxUniqueItemLimit: [[-1, 1]],
|
|
uniqueTrialCoef: 10,
|
|
maxUniqueTrialProb: 10,
|
|
minMonthToAllowInheritItem: 0,
|
|
},
|
|
environment: { mapName: 'test_map', unitSet: 'default' },
|
|
},
|
|
scenarioMeta: {
|
|
startYear: 180,
|
|
} as any,
|
|
unitSet: {} as any,
|
|
};
|
|
|
|
const state: TurnWorldState = {
|
|
id: 1,
|
|
currentYear: 180,
|
|
currentMonth: 1,
|
|
tickSeconds: 3600,
|
|
lastTurnTime: new Date('0180-01-01T00:00:00Z'),
|
|
meta: {
|
|
hiddenSeed: 'seed',
|
|
scenarioId: 200,
|
|
initYear: 180,
|
|
initMonth: 1,
|
|
scenarioMeta: { startYear: 180 },
|
|
},
|
|
};
|
|
|
|
const world = new InMemoryTurnWorld(state, snapshot, { schedule });
|
|
const reservedTurns = new InMemoryReservedTurnStore(
|
|
{
|
|
generalTurn: { findMany: async () => [] },
|
|
nationTurn: { findMany: async () => [] },
|
|
} as any,
|
|
{ maxGeneralTurns: 30, maxNationTurns: 12 }
|
|
);
|
|
reservedTurns.getGeneralTurns(1)[0] = { action: 'che_훈련', args: {} };
|
|
|
|
const handler = await createReservedTurnHandler({
|
|
reservedTurns,
|
|
scenarioConfig: snapshot.scenarioConfig,
|
|
scenarioMeta: snapshot.scenarioMeta,
|
|
map: snapshot.map,
|
|
unitSet: snapshot.unitSet,
|
|
getWorld: () => world,
|
|
});
|
|
|
|
const result = handler.execute({
|
|
general: world.getGeneralById(1)!,
|
|
city: world.getCityById(1)!,
|
|
nation: world.getNationById(1)!,
|
|
world: world.getState(),
|
|
schedule,
|
|
});
|
|
|
|
expect(result.general?.role.items.weapon).toBe('che_무기_12_칠성검');
|
|
const logTexts = (result.logs ?? []).map((entry) => entry.text);
|
|
expect(logTexts.some((text) => text.includes('【아이템】'))).toBe(true);
|
|
});
|
|
|
|
it('does not award a unique item reserved by an active auction', async () => {
|
|
const schedule: TurnSchedule = { entries: [{ startMinute: 0, tickMinutes: 10 }] };
|
|
const generals = [buildGeneral(1)];
|
|
const snapshot: TurnWorldSnapshot = {
|
|
generals: generals as any,
|
|
cities: [
|
|
{
|
|
id: 1,
|
|
name: 'City_1',
|
|
nationId: 1,
|
|
viewName: 'City_1',
|
|
agriculture: 100,
|
|
agricultureMax: 2000,
|
|
commerce: 100,
|
|
commerceMax: 2000,
|
|
security: 100,
|
|
securityMax: 100,
|
|
def: 100,
|
|
defMax: 100,
|
|
wall: 100,
|
|
wallMax: 100,
|
|
pop: 10000,
|
|
popMax: 50000,
|
|
trust: 50,
|
|
supplyState: 1,
|
|
frontState: 0,
|
|
tradepoint: 0,
|
|
level: 1,
|
|
meta: {},
|
|
},
|
|
] as any,
|
|
nations: [
|
|
{
|
|
id: 1,
|
|
name: 'TestNation',
|
|
color: '#FF0000',
|
|
capitalCityId: 1,
|
|
chiefGeneralId: 1,
|
|
gold: 10000,
|
|
rice: 10000,
|
|
power: 0,
|
|
level: 1,
|
|
typeCode: 'che_def',
|
|
meta: {},
|
|
},
|
|
] as any,
|
|
troops: [],
|
|
diplomacy: [],
|
|
events: [],
|
|
initialEvents: [],
|
|
map: {
|
|
id: 'test_map',
|
|
name: 'TestMap',
|
|
cities: [
|
|
{
|
|
id: 1,
|
|
name: 'City_1',
|
|
level: 1,
|
|
region: 1,
|
|
position: { x: 0, y: 0 },
|
|
connections: [],
|
|
max: {} as any,
|
|
initial: {} as any,
|
|
},
|
|
],
|
|
defaults: { trust: 50, trade: 100, supplyState: 1, frontState: 0 },
|
|
} as any,
|
|
scenarioConfig: {
|
|
stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 50, npcMin: 10, chiefMin: 70 },
|
|
iconPath: '',
|
|
map: {},
|
|
const: {
|
|
allItems: {
|
|
weapon: {
|
|
che_무기_12_칠성검: 1,
|
|
},
|
|
},
|
|
maxUniqueItemLimit: [[-1, 1]],
|
|
uniqueTrialCoef: 10,
|
|
maxUniqueTrialProb: 10,
|
|
minMonthToAllowInheritItem: 0,
|
|
},
|
|
environment: { mapName: 'test_map', unitSet: 'default' },
|
|
},
|
|
scenarioMeta: {
|
|
startYear: 180,
|
|
} as any,
|
|
unitSet: {} as any,
|
|
};
|
|
const state: TurnWorldState = {
|
|
id: 1,
|
|
currentYear: 180,
|
|
currentMonth: 1,
|
|
tickSeconds: 3600,
|
|
lastTurnTime: new Date('0180-01-01T00:00:00Z'),
|
|
meta: {
|
|
hiddenSeed: 'seed',
|
|
scenarioId: 200,
|
|
initYear: 180,
|
|
initMonth: 1,
|
|
scenarioMeta: { startYear: 180 },
|
|
},
|
|
};
|
|
const world = new InMemoryTurnWorld(state, snapshot, { schedule });
|
|
const reservedTurns = new InMemoryReservedTurnStore(
|
|
{
|
|
generalTurn: { findMany: async () => [] },
|
|
nationTurn: { findMany: async () => [] },
|
|
} as any,
|
|
{ maxGeneralTurns: 30, maxNationTurns: 12 }
|
|
);
|
|
reservedTurns.getGeneralTurns(1)[0] = { action: 'che_훈련', args: {} };
|
|
const handler = await createReservedTurnHandler({
|
|
reservedTurns,
|
|
scenarioConfig: snapshot.scenarioConfig,
|
|
scenarioMeta: snapshot.scenarioMeta,
|
|
map: snapshot.map,
|
|
unitSet: snapshot.unitSet,
|
|
getWorld: () => world,
|
|
getAdditionalOccupiedUniqueItemKeys: () => ['che_무기_12_칠성검'],
|
|
});
|
|
|
|
const result = handler.execute({
|
|
general: world.getGeneralById(1)!,
|
|
city: world.getCityById(1)!,
|
|
nation: world.getNationById(1)!,
|
|
world: world.getState(),
|
|
schedule,
|
|
});
|
|
|
|
expect(result.general?.role.items.weapon).toBeNull();
|
|
expect((result.logs ?? []).some((entry) => entry.text.includes('【아이템】'))).toBe(false);
|
|
});
|
|
});
|