import { dirname, resolve } from 'node:path'; import { fileURLToPath } from 'node:url'; import { defineConfig, devices } from '@playwright/test'; const repositoryRoot = resolve(dirname(fileURLToPath(import.meta.url)), '../../..'); const frontendPort = Number(process.env.PLAYWRIGHT_FRONTEND_PORT ?? 15134); const apiPort = Number(process.env.PLAYWRIGHT_GAME_API_PORT ?? 15135); const basePath = `/${(process.env.PLAYWRIGHT_GAME_BASE_PATH ?? 'hwe').replace(/^\/+|\/+$/g, '')}`; const profileId = process.env.PLAYWRIGHT_PROFILE_ID ?? 'npc_possession_integration'; const scenario = process.env.PLAYWRIGHT_SCENARIO ?? '2'; const expectedGameProfile = `${profileId}:${scenario}`; const gameProfile = process.env.PLAYWRIGHT_GAME_PROFILE ?? expectedGameProfile; const baseURL = `http://127.0.0.1:${frontendPort}${basePath}/`; const gameApiUrl = `http://127.0.0.1:${apiPort}/trpc`; const databaseUrl = process.env.NPC_POSSESSION_LIVE_DATABASE_URL ?? ''; const redisUrl = process.env.NPC_POSSESSION_LIVE_REDIS_URL ?? ''; const gameSecret = process.env.NPC_POSSESSION_LIVE_GAME_SECRET ?? ''; const daemonRequestTimeoutMs = Number(process.env.NPC_POSSESSION_LIVE_DAEMON_TIMEOUT_MS ?? '1000'); const databaseSchema = databaseUrl ? new URL(databaseUrl).searchParams.get('schema') : null; if (databaseUrl && databaseSchema !== profileId) { throw new Error( `NPC possession live schema must exactly match PLAYWRIGHT_PROFILE_ID: ${databaseSchema ?? '(missing)'} != ${profileId}` ); } if (gameProfile !== expectedGameProfile) { throw new Error( `PLAYWRIGHT_GAME_PROFILE must match profile and scenario: ${gameProfile} != ${expectedGameProfile}` ); } if (!Number.isSafeInteger(daemonRequestTimeoutMs) || daemonRequestTimeoutMs < 100 || daemonRequestTimeoutMs > 60_000) { throw new Error('NPC_POSSESSION_LIVE_DAEMON_TIMEOUT_MS must be an integer from 100 to 60000'); } export default defineConfig({ testDir: '.', testMatch: ['npcPossessionLive.spec.ts'], fullyParallel: false, workers: 1, timeout: 60_000, expect: { timeout: 10_000, }, reporter: [['list']], outputDir: resolve(repositoryRoot, 'test-results/npc-possession-live'), use: { baseURL, ...devices['Desktop Chrome'], deviceScaleFactor: 1, locale: 'ko-KR', timezoneId: 'Asia/Seoul', trace: 'retain-on-failure', screenshot: 'only-on-failure', }, webServer: [ { command: 'node app/game-api/dist/index.js', cwd: repositoryRoot, url: `http://127.0.0.1:${apiPort}/healthz`, reuseExistingServer: false, timeout: 120_000, env: { DATABASE_URL: databaseUrl, REDIS_URL: redisUrl, GAME_TOKEN_SECRET: gameSecret, GAME_API_HOST: '127.0.0.1', GAME_API_PORT: String(apiPort), PROFILE: profileId, SCENARIO: scenario, GAME_PROFILE_NAME: gameProfile, DAEMON_REQUEST_TIMEOUT_MS: String(daemonRequestTimeoutMs), }, }, { command: `VITE_APP_BASE_PATH=${basePath} VITE_GAME_API_URL=${gameApiUrl} VITE_GAME_PROFILE=${gameProfile} VITE_GATEWAY_WEB_URL=/gateway/ pnpm --filter @sammo-ts/game-frontend dev --host 127.0.0.1 --port ${frontendPort}`, cwd: repositoryRoot, url: baseURL, reuseExistingServer: false, timeout: 120_000, }, ], });