import { describe, expect, it } from 'vitest'; import type { TurnSchedule } from '@sammo-ts/logic'; import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js'; import { createNationTurnMonthlyHandler } from '../src/turn/nationTurnMonthlyHandler.js'; import { LARGE_TEST_MAP, buildLargeTestCities } from './fixtures/largeTestMap.js'; import { createTurnTestHarness } from './helpers/turnTestHarness.js'; const mockDate = new Date('0189-01-01T00:00:00Z'); const createChief = (): TurnGeneral => ({ id: 1, name: '군주', nationId: 1, cityId: 1, troopId: 0, stats: { leadership: 90, strength: 80, intelligence: 70 }, turnTime: mockDate, role: { items: { horse: null, weapon: null, book: null, item: null }, personality: null, specialDomestic: null, specialWar: null, }, triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} }, meta: { killturn: 800 }, officerLevel: 12, experience: 0, dedication: 0, injury: 0, gold: 100_000, rice: 100_000, crew: 0, crewTypeId: 0, train: 0, atmos: 0, age: 30, npcState: 0, }); describe('레거시 사령부 턴 실행 호환성', () => { it('화시병 연구는 선행 11턴을 누적한 뒤 12번째 턴에만 완료한다', async () => { const cities = buildLargeTestCities(); for (const city of cities) { city.nationId = city.id === 1 ? 1 : city.id === 2 ? 2 : 0; } const snapshot: TurnWorldSnapshot = { generals: [createChief()], cities, nations: [ { id: 1, name: '테스트국', color: '#aa0000', capitalCityId: 1, chiefGeneralId: 1, gold: 1_000_000, rice: 1_000_000, power: 0, level: 1, typeCode: 'large_test_map_def', meta: { can_화시병사용: 0 }, }, { id: 2, name: '상대국', color: '#0000aa', capitalCityId: 2, chiefGeneralId: null, gold: 1_000_000, rice: 1_000_000, power: 0, level: 1, typeCode: 'large_test_map_def', meta: {}, }, ], troops: [], diplomacy: [ { fromNationId: 1, toNationId: 2, state: 0, term: 1200, dead: 0, meta: {} }, { fromNationId: 2, toNationId: 1, state: 0, term: 1200, dead: 0, meta: {} }, ], events: [], initialEvents: [], map: LARGE_TEST_MAP, scenarioConfig: { stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 50, npcMin: 10, chiefMin: 70 }, iconPath: '', map: {}, const: { openingPartYear: 3, develCost: 10, baseGold: 1000, baseRice: 1000, maxResourceActionAmount: 10000, maxTechLevel: 12000, }, environment: { mapName: 'large_test_map', unitSet: 'default' }, }, scenarioMeta: { startYear: 189 } as never, unitSet: {} as never, }; const state: TurnWorldState = { id: 1, currentYear: 189, currentMonth: 1, tickSeconds: 600, lastTurnTime: mockDate, meta: { seed: 1 }, }; const schedule: TurnSchedule = { entries: [{ startMinute: 0, tickMinutes: 10 }] }; const resolvedActions: Array<{ requestedAction: string; actionKey: string; blockedReason?: string }> = []; const { world, reservedTurnStore, runOneTick } = await createTurnTestHarness({ snapshot, state, schedule, map: LARGE_TEST_MAP, reservedTurnStoreOptions: { maxGeneralTurns: 12, maxNationTurns: 12 }, onActionResolved: (event) => { if (event.kind === 'nation') { resolvedActions.push(event); } }, }); const turns = reservedTurnStore.getNationTurns(1, 12); turns.fill({ action: 'event_화시병연구', args: {} }); for (let index = 1; index <= 11; index += 1) { await runOneTick(); const nation = world.getNationById(1)!; expect(nation.meta.can_화시병사용 ?? 0).toBe(0); expect(nation.meta.turn_last_12).toMatchObject({ command: '화시병 연구', term: index, }); } await runOneTick(); const nation = world.getNationById(1)!; expect(nation.meta.can_화시병사용).toBe(1); expect(nation.meta.turn_last_12).toMatchObject({ command: '화시병 연구', term: 0, }); expect(world.getGeneralById(1)!.meta.inherit_active_action).toBe(1); expect(world.getGeneralById(1)!.experience).toBe(60); expect(world.getGeneralById(1)!.dedication).toBe(60); reservedTurnStore.getNationTurns(1, 12)[0] = { action: 'che_종전제의', args: { destNationId: 2 }, }; await runOneTick(); expect(resolvedActions.at(-1)?.blockedReason).toBeUndefined(); expect(resolvedActions.at(-1)).toMatchObject({ requestedAction: 'che_종전제의', actionKey: 'che_종전제의', }); expect(world.peekDirtyState().messages).toContainEqual( expect.objectContaining({ msgType: 'diplomacy', dest: expect.objectContaining({ nationId: 2 }), option: { action: 'stopWar', deletable: false }, }) ); }); it('MONTH action 전에 전략·외교 제한, 임시 세율, 첩보 기간을 갱신한다', () => { const updates: Array<{ id: number; patch: Record }> = []; const nations = [ { id: 1, meta: { strategic_cmd_limit: 2, surlimit: '1', rate: 35, rate_tmp: 10, spy: '{"1":1,"2":2}', keep: true, }, }, { id: 2, meta: { strategic_cmd_limit: 0, surlimit: 0 } }, ]; const handler = createNationTurnMonthlyHandler({ getWorld: () => ({ listNations: () => nations, updateNation: (id: number, patch: Record) => updates.push({ id, patch }), }) as never, }); handler.beforeMonthChanged?.({} as never); expect(updates).toEqual([ { id: 1, patch: { meta: { strategic_cmd_limit: 1, surlimit: 0, rate: 35, rate_tmp: 35, spy: { 2: 1 }, keep: true, }, }, }, { id: 2, patch: { meta: { strategic_cmd_limit: 0, surlimit: 0, rate_tmp: 20, spy: {}, }, }, }, ]); }); });