import { describe, expect, it } from 'vitest'; import type { City, Nation } from '@sammo-ts/logic'; import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js'; import { createFinishNationBettingHandler, createOpenNationBettingHandler, } from '../src/turn/monthlyNationBettingAction.js'; import type { TurnEvent, TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js'; const buildNation = (id: number, power: number): Nation => ({ id, name: `국가${id}`, color: `#00000${id}`, capitalCityId: id, chiefGeneralId: id, gold: id * 100, rice: id * 200, power, level: 2, typeCode: 'che_유가', meta: { tech: id * 10 }, }); const buildCity = (id: number): City => ({ id, name: `도시${id}`, nationId: id, level: 3, state: 0, population: 1_000, populationMax: 2_000, agriculture: 1_000, agricultureMax: 2_000, commerce: 1_000, commerceMax: 2_000, security: 1_000, securityMax: 2_000, supplyState: 1, frontState: 0, defence: 1_000, defenceMax: 2_000, wall: 1_000, wallMax: 2_000, meta: {}, }); const buildGeneral = (id: number): TurnGeneral => ({ id, userId: `user-${id}`, name: `장수${id}`, nationId: id, cityId: id, troopId: 0, stats: { leadership: 50, strength: 50, intelligence: 50 }, experience: 0, dedication: 0, officerLevel: 1, role: { personality: null, specialDomestic: null, specialWar: null, items: { horse: null, weapon: null, book: null, item: null }, }, injury: 0, gold: 0, rice: 0, crew: 0, crewTypeId: 1100, train: 0, atmos: 0, age: 30, npcState: 0, bornYear: 170, deadYear: 250, affinity: 1, picture: 'default.jpg', triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} }, lastTurn: { command: '휴식' }, turnTime: new Date('0200-01-01T00:00:00.000Z'), meta: { killturn: 1_000 }, }); const sourceEvent: TurnEvent = { id: 7, targetCode: 'month', priority: 1_000, condition: true, action: [['OpenNationBetting', 1, 500]], meta: {}, }; const buildWorld = () => { const state: TurnWorldState = { id: 1, currentYear: 200, currentMonth: 1, tickSeconds: 600, lastTurnTime: new Date('0200-01-01T00:00:00.000Z'), meta: { lastBettingId: 4 }, }; const scenarioConfig: TurnWorldSnapshot['scenarioConfig'] = { stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 75, npcMin: 10, chiefMin: 70 }, iconPath: '.', map: {}, const: {}, environment: { mapName: 'test', unitSet: 'default' }, }; return new InMemoryTurnWorld( state, { scenarioConfig, map: { id: 'test', name: 'test', cities: [] }, generals: [buildGeneral(1), buildGeneral(2)], cities: [buildCity(1), buildCity(2)], nations: [buildNation(1, 100), buildNation(2, 300)], troops: [], diplomacy: [], events: [sourceEvent], initialEvents: [], }, { schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] } } ); }; describe('nation betting monthly actions', () => { it('opens a nation bet, adds its finish event, history and private notices', async () => { const world = buildWorld(); const environment = { year: 200, month: 1, startyear: 190, currentEventID: 7, turnTime: new Date('0200-01-01T00:00:00.000Z'), }; await createOpenNationBettingHandler({ getWorld: () => world })([1, 500], environment, sourceEvent); const dirty = world.peekDirtyState(); expect(world.getState().meta.lastBettingId).toBe(5); expect(dirty.pendingNationBettingOpens).toHaveLength(1); expect(dirty.pendingNationBettingOpens[0]).toMatchObject({ id: 5, name: '천통국 예상', selectCount: 1, openYearMonth: 2_400, closeYearMonth: 2_424, bonusPoint: 500, }); expect(dirty.pendingNationBettingOpens[0]?.candidates.map((candidate) => candidate.aux.nation)).toEqual([ 2, 1, ]); expect(dirty.createdEvents).toEqual([ expect.objectContaining({ targetCode: 'DESTROY_NATION', priority: 1_000, condition: ['RemainNation', '<=', 1], action: [ ['FinishNationBetting', 5], ['DeleteEvent'], ], }), ]); expect(dirty.logs).toHaveLength(1); expect(dirty.messages).toHaveLength(2); expect(dirty.messages[0]?.text).toBe( '새로운 천통국 내기가 열렸습니다. 천통국 베팅란을 확인해주세요.' ); await createFinishNationBettingHandler({ getWorld: () => world })([5], environment, sourceEvent); expect(world.peekDirtyState().pendingNationBettingFinishes).toEqual([ { id: 5, winnerNationIds: [1, 2], year: 200, month: 1, turnTime: new Date('0200-01-01T00:00:00.000Z'), }, ]); }); });