Commit Graph
5 Commits
Author SHA1 Message Date
Hide_D 56e662a7db feat(battle-sim): implement battle simulation logic and metrics tracking
- Added WarBattleMetrics interface to track attacker and defender skills during battles.
- Enhanced WarUnit class with method to log activated skills.
- Introduced environment setup for battle simulation, including unit set loading and configuration resolution.
- Developed in-memory and Redis transport layers for handling battle simulation requests and results.
- Created types and interfaces for battle simulation payloads and responses.
- Implemented battle simulation processing logic, including logging and skill tracking.
- Added tests for battle simulation processor to ensure functionality and correctness.
2025-12-30 11:17:28 +00:00
Hide_D 6fe6d54432 feat: add GeneralTurn and NationTurn models with CRUD operations
- Introduced GeneralTurn and NationTurn models in Prisma schema.
- Implemented reserved turns management in the game API, including loading, setting, and shifting turns for generals and nations.
- Created unit tests for reserved turns functionality to ensure correctness.
- Developed reserved turn handler to process actions based on reserved turns.
- Established in-memory storage for reserved turns with persistence to the database.
2025-12-30 04:45:07 +00:00
Hide_D f32f9b10c2 feat: add command table functionality and integrate logic for turn commands 2025-12-30 03:02:25 +00:00
Hide_D f01a21f2f0 feat: implement user session management with Redis and add game token verification 2025-12-30 01:55:40 +00:00
Hide_D 1688ca0d23 feat: implement game API with TRPC and Redis transport
- Added GameApiConfig interface and configuration resolver from environment variables.
- Created GameApiContext for managing database and transport dependencies.
- Implemented InMemoryTurnDaemonTransport for testing purposes.
- Developed RedisTurnDaemonTransport for command and status handling via Redis streams.
- Defined TurnDaemonStreamKeys for namespacing Redis streams by profile.
- Established TRPC router with endpoints for health check, world state retrieval, and turn daemon commands (run, pause, resume, status).
- Integrated Fastify server with TRPC and Redis transport.
- Added unit tests for router functionality and stream key generation.
- Configured Vitest for testing environment.
2025-12-30 01:04:52 +00:00