Commit Graph
32 Commits
Author SHA1 Message Date
Hide_D 3faf45f71e fix: align main command editor flow with ref 2026-08-12 15:43:41 +00:00
Hide_D cfa34fa24a Merge remote-tracking branch 'origin/main' into fix/realtime-delta-clone-recovery-20260811 2026-08-11 15:10:11 +00:00
Hide_D 6e95dbd487 fix(game): recover realtime dashboard delta cloning 2026-08-11 15:09:32 +00:00
Hide_D d85c6eb279 fix: keep profile entry tokens out of URLs 2026-08-11 14:52:17 +00:00
Hide_D a2e94c3092 feat: send dashboard read-model deltas 2026-08-11 12:36:29 +00:00
Hide_D 6063b91b73 fix(game-frontend): coalesce realtime work across tabs 2026-08-09 23:54:56 +00:00
Hide_D 791006de26 merge: select committed dashboard read models 2026-08-09 15:46:50 +00:00
Hide_D a2683df80f refactor(game): refresh committed read models selectively 2026-08-09 15:46:01 +00:00
Hide_D 7125e66e70 fix(game-frontend): preserve castle icon geometry 2026-08-09 14:46:17 +00:00
Hide_D d6bab7e4bf fix(game-frontend): bound realtime dashboard refreshes 2026-08-09 13:24:36 +00:00
Hide_D ebc54198d7 fix(frontend): smooth realtime dashboard refreshes 2026-08-07 06:12:43 +00:00
Hide_D 26045f8d63 feat: rebuild Ref-compatible command editors 2026-08-05 09:02:55 +00:00
Hide_D 43ec211ff8 feat(game): align in-game GUI with ref captures 2026-08-01 22:03:03 +00:00
Hide_D 71ec02d091 feat: port pre-start general deletion lifecycle 2026-07-31 05:44:36 +00:00
Hide_D 115218ded8 feat: port scenario 903 select-pool flow 2026-07-30 23:27:59 +00:00
Hide_D 3cd1ad3b7f fix reserved turn queue concurrency 2026-07-26 18:32:52 +00:00
Hide_D 465d9f0234 feat: restore gateway logout and main status 2026-07-26 10:01:38 +00:00
Hide_D ce0b1e9842 Merge branch 'main' into feature/command-argument-ui 2026-07-26 09:07:46 +00:00
Hide_D 919a2fccda feat: add reserved command argument forms 2026-07-26 09:05:17 +00:00
Hide_D 918d8f0e4c feat: restore main record panels 2026-07-26 08:55:06 +00:00
Hide_D 185057ea43 feat: complete in-game message parity 2026-07-26 05:31:25 +00:00
Hide_D 45f512b691 Complete legacy-compatible board rooms 2026-07-26 04:19:20 +00:00
Hide_D 9885bf6905 Complete instant diplomacy response parity 2026-07-26 03:10:41 +00:00
Hide_D ae4cc31a16 feat: add secure troop management 2026-07-25 08:44:44 +00:00
Hide_D f13f8bc1cf feat: add reserved turns management for generals and nations; enhance command selection UI 2026-01-17 02:27:50 +00:00
Hide_D 56b1c40642 feat: implement real-time event handling and SSE support; add event publishing and subscription mechanisms 2026-01-17 01:39:06 +00:00
Hide_D b5f53a7c42 feat: add access token management and gateway token exchange functionality 2026-01-16 19:23:40 +00:00
Hide_D 3ea81e4532 feat: enhance MapViewer with city selection and layout integration
- Added support for city selection in MapViewer, allowing users to click on cities to view details.
- Integrated map layout data to improve city rendering and positioning.
- Introduced SelectedCityPanel to display information about the selected city.
- Updated map asset handling with utility functions for building asset URLs.
- Enhanced state management in mapViewer store to track selected city.
- Improved responsiveness and styling of map components.
- Added new API endpoint for loading map layouts from legacy data.
2026-01-16 17:32:45 +00:00
Hide_D 5af2799662 feat: Enhance MapViewer with city detail and basic city components; integrate Pinia store for state management 2026-01-16 16:51:35 +00:00
Hide_D 4f44e76ef1 feat: Refactor command selection and message handling components; add main dashboard store 2026-01-16 16:33:44 +00:00
Hide_D f8159728ca feat: Implement session management and routing for general creation
- Added session initialization in main.ts to manage user sessions.
- Updated router to include a new route for joining or creating a general.
- Enhanced session store with methods for managing session tokens and user profiles.
- Introduced new components for displaying city, general, nation, and command information.
- Implemented loading states and error handling in the main view.
- Created a skeleton loader component for better user experience during data fetching.
- Updated TypeScript definitions for route metadata to include new authentication requirements.
2026-01-16 15:57:56 +00:00
Hide_D 15625f2c28 feat: initialize game frontend with Vue, routing, and session management
- Add index.html as the entry point for the application.
- Create App.vue to serve as the main application component with RouterView.
- Implement global styles in main.css using Tailwind CSS.
- Set up TypeScript definitions for Vue components in env.d.ts.
- Configure Vue Router with routes for home, public, login, and not found views.
- Extend RouteMeta interface to include authentication-related metadata.
- Create a Pinia store for session management with status tracking.
- Implement TRPC client for API communication with session token handling.
- Develop views for Login, Main, Not Found, and Public with basic structure.
- Configure TypeScript for Node with tsconfig.node.json.
- Set up Vite configuration for the project with Vue and Tailwind CSS plugins.
2026-01-15 17:57:41 +00:00