Commit Graph
4 Commits
Author SHA1 Message Date
Hide_D 64953e39a5 feat: add special action modules for domestic and war triggers
- Implemented '발명' and '인덕' domestic special action modules with modifiers for technology research and population management.
- Added '의술' and '징병' war special action modules to enhance healing and recruitment capabilities during battles.
- Created a general trigger for city healing in '의술' and integrated it with the war action pipeline.
- Developed a comprehensive registry and loader for special action modules to streamline their usage in the game logic.
- Enhanced test coverage for special action modules, ensuring correct application of modifiers and trigger functionalities.
2026-01-03 08:01:04 +00:00
Hide_D fa22562bb1 refactor: migrate RNG and utility functions to common package
- Removed RNG interface and related utility classes from logic package.
- Added RNG interface and utility classes in common package.
- Implemented various RNG classes (ConstantRNG, MidpointRNG, SineRNG, SequenceRNG) in common package.
- Updated conversion utilities for BytesLike to ArrayBuffer and Uint8Array in common package.
- Adjusted tests to import RNG utilities from the new common package.
- Updated vitest configuration to resolve common package imports.
2025-12-28 12:27:47 +00:00
Hide_D 2d80d53b70 feat: Update module exports and enhance TypeScript configuration 2025-12-27 04:55:54 +00:00
Hide_D 206aa64c64 트리거 시스템 및 랜덤 생성기 인터페이스 추가: 기본 구조 정의 2025-12-27 04:36:38 +00:00