Commit Graph
38 Commits
Author SHA1 Message Date
Hide_D 19629fe3cc fix: 갱신 비용에 따라 접속 점수를 기록
revision 확인과 서버 event 기반 선택 갱신은 무가점으로 두고 PostgreSQL projection을 다시 만드는 초기·수동·복구 갱신만 1점을 기록한다. 인증 범위에 묶인 1회용 realtime 증표와 회귀 검증을 추가한다.
2026-08-17 11:10:38 +00:00
Hide_D 50068224c8 fix: 토너먼트 단계의 메인 실시간 갱신을 연결
토너먼트 state의 stage 전이만 공용 실시간 채널에 발행하고 공개 invalidation으로 변환한다.
메인 dashboard store가 단계 값을 소유해 상단 문구와 메뉴 강조를 단일/다중 탭에서 함께 갱신한다.
Redis 통합 테스트와 production Chromium 회귀 검증을 추가한다.
2026-08-17 01:41:37 +00:00
Hide_D 299470590a perf: dashboard revision-first 조회 계약을 추가
content revision과 별도인 source revision을 선택적으로 교환하고 coverage가 충족될 때만 payload loader를 생략한다. 구형 client와 미완성 producer coverage는 기존 full computation으로 안전하게 복구한다.
2026-08-16 18:26:15 +00:00
Hide_D aa51f1b7d9 perf: 실시간 접속 확인에서 불필요한 context 조회를 제거 2026-08-16 17:53:25 +00:00
Hide_D 48d94e5ff2 feat: Ref 호환 접속 제한과 벌점 초기화 구현
실행 중인 프로필에서만 접속 벌점을 누적하고 제한 임계값과 대상 경로를 Ref 순서에 맞춘다. 자기 턴 명령 성공 시 순간 점수를 같은 flush에서 초기화하며 월간 누적 감쇠는 유지한다. 제한 중 메인 자동 갱신과 실시간 구독을 중지하고 수동 갱신 성공 시 복구한다.
2026-08-15 18:49:41 +00:00
Hide_D 08ea4d96bb fix(realtime): redact browser event details 2026-08-13 00:19:24 +00:00
Hide_D 3faf45f71e fix: align main command editor flow with ref 2026-08-12 15:43:41 +00:00
Hide_D cfa34fa24a Merge remote-tracking branch 'origin/main' into fix/realtime-delta-clone-recovery-20260811 2026-08-11 15:10:11 +00:00
Hide_D 6e95dbd487 fix(game): recover realtime dashboard delta cloning 2026-08-11 15:09:32 +00:00
Hide_D d85c6eb279 fix: keep profile entry tokens out of URLs 2026-08-11 14:52:17 +00:00
Hide_D a2e94c3092 feat: send dashboard read-model deltas 2026-08-11 12:36:29 +00:00
Hide_D 6063b91b73 fix(game-frontend): coalesce realtime work across tabs 2026-08-09 23:54:56 +00:00
Hide_D 791006de26 merge: select committed dashboard read models 2026-08-09 15:46:50 +00:00
Hide_D a2683df80f refactor(game): refresh committed read models selectively 2026-08-09 15:46:01 +00:00
Hide_D 7125e66e70 fix(game-frontend): preserve castle icon geometry 2026-08-09 14:46:17 +00:00
Hide_D d6bab7e4bf fix(game-frontend): bound realtime dashboard refreshes 2026-08-09 13:24:36 +00:00
Hide_D ebc54198d7 fix(frontend): smooth realtime dashboard refreshes 2026-08-07 06:12:43 +00:00
Hide_D 26045f8d63 feat: rebuild Ref-compatible command editors 2026-08-05 09:02:55 +00:00
Hide_D 43ec211ff8 feat(game): align in-game GUI with ref captures 2026-08-01 22:03:03 +00:00
Hide_D 71ec02d091 feat: port pre-start general deletion lifecycle 2026-07-31 05:44:36 +00:00
Hide_D 115218ded8 feat: port scenario 903 select-pool flow 2026-07-30 23:27:59 +00:00
Hide_D 3cd1ad3b7f fix reserved turn queue concurrency 2026-07-26 18:32:52 +00:00
Hide_D 465d9f0234 feat: restore gateway logout and main status 2026-07-26 10:01:38 +00:00
Hide_D ce0b1e9842 Merge branch 'main' into feature/command-argument-ui 2026-07-26 09:07:46 +00:00
Hide_D 919a2fccda feat: add reserved command argument forms 2026-07-26 09:05:17 +00:00
Hide_D 918d8f0e4c feat: restore main record panels 2026-07-26 08:55:06 +00:00
Hide_D 185057ea43 feat: complete in-game message parity 2026-07-26 05:31:25 +00:00
Hide_D 45f512b691 Complete legacy-compatible board rooms 2026-07-26 04:19:20 +00:00
Hide_D 9885bf6905 Complete instant diplomacy response parity 2026-07-26 03:10:41 +00:00
Hide_D ae4cc31a16 feat: add secure troop management 2026-07-25 08:44:44 +00:00
Hide_D f13f8bc1cf feat: add reserved turns management for generals and nations; enhance command selection UI 2026-01-17 02:27:50 +00:00
Hide_D 56b1c40642 feat: implement real-time event handling and SSE support; add event publishing and subscription mechanisms 2026-01-17 01:39:06 +00:00
Hide_D b5f53a7c42 feat: add access token management and gateway token exchange functionality 2026-01-16 19:23:40 +00:00
Hide_D 3ea81e4532 feat: enhance MapViewer with city selection and layout integration
- Added support for city selection in MapViewer, allowing users to click on cities to view details.
- Integrated map layout data to improve city rendering and positioning.
- Introduced SelectedCityPanel to display information about the selected city.
- Updated map asset handling with utility functions for building asset URLs.
- Enhanced state management in mapViewer store to track selected city.
- Improved responsiveness and styling of map components.
- Added new API endpoint for loading map layouts from legacy data.
2026-01-16 17:32:45 +00:00
Hide_D 5af2799662 feat: Enhance MapViewer with city detail and basic city components; integrate Pinia store for state management 2026-01-16 16:51:35 +00:00
Hide_D 4f44e76ef1 feat: Refactor command selection and message handling components; add main dashboard store 2026-01-16 16:33:44 +00:00
Hide_D f8159728ca feat: Implement session management and routing for general creation
- Added session initialization in main.ts to manage user sessions.
- Updated router to include a new route for joining or creating a general.
- Enhanced session store with methods for managing session tokens and user profiles.
- Introduced new components for displaying city, general, nation, and command information.
- Implemented loading states and error handling in the main view.
- Created a skeleton loader component for better user experience during data fetching.
- Updated TypeScript definitions for route metadata to include new authentication requirements.
2026-01-16 15:57:56 +00:00
Hide_D 15625f2c28 feat: initialize game frontend with Vue, routing, and session management
- Add index.html as the entry point for the application.
- Create App.vue to serve as the main application component with RouterView.
- Implement global styles in main.css using Tailwind CSS.
- Set up TypeScript definitions for Vue components in env.d.ts.
- Configure Vue Router with routes for home, public, login, and not found views.
- Extend RouteMeta interface to include authentication-related metadata.
- Create a Pinia store for session management with status tracking.
- Implement TRPC client for API communication with session token handling.
- Develop views for Login, Main, Not Found, and Public with basic structure.
- Configure TypeScript for Node with tsconfig.node.json.
- Set up Vite configuration for the project with Vue and Tailwind CSS plugins.
2026-01-15 17:57:41 +00:00