Merge branch 'main' into compare/scenario2601-200-parity-20260815
This commit is contained in:
@@ -7,14 +7,6 @@ import { loadCurrentGameTime, type CurrentGameTime } from '../services/gameClock
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interface RedisSortedSetClient {
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zAdd(key: string, values: Array<{ score: number; value: string }>): Promise<number>;
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zRem(key: string, values: string | string[]): Promise<number>;
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}
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export interface AuctionEventUpdate {
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auctionId: number;
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closeAt: Date;
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eventId: string;
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eventAt: Date;
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}
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export const resolveAuctionTimerScore = (time: CurrentGameTime, closeAt: Date, closeTick?: bigint | null): number => {
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@@ -58,50 +50,3 @@ export const seedAuctionTimers = async (
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await redis.zAdd(keys.timerKey, payload);
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return payload.length;
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};
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export const applyAuctionEvent = async (
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db: DatabaseClient,
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redis: RedisSortedSetClient,
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keys: AuctionTimerKeys,
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event: AuctionEventUpdate
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): Promise<boolean> => {
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const now = new Date();
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const gameTime = await loadCurrentGameTime(db, now);
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const closeTick = gameTime.dateToTick(event.closeAt);
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const updated = await db.$executeRaw(
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GamePrisma.sql`
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UPDATE auction
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SET close_at = ${event.closeAt},
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close_tick = ${closeTick === null ? null : BigInt(closeTick)},
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latest_event_id = ${event.eventId},
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latest_event_at = ${event.eventAt},
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updated_at = ${now}
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WHERE id = ${event.auctionId}
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AND status = 'OPEN'
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AND (
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latest_event_at < ${event.eventAt}
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OR (latest_event_at = ${event.eventAt} AND latest_event_id < ${event.eventId})
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)
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`
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);
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if (updated > 0) {
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await redis.zAdd(keys.timerKey, [
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{
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score: resolveAuctionTimerScore(gameTime, event.closeAt, closeTick === null ? null : BigInt(closeTick)),
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value: String(event.auctionId),
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},
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]);
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return true;
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}
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return false;
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};
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export const removeAuctionTimer = async (
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redis: RedisSortedSetClient,
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keys: AuctionTimerKeys,
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auctionId: number
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): Promise<void> => {
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await redis.zRem(keys.timerKey, String(auctionId));
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};
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@@ -1,45 +0,0 @@
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import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
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import { decryptGameSessionToken } from '@sammo-ts/common/auth/gameToken';
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import { isAfter, isValid, parseISO } from 'date-fns';
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import type { FlushStore } from './flushStore.js';
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export interface GameTokenVerifier {
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verify(token: string): GameSessionTokenPayload | null;
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}
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const parseDate = (value: string): Date | null => {
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const parsed = parseISO(value);
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return isValid(parsed) ? parsed : null;
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};
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export const createGameTokenVerifier = (options: {
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secret: string;
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profileName: string;
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flushStore: FlushStore;
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}): GameTokenVerifier => {
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return {
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verify: (token: string): GameSessionTokenPayload | null => {
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const payload = decryptGameSessionToken(token, options.secret);
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if (!payload) {
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return null;
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}
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if (payload.profile !== options.profileName) {
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return null;
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}
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const expiresAt = parseDate(payload.expiresAt);
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const issuedAt = parseDate(payload.issuedAt);
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if (!expiresAt || !issuedAt) {
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return null;
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}
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if (isAfter(new Date(), expiresAt)) {
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return null;
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}
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const flushedAt = options.flushStore.getFlushedAt(payload.user.id);
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if (flushedAt && issuedAt <= flushedAt) {
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return null;
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}
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return payload;
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},
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};
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};
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@@ -2,7 +2,7 @@ import { z } from 'zod';
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import type { BattleSimRequestPayload } from './types.js';
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export const zBattleSimGeneral = z.object({
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const zBattleSimGeneral = z.object({
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no: z.number().int().positive(),
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name: z.string().min(1),
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nation: z.number().int().positive(),
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@@ -46,7 +46,7 @@ export const zBattleSimGeneral = z.object({
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inheritBuff: z.union([z.record(z.string(), z.number()), z.array(z.number())]).optional(),
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});
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export const zBattleSimCity = z.object({
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const zBattleSimCity = z.object({
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city: z.number().int().positive(),
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nation: z.number().int().min(0),
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supply: z.number().int().min(0),
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@@ -70,7 +70,7 @@ export const zBattleSimCity = z.object({
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conflict: z.string(),
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});
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export const zBattleSimNation = z.object({
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const zBattleSimNation = z.object({
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type: z.string().min(1),
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tech: z.number().min(0),
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level: z.number().int().min(0),
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@@ -1,152 +0,0 @@
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import { randomUUID } from 'node:crypto';
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import type { TurnDaemonStreamKeys } from './streamKeys.js';
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import type { TurnDaemonTransport } from './transport.js';
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import type {
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TurnDaemonCommand,
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TurnDaemonCommandEnvelope,
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TurnDaemonCommandResult,
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TurnDaemonEventEnvelope,
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TurnDaemonStatus,
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} from './types.js';
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interface RedisTurnDaemonTransportOptions {
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keys: TurnDaemonStreamKeys;
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requestTimeoutMs: number;
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}
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interface RedisClientLike {
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xAdd(stream: string, id: string, message: Record<string, string>): Promise<string>;
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xRead(streams: { key: string; id: string }, options?: { BLOCK?: number; COUNT?: number }): Promise<unknown>;
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}
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type RedisStreamReadResponse = Array<{
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name: string;
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messages: Array<{ id: string; message: Record<string, string> }>;
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}>;
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const buildCommandEnvelope = (command: TurnDaemonCommand): TurnDaemonCommandEnvelope => {
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const requestId = command.requestId ?? randomUUID();
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return {
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requestId,
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sentAt: new Date().toISOString(),
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command,
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};
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};
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const parseEventEnvelope = (raw: string): TurnDaemonEventEnvelope | null => {
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try {
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const parsed = JSON.parse(raw) as Partial<TurnDaemonEventEnvelope>;
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if (!parsed || typeof parsed !== 'object') {
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return null;
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}
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if (!parsed.event || typeof parsed.event !== 'object') {
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return null;
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}
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if (typeof parsed.sentAt !== 'string') {
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return null;
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}
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return parsed as TurnDaemonEventEnvelope;
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} catch {
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return null;
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}
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};
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// 턴 데몬 제어 스트림을 Redis로 구현한 전송기.
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export class RedisTurnDaemonTransport implements TurnDaemonTransport {
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private readonly client: RedisClientLike;
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private readonly keys: TurnDaemonStreamKeys;
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private readonly requestTimeoutMs: number;
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constructor(client: RedisClientLike, options: RedisTurnDaemonTransportOptions) {
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this.client = client;
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this.keys = options.keys;
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this.requestTimeoutMs = options.requestTimeoutMs;
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}
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// Redis 스트림에 명령을 기록해서 턴 데몬에게 전달한다.
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async sendCommand(command: TurnDaemonCommand): Promise<string> {
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const envelope = buildCommandEnvelope(command);
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await this.client.xAdd(this.keys.commandStream, '*', {
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payload: JSON.stringify(envelope),
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});
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return envelope.requestId;
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}
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async requestCommand(command: TurnDaemonCommand, timeoutMs?: number): Promise<TurnDaemonCommandResult | null> {
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const requestId = await this.sendCommand(command);
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const deadline = Date.now() + (timeoutMs ?? this.requestTimeoutMs);
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let lastId = '0-0';
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while (Date.now() < deadline) {
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const remaining = Math.max(1, deadline - Date.now());
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const response = (await this.client.xRead(
|
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{ key: this.keys.eventStream, id: lastId },
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||||
{ BLOCK: remaining, COUNT: 10 }
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)) as RedisStreamReadResponse | null;
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||||
|
||||
if (!response) {
|
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return null;
|
||||
}
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||||
|
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for (const stream of response) {
|
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for (const message of stream.messages) {
|
||||
lastId = message.id;
|
||||
const payload = message.message.payload;
|
||||
if (!payload) {
|
||||
continue;
|
||||
}
|
||||
const envelope = parseEventEnvelope(payload);
|
||||
if (!envelope) {
|
||||
continue;
|
||||
}
|
||||
if (envelope.event.type === 'commandResult' && envelope.requestId === requestId) {
|
||||
return envelope.event.result;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
async requestStatus(timeoutMs?: number): Promise<TurnDaemonStatus | null> {
|
||||
const requestId = randomUUID();
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||||
await this.sendCommand({ type: 'getStatus', requestId });
|
||||
|
||||
const deadline = Date.now() + (timeoutMs ?? this.requestTimeoutMs);
|
||||
let lastId = '0-0';
|
||||
|
||||
while (Date.now() < deadline) {
|
||||
const remaining = Math.max(1, deadline - Date.now());
|
||||
const response = (await this.client.xRead(
|
||||
{ key: this.keys.eventStream, id: lastId },
|
||||
{ BLOCK: remaining, COUNT: 10 }
|
||||
)) as RedisStreamReadResponse | null;
|
||||
|
||||
if (!response) {
|
||||
return null;
|
||||
}
|
||||
|
||||
for (const stream of response) {
|
||||
for (const message of stream.messages) {
|
||||
lastId = message.id;
|
||||
const payload = message.message.payload;
|
||||
if (!payload) {
|
||||
continue;
|
||||
}
|
||||
const envelope = parseEventEnvelope(payload);
|
||||
if (!envelope) {
|
||||
continue;
|
||||
}
|
||||
if (envelope.event.type === 'status' && envelope.requestId === requestId) {
|
||||
return envelope.event.status;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -14,9 +14,7 @@ export * from './daemon/transport.js';
|
||||
export * from './daemon/databaseTransport.js';
|
||||
export * from './daemon/idempotentTransport.js';
|
||||
export * from './daemon/inMemoryTransport.js';
|
||||
export * from './daemon/redisTransport.js';
|
||||
export * from './auth/flushStore.js';
|
||||
export * from './auth/tokenVerifier.js';
|
||||
export * from './battleSim/types.js';
|
||||
export * from './battleSim/transport.js';
|
||||
export * from './battleSim/redisTransport.js';
|
||||
|
||||
@@ -16,7 +16,11 @@ import {
|
||||
import { readInheritancePoint, resolveInheritConstants } from '../../services/inheritance.js';
|
||||
import { loadAuthoritativeAccountIcon } from '../../services/accountIconSync.js';
|
||||
import { loadCurrentGameTime } from '../../services/gameClock.js';
|
||||
import { getSelectionPoolStatus, reserveSelectionPool, resolveSelectionMaxGeneral } from '../../services/selectPool.js';
|
||||
import {
|
||||
getSelectionPoolStatus,
|
||||
reserveSelectionPool,
|
||||
resolveSelectionMaxGeneral,
|
||||
} from '@sammo-ts/game-engine/turn/selectPoolService.js';
|
||||
import {
|
||||
ConflictingTurnDaemonCommandError,
|
||||
RejectedNpcPossessionCommandError,
|
||||
|
||||
@@ -3,7 +3,7 @@ import { TRPCError } from '@trpc/server';
|
||||
import { asRecord } from '@sammo-ts/common';
|
||||
|
||||
import { zWorldStateConfig, zWorldStateMeta } from '../../context.js';
|
||||
import { isSelectionPoolWorld, resolveSelectionMaxGeneral } from '../../services/selectPool.js';
|
||||
import { isSelectionPoolWorld, resolveSelectionMaxGeneral } from '@sammo-ts/game-engine/turn/selectPoolService.js';
|
||||
import { procedure, router } from '../../trpc.js';
|
||||
|
||||
export const lobbyRouter = router({
|
||||
|
||||
@@ -210,9 +210,9 @@ export const resolveOfficerCity = (meta: Record<string, unknown>): number => {
|
||||
return readMetaNumber(meta, 'officer_city', 0);
|
||||
};
|
||||
|
||||
export const resolveBelong = (meta: Record<string, unknown>): number => readMetaNumber(meta, 'belong', 0);
|
||||
const resolveBelong = (meta: Record<string, unknown>): number => readMetaNumber(meta, 'belong', 0);
|
||||
|
||||
export const resolvePermission = (meta: Record<string, unknown>): PermissionKind => {
|
||||
const resolvePermission = (meta: Record<string, unknown>): PermissionKind => {
|
||||
const value = meta.permission;
|
||||
if (value === 'ambassador' || value === 'auditor') {
|
||||
return value;
|
||||
|
||||
@@ -70,14 +70,8 @@ export const resolveInheritConstants = (worldState: WorldStateRow): InheritConst
|
||||
configConst.inheritBornTurntimePoint,
|
||||
DEFAULT_INHERIT_CONST.inheritBornTurntimePoint
|
||||
),
|
||||
inheritBornCityPoint: asNumber(
|
||||
configConst.inheritBornCityPoint,
|
||||
DEFAULT_INHERIT_CONST.inheritBornCityPoint
|
||||
),
|
||||
inheritBornStatPoint: asNumber(
|
||||
configConst.inheritBornStatPoint,
|
||||
DEFAULT_INHERIT_CONST.inheritBornStatPoint
|
||||
),
|
||||
inheritBornCityPoint: asNumber(configConst.inheritBornCityPoint, DEFAULT_INHERIT_CONST.inheritBornCityPoint),
|
||||
inheritBornStatPoint: asNumber(configConst.inheritBornStatPoint, DEFAULT_INHERIT_CONST.inheritBornStatPoint),
|
||||
inheritItemUniqueMinPoint: asNumber(
|
||||
configConst.inheritItemUniqueMinPoint,
|
||||
DEFAULT_INHERIT_CONST.inheritItemUniqueMinPoint
|
||||
@@ -152,18 +146,6 @@ export const setInheritancePoint = async (
|
||||
});
|
||||
};
|
||||
|
||||
export const addInheritancePoint = async (
|
||||
db: DatabaseClient,
|
||||
userId: string,
|
||||
key: InheritPointKey,
|
||||
delta: number
|
||||
): Promise<number> => {
|
||||
const current = await readInheritancePoint(db, userId, key);
|
||||
const next = current + delta;
|
||||
await setInheritancePoint(db, userId, key, next);
|
||||
return next;
|
||||
};
|
||||
|
||||
export const appendInheritanceLog = async (
|
||||
db: DatabaseClient,
|
||||
userId: string,
|
||||
@@ -181,7 +163,7 @@ export const appendInheritanceLog = async (
|
||||
});
|
||||
};
|
||||
|
||||
export const readUserMetaValue = (meta: Record<string, unknown>, key: string): number => {
|
||||
const readUserMetaValue = (meta: Record<string, unknown>, key: string): number => {
|
||||
const value = meta[key];
|
||||
if (typeof value !== 'number' || !Number.isFinite(value)) {
|
||||
return 0;
|
||||
@@ -189,7 +171,7 @@ export const readUserMetaValue = (meta: Record<string, unknown>, key: string): n
|
||||
return value;
|
||||
};
|
||||
|
||||
export const computeDexPoint = (meta: Record<string, unknown>): number => {
|
||||
const computeDexPoint = (meta: Record<string, unknown>): number => {
|
||||
let total = 0;
|
||||
for (const [key, value] of Object.entries(meta)) {
|
||||
if (!key.startsWith('dex')) {
|
||||
@@ -251,7 +233,10 @@ export const computeInheritanceItems = async (options: {
|
||||
};
|
||||
|
||||
export const sumInheritanceItems = (items: Record<InheritPointKey, number>): number => {
|
||||
return Object.entries(items).reduce((acc, [key, value]) => (key === 'previous' ? acc : acc + value), items.previous);
|
||||
return Object.entries(items).reduce(
|
||||
(acc, [key, value]) => (key === 'previous' ? acc : acc + value),
|
||||
items.previous
|
||||
);
|
||||
};
|
||||
|
||||
export const readUserStateMeta = async (db: DatabaseClient, userId: string): Promise<Record<string, unknown>> => {
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
export {
|
||||
buildSelectPoolSeed,
|
||||
claimWeightedSelectionCandidates,
|
||||
getSelectionPoolStatus,
|
||||
isSelectionPoolWorld,
|
||||
reserveSelectionPool,
|
||||
resolveSelectionMaxGeneral,
|
||||
SelectPoolError,
|
||||
type SelectPoolCandidateDto,
|
||||
type SelectPoolCandidateInfo,
|
||||
type SelectPoolReservationDto,
|
||||
} from '@sammo-ts/game-engine/turn/selectPoolService.js';
|
||||
@@ -19,8 +19,6 @@ export type TournamentPrismaClient = {
|
||||
$transaction: (actions: Promise<unknown>[]) => Promise<unknown[]>;
|
||||
};
|
||||
|
||||
export const sleepMs = (ms: number): Promise<void> => new Promise((resolve) => setTimeout(resolve, ms));
|
||||
|
||||
export const isBattleStage = (stage: number): boolean => stage >= 7 && stage <= 10;
|
||||
export const isPreBattleStage = (stage: number): boolean => stage >= 1 && stage <= 6;
|
||||
|
||||
@@ -50,7 +48,7 @@ export const resolveBettingCloseAt = (state: TournamentState): string => {
|
||||
return new Date(resolveScheduledBaseMs(state) + Math.max(1000, bettingTermMs)).toISOString();
|
||||
};
|
||||
|
||||
export const resolveStatValue = (
|
||||
const resolveStatValue = (
|
||||
type: TournamentType,
|
||||
entry: { leadership: number; strength: number; intel: number }
|
||||
): number => {
|
||||
@@ -70,13 +68,34 @@ export const resolveStatValue = (
|
||||
export const resolveGroupPair = (stage: number, phase: number): [number, number] | null => {
|
||||
if (stage === 2) {
|
||||
const pairMap: Array<[number, number]> = [
|
||||
[0, 1], [2, 3], [4, 5], [6, 7],
|
||||
[0, 2], [1, 3], [4, 6], [5, 7],
|
||||
[0, 3], [1, 6], [2, 5], [4, 7],
|
||||
[0, 4], [1, 5], [2, 6], [3, 7],
|
||||
[0, 5], [1, 4], [2, 7], [3, 6],
|
||||
[0, 6], [1, 7], [2, 4], [3, 5],
|
||||
[0, 7], [1, 2], [3, 4], [5, 6],
|
||||
[0, 1],
|
||||
[2, 3],
|
||||
[4, 5],
|
||||
[6, 7],
|
||||
[0, 2],
|
||||
[1, 3],
|
||||
[4, 6],
|
||||
[5, 7],
|
||||
[0, 3],
|
||||
[1, 6],
|
||||
[2, 5],
|
||||
[4, 7],
|
||||
[0, 4],
|
||||
[1, 5],
|
||||
[2, 6],
|
||||
[3, 7],
|
||||
[0, 5],
|
||||
[1, 4],
|
||||
[2, 7],
|
||||
[3, 6],
|
||||
[0, 6],
|
||||
[1, 7],
|
||||
[2, 4],
|
||||
[3, 5],
|
||||
[0, 7],
|
||||
[1, 2],
|
||||
[3, 4],
|
||||
[5, 6],
|
||||
];
|
||||
const basePair = pairMap[phase % 28];
|
||||
if (!basePair) {
|
||||
@@ -87,9 +106,12 @@ export const resolveGroupPair = (stage: number, phase: number): [number, number]
|
||||
|
||||
if (stage === 4) {
|
||||
const pairMap: Array<[number, number]> = [
|
||||
[0, 1], [2, 3],
|
||||
[0, 2], [1, 3],
|
||||
[0, 3], [1, 2],
|
||||
[0, 1],
|
||||
[2, 3],
|
||||
[0, 2],
|
||||
[1, 3],
|
||||
[0, 3],
|
||||
[1, 2],
|
||||
];
|
||||
return pairMap[phase % 6] ?? null;
|
||||
}
|
||||
@@ -133,10 +155,8 @@ export const assignGroupSlots = (
|
||||
});
|
||||
};
|
||||
|
||||
export const selectWeighted = <T>(
|
||||
rng: ReturnType<typeof createTournamentRng>,
|
||||
pool: Array<{ item: T; weight: number }>
|
||||
): T => rng.choiceUsingWeightPair(pool.map((entry) => [entry.item, entry.weight]));
|
||||
const selectWeighted = <T>(rng: ReturnType<typeof createTournamentRng>, pool: Array<{ item: T; weight: number }>): T =>
|
||||
rng.choiceUsingWeightPair(pool.map((entry) => [entry.item, entry.weight]));
|
||||
|
||||
export const fillParticipants = async (options: {
|
||||
prisma: TournamentPrismaClient;
|
||||
@@ -203,7 +223,10 @@ export const fillParticipants = async (options: {
|
||||
|
||||
while (result.length < limit && applicantPool.length > 0) {
|
||||
const picked = selectWeighted(applicantRng, applicantPool);
|
||||
applicantPool.splice(applicantPool.findIndex((entry) => entry.item.id === picked.id), 1);
|
||||
applicantPool.splice(
|
||||
applicantPool.findIndex((entry) => entry.item.id === picked.id),
|
||||
1
|
||||
);
|
||||
takenIds.add(picked.id);
|
||||
result.push(picked);
|
||||
}
|
||||
@@ -262,7 +285,10 @@ export const fillParticipants = async (options: {
|
||||
|
||||
while (result.length < limit && npcPool.length > 0) {
|
||||
const picked = selectWeighted(npcRng, npcPool);
|
||||
npcPool.splice(npcPool.findIndex((entry) => entry.item.id === picked.id), 1);
|
||||
npcPool.splice(
|
||||
npcPool.findIndex((entry) => entry.item.id === picked.id),
|
||||
1
|
||||
);
|
||||
takenIds.add(picked.id);
|
||||
result.push(picked);
|
||||
}
|
||||
@@ -344,28 +370,28 @@ export const applyGroupMatch = (
|
||||
|
||||
return {
|
||||
participants: participants.map((entry) => {
|
||||
if (entry.id !== attacker.id && entry.id !== defender.id) {
|
||||
return entry;
|
||||
}
|
||||
const next = {
|
||||
...entry,
|
||||
win: entry.win ?? 0,
|
||||
draw: entry.draw ?? 0,
|
||||
lose: entry.lose ?? 0,
|
||||
gl: entry.gl ?? 0,
|
||||
};
|
||||
if (result.draw) {
|
||||
next.draw += 1;
|
||||
if (entry.id !== attacker.id && entry.id !== defender.id) {
|
||||
return entry;
|
||||
}
|
||||
const next = {
|
||||
...entry,
|
||||
win: entry.win ?? 0,
|
||||
draw: entry.draw ?? 0,
|
||||
lose: entry.lose ?? 0,
|
||||
gl: entry.gl ?? 0,
|
||||
};
|
||||
if (result.draw) {
|
||||
next.draw += 1;
|
||||
return next;
|
||||
}
|
||||
if (result.winnerId === entry.id) {
|
||||
next.win += 1;
|
||||
next.gl += glDelta;
|
||||
return next;
|
||||
}
|
||||
next.lose += 1;
|
||||
next.gl -= glDelta;
|
||||
return next;
|
||||
}
|
||||
if (result.winnerId === entry.id) {
|
||||
next.win += 1;
|
||||
next.gl += glDelta;
|
||||
return next;
|
||||
}
|
||||
next.lose += 1;
|
||||
next.gl -= glDelta;
|
||||
return next;
|
||||
}),
|
||||
outcome,
|
||||
};
|
||||
@@ -573,7 +599,7 @@ export const buildTournamentRewardPayload = (
|
||||
};
|
||||
};
|
||||
|
||||
export const resolveNumber = (source: Record<string, unknown>, keys: string[], fallback: number): number => {
|
||||
const resolveNumber = (source: Record<string, unknown>, keys: string[], fallback: number): number => {
|
||||
for (const key of keys) {
|
||||
const value = source[key];
|
||||
if (typeof value === 'number' && Number.isFinite(value)) {
|
||||
@@ -598,11 +624,7 @@ export const seedNpcBets = async (options: {
|
||||
|
||||
const matches = await store.getMatches();
|
||||
const candidateIds = Array.from(
|
||||
new Set(
|
||||
matches
|
||||
.filter((match) => match.stage === 7)
|
||||
.flatMap((match) => [match.attackerId, match.defenderId])
|
||||
)
|
||||
new Set(matches.filter((match) => match.stage === 7).flatMap((match) => [match.attackerId, match.defenderId]))
|
||||
);
|
||||
if (candidateIds.length === 0) {
|
||||
return;
|
||||
|
||||
@@ -95,9 +95,6 @@ export const authedProcedure: typeof procedure = procedure.use(requireAuthMiddle
|
||||
// Ref의 increaseRefresh()는 로그인/제재 확인 뒤, 업무 validation과 mutation
|
||||
// transaction보다 먼저 별도 저장된다. access middleware를 input-event보다
|
||||
// 앞에 두어 실패하거나 재시도되는 업무 transaction과 접속 기록을 분리한다.
|
||||
export const accessProcedure: typeof procedure = t.procedure
|
||||
.use(generalAccessEndpointMiddleware)
|
||||
.use(inputEventMiddleware);
|
||||
export const accessAuthedProcedure: typeof procedure = t.procedure
|
||||
.use(requireAuthMiddleware)
|
||||
.use(generalAccessEndpointMiddleware)
|
||||
@@ -119,10 +116,6 @@ export const sessionActivityProcedure = t.procedure;
|
||||
// 시뮬레이터처럼 게임 상태를 변경하지 않는 계산은 input-event transaction과
|
||||
// 이벤트 원장을 만들지 않는다. 인증은 유지하되 lifecycle DB 경계 밖에서 실행한다.
|
||||
export const readOnlyAuthedProcedure: typeof procedure = t.procedure.use(requireAuthMiddleware);
|
||||
export const accessReadOnlyAuthedProcedure: typeof procedure = t.procedure
|
||||
.use(requireAuthMiddleware)
|
||||
.use(generalAccessEndpointMiddleware);
|
||||
|
||||
// 입력이 있는 Ref handler는 request parsing을 마친 뒤 increaseRefresh()를
|
||||
// 호출한다. 이 factory들은 parser를 access/input-event middleware 앞에 둔다.
|
||||
export const accessInputProcedure: typeof procedure.input = (input) =>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import type { DatabaseClient, GeneralTurnRow, NationTurnRow, InputJsonValue } from '../context.js';
|
||||
import { isRecord } from '@sammo-ts/common';
|
||||
|
||||
export const DEFAULT_TURN_ACTION = '휴식';
|
||||
const DEFAULT_TURN_ACTION = '휴식';
|
||||
export const MAX_GENERAL_TURNS = 30;
|
||||
export const MAX_NATION_TURNS = 12;
|
||||
|
||||
@@ -157,7 +157,7 @@ const persistNationTurns = async (
|
||||
});
|
||||
};
|
||||
|
||||
export const loadGeneralTurns = async (db: DatabaseClient, generalId: number): Promise<ReservedTurnEntry[]> => {
|
||||
const loadGeneralTurns = async (db: DatabaseClient, generalId: number): Promise<ReservedTurnEntry[]> => {
|
||||
const rows = await db.generalTurn.findMany({
|
||||
where: { generalId },
|
||||
orderBy: [{ turnIdx: 'asc' }],
|
||||
@@ -165,11 +165,6 @@ export const loadGeneralTurns = async (db: DatabaseClient, generalId: number): P
|
||||
return buildTurnListFromRows(rows, MAX_GENERAL_TURNS);
|
||||
};
|
||||
|
||||
export const listGeneralTurns = async (db: DatabaseClient, generalId: number): Promise<ReservedTurnView[]> => {
|
||||
const turns = await loadGeneralTurns(db, generalId);
|
||||
return serializeTurnList(turns);
|
||||
};
|
||||
|
||||
export const getGeneralTurnSnapshot = async (db: DatabaseClient, generalId: number): Promise<ReservedTurnSnapshot> => {
|
||||
const [turns, revisionRow, general] = await Promise.all([
|
||||
loadGeneralTurns(db, generalId),
|
||||
@@ -187,7 +182,7 @@ export const getGeneralTurnSnapshot = async (db: DatabaseClient, generalId: numb
|
||||
};
|
||||
};
|
||||
|
||||
export const loadNationTurns = async (
|
||||
const loadNationTurns = async (
|
||||
db: DatabaseClient,
|
||||
nationId: number,
|
||||
officerLevel: number
|
||||
@@ -199,15 +194,6 @@ export const loadNationTurns = async (
|
||||
return buildTurnListFromRows(rows, MAX_NATION_TURNS);
|
||||
};
|
||||
|
||||
export const listNationTurns = async (
|
||||
db: DatabaseClient,
|
||||
nationId: number,
|
||||
officerLevel: number
|
||||
): Promise<ReservedTurnView[]> => {
|
||||
const turns = await loadNationTurns(db, nationId, officerLevel);
|
||||
return serializeTurnList(turns);
|
||||
};
|
||||
|
||||
export const getNationTurnSnapshot = async (
|
||||
db: DatabaseClient,
|
||||
nationId: number,
|
||||
|
||||
@@ -5,41 +5,19 @@ import { describe, expect, it } from 'vitest';
|
||||
|
||||
import { LiteHashDRBG, RandUtil } from '@sammo-ts/common';
|
||||
|
||||
import {
|
||||
buildSelectPoolSeed,
|
||||
claimWeightedSelectionCandidates,
|
||||
} from '../src/services/selectPool.js';
|
||||
import { buildSelectPoolSeed, claimWeightedSelectionCandidates } from '@sammo-ts/game-engine/turn/selectPoolService.js';
|
||||
|
||||
interface PoolResource {
|
||||
data: Array<
|
||||
[
|
||||
string,
|
||||
number,
|
||||
number,
|
||||
number,
|
||||
string,
|
||||
[number, number, number, number, number],
|
||||
0 | 1,
|
||||
string,
|
||||
]
|
||||
>;
|
||||
data: Array<[string, number, number, number, string, [number, number, number, number, number], 0 | 1, string]>;
|
||||
}
|
||||
|
||||
const loadWeightedRows = async (): Promise<Array<[{ id: number }, number]>> => {
|
||||
const filePath = path.resolve(
|
||||
import.meta.dirname,
|
||||
'../../../resources/general-pool/SPoolUnderU30.json'
|
||||
);
|
||||
const filePath = path.resolve(import.meta.dirname, '../../../resources/general-pool/SPoolUnderU30.json');
|
||||
const resource = JSON.parse(await fs.readFile(filePath, 'utf8')) as PoolResource;
|
||||
return resource.data.map((row, index) => [
|
||||
{ id: index + 1 },
|
||||
row[5].reduce((sum, value) => sum + value, 0),
|
||||
]);
|
||||
return resource.data.map((row, index) => [{ id: index + 1 }, row[5].reduce((sum, value) => sum + value, 0)]);
|
||||
};
|
||||
|
||||
const drawVector = async (
|
||||
hiddenSeed: string
|
||||
): Promise<{ selected: number[]; draws: number[] }> => {
|
||||
const drawVector = async (hiddenSeed: string): Promise<{ selected: number[]; draws: number[] }> => {
|
||||
const weighted = await loadWeightedRows();
|
||||
const now = new Date('2026-07-30T03:34:56.000Z');
|
||||
const draws: number[] = [];
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
import { runTurnDaemonCli } from './turn/cli.js';
|
||||
|
||||
export * from './lifecycle/types.js';
|
||||
export * from './lifecycle/clock.js';
|
||||
export * from './lifecycle/databaseCommandQueue.js';
|
||||
export * from './lifecycle/databaseTurnDaemonLease.js';
|
||||
export * from './lifecycle/inMemoryControlQueue.js';
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
export { ManualClock, StepClock, SystemClock } from '@sammo-ts/common';
|
||||
@@ -25,12 +25,12 @@ const readJsonFile = async (filePath: string): Promise<unknown> => {
|
||||
|
||||
const resolveMapRoot = (options?: MapLoaderOptions): string => options?.mapRoot ?? DEFAULT_MAP_ROOT;
|
||||
|
||||
export const resolveMapDefinitionPath = (mapName: string, options?: MapLoaderOptions): string => {
|
||||
const resolveMapDefinitionPath = (mapName: string, options?: MapLoaderOptions): string => {
|
||||
const prefix = options?.filePrefix ?? 'map_';
|
||||
return path.resolve(resolveMapRoot(options), `${prefix}${mapName}.json`);
|
||||
};
|
||||
|
||||
export const loadMapDefinition = async (mapPath: string): Promise<MapDefinition> => {
|
||||
const loadMapDefinition = async (mapPath: string): Promise<MapDefinition> => {
|
||||
const raw = await readJsonFile(mapPath);
|
||||
return MapDefinitionSchema.parse(raw);
|
||||
};
|
||||
|
||||
@@ -29,16 +29,16 @@ const resolveScenarioRoot = (options?: ScenarioLoaderOptions): string => options
|
||||
export const resolveScenarioDefaultsPath = (options?: ScenarioLoaderOptions): string =>
|
||||
path.resolve(resolveScenarioRoot(options), options?.defaultsFileName ?? 'default.json');
|
||||
|
||||
export const resolveScenarioPath = (options: ScenarioLoaderOptions | undefined, scenarioId: number): string =>
|
||||
const resolveScenarioPath = (options: ScenarioLoaderOptions | undefined, scenarioId: number): string =>
|
||||
path.resolve(resolveScenarioRoot(options), `scenario_${scenarioId}.json`);
|
||||
|
||||
export const loadScenarioDefaults = async (defaultsPath: string): Promise<ScenarioDefaults> => {
|
||||
const loadScenarioDefaults = async (defaultsPath: string): Promise<ScenarioDefaults> => {
|
||||
// 기본 시나리오 파일을 읽고 정규화한다.
|
||||
const raw = await readJsonFile(defaultsPath);
|
||||
return parseScenarioDefaults(raw);
|
||||
};
|
||||
|
||||
export const loadScenarioDefinition = async (
|
||||
const loadScenarioDefinition = async (
|
||||
scenarioPath: string,
|
||||
defaults: ScenarioDefaults
|
||||
): Promise<ScenarioDefinition> => {
|
||||
|
||||
@@ -20,12 +20,12 @@ const readJsonFile = async (filePath: string): Promise<unknown> => {
|
||||
|
||||
const resolveUnitSetRoot = (options?: UnitSetLoaderOptions): string => options?.unitSetRoot ?? DEFAULT_UNIT_SET_ROOT;
|
||||
|
||||
export const resolveUnitSetDefinitionPath = (unitSetName: string, options?: UnitSetLoaderOptions): string => {
|
||||
const resolveUnitSetDefinitionPath = (unitSetName: string, options?: UnitSetLoaderOptions): string => {
|
||||
const prefix = options?.filePrefix ?? 'unitset_';
|
||||
return path.resolve(resolveUnitSetRoot(options), `${prefix}${unitSetName}.json`);
|
||||
};
|
||||
|
||||
export const loadUnitSetDefinition = async (unitSetPath: string): Promise<UnitSetDefinition> => {
|
||||
const loadUnitSetDefinition = async (unitSetPath: string): Promise<UnitSetDefinition> => {
|
||||
const raw = await readJsonFile(unitSetPath);
|
||||
return parseUnitSetDefinition(raw);
|
||||
};
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import type { City, Nation } from '@sammo-ts/logic';
|
||||
import { asRecord, isRecord } from '@sammo-ts/common';
|
||||
import type { City } from '@sammo-ts/logic';
|
||||
import { asRecord } from '@sammo-ts/common';
|
||||
|
||||
export { asRecord, isRecord };
|
||||
export { asRecord };
|
||||
|
||||
export const readNumber = (value: unknown, fallback = 0): number => {
|
||||
if (typeof value === 'number' && Number.isFinite(value)) {
|
||||
@@ -16,21 +16,6 @@ export const readNumber = (value: unknown, fallback = 0): number => {
|
||||
return fallback;
|
||||
};
|
||||
|
||||
export const readBoolean = (value: unknown, fallback = false): boolean => {
|
||||
if (typeof value === 'boolean') {
|
||||
return value;
|
||||
}
|
||||
if (typeof value === 'number') {
|
||||
return value !== 0;
|
||||
}
|
||||
if (typeof value === 'string') {
|
||||
return value === 'true' || value === '1';
|
||||
}
|
||||
return fallback;
|
||||
};
|
||||
|
||||
export const readString = (value: unknown, fallback = ''): string => (typeof value === 'string' ? value : fallback);
|
||||
|
||||
export const readMetaNumber = (meta: Record<string, unknown>, key: string, fallback = 0): number =>
|
||||
readNumber(meta[key], fallback);
|
||||
|
||||
@@ -49,12 +34,6 @@ export const readRequiredMetaNumber = (meta: Record<string, unknown>, key: strin
|
||||
throw new Error(`meta.${key} is required${suffix}.`);
|
||||
};
|
||||
|
||||
export const readMetaString = (meta: Record<string, unknown>, key: string, fallback = ''): string =>
|
||||
readString(meta[key], fallback);
|
||||
|
||||
export const readMetaBoolean = (meta: Record<string, unknown>, key: string, fallback = false): boolean =>
|
||||
readBoolean(meta[key], fallback);
|
||||
|
||||
export const valueFit = (value: number, min?: number | null, max?: number | null): number => {
|
||||
let next = value;
|
||||
if (min !== null && min !== undefined && next < min) {
|
||||
@@ -108,10 +87,3 @@ export const calcCityDevRatio = (city: City): number => {
|
||||
}
|
||||
return total / max;
|
||||
};
|
||||
|
||||
export const readNationTech = (nation: Nation | null | undefined): number => {
|
||||
if (!nation) {
|
||||
return 0;
|
||||
}
|
||||
return readMetaNumber(asRecord(nation.meta), 'tech', 0);
|
||||
};
|
||||
|
||||
@@ -31,8 +31,8 @@ import {
|
||||
withCanonicalArgumentAliases,
|
||||
} from '../aiUtils.js';
|
||||
import { searchAllDistanceByNationList } from '@sammo-ts/logic/world/distance.js';
|
||||
import { generalActionHandlers } from '../generalAiGeneralActions.js';
|
||||
import { nationActionHandlers } from '../generalAiNationActions.js';
|
||||
import { generalActionHandlers } from './general/index.js';
|
||||
import { nationActionHandlers } from './nation/index.js';
|
||||
import { resolveConstraintEnv, type ConstraintEnv } from './constraint.js';
|
||||
import { buildSeedBase } from './seed.js';
|
||||
import { WorldStateView } from './worldStateView.js';
|
||||
|
||||
@@ -7,31 +7,6 @@ import { do후방워프, do전방워프, do내정워프, do귀환, do집합 } fr
|
||||
import { doNPC헌납, doNPC사망대비 } from './npcActions.js';
|
||||
import { do국가선택, do중립, do거병, do건국, do해산, do선양, do방랑군이동 } from './politicsActions.js';
|
||||
|
||||
export {
|
||||
do일반내정,
|
||||
do긴급내정,
|
||||
do전쟁내정,
|
||||
do금쌀구매,
|
||||
do징병,
|
||||
do전투준비,
|
||||
do소집해제,
|
||||
do출병,
|
||||
do후방워프,
|
||||
do전방워프,
|
||||
do내정워프,
|
||||
do귀환,
|
||||
do집합,
|
||||
doNPC헌납,
|
||||
doNPC사망대비,
|
||||
do국가선택,
|
||||
do중립,
|
||||
do거병,
|
||||
do건국,
|
||||
do해산,
|
||||
do선양,
|
||||
do방랑군이동,
|
||||
};
|
||||
|
||||
export const generalActionHandlers: Record<
|
||||
string,
|
||||
(ai: GeneralAI) => ReturnType<GeneralAI['buildGeneralCandidate']> | null
|
||||
|
||||
@@ -12,29 +12,6 @@ import { do유저장긴급포상, do유저장포상, doNPC긴급포상, doNPC포
|
||||
import { do불가침제의, do선전포고 } from './diplomacy.js';
|
||||
import { do천도 } from './capital.js';
|
||||
|
||||
export {
|
||||
do부대전방발령,
|
||||
do부대후방발령,
|
||||
do부대구출발령,
|
||||
do부대유저장후방발령,
|
||||
do유저장후방발령,
|
||||
do유저장구출발령,
|
||||
do유저장전방발령,
|
||||
do유저장내정발령,
|
||||
doNPC후방발령,
|
||||
doNPC구출발령,
|
||||
doNPC전방발령,
|
||||
doNPC내정발령,
|
||||
do유저장긴급포상,
|
||||
do유저장포상,
|
||||
doNPC긴급포상,
|
||||
doNPC포상,
|
||||
doNPC몰수,
|
||||
do불가침제의,
|
||||
do선전포고,
|
||||
do천도,
|
||||
};
|
||||
|
||||
export const nationActionHandlers: Record<
|
||||
string,
|
||||
(ai: GeneralAI) => ReturnType<GeneralAI['buildNationCandidate']> | null
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
export * from './generalAi/general/index.js';
|
||||
@@ -1 +0,0 @@
|
||||
export * from './generalAi/nation/index.js';
|
||||
@@ -2,7 +2,7 @@ import type { TurnGeneral } from './types.js';
|
||||
|
||||
const DEX_LIMIT = 1_275_975;
|
||||
|
||||
export const STORED_INHERITANCE_KEYS = [
|
||||
const STORED_INHERITANCE_KEYS = [
|
||||
'lived_month',
|
||||
'max_domestic_critical',
|
||||
'active_action',
|
||||
|
||||
@@ -6,6 +6,7 @@ import {
|
||||
createEmptyRealtimeReadModelChanges,
|
||||
GameClock,
|
||||
hasRealtimeReadModelChanges,
|
||||
SystemClock,
|
||||
type GameClockMode,
|
||||
type RealtimeEvent,
|
||||
type RealtimeReadModelChanges,
|
||||
@@ -13,7 +14,6 @@ import {
|
||||
import { createGamePostgresConnector, createRedisConnector, resolveRedisConfigFromEnv } from '@sammo-ts/infra';
|
||||
import { NATION_TRAIT_KEYS, NationTraitLoader, loadNationTraitModules } from '@sammo-ts/logic';
|
||||
|
||||
import { SystemClock } from '../lifecycle/clock.js';
|
||||
import { getNextTickTime } from '../lifecycle/getNextTickTime.js';
|
||||
import { InMemoryControlQueue } from '../lifecycle/inMemoryControlQueue.js';
|
||||
import type { Clock, TurnDaemonControlQueue, TurnDaemonHooks, TurnRunBudget } from '../lifecycle/types.js';
|
||||
@@ -193,21 +193,18 @@ const resolveRedisConfig = (redisUrl?: string, env: NodeJS.ProcessEnv = process.
|
||||
return resolveRedisConfigFromEnv(env);
|
||||
};
|
||||
|
||||
const createTurnDaemonRuntimeWithLease = async (
|
||||
options: TurnDaemonRuntimeOptions,
|
||||
databaseFlushEnabled: boolean,
|
||||
turnDaemonLease: DatabaseTurnDaemonLease | null
|
||||
): Promise<TurnDaemonRuntime> => {
|
||||
if (options.exclusiveFastForward && options.profileName) {
|
||||
throw new Error('exclusiveFastForward cannot be used with a gateway-managed profile.');
|
||||
}
|
||||
// DB에서 월드를 읽고 턴 데몬을 구동할 런타임을 만든다.
|
||||
const { state, snapshot } = await loadTurnWorldFromDatabase({
|
||||
databaseUrl: options.databaseUrl,
|
||||
mapOptions: options.mapOptions,
|
||||
});
|
||||
const clock = options.clock ?? new SystemClock();
|
||||
type LoadedTurnWorld = Awaited<ReturnType<typeof loadTurnWorldFromDatabase>>;
|
||||
type MonthlyActionModuleBundle = Awaited<ReturnType<typeof loadActionModuleBundle>>;
|
||||
type NationTraitModuleMap = Map<string, Awaited<ReturnType<typeof loadNationTraitModules>>[number]>;
|
||||
type ReservedTurnStoreHandle = Awaited<ReturnType<typeof createReservedTurnStore>>;
|
||||
type RedisConnector = ReturnType<typeof createRedisConnector>;
|
||||
type GamePostgresConnector = ReturnType<typeof createGamePostgresConnector>;
|
||||
|
||||
const resolveRuntimeState = (
|
||||
state: LoadedTurnWorld['state'],
|
||||
options: Pick<TurnDaemonRuntimeOptions, 'tickMinutes' | 'gameClockMode'>,
|
||||
clock: Clock
|
||||
) => {
|
||||
const tickMinutes = resolveTickMinutes(state.tickSeconds, options.tickMinutes);
|
||||
const nextTickSeconds = tickMinutes * 60;
|
||||
const tickSecondsChanged = options.tickMinutes !== undefined && nextTickSeconds !== state.tickSeconds;
|
||||
@@ -231,22 +228,420 @@ const createTurnDaemonRuntimeWithLease = async (
|
||||
...(options.gameClockMode ? { clockMode: options.gameClockMode } : {}),
|
||||
...(modeChanged ? { clockWallAnchor: new Date(clock.nowMs()) } : {}),
|
||||
};
|
||||
const schedule = options.schedule ?? buildFixedSchedule(tickMinutes);
|
||||
const hasEventAction = (name: string): boolean =>
|
||||
snapshot.events.some(
|
||||
(event) =>
|
||||
Array.isArray(event.action) &&
|
||||
event.action.some((action) => Array.isArray(action) && action[0] === name)
|
||||
return { tickMinutes, resolvedState };
|
||||
};
|
||||
|
||||
const hasMonthlyEventAction = (events: LoadedTurnWorld['snapshot']['events'], name: string): boolean =>
|
||||
events.some(
|
||||
(event) =>
|
||||
Array.isArray(event.action) && event.action.some((action) => Array.isArray(action) && action[0] === name)
|
||||
);
|
||||
|
||||
const requiresReservedTurnStore = (events: LoadedTurnWorld['snapshot']['events']): boolean =>
|
||||
[
|
||||
'UpdateNationLevel',
|
||||
'CreateManyNPC',
|
||||
'RegNPC',
|
||||
'RegNeutralNPC',
|
||||
'RaiseNPCNation',
|
||||
'RaiseInvader',
|
||||
'AutoDeleteInvader',
|
||||
'ProvideNPCTroopLeader',
|
||||
].some((name) => hasMonthlyEventAction(events, name));
|
||||
|
||||
const createMonthlyEventActions = (options: {
|
||||
databaseUrl: string;
|
||||
snapshot: LoadedTurnWorld['snapshot'];
|
||||
getWorld: () => InMemoryTurnWorld | null;
|
||||
reservedTurnStoreHandle: ReservedTurnStoreHandle | null;
|
||||
commandEnv: ReturnType<typeof buildCommandEnv>;
|
||||
actionModules: MonthlyActionModuleBundle;
|
||||
nationTraits: NationTraitModuleMap;
|
||||
incomeHandler: ReturnType<typeof createIncomeHandler>;
|
||||
}): Map<string, MonthlyEventActionHandler> => {
|
||||
const eventActions = new Map<string, MonthlyEventActionHandler>();
|
||||
eventActions.set(
|
||||
'RandomizeCityTradeRate',
|
||||
createRandomizeCityTradeRateHandler({
|
||||
getWorld: options.getWorld,
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'RaiseDisaster',
|
||||
createRaiseDisasterHandler({
|
||||
getWorld: options.getWorld,
|
||||
generalActionModules: options.actionModules.general,
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'UpdateCitySupply',
|
||||
createUpdateCitySupplyHandler({
|
||||
getWorld: options.getWorld,
|
||||
map: options.snapshot.map,
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'ProcessSemiAnnual',
|
||||
createProcessSemiAnnualHandler({
|
||||
getWorld: options.getWorld,
|
||||
nationTraits: options.nationTraits,
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'ProcessWarIncome',
|
||||
createProcessWarIncomeHandler({
|
||||
getWorld: options.getWorld,
|
||||
nationTraits: options.nationTraits,
|
||||
})
|
||||
);
|
||||
eventActions.set('CreateAdminNPC', createCreateAdminNpcHandler());
|
||||
if (options.reservedTurnStoreHandle) {
|
||||
const reservedTurns = options.reservedTurnStoreHandle.store;
|
||||
eventActions.set(
|
||||
'CreateManyNPC',
|
||||
createCreateManyNpcHandler({
|
||||
getWorld: options.getWorld,
|
||||
reservedTurns,
|
||||
env: options.commandEnv,
|
||||
})
|
||||
);
|
||||
const eventRequiresReservedTurns =
|
||||
hasEventAction('UpdateNationLevel') ||
|
||||
hasEventAction('CreateManyNPC') ||
|
||||
hasEventAction('RegNPC') ||
|
||||
hasEventAction('RegNeutralNPC') ||
|
||||
hasEventAction('RaiseNPCNation') ||
|
||||
hasEventAction('RaiseInvader') ||
|
||||
hasEventAction('AutoDeleteInvader') ||
|
||||
hasEventAction('ProvideNPCTroopLeader');
|
||||
for (const actionName of ['RegNPC', 'RegNeutralNPC'] as const) {
|
||||
eventActions.set(
|
||||
actionName,
|
||||
createRegisterNpcHandler({
|
||||
actionName,
|
||||
getWorld: options.getWorld,
|
||||
reservedTurns,
|
||||
env: options.commandEnv,
|
||||
worldConfig: options.snapshot.worldConfig,
|
||||
scenarioFiction: options.snapshot.scenarioMeta?.fiction,
|
||||
})
|
||||
);
|
||||
}
|
||||
eventActions.set(
|
||||
'RaiseNPCNation',
|
||||
createRaiseNpcNationHandler({
|
||||
getWorld: options.getWorld,
|
||||
reservedTurns,
|
||||
env: options.commandEnv,
|
||||
map: options.snapshot.map,
|
||||
loadArchivedNationMaxId: (serverId) => loadArchivedNationMaxId(options.databaseUrl, serverId),
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'RaiseInvader',
|
||||
createRaiseInvaderHandler({
|
||||
getWorld: options.getWorld,
|
||||
reservedTurns,
|
||||
env: options.commandEnv,
|
||||
loadArchivedNationMaxId: (serverId) => loadArchivedNationMaxId(options.databaseUrl, serverId),
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'AutoDeleteInvader',
|
||||
createAutoDeleteInvaderHandler({
|
||||
getWorld: options.getWorld,
|
||||
reservedTurns,
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'ProvideNPCTroopLeader',
|
||||
createProvideNpcTroopLeaderHandler({
|
||||
getWorld: options.getWorld,
|
||||
reservedTurns,
|
||||
env: options.commandEnv,
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'UpdateNationLevel',
|
||||
createUpdateNationLevelHandler({
|
||||
getWorld: options.getWorld,
|
||||
reservedTurns,
|
||||
itemModules: options.actionModules.itemModules,
|
||||
loadAdditionalOccupiedUniqueCounts: () => loadOccupiedAuctionUniqueCounts(options.databaseUrl),
|
||||
})
|
||||
);
|
||||
}
|
||||
eventActions.set('InvaderEnding', createInvaderEndingHandler({ getWorld: options.getWorld }));
|
||||
eventActions.set('ChangeCity', createChangeCityHandler({ getWorld: options.getWorld }));
|
||||
eventActions.set('OpenNationBetting', createOpenNationBettingHandler({ getWorld: options.getWorld }));
|
||||
eventActions.set('FinishNationBetting', createFinishNationBettingHandler({ getWorld: options.getWorld }));
|
||||
for (const actionName of ['BlockScoutAction', 'UnblockScoutAction'] as const) {
|
||||
eventActions.set(
|
||||
actionName,
|
||||
createScoutBlockHandler({
|
||||
actionName,
|
||||
getWorld: options.getWorld,
|
||||
})
|
||||
);
|
||||
}
|
||||
eventActions.set('AssignGeneralSpeciality', createAssignGeneralSpecialityHandler({ getWorld: options.getWorld }));
|
||||
eventActions.set('AddGlobalBetray', createAddGlobalBetrayHandler({ getWorld: options.getWorld }));
|
||||
eventActions.set(
|
||||
'LostUniqueItem',
|
||||
createLostUniqueItemHandler({
|
||||
getWorld: options.getWorld,
|
||||
itemModules: options.actionModules.itemModules,
|
||||
})
|
||||
);
|
||||
eventActions.set('MergeInheritPointRank', createMergeInheritPointRankHandler({ getWorld: options.getWorld }));
|
||||
eventActions.set('ProcessIncome', createProcessIncomeActionHandler(options.incomeHandler));
|
||||
eventActions.set('NoticeToHistoryLog', createNoticeToHistoryLogHandler({ getWorld: options.getWorld }));
|
||||
eventActions.set('NewYear', createNewYearHandler({ getWorld: options.getWorld }));
|
||||
eventActions.set('ResetOfficerLock', createResetOfficerLockHandler({ getWorld: options.getWorld }));
|
||||
return eventActions;
|
||||
};
|
||||
|
||||
interface MonthlyRuntimeCache {
|
||||
nationPowerRollCount: number;
|
||||
tournamentRollConsumed: boolean;
|
||||
}
|
||||
|
||||
const createMonthlyCalendarRuntime = async (options: {
|
||||
databaseUrl: string;
|
||||
profileName: string;
|
||||
databaseFlushEnabled: boolean;
|
||||
snapshot: LoadedTurnWorld['snapshot'];
|
||||
currentYear: number;
|
||||
commandEnv: ReturnType<typeof buildCommandEnv>;
|
||||
incomeHandler: ReturnType<typeof createIncomeHandler>;
|
||||
monthlyEventHandler: ReturnType<typeof createMonthlyEventHandler>;
|
||||
hasEventAction: (name: string) => boolean;
|
||||
calendarHandlerOverride?: TurnCalendarHandler;
|
||||
getWorld: () => InMemoryTurnWorld | null;
|
||||
getRedisClient: () => ReturnType<typeof createRedisConnector>['client'] | undefined;
|
||||
clock: Clock;
|
||||
}) => {
|
||||
const cache: MonthlyRuntimeCache = {
|
||||
nationPowerRollCount: options.snapshot.nations.length,
|
||||
tournamentRollConsumed: false,
|
||||
};
|
||||
const unification = options.calendarHandlerOverride
|
||||
? null
|
||||
: createUnificationHandler({
|
||||
profileName: options.profileName,
|
||||
getWorld: options.getWorld,
|
||||
loadPendingUniqueAuctions: options.databaseFlushEnabled
|
||||
? () => loadPendingUnificationAuctionCancellations(options.databaseUrl)
|
||||
: undefined,
|
||||
dispatchUnitedEvents: (context) => options.monthlyEventHandler.dispatchTarget('united', context),
|
||||
});
|
||||
const monthlyBoundaryPreHandler = createMonthlyBoundaryPreHandler({
|
||||
getWorld: options.getWorld,
|
||||
startYear: options.snapshot.scenarioMeta?.startYear ?? options.currentYear,
|
||||
commandEnv: options.commandEnv,
|
||||
});
|
||||
const monthlyNationStatsHandler = createMonthlyNationStatsHandler({
|
||||
getWorld: options.getWorld,
|
||||
onNationPowerRollCount: (count) => {
|
||||
cache.nationPowerRollCount = count;
|
||||
},
|
||||
});
|
||||
const neutralAuctionRegistrar = await createNeutralAuctionRegistrar({
|
||||
databaseUrl: options.databaseUrl,
|
||||
profileName: options.profileName,
|
||||
getWorld: options.getWorld,
|
||||
getRedisClient: options.getRedisClient,
|
||||
getWorldConfig: () => options.snapshot.worldConfig ?? null,
|
||||
getNationPowerRollCount: () => cache.nationPowerRollCount,
|
||||
getTournamentRollConsumed: () => cache.tournamentRollConsumed,
|
||||
now: () => options.getWorld()?.getGameNow(new Date(options.clock.nowMs())) ?? new Date(options.clock.nowMs()),
|
||||
});
|
||||
const tournamentAutoStartHandler = createTournamentAutoStartHandler({
|
||||
profileName: options.profileName,
|
||||
getWorld: options.getWorld,
|
||||
getRedisClient: options.getRedisClient,
|
||||
getWorldConfig: () => options.snapshot.worldConfig ?? null,
|
||||
getNationPowerRollCount: () => cache.nationPowerRollCount,
|
||||
onTournamentRollConsumed: (consumed) => {
|
||||
cache.tournamentRollConsumed = consumed;
|
||||
},
|
||||
// Deterministic/manual runtimes must schedule the tournament from the
|
||||
// same clock that advances the game world. Production still falls
|
||||
// back to the system clock.
|
||||
now: () => options.getWorld()?.getGameNow(new Date(options.clock.nowMs())) ?? new Date(options.clock.nowMs()),
|
||||
});
|
||||
const calendarHandler = composeCalendarHandlers(
|
||||
options.monthlyEventHandler,
|
||||
options.hasEventAction('ProcessIncome') ? null : options.incomeHandler,
|
||||
createYearbookHandler({ profileName: options.profileName, getWorld: options.getWorld }).handler,
|
||||
monthlyBoundaryPreHandler,
|
||||
createNationTurnMonthlyHandler({ getWorld: options.getWorld }),
|
||||
monthlyNationStatsHandler,
|
||||
createMonthlyDiplomacyHandler({ getWorld: options.getWorld }),
|
||||
createMonthlyWarSettingHandler({ getWorld: options.getWorld }),
|
||||
createMonthlyWanderHandler({
|
||||
getWorld: options.getWorld,
|
||||
startYear: options.snapshot.scenarioMeta?.startYear ?? options.currentYear,
|
||||
commandEnv: options.commandEnv,
|
||||
}),
|
||||
createMonthlyNationCountHandler({ getWorld: options.getWorld }),
|
||||
options.calendarHandlerOverride ?? unification?.handler,
|
||||
tournamentAutoStartHandler,
|
||||
neutralAuctionRegistrar.handler,
|
||||
createFrontStateHandler({ getWorld: options.getWorld, map: options.snapshot.map ?? null })
|
||||
);
|
||||
return { calendarHandler, neutralAuctionRegistrar, cache };
|
||||
};
|
||||
|
||||
const createRealtimeRuntime = async (options: {
|
||||
redisUrl?: string;
|
||||
profileName: string;
|
||||
hooks?: TurnDaemonHooks;
|
||||
takeCommittedReadModelChanges: (() => RealtimeReadModelChanges | null) | null;
|
||||
}): Promise<{ redisConnector: RedisConnector | null; hooks?: TurnDaemonHooks }> => {
|
||||
const redisConfig = resolveRedisConfig(options.redisUrl);
|
||||
if (!redisConfig) {
|
||||
return { redisConnector: null, hooks: options.hooks };
|
||||
}
|
||||
|
||||
const redisConnector = createRedisConnector(redisConfig);
|
||||
await redisConnector.connect();
|
||||
const redisClient = redisConnector.client;
|
||||
const realtimeChannel = buildGameEventChannel(options.profileName);
|
||||
const revisionKey = buildGameReadModelRevisionKey(options.profileName);
|
||||
const domainRevisionKey = buildGameReadModelDomainRevisionKey(options.profileName);
|
||||
const publishRealtimeEvent = async (event: RealtimeEvent): Promise<void> => {
|
||||
await redisClient.publish(realtimeChannel, JSON.stringify(event));
|
||||
};
|
||||
const publishReadModelChanges = async (changes: RealtimeReadModelChanges): Promise<number> => {
|
||||
if (
|
||||
changes.worldChanged ||
|
||||
(changes.mapCityIds ?? changes.cityIds).length > 0 ||
|
||||
(changes.mapNationIds ?? changes.nationIds).length > 0
|
||||
) {
|
||||
await redisClient.hIncrBy(domainRevisionKey, 'world', 1);
|
||||
}
|
||||
return redisClient.incr(revisionKey);
|
||||
};
|
||||
const publishCommittedChanges = async (changes: RealtimeReadModelChanges): Promise<number | undefined> => {
|
||||
if (!hasRealtimeReadModelChanges(changes)) {
|
||||
return undefined;
|
||||
}
|
||||
return publishReadModelChanges(changes);
|
||||
};
|
||||
const basePublishEvents = options.hooks?.publishEvents;
|
||||
const basePublishCommandEvents = options.hooks?.publishCommandEvents;
|
||||
const hooks: TurnDaemonHooks = {
|
||||
...options.hooks,
|
||||
publishEvents: async (result) => {
|
||||
try {
|
||||
const changes = options.takeCommittedReadModelChanges?.() ?? createEmptyRealtimeReadModelChanges();
|
||||
if (result.processedTurns > 0) {
|
||||
changes.worldChanged = true;
|
||||
}
|
||||
const revision = await publishCommittedChanges(changes);
|
||||
await publishRealtimeEvent({
|
||||
type: 'turnCompleted',
|
||||
at: new Date().toISOString(),
|
||||
lastTurnTime: result.lastTurnTime,
|
||||
changes,
|
||||
revision,
|
||||
});
|
||||
} catch {
|
||||
// 실시간 이벤트 전송 실패는 턴 처리 결과에 영향을 주지 않는다.
|
||||
}
|
||||
await basePublishEvents?.(result);
|
||||
},
|
||||
publishCommandEvents: async (result) => {
|
||||
try {
|
||||
const changes = options.takeCommittedReadModelChanges?.();
|
||||
if (changes && result.type === 'shiftSchedule' && result.ok) {
|
||||
changes.lobbyChanged = true;
|
||||
}
|
||||
if (changes && hasRealtimeReadModelChanges(changes)) {
|
||||
const revision = await publishCommittedChanges(changes);
|
||||
if (revision !== undefined) {
|
||||
await publishRealtimeEvent({
|
||||
type: 'readModelChanged',
|
||||
at: new Date().toISOString(),
|
||||
changes,
|
||||
revision,
|
||||
});
|
||||
}
|
||||
}
|
||||
} catch {
|
||||
// 명령은 이미 commit되었으므로 이벤트 실패로 되돌리지 않는다.
|
||||
}
|
||||
await basePublishCommandEvents?.(result);
|
||||
},
|
||||
};
|
||||
return { redisConnector, hooks };
|
||||
};
|
||||
|
||||
const createStartedAdminActionConsumer = async (options: {
|
||||
runtimeOptions: TurnDaemonRuntimeOptions;
|
||||
turnDaemonLease: DatabaseTurnDaemonLease | null;
|
||||
commandConnector: GamePostgresConnector | null;
|
||||
redisConnector: RedisConnector | null;
|
||||
controlQueue: TurnDaemonControlQueue;
|
||||
}) => {
|
||||
const profileName = options.runtimeOptions.profileName;
|
||||
if (!profileName) {
|
||||
return null;
|
||||
}
|
||||
const consumer = await createGatewayAdminActionConsumer({
|
||||
databaseUrl: options.runtimeOptions.databaseUrl,
|
||||
gatewayDatabaseUrl: options.runtimeOptions.gatewayDatabaseUrl,
|
||||
profileName,
|
||||
pollIntervalMs: options.runtimeOptions.adminActionIntervalMs,
|
||||
handler: async (action) => {
|
||||
const reason = action.reason ?? `admin:${action.action ?? 'action'}`;
|
||||
if (options.turnDaemonLease?.isLost()) {
|
||||
return { status: 'REQUESTED', detail: 'turn-daemon lease 재획득을 기다리는 중입니다.' };
|
||||
}
|
||||
if (action.action === 'RESET_NOW' || action.action === 'RESET_SCHEDULED') {
|
||||
return { status: 'REQUESTED', detail: 'waiting for orchestrator reset' };
|
||||
}
|
||||
if (action.action === 'ACCELERATE' || action.action === 'DELAY') {
|
||||
if (!options.commandConnector) {
|
||||
return { status: 'FAILED', detail: '게임 command database 연결이 없습니다.' };
|
||||
}
|
||||
return applyRuntimeClockShift({
|
||||
action,
|
||||
profileName,
|
||||
db: options.commandConnector.prisma,
|
||||
redis: options.redisConnector?.client,
|
||||
});
|
||||
}
|
||||
switch (action.action) {
|
||||
case 'RESUME':
|
||||
options.controlQueue.enqueue({ type: 'resume', reason });
|
||||
return { status: 'APPLIED', detail: 'resume queued' };
|
||||
case 'PAUSE':
|
||||
options.controlQueue.enqueue({ type: 'pause', reason });
|
||||
return { status: 'APPLIED', detail: 'pause queued' };
|
||||
case 'STOP':
|
||||
case 'SHUTDOWN':
|
||||
options.controlQueue.enqueue({ type: 'shutdown', reason });
|
||||
return { status: 'APPLIED', detail: 'shutdown queued' };
|
||||
default:
|
||||
return { status: 'IGNORED', detail: 'not implemented' };
|
||||
}
|
||||
},
|
||||
});
|
||||
consumer.start();
|
||||
return consumer;
|
||||
};
|
||||
|
||||
const createTurnDaemonRuntimeWithLease = async (
|
||||
options: TurnDaemonRuntimeOptions,
|
||||
databaseFlushEnabled: boolean,
|
||||
turnDaemonLease: DatabaseTurnDaemonLease | null
|
||||
): Promise<TurnDaemonRuntime> => {
|
||||
if (options.exclusiveFastForward && options.profileName) {
|
||||
throw new Error('exclusiveFastForward cannot be used with a gateway-managed profile.');
|
||||
}
|
||||
// DB에서 월드를 읽고 턴 데몬을 구동할 런타임을 만든다.
|
||||
const { state, snapshot } = await loadTurnWorldFromDatabase({
|
||||
databaseUrl: options.databaseUrl,
|
||||
mapOptions: options.mapOptions,
|
||||
});
|
||||
const clock = options.clock ?? new SystemClock();
|
||||
const { tickMinutes, resolvedState } = resolveRuntimeState(state, options, clock);
|
||||
const schedule = options.schedule ?? buildFixedSchedule(tickMinutes);
|
||||
const hasEventAction = (name: string): boolean => hasMonthlyEventAction(snapshot.events, name);
|
||||
const eventRequiresReservedTurns = requiresReservedTurnStore(snapshot.events);
|
||||
const reservedTurnStoreHandle =
|
||||
options.generalTurnHandler && !eventRequiresReservedTurns
|
||||
? null
|
||||
@@ -263,7 +658,7 @@ const createTurnDaemonRuntimeWithLease = async (
|
||||
})
|
||||
: await loadTurnCommandProfile());
|
||||
let worldRef: InMemoryTurnWorld | null = null;
|
||||
let redisConnector: ReturnType<typeof createRedisConnector> | null = null;
|
||||
let redisConnector: RedisConnector | null = null;
|
||||
const nationTraits = await loadNationTraitModules([...NATION_TRAIT_KEYS], new NationTraitLoader());
|
||||
const nationTraitMap = new Map(nationTraits.map((module) => [module.key, module]));
|
||||
const monthlyActionModules = await loadActionModuleBundle(
|
||||
@@ -276,263 +671,40 @@ const createTurnDaemonRuntimeWithLease = async (
|
||||
scenarioConfig: snapshot.scenarioConfig,
|
||||
nationTraits: nationTraitMap,
|
||||
});
|
||||
const eventActions = new Map<string, MonthlyEventActionHandler>();
|
||||
eventActions.set(
|
||||
'RandomizeCityTradeRate',
|
||||
createRandomizeCityTradeRateHandler({
|
||||
getWorld: () => worldRef,
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'RaiseDisaster',
|
||||
createRaiseDisasterHandler({
|
||||
getWorld: () => worldRef,
|
||||
generalActionModules: monthlyActionModules.general,
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'UpdateCitySupply',
|
||||
createUpdateCitySupplyHandler({
|
||||
getWorld: () => worldRef,
|
||||
map: snapshot.map,
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'ProcessSemiAnnual',
|
||||
createProcessSemiAnnualHandler({
|
||||
getWorld: () => worldRef,
|
||||
nationTraits: nationTraitMap,
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'ProcessWarIncome',
|
||||
createProcessWarIncomeHandler({
|
||||
getWorld: () => worldRef,
|
||||
nationTraits: nationTraitMap,
|
||||
})
|
||||
);
|
||||
eventActions.set('CreateAdminNPC', createCreateAdminNpcHandler());
|
||||
if (reservedTurnStoreHandle) {
|
||||
eventActions.set(
|
||||
'CreateManyNPC',
|
||||
createCreateManyNpcHandler({
|
||||
getWorld: () => worldRef,
|
||||
reservedTurns: reservedTurnStoreHandle.store,
|
||||
env: monthlyCommandEnv,
|
||||
})
|
||||
);
|
||||
for (const actionName of ['RegNPC', 'RegNeutralNPC'] as const) {
|
||||
eventActions.set(
|
||||
actionName,
|
||||
createRegisterNpcHandler({
|
||||
actionName,
|
||||
getWorld: () => worldRef,
|
||||
reservedTurns: reservedTurnStoreHandle.store,
|
||||
env: monthlyCommandEnv,
|
||||
worldConfig: snapshot.worldConfig,
|
||||
scenarioFiction: snapshot.scenarioMeta?.fiction,
|
||||
})
|
||||
);
|
||||
}
|
||||
eventActions.set(
|
||||
'RaiseNPCNation',
|
||||
createRaiseNpcNationHandler({
|
||||
getWorld: () => worldRef,
|
||||
reservedTurns: reservedTurnStoreHandle.store,
|
||||
env: monthlyCommandEnv,
|
||||
map: snapshot.map,
|
||||
loadArchivedNationMaxId: (serverId) => loadArchivedNationMaxId(options.databaseUrl, serverId),
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'RaiseInvader',
|
||||
createRaiseInvaderHandler({
|
||||
getWorld: () => worldRef,
|
||||
reservedTurns: reservedTurnStoreHandle.store,
|
||||
env: monthlyCommandEnv,
|
||||
loadArchivedNationMaxId: (serverId) => loadArchivedNationMaxId(options.databaseUrl, serverId),
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'AutoDeleteInvader',
|
||||
createAutoDeleteInvaderHandler({
|
||||
getWorld: () => worldRef,
|
||||
reservedTurns: reservedTurnStoreHandle.store,
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'ProvideNPCTroopLeader',
|
||||
createProvideNpcTroopLeaderHandler({
|
||||
getWorld: () => worldRef,
|
||||
reservedTurns: reservedTurnStoreHandle.store,
|
||||
env: monthlyCommandEnv,
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'UpdateNationLevel',
|
||||
createUpdateNationLevelHandler({
|
||||
getWorld: () => worldRef,
|
||||
reservedTurns: reservedTurnStoreHandle.store,
|
||||
itemModules: monthlyActionModules.itemModules,
|
||||
loadAdditionalOccupiedUniqueCounts: () => loadOccupiedAuctionUniqueCounts(options.databaseUrl),
|
||||
})
|
||||
);
|
||||
}
|
||||
eventActions.set(
|
||||
'InvaderEnding',
|
||||
createInvaderEndingHandler({
|
||||
getWorld: () => worldRef,
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'ChangeCity',
|
||||
createChangeCityHandler({
|
||||
getWorld: () => worldRef,
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'OpenNationBetting',
|
||||
createOpenNationBettingHandler({
|
||||
getWorld: () => worldRef,
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'FinishNationBetting',
|
||||
createFinishNationBettingHandler({
|
||||
getWorld: () => worldRef,
|
||||
})
|
||||
);
|
||||
for (const actionName of ['BlockScoutAction', 'UnblockScoutAction'] as const) {
|
||||
eventActions.set(
|
||||
actionName,
|
||||
createScoutBlockHandler({
|
||||
actionName,
|
||||
getWorld: () => worldRef,
|
||||
})
|
||||
);
|
||||
}
|
||||
eventActions.set(
|
||||
'AssignGeneralSpeciality',
|
||||
createAssignGeneralSpecialityHandler({
|
||||
getWorld: () => worldRef,
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'AddGlobalBetray',
|
||||
createAddGlobalBetrayHandler({
|
||||
getWorld: () => worldRef,
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'LostUniqueItem',
|
||||
createLostUniqueItemHandler({
|
||||
getWorld: () => worldRef,
|
||||
itemModules: monthlyActionModules.itemModules,
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'MergeInheritPointRank',
|
||||
createMergeInheritPointRankHandler({
|
||||
getWorld: () => worldRef,
|
||||
})
|
||||
);
|
||||
eventActions.set('ProcessIncome', createProcessIncomeActionHandler(incomeHandler));
|
||||
eventActions.set('NoticeToHistoryLog', createNoticeToHistoryLogHandler({ getWorld: () => worldRef }));
|
||||
eventActions.set('NewYear', createNewYearHandler({ getWorld: () => worldRef }));
|
||||
eventActions.set('ResetOfficerLock', createResetOfficerLockHandler({ getWorld: () => worldRef }));
|
||||
const eventActions = createMonthlyEventActions({
|
||||
databaseUrl: options.databaseUrl,
|
||||
snapshot,
|
||||
getWorld: () => worldRef,
|
||||
reservedTurnStoreHandle,
|
||||
commandEnv: monthlyCommandEnv,
|
||||
actionModules: monthlyActionModules,
|
||||
nationTraits: nationTraitMap,
|
||||
incomeHandler,
|
||||
});
|
||||
const monthlyEventHandler = createMonthlyEventHandler({
|
||||
getWorld: () => worldRef,
|
||||
startYear: snapshot.scenarioMeta?.startYear ?? state.currentYear,
|
||||
actions: eventActions,
|
||||
});
|
||||
const unification = options.calendarHandler
|
||||
? null
|
||||
: createUnificationHandler({
|
||||
profileName: options.profileName ?? options.profile,
|
||||
getWorld: () => worldRef,
|
||||
loadPendingUniqueAuctions: databaseFlushEnabled
|
||||
? () => loadPendingUnificationAuctionCancellations(options.databaseUrl)
|
||||
: undefined,
|
||||
dispatchUnitedEvents: (context) => monthlyEventHandler.dispatchTarget('united', context),
|
||||
});
|
||||
const nationTurnMonthlyHandler = createNationTurnMonthlyHandler({
|
||||
getWorld: () => worldRef,
|
||||
});
|
||||
const monthlyBoundaryPreHandler = createMonthlyBoundaryPreHandler({
|
||||
getWorld: () => worldRef,
|
||||
startYear: snapshot.scenarioMeta?.startYear ?? state.currentYear,
|
||||
commandEnv: monthlyCommandEnv,
|
||||
});
|
||||
let monthlyNationPowerRollCount = snapshot.nations.length;
|
||||
let monthlyTournamentRollConsumed = false;
|
||||
const monthlyNationStatsHandler = createMonthlyNationStatsHandler({
|
||||
getWorld: () => worldRef,
|
||||
onNationPowerRollCount: (count) => {
|
||||
monthlyNationPowerRollCount = count;
|
||||
},
|
||||
});
|
||||
const monthlyDiplomacyHandler = createMonthlyDiplomacyHandler({
|
||||
getWorld: () => worldRef,
|
||||
});
|
||||
const monthlyNationCountHandler = createMonthlyNationCountHandler({
|
||||
getWorld: () => worldRef,
|
||||
});
|
||||
const monthlyWarSettingHandler = createMonthlyWarSettingHandler({
|
||||
getWorld: () => worldRef,
|
||||
});
|
||||
const monthlyWanderHandler = createMonthlyWanderHandler({
|
||||
getWorld: () => worldRef,
|
||||
startYear: snapshot.scenarioMeta?.startYear ?? state.currentYear,
|
||||
commandEnv: monthlyCommandEnv,
|
||||
});
|
||||
const frontStateHandler = createFrontStateHandler({
|
||||
getWorld: () => worldRef,
|
||||
map: snapshot.map ?? null,
|
||||
});
|
||||
const neutralAuctionRegistrar = await createNeutralAuctionRegistrar({
|
||||
const {
|
||||
calendarHandler,
|
||||
neutralAuctionRegistrar,
|
||||
cache: monthlyRuntimeCache,
|
||||
} = await createMonthlyCalendarRuntime({
|
||||
databaseUrl: options.databaseUrl,
|
||||
profileName: options.profileName ?? options.profile,
|
||||
getWorld: () => worldRef,
|
||||
getRedisClient: () => redisConnector?.client,
|
||||
getWorldConfig: () => snapshot.worldConfig ?? null,
|
||||
getNationPowerRollCount: () => monthlyNationPowerRollCount,
|
||||
getTournamentRollConsumed: () => monthlyTournamentRollConsumed,
|
||||
now: () => worldRef?.getGameNow(new Date(clock.nowMs())) ?? new Date(clock.nowMs()),
|
||||
});
|
||||
const tournamentAutoStartHandler = createTournamentAutoStartHandler({
|
||||
profileName: options.profileName ?? options.profile,
|
||||
getWorld: () => worldRef,
|
||||
getRedisClient: () => redisConnector?.client,
|
||||
getWorldConfig: () => snapshot.worldConfig ?? null,
|
||||
getNationPowerRollCount: () => monthlyNationPowerRollCount,
|
||||
onTournamentRollConsumed: (consumed) => {
|
||||
monthlyTournamentRollConsumed = consumed;
|
||||
},
|
||||
// Deterministic/manual runtimes must schedule the tournament from the
|
||||
// same clock that advances the game world. Production still falls
|
||||
// back to the system clock.
|
||||
now: () => worldRef?.getGameNow(new Date(clock.nowMs())) ?? new Date(clock.nowMs()),
|
||||
});
|
||||
const yearbookHandler = createYearbookHandler({
|
||||
profileName: options.profileName ?? options.profile,
|
||||
getWorld: () => worldRef,
|
||||
});
|
||||
const calendarHandler = composeCalendarHandlers(
|
||||
databaseFlushEnabled,
|
||||
snapshot,
|
||||
currentYear: state.currentYear,
|
||||
commandEnv: monthlyCommandEnv,
|
||||
incomeHandler,
|
||||
monthlyEventHandler,
|
||||
hasEventAction('ProcessIncome') ? null : incomeHandler,
|
||||
yearbookHandler.handler,
|
||||
monthlyBoundaryPreHandler,
|
||||
nationTurnMonthlyHandler,
|
||||
monthlyNationStatsHandler,
|
||||
monthlyDiplomacyHandler,
|
||||
monthlyWarSettingHandler,
|
||||
monthlyWanderHandler,
|
||||
monthlyNationCountHandler,
|
||||
options.calendarHandler ?? unification?.handler,
|
||||
tournamentAutoStartHandler,
|
||||
neutralAuctionRegistrar.handler,
|
||||
frontStateHandler
|
||||
);
|
||||
hasEventAction,
|
||||
calendarHandlerOverride: options.calendarHandler,
|
||||
getWorld: () => worldRef,
|
||||
getRedisClient: () => redisConnector?.client,
|
||||
clock,
|
||||
});
|
||||
let occupiedAuctionUniqueItemKeys: string[] = [];
|
||||
let refreshOccupiedAuctionUniqueItemKeys = async (): Promise<void> => {};
|
||||
const prefetchedNationTurns = new Set<string>();
|
||||
@@ -580,14 +752,14 @@ const createTurnDaemonRuntimeWithLease = async (
|
||||
}
|
||||
stateManager.register('runtimeCaches', {
|
||||
capture: () => ({
|
||||
monthlyNationPowerRollCount,
|
||||
monthlyTournamentRollConsumed,
|
||||
monthlyNationPowerRollCount: monthlyRuntimeCache.nationPowerRollCount,
|
||||
monthlyTournamentRollConsumed: monthlyRuntimeCache.tournamentRollConsumed,
|
||||
occupiedAuctionUniqueItemKeys: [...occupiedAuctionUniqueItemKeys],
|
||||
prefetchedNationTurns: Array.from(prefetchedNationTurns),
|
||||
}),
|
||||
restore: (captured) => {
|
||||
monthlyNationPowerRollCount = captured.monthlyNationPowerRollCount;
|
||||
monthlyTournamentRollConsumed = captured.monthlyTournamentRollConsumed;
|
||||
monthlyRuntimeCache.nationPowerRollCount = captured.monthlyNationPowerRollCount;
|
||||
monthlyRuntimeCache.tournamentRollConsumed = captured.monthlyTournamentRollConsumed;
|
||||
occupiedAuctionUniqueItemKeys = [...captured.occupiedAuctionUniqueItemKeys];
|
||||
prefetchedNationTurns.clear();
|
||||
for (const key of captured.prefetchedNationTurns) {
|
||||
@@ -642,8 +814,6 @@ const createTurnDaemonRuntimeWithLease = async (
|
||||
const controlQueue = options.controlQueue ?? new InMemoryControlQueue();
|
||||
|
||||
let hooks: TurnDaemonHooks | undefined;
|
||||
let publishRealtimeEvent: ((event: RealtimeEvent) => Promise<void>) | null = null;
|
||||
let publishReadModelChanges: ((changes: RealtimeReadModelChanges) => Promise<number>) | null = null;
|
||||
let takeCommittedReadModelChanges: (() => RealtimeReadModelChanges | null) | null = null;
|
||||
let close = async () => {};
|
||||
let auctionFinalizer: Awaited<ReturnType<typeof createAuctionFinalizer>> | null = null;
|
||||
@@ -734,84 +904,14 @@ const createTurnDaemonRuntimeWithLease = async (
|
||||
};
|
||||
}
|
||||
|
||||
const redisConfig = resolveRedisConfig(options.redisUrl);
|
||||
if (redisConfig) {
|
||||
redisConnector = createRedisConnector(redisConfig);
|
||||
await redisConnector.connect();
|
||||
const redisClient = redisConnector.client;
|
||||
const realtimeChannel = buildGameEventChannel(options.profileName ?? options.profile);
|
||||
publishRealtimeEvent = async (event: RealtimeEvent) => {
|
||||
await redisClient.publish(realtimeChannel, JSON.stringify(event));
|
||||
};
|
||||
const revisionKey = buildGameReadModelRevisionKey(options.profileName ?? options.profile);
|
||||
const domainRevisionKey = buildGameReadModelDomainRevisionKey(options.profileName ?? options.profile);
|
||||
publishReadModelChanges = async (changes) => {
|
||||
if (
|
||||
changes.worldChanged ||
|
||||
(changes.mapCityIds ?? changes.cityIds).length > 0 ||
|
||||
(changes.mapNationIds ?? changes.nationIds).length > 0
|
||||
) {
|
||||
await redisClient.hIncrBy(domainRevisionKey, 'world', 1);
|
||||
}
|
||||
return redisClient.incr(revisionKey);
|
||||
};
|
||||
}
|
||||
|
||||
if (publishRealtimeEvent) {
|
||||
const basePublishEvents = hooks?.publishEvents;
|
||||
const basePublishCommandEvents = hooks?.publishCommandEvents;
|
||||
const publishCommittedChanges = async (changes: RealtimeReadModelChanges): Promise<number | undefined> => {
|
||||
if (!hasRealtimeReadModelChanges(changes)) {
|
||||
return undefined;
|
||||
}
|
||||
return publishReadModelChanges?.(changes);
|
||||
};
|
||||
// Durable mutation summaries invalidate only the affected read models.
|
||||
hooks = {
|
||||
...hooks,
|
||||
publishEvents: async (result) => {
|
||||
try {
|
||||
const changes = takeCommittedReadModelChanges?.() ?? createEmptyRealtimeReadModelChanges();
|
||||
if (result.processedTurns > 0) {
|
||||
changes.worldChanged = true;
|
||||
}
|
||||
const revision = await publishCommittedChanges(changes);
|
||||
await publishRealtimeEvent({
|
||||
type: 'turnCompleted',
|
||||
at: new Date().toISOString(),
|
||||
lastTurnTime: result.lastTurnTime,
|
||||
changes,
|
||||
revision,
|
||||
});
|
||||
} catch {
|
||||
// 실시간 이벤트 전송 실패는 턴 처리 결과에 영향을 주지 않는다.
|
||||
}
|
||||
await basePublishEvents?.(result);
|
||||
},
|
||||
publishCommandEvents: async (result) => {
|
||||
try {
|
||||
const changes = takeCommittedReadModelChanges?.();
|
||||
if (changes && result.type === 'shiftSchedule' && result.ok) {
|
||||
changes.lobbyChanged = true;
|
||||
}
|
||||
if (changes && hasRealtimeReadModelChanges(changes)) {
|
||||
const revision = await publishCommittedChanges(changes);
|
||||
if (revision !== undefined) {
|
||||
await publishRealtimeEvent({
|
||||
type: 'readModelChanged',
|
||||
at: new Date().toISOString(),
|
||||
changes,
|
||||
revision,
|
||||
});
|
||||
}
|
||||
}
|
||||
} catch {
|
||||
// 명령은 이미 commit되었으므로 이벤트 실패로 되돌리지 않는다.
|
||||
}
|
||||
await basePublishCommandEvents?.(result);
|
||||
},
|
||||
};
|
||||
}
|
||||
const realtimeRuntime = await createRealtimeRuntime({
|
||||
redisUrl: options.redisUrl,
|
||||
profileName: options.profileName ?? options.profile,
|
||||
hooks,
|
||||
takeCommittedReadModelChanges,
|
||||
});
|
||||
redisConnector = realtimeRuntime.redisConnector;
|
||||
hooks = realtimeRuntime.hooks;
|
||||
|
||||
const commandConnector = hooks ? createGamePostgresConnector({ url: options.databaseUrl }) : null;
|
||||
const databaseCommandQueue = commandConnector ? new DatabaseTurnDaemonCommandQueue(commandConnector.prisma) : null;
|
||||
@@ -880,50 +980,13 @@ const createTurnDaemonRuntimeWithLease = async (
|
||||
{ profile: options.profile, defaultBudget }
|
||||
);
|
||||
|
||||
if (options.profileName) {
|
||||
adminActionConsumer = await createGatewayAdminActionConsumer({
|
||||
databaseUrl: options.databaseUrl,
|
||||
gatewayDatabaseUrl: options.gatewayDatabaseUrl,
|
||||
profileName: options.profileName,
|
||||
pollIntervalMs: options.adminActionIntervalMs,
|
||||
handler: async (action) => {
|
||||
const reason = action.reason ?? `admin:${action.action ?? 'action'}`;
|
||||
if (turnDaemonLease?.isLost()) {
|
||||
return { status: 'REQUESTED', detail: 'turn-daemon lease 재획득을 기다리는 중입니다.' };
|
||||
}
|
||||
if (action.action === 'RESET_NOW' || action.action === 'RESET_SCHEDULED') {
|
||||
// 리셋은 오케스트레이터에서 빌드+재기동으로 처리한다.
|
||||
return { status: 'REQUESTED', detail: 'waiting for orchestrator reset' };
|
||||
}
|
||||
if (action.action === 'ACCELERATE' || action.action === 'DELAY') {
|
||||
if (!commandConnector) {
|
||||
return { status: 'FAILED', detail: '게임 command database 연결이 없습니다.' };
|
||||
}
|
||||
return applyRuntimeClockShift({
|
||||
action,
|
||||
profileName: options.profileName!,
|
||||
db: commandConnector.prisma,
|
||||
redis: redisConnector?.client,
|
||||
});
|
||||
}
|
||||
switch (action.action) {
|
||||
case 'RESUME':
|
||||
resolvedControlQueue.enqueue({ type: 'resume', reason });
|
||||
return { status: 'APPLIED', detail: 'resume queued' };
|
||||
case 'PAUSE':
|
||||
resolvedControlQueue.enqueue({ type: 'pause', reason });
|
||||
return { status: 'APPLIED', detail: 'pause queued' };
|
||||
case 'STOP':
|
||||
case 'SHUTDOWN':
|
||||
resolvedControlQueue.enqueue({ type: 'shutdown', reason });
|
||||
return { status: 'APPLIED', detail: 'shutdown queued' };
|
||||
default:
|
||||
return { status: 'IGNORED', detail: 'not implemented' };
|
||||
}
|
||||
},
|
||||
});
|
||||
adminActionConsumer.start();
|
||||
}
|
||||
adminActionConsumer = await createStartedAdminActionConsumer({
|
||||
runtimeOptions: options,
|
||||
turnDaemonLease,
|
||||
commandConnector,
|
||||
redisConnector,
|
||||
controlQueue: resolvedControlQueue,
|
||||
});
|
||||
|
||||
return {
|
||||
lifecycle,
|
||||
|
||||
@@ -14,7 +14,7 @@ import { createNpcTaxHandler } from '../../src/turn/npcTaxHandler.js';
|
||||
import { createFrontStateHandler } from '../../src/turn/frontStateHandler.js';
|
||||
import { createNationTurnMonthlyHandler } from '../../src/turn/nationTurnMonthlyHandler.js';
|
||||
|
||||
export const createMockPrisma = (initialGeneralRows: any[] = []) => {
|
||||
const createMockPrisma = (initialGeneralRows: any[] = []) => {
|
||||
let generalRows = [...initialGeneralRows];
|
||||
return {
|
||||
generalTurn: {
|
||||
@@ -47,7 +47,7 @@ export const createMockPrisma = (initialGeneralRows: any[] = []) => {
|
||||
};
|
||||
};
|
||||
|
||||
export const addMinutes = (time: Date, minutes: number): Date => new Date(time.getTime() + minutes * 60_000);
|
||||
const addMinutes = (time: Date, minutes: number): Date => new Date(time.getTime() + minutes * 60_000);
|
||||
|
||||
export type TurnHarnessRunOptions = {
|
||||
minutes?: number;
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
import { describe, expect, it, vi } from 'vitest';
|
||||
import { asRecord } from '@sammo-ts/common';
|
||||
import { asRecord, ManualClock } from '@sammo-ts/common';
|
||||
|
||||
import {
|
||||
InMemoryControlQueue,
|
||||
EngineStateManager,
|
||||
ManualClock,
|
||||
TurnDaemonLifecycle,
|
||||
type TurnDaemonCommandResult,
|
||||
type TurnProcessor,
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
import { describe, expect, it, vi } from 'vitest';
|
||||
import {
|
||||
createItemInventoryFromSlots,
|
||||
ITEM_KEYS,
|
||||
LogCategory,
|
||||
LogScope,
|
||||
@@ -9,6 +8,7 @@ import {
|
||||
type ItemModule,
|
||||
type Nation,
|
||||
} from '@sammo-ts/logic';
|
||||
import { createItemInventoryFromSlots } from '@sammo-ts/logic/items/inventory.js';
|
||||
|
||||
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
|
||||
import { createUpdateNationLevelHandler } from '../src/turn/monthlyNationLevelAction.js';
|
||||
@@ -148,9 +148,7 @@ const buildHarness = async (
|
||||
generals: [buildGeneral(1), buildGeneral(2, { meta: { killturn: 850, belong: 30 } })],
|
||||
cities: [
|
||||
...Array.from({ length: cityCount }, (_, index) => buildCity(index + 1)),
|
||||
...Array.from({ length: options.neutralCityCount ?? 0 }, (_, index) =>
|
||||
buildCity(cityCount + index + 1, 0)
|
||||
),
|
||||
...Array.from({ length: options.neutralCityCount ?? 0 }, (_, index) => buildCity(cityCount + index + 1, 0)),
|
||||
],
|
||||
nations: [
|
||||
...(options.neutralCityCount
|
||||
|
||||
@@ -12,7 +12,7 @@ import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn
|
||||
import type { GeneralAiDebugState } from '../src/turn/ai/generalAi.js';
|
||||
import type { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
|
||||
import { GeneralAI } from '../src/turn/ai/generalAi.js';
|
||||
import { do징병 } from '../src/turn/ai/generalAiGeneralActions.js';
|
||||
import { do징병 } from '../src/turn/ai/generalAi/general/recruitActions.js';
|
||||
import { buildCommandEnv, buildReservedTurnDefinitions } from '../src/turn/reservedTurnCommands.js';
|
||||
import { LARGE_TEST_MAP, buildLargeTestCities } from './fixtures/largeTestMap.js';
|
||||
import { round } from 'es-toolkit';
|
||||
|
||||
@@ -2,7 +2,7 @@ import { afterAll, beforeAll, describe, expect, it } from 'vitest';
|
||||
|
||||
import { createGamePostgresConnector, type GamePrisma, type GamePrismaClient } from '@sammo-ts/infra';
|
||||
import { GAME_TICKS_PER_TURN } from '@sammo-ts/common';
|
||||
import { SystemClock } from '../src/lifecycle/clock.js';
|
||||
import { SystemClock } from '@sammo-ts/common';
|
||||
import { DatabaseTurnDaemonCommandQueue } from '../src/lifecycle/databaseCommandQueue.js';
|
||||
import { getNextTickTime } from '../src/lifecycle/getNextTickTime.js';
|
||||
import { TurnDaemonLifecycle } from '../src/lifecycle/turnDaemonLifecycle.js';
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
import { describe, expect, it, vi } from 'vitest';
|
||||
import { ManualClock } from '@sammo-ts/common';
|
||||
|
||||
import {
|
||||
InMemoryControlQueue,
|
||||
EngineStateManager,
|
||||
ManualClock,
|
||||
TurnDaemonLifecycle,
|
||||
getNextTickTime,
|
||||
type TurnProcessor,
|
||||
|
||||
@@ -46,13 +46,6 @@ const decodeImage = (input: string): Buffer => {
|
||||
return buffer;
|
||||
};
|
||||
|
||||
const SEOUL_OFFSET_MS = 9 * 60 * 60 * 1000;
|
||||
|
||||
export const kstDayStart = (value: Date): Date => {
|
||||
const shifted = new Date(value.getTime() + SEOUL_OFFSET_MS);
|
||||
return new Date(Date.UTC(shifted.getUTCFullYear(), shifted.getUTCMonth(), shifted.getUTCDate()) - SEOUL_OFFSET_MS);
|
||||
};
|
||||
|
||||
const assertIconChangeAvailable = (user: UserRecord, now: Date): void => {
|
||||
if (
|
||||
user.picture !== 'default.jpg' &&
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import { randomUUID } from 'node:crypto';
|
||||
|
||||
import { createSimplePasswordHasher, type PasswordHasher } from './passwordHasher.js';
|
||||
import { createPasswordHasher, type PasswordHasher } from './passwordHasher.js';
|
||||
import type {
|
||||
AdminUserListItem,
|
||||
CreateUserInput,
|
||||
@@ -24,7 +24,7 @@ const toAdminUserListItem = (user: UserRecord): AdminUserListItem => ({
|
||||
});
|
||||
|
||||
// 유저 데이터 저장소를 메모리로 대체한 임시 구현.
|
||||
export const createInMemoryUserRepository = (hasher: PasswordHasher = createSimplePasswordHasher()): UserRepository => {
|
||||
export const createInMemoryUserRepository = (hasher: PasswordHasher = createPasswordHasher()): UserRepository => {
|
||||
const usersByName = new Map<string, UserRecord>();
|
||||
const usersByOauthId = new Map<string, UserRecord>();
|
||||
const usersByEmail = new Map<string, UserRecord>();
|
||||
|
||||
@@ -6,10 +6,10 @@ import type { KakaoOAuthClient, KakaoOAuthToken, KakaoUserInfo } from './kakaoCl
|
||||
import type { OAuthSessionStore } from './oauthSessionStore.js';
|
||||
import type { UserOAuthInfo, UserRecord, UserRepository } from './userRepository.js';
|
||||
|
||||
export const KAKAO_LOGIN_SCOPES = ['account_email', 'talk_message'] as const;
|
||||
export const KAKAO_OTP_TTL_SECONDS = 180;
|
||||
export const KAKAO_OTP_ATTEMPTS = 3;
|
||||
export const KAKAO_TALK_VERIFICATION_DAYS = 10;
|
||||
const KAKAO_LOGIN_SCOPES = ['account_email', 'talk_message'] as const;
|
||||
const KAKAO_OTP_TTL_SECONDS = 180;
|
||||
const KAKAO_OTP_ATTEMPTS = 3;
|
||||
const KAKAO_TALK_VERIFICATION_DAYS = 10;
|
||||
|
||||
export type KakaoVerificationErrorCode =
|
||||
| 'EMAIL_REQUIRED'
|
||||
|
||||
@@ -97,6 +97,3 @@ export const createPasswordHasher = (options: { legacyGlobalSalt?: string } = {}
|
||||
return { ok: false, needsUpgrade: false };
|
||||
},
|
||||
});
|
||||
|
||||
// 기존 import 지점을 깨지 않되 새 계정은 Argon2id를 사용한다.
|
||||
export const createSimplePasswordHasher = createPasswordHasher;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import { GatewayPrisma, type GatewayPrismaClient } from '@sammo-ts/infra';
|
||||
|
||||
import { createSimplePasswordHasher, type PasswordHasher } from './passwordHasher.js';
|
||||
import { createPasswordHasher, type PasswordHasher } from './passwordHasher.js';
|
||||
import type {
|
||||
AdminUserListItem,
|
||||
CreateUserInput,
|
||||
@@ -158,7 +158,7 @@ const mapSpecialAccessGrant = (row: {
|
||||
|
||||
export const createPostgresUserRepository = (
|
||||
prisma: GatewayPrismaClient,
|
||||
hasher: PasswordHasher = createSimplePasswordHasher()
|
||||
hasher: PasswordHasher = createPasswordHasher()
|
||||
): UserRepository => {
|
||||
return {
|
||||
async findById(id: string): Promise<UserRecord | null> {
|
||||
@@ -406,7 +406,9 @@ export const createPostgresUserRepository = (
|
||||
if (result.count !== 1) {
|
||||
return null;
|
||||
}
|
||||
return mapSpecialAccessGrant(await prisma.specialAccountAccessGrant.findUniqueOrThrow({ where: { id: grantId } }));
|
||||
return mapSpecialAccessGrant(
|
||||
await prisma.specialAccountAccessGrant.findUniqueOrThrow({ where: { id: grantId } })
|
||||
);
|
||||
},
|
||||
async updateIcon(userId: string, picture: string, imageServer: number, updatedAt: Date): Promise<void> {
|
||||
await prisma.appUser.update({
|
||||
|
||||
@@ -21,7 +21,7 @@ const isWideCodePoint = (codePoint: number): boolean =>
|
||||
(codePoint >= 0x1f900 && codePoint <= 0x1f9ff) ||
|
||||
(codePoint >= 0x20000 && codePoint <= 0x3fffd));
|
||||
|
||||
export const legacyStringWidth = (value: string): number =>
|
||||
const legacyStringWidth = (value: string): number =>
|
||||
Array.from(value).reduce((width, character) => {
|
||||
const codePoint = character.codePointAt(0) ?? 0;
|
||||
return width + (isWideCodePoint(codePoint) ? 2 : 1);
|
||||
|
||||
@@ -6,8 +6,7 @@ export * from './config.js';
|
||||
export * from './context.js';
|
||||
export * from './router.js';
|
||||
export * from './server.js';
|
||||
import { GatewayPrisma } from '@sammo-ts/infra';
|
||||
export { GatewayPrisma };
|
||||
import type { GatewayPrisma } from '@sammo-ts/infra';
|
||||
export type JsonObject = GatewayPrisma.JsonObject;
|
||||
export type JsonArray = GatewayPrisma.JsonArray;
|
||||
export * from './orchestrator/profileRepository.js';
|
||||
|
||||
@@ -26,7 +26,7 @@ export interface BuildRunner {
|
||||
}
|
||||
|
||||
export const MAX_BUILD_OUTPUT_CHARS = 64 * 1024;
|
||||
export const DEFAULT_RELEASE_TURBO_CONCURRENCY = 1;
|
||||
const DEFAULT_RELEASE_TURBO_CONCURRENCY = 1;
|
||||
|
||||
export const resolveReleaseTurboConcurrency = (env?: Record<string, string>): number => {
|
||||
const configured = env?.RELEASE_TURBO_CONCURRENCY?.trim();
|
||||
|
||||
@@ -469,10 +469,10 @@ export const buildProcessDefinitions = (
|
||||
|
||||
const sanitizeArtifactName = (value: string): string => value.replace(/[^0-9A-Za-z._-]+/g, '_');
|
||||
|
||||
export const buildProfileFrontendOutDir = (workspaceRoot: string, profileName: string): string =>
|
||||
const buildProfileFrontendOutDir = (workspaceRoot: string, profileName: string): string =>
|
||||
path.join(workspaceRoot, '.release-dist', sanitizeArtifactName(profileName), 'game-frontend');
|
||||
|
||||
export const buildProfileFrontendCommands = (
|
||||
const buildProfileFrontendCommands = (
|
||||
workspaceRoot: string,
|
||||
profile: Pick<GatewayProfileRecord, 'profileName' | 'profile' | 'apiPort'>,
|
||||
env?: Record<string, string>
|
||||
|
||||
@@ -2,8 +2,7 @@ import type { GatewayPrisma, GatewayPrismaClient } from '@sammo-ts/infra';
|
||||
|
||||
import type { GatewayOperationStatus, GatewaySourceMode } from './profileRepository.js';
|
||||
|
||||
export const GATEWAY_RELEASE_OPERATION_TYPES = ['DEPLOY', 'ROLLBACK'] as const;
|
||||
export type GatewayReleaseOperationType = (typeof GATEWAY_RELEASE_OPERATION_TYPES)[number];
|
||||
export type GatewayReleaseOperationType = 'DEPLOY' | 'ROLLBACK';
|
||||
|
||||
export interface GatewayReleaseStateRecord {
|
||||
id: string;
|
||||
@@ -46,7 +45,7 @@ export interface GatewayReleaseOperationCreateInput {
|
||||
requestedBy: string;
|
||||
}
|
||||
|
||||
export const GATEWAY_RELEASE_LOG_LEVELS = ['INFO', 'OUTPUT', 'ERROR'] as const;
|
||||
const GATEWAY_RELEASE_LOG_LEVELS = ['INFO', 'OUTPUT', 'ERROR'] as const;
|
||||
export type GatewayReleaseLogLevel = (typeof GATEWAY_RELEASE_LOG_LEVELS)[number];
|
||||
|
||||
export interface GatewayReleaseLogRecord {
|
||||
|
||||
@@ -14,14 +14,11 @@ export type GatewayProfileStatus = (typeof GATEWAY_PROFILE_STATUSES)[number];
|
||||
export const GATEWAY_BUILD_STATUSES = ['IDLE', 'QUEUED', 'RUNNING', 'FAILED', 'SUCCEEDED'] as const;
|
||||
export type GatewayBuildStatus = (typeof GATEWAY_BUILD_STATUSES)[number];
|
||||
|
||||
export const GATEWAY_OPERATION_TYPES = ['RESET', 'DEPLOY', 'START', 'STOP'] as const;
|
||||
export type GatewayOperationType = (typeof GATEWAY_OPERATION_TYPES)[number];
|
||||
export type GatewayOperationType = 'RESET' | 'DEPLOY' | 'START' | 'STOP';
|
||||
|
||||
export const GATEWAY_OPERATION_STATUSES = ['QUEUED', 'RUNNING', 'SUCCEEDED', 'FAILED', 'CANCELLED'] as const;
|
||||
export type GatewayOperationStatus = (typeof GATEWAY_OPERATION_STATUSES)[number];
|
||||
export type GatewayOperationStatus = 'QUEUED' | 'RUNNING' | 'SUCCEEDED' | 'FAILED' | 'CANCELLED';
|
||||
|
||||
export const GATEWAY_SOURCE_MODES = ['BRANCH', 'COMMIT'] as const;
|
||||
export type GatewaySourceMode = (typeof GATEWAY_SOURCE_MODES)[number];
|
||||
export type GatewaySourceMode = 'BRANCH' | 'COMMIT';
|
||||
|
||||
export interface GatewayOperationRecord {
|
||||
id: string;
|
||||
@@ -57,7 +54,7 @@ export interface GatewayOperationCreateInput {
|
||||
scheduledAt?: string;
|
||||
}
|
||||
|
||||
export const GATEWAY_OPERATION_LOG_LEVELS = ['INFO', 'OUTPUT', 'ERROR'] as const;
|
||||
const GATEWAY_OPERATION_LOG_LEVELS = ['INFO', 'OUTPUT', 'ERROR'] as const;
|
||||
export type GatewayOperationLogLevel = (typeof GATEWAY_OPERATION_LOG_LEVELS)[number];
|
||||
|
||||
export interface GatewayOperationLogRecord {
|
||||
|
||||
@@ -20,7 +20,7 @@ export const resolveGatewayProfileKoreanName = (profile: string, configuredName?
|
||||
return gatewayProfileKoreanNames.get(profile) ?? profile;
|
||||
};
|
||||
|
||||
export const compareGatewayProfiles = (
|
||||
const compareGatewayProfiles = (
|
||||
left: { profile: string; instanceKey: string },
|
||||
right: { profile: string; instanceKey: string }
|
||||
): number => {
|
||||
|
||||
@@ -18,6 +18,15 @@ type Operation = {
|
||||
updatedAt: string;
|
||||
};
|
||||
|
||||
type LogEntry = {
|
||||
cursor: string;
|
||||
operationId: string;
|
||||
level: 'INFO' | 'OUTPUT' | 'ERROR';
|
||||
phase: string;
|
||||
message: string;
|
||||
createdAt: string;
|
||||
};
|
||||
|
||||
type FixtureState = {
|
||||
operations: Operation[];
|
||||
gatewayOperations: Array<{
|
||||
@@ -39,8 +48,12 @@ type FixtureState = {
|
||||
profileLogPollCount?: number;
|
||||
profileLogProgress?: boolean;
|
||||
profileLogsEmpty?: boolean;
|
||||
profileLogBatches?: LogEntry[][];
|
||||
profileLogPollGate?: (pollCount: number) => Promise<void>;
|
||||
gatewayLogPollCount?: number;
|
||||
gatewayLogsEmpty?: boolean;
|
||||
gatewayLogBatches?: LogEntry[][];
|
||||
gatewayLogPollGate?: (pollCount: number) => Promise<void>;
|
||||
gatewayStateFailuresAfterRequest?: number;
|
||||
gatewayStateFailuresRemaining?: number;
|
||||
gatewayStateFailureCount?: number;
|
||||
@@ -160,6 +173,12 @@ const installFixture = async (page: Page, state: FixtureState) => {
|
||||
if (names.includes('admin.operations.logs') && !state.profileLogProgress) {
|
||||
await new Promise((resolve) => setTimeout(resolve, 50));
|
||||
}
|
||||
if (names.includes('admin.operations.logs') && state.profileLogPollGate) {
|
||||
await state.profileLogPollGate((state.profileLogPollCount ?? 0) + 1);
|
||||
}
|
||||
if (names.includes('admin.releases.logs') && state.gatewayLogPollGate) {
|
||||
await state.gatewayLogPollGate((state.gatewayLogPollCount ?? 0) + 1);
|
||||
}
|
||||
const results = names.map((name) => {
|
||||
if (route.request().method() === 'POST') {
|
||||
state.requestBodies.push({ operation: name, body });
|
||||
@@ -197,6 +216,20 @@ const installFixture = async (page: Page, state: FixtureState) => {
|
||||
const operation = state.operations[0];
|
||||
if (!operation) throw new Error('Profile operation fixture is missing');
|
||||
state.profileLogPollCount = (state.profileLogPollCount ?? 0) + 1;
|
||||
if (state.profileLogBatches) {
|
||||
const entries = state.profileLogBatches[state.profileLogPollCount - 1] ?? [];
|
||||
const completed = state.profileLogPollCount >= state.profileLogBatches.length;
|
||||
const nextOperation = {
|
||||
...operation,
|
||||
status: completed ? ('SUCCEEDED' as const) : ('RUNNING' as const),
|
||||
};
|
||||
state.operations[0] = nextOperation;
|
||||
return response({
|
||||
operation: nextOperation,
|
||||
entries,
|
||||
nextCursor: entries.at(-1)?.cursor,
|
||||
});
|
||||
}
|
||||
if (['SUCCEEDED', 'FAILED', 'CANCELLED'].includes(operation.status)) {
|
||||
return response({ operation, entries: [] });
|
||||
}
|
||||
@@ -258,6 +291,20 @@ const installFixture = async (page: Page, state: FixtureState) => {
|
||||
const releaseOperation = state.gatewayOperations[0];
|
||||
if (!releaseOperation) throw new Error('Release operation fixture is missing');
|
||||
state.gatewayLogPollCount = (state.gatewayLogPollCount ?? 0) + 1;
|
||||
if (state.gatewayLogBatches) {
|
||||
const entries = state.gatewayLogBatches[state.gatewayLogPollCount - 1] ?? [];
|
||||
const completed = state.gatewayLogPollCount >= state.gatewayLogBatches.length;
|
||||
const nextOperation = {
|
||||
...releaseOperation,
|
||||
status: completed ? ('SUCCEEDED' as const) : ('RUNNING' as const),
|
||||
};
|
||||
state.gatewayOperations[0] = nextOperation;
|
||||
return response({
|
||||
operation: nextOperation,
|
||||
entries,
|
||||
nextCursor: entries.at(-1)?.cursor,
|
||||
});
|
||||
}
|
||||
if (state.gatewayLogsEmpty) {
|
||||
return response({ operation: releaseOperation, entries: [] });
|
||||
}
|
||||
@@ -408,6 +455,27 @@ const installFixture = async (page: Page, state: FixtureState) => {
|
||||
});
|
||||
};
|
||||
|
||||
const makeLogEntries = (operationId: string, prefix: string, startCursor: number, count: number): LogEntry[] =>
|
||||
Array.from({ length: count }, (_, index) => {
|
||||
const cursor = startCursor + index;
|
||||
return {
|
||||
cursor: String(cursor),
|
||||
operationId,
|
||||
level: 'OUTPUT',
|
||||
phase: 'build',
|
||||
message: `${prefix} ${cursor}`,
|
||||
createdAt: '2026-08-01T01:00:00.000Z',
|
||||
};
|
||||
});
|
||||
|
||||
const deferred = () => {
|
||||
let resolve!: () => void;
|
||||
const promise = new Promise<void>((done) => {
|
||||
resolve = done;
|
||||
});
|
||||
return { promise, resolve };
|
||||
};
|
||||
|
||||
test('separates branch and commit semantics and submits a reset from the dedicated page', async ({
|
||||
page,
|
||||
}, testInfo) => {
|
||||
@@ -634,6 +702,142 @@ test('separates DB-preserving profile deployment from DB reset', async ({ page }
|
||||
expect(state.requestBodies.some((entry) => entry.operation === 'admin.operations.requestReset')).toBe(false);
|
||||
});
|
||||
|
||||
for (const viewportSize of [
|
||||
{ name: 'desktop', width: 1280, height: 720 },
|
||||
{ name: 'mobile', width: 390, height: 844 },
|
||||
]) {
|
||||
test(`follows new profile and Gateway logs only while each viewport is near the end on ${viewportSize.name}`, async ({
|
||||
page,
|
||||
}, testInfo) => {
|
||||
await page.setViewportSize(viewportSize);
|
||||
const profileOperationId = 'aaaaaaaa-aaaa-4aaa-8aaa-aaaaaaaaaaaa';
|
||||
const gatewayOperationId = 'bbbbbbbb-bbbb-4bbb-8bbb-bbbbbbbbbbbb';
|
||||
const profileSecondPoll = deferred();
|
||||
const profileThirdPoll = deferred();
|
||||
const gatewaySecondPoll = deferred();
|
||||
const gatewayThirdPoll = deferred();
|
||||
const state: FixtureState = {
|
||||
operations: [
|
||||
{
|
||||
id: profileOperationId,
|
||||
profileName: 'che:default',
|
||||
type: 'DEPLOY',
|
||||
status: 'RUNNING',
|
||||
sourceMode: 'BRANCH',
|
||||
sourceRef: 'main',
|
||||
payload: {},
|
||||
requestedBy: 'admin',
|
||||
createdAt: '2026-08-01T01:00:00.000Z',
|
||||
updatedAt: '2026-08-01T01:00:00.000Z',
|
||||
},
|
||||
],
|
||||
gatewayOperations: [
|
||||
{
|
||||
id: gatewayOperationId,
|
||||
type: 'DEPLOY',
|
||||
status: 'RUNNING',
|
||||
sourceMode: 'BRANCH',
|
||||
sourceRef: 'main',
|
||||
payload: {},
|
||||
requestedBy: 'admin',
|
||||
createdAt: '2026-08-01T02:00:00.000Z',
|
||||
updatedAt: '2026-08-01T02:00:00.000Z',
|
||||
},
|
||||
],
|
||||
runtimeRunning: true,
|
||||
requestBodies: [],
|
||||
profileLogProgress: true,
|
||||
profileLogBatches: [
|
||||
makeLogEntries(profileOperationId, 'profile history', 1, 80),
|
||||
makeLogEntries(profileOperationId, 'profile while reading', 81, 1),
|
||||
makeLogEntries(profileOperationId, 'profile near end', 82, 1),
|
||||
],
|
||||
profileLogPollGate: async (pollCount) => {
|
||||
if (pollCount === 2) await profileSecondPoll.promise;
|
||||
if (pollCount === 3) await profileThirdPoll.promise;
|
||||
},
|
||||
gatewayLogBatches: [
|
||||
makeLogEntries(gatewayOperationId, 'gateway history', 1, 80),
|
||||
makeLogEntries(gatewayOperationId, 'gateway while reading', 81, 1),
|
||||
makeLogEntries(gatewayOperationId, 'gateway near end', 82, 1),
|
||||
],
|
||||
gatewayLogPollGate: async (pollCount) => {
|
||||
if (pollCount === 2) await gatewaySecondPoll.promise;
|
||||
if (pollCount === 3) await gatewayThirdPoll.promise;
|
||||
},
|
||||
};
|
||||
await installFixture(page, state);
|
||||
|
||||
const verifyViewport = async (
|
||||
url: string,
|
||||
testId: 'profile-operation-log' | 'gateway-release-log',
|
||||
historyText: string,
|
||||
readingText: string,
|
||||
nearEndText: string,
|
||||
releaseSecondPoll: () => void,
|
||||
releaseThirdPoll: () => void,
|
||||
screenshotName: string
|
||||
) => {
|
||||
await page.goto(url);
|
||||
const viewport = page.getByTestId(testId);
|
||||
await expect(viewport).toContainText(historyText);
|
||||
await expect
|
||||
.poll(() =>
|
||||
viewport.evaluate((element) => element.scrollHeight - element.clientHeight - element.scrollTop)
|
||||
)
|
||||
.toBeLessThanOrEqual(1);
|
||||
|
||||
const readingPosition = await viewport.evaluate((element) => {
|
||||
element.scrollTop = 200;
|
||||
return element.scrollTop;
|
||||
});
|
||||
expect(readingPosition).toBe(200);
|
||||
releaseSecondPoll();
|
||||
await expect(viewport).toContainText(readingText);
|
||||
await expect.poll(() => viewport.evaluate((element) => element.scrollTop)).toBe(readingPosition);
|
||||
|
||||
const nearEndGap = await viewport.evaluate((element) => {
|
||||
element.scrollTop = element.scrollHeight - element.clientHeight - 20;
|
||||
return element.scrollHeight - element.clientHeight - element.scrollTop;
|
||||
});
|
||||
expect(nearEndGap).toBeGreaterThan(0);
|
||||
expect(nearEndGap).toBeLessThanOrEqual(40);
|
||||
releaseThirdPoll();
|
||||
await expect(viewport).toContainText(nearEndText);
|
||||
await expect
|
||||
.poll(() =>
|
||||
viewport.evaluate((element) => element.scrollHeight - element.clientHeight - element.scrollTop)
|
||||
)
|
||||
.toBeLessThanOrEqual(1);
|
||||
await page.screenshot({
|
||||
path: testInfo.outputPath(`${viewportSize.name}-${screenshotName}`),
|
||||
fullPage: true,
|
||||
});
|
||||
};
|
||||
|
||||
await verifyViewport(
|
||||
'admin/servers/che%3Adefault/version',
|
||||
'profile-operation-log',
|
||||
'profile history 80',
|
||||
'profile while reading 81',
|
||||
'profile near end 82',
|
||||
profileSecondPoll.resolve,
|
||||
profileThirdPoll.resolve,
|
||||
'profile-log-scroll-follow.png'
|
||||
);
|
||||
await verifyViewport(
|
||||
'admin/releases',
|
||||
'gateway-release-log',
|
||||
'gateway history 80',
|
||||
'gateway while reading 81',
|
||||
'gateway near end 82',
|
||||
gatewaySecondPoll.resolve,
|
||||
gatewayThirdPoll.resolve,
|
||||
'gateway-log-scroll-follow.png'
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
test('loads server metadata defaults into the reset form and submits them', async ({ page }) => {
|
||||
const state: FixtureState = {
|
||||
operations: [],
|
||||
|
||||
@@ -115,6 +115,12 @@ let releaseLogLoopGeneration = 0;
|
||||
let profileLogLoopGeneration = 0;
|
||||
let componentMounted = false;
|
||||
let gatewayReleaseTransitionActive = false;
|
||||
const LOG_SCROLL_FOLLOW_THRESHOLD_PX = 40;
|
||||
|
||||
const isLogViewportNearEnd = (viewport?: HTMLElement): boolean => {
|
||||
if (!viewport) return true;
|
||||
return viewport.scrollHeight - viewport.clientHeight - viewport.scrollTop <= LOG_SCROLL_FOLLOW_THRESHOLD_PX;
|
||||
};
|
||||
|
||||
const form = reactive({
|
||||
sourceMode: (props.mode === 'scenario' ? 'CURRENT' : 'BRANCH') as 'CURRENT' | 'BRANCH' | 'COMMIT',
|
||||
@@ -326,10 +332,10 @@ const loadState = async (quiet = false) => {
|
||||
}
|
||||
};
|
||||
|
||||
const scrollProfileOperationLogToEnd = async () => {
|
||||
const scrollProfileOperationLogToEnd = async (shouldFollow: boolean) => {
|
||||
await nextTick();
|
||||
const viewport = profileOperationLogViewport.value;
|
||||
if (viewport) viewport.scrollTop = viewport.scrollHeight;
|
||||
if (viewport && shouldFollow) viewport.scrollTop = viewport.scrollHeight;
|
||||
};
|
||||
|
||||
const pollProfileOperationLogs = async (operationId: string, generation: number) => {
|
||||
@@ -349,11 +355,12 @@ const pollProfileOperationLogs = async (operationId: string, generation: number)
|
||||
profileOperationLogConnection.value = 'connected';
|
||||
const entries = result.entries as GatewayReleaseLog[];
|
||||
if (entries.length) {
|
||||
const shouldFollow = isLogViewportNearEnd(profileOperationLogViewport.value);
|
||||
const known = new Set(profileOperationLogs.value.map((entry) => entry.cursor));
|
||||
profileOperationLogs.value.push(...entries.filter((entry) => !known.has(entry.cursor)));
|
||||
profileOperationLogs.value = profileOperationLogs.value.slice(-1_000);
|
||||
profileOperationLogCursor.value = result.nextCursor;
|
||||
await scrollProfileOperationLogToEnd();
|
||||
await scrollProfileOperationLogToEnd(shouldFollow);
|
||||
}
|
||||
const operation = result.operation as Operation;
|
||||
profileOperationLogStatus.value = operation.status;
|
||||
@@ -381,10 +388,10 @@ const selectProfileOperation = (operationId: string) => {
|
||||
selectedProfileOperationId.value = operationId;
|
||||
};
|
||||
|
||||
const scrollReleaseLogToEnd = async () => {
|
||||
const scrollReleaseLogToEnd = async (shouldFollow: boolean) => {
|
||||
await nextTick();
|
||||
const viewport = gatewayReleaseLogViewport.value;
|
||||
if (viewport) viewport.scrollTop = viewport.scrollHeight;
|
||||
if (viewport && shouldFollow) viewport.scrollTop = viewport.scrollHeight;
|
||||
};
|
||||
|
||||
const pollGatewayReleaseLogs = async (operationId: string, generation: number) => {
|
||||
@@ -404,11 +411,12 @@ const pollGatewayReleaseLogs = async (operationId: string, generation: number) =
|
||||
gatewayReleaseLogConnection.value = 'connected';
|
||||
const entries = result.entries as GatewayReleaseLog[];
|
||||
if (entries.length) {
|
||||
const shouldFollow = isLogViewportNearEnd(gatewayReleaseLogViewport.value);
|
||||
const known = new Set(gatewayReleaseLogs.value.map((entry) => entry.cursor));
|
||||
gatewayReleaseLogs.value.push(...entries.filter((entry) => !known.has(entry.cursor)));
|
||||
gatewayReleaseLogs.value = gatewayReleaseLogs.value.slice(-1_000);
|
||||
gatewayReleaseLogCursor.value = result.nextCursor;
|
||||
await scrollReleaseLogToEnd();
|
||||
await scrollReleaseLogToEnd(shouldFollow);
|
||||
}
|
||||
const operation = result.operation as GatewayReleaseOperation;
|
||||
gatewayReleaseLogStatus.value = operation.status;
|
||||
|
||||
@@ -25,7 +25,7 @@ const HEARTBEAT_INTERVAL_MS = 60_000;
|
||||
const PROCESS_NAMES = ['sammo:gateway-api', 'sammo:gateway-frontend', 'sammo:gateway-orchestrator'] as const;
|
||||
const SENSITIVE_ENV_NAME = /(SECRET|TOKEN|PASSWORD|PASSWD|PRIVATE_KEY|CLIENT_SECRET|DATABASE_URL|REDIS_URL)/iu;
|
||||
|
||||
export const buildGatewayReleaseCommands = (
|
||||
const buildGatewayReleaseCommands = (
|
||||
workspaceRoot: string,
|
||||
needsInstall: boolean,
|
||||
config: ReleaseControllerConfig
|
||||
|
||||
@@ -17,7 +17,7 @@ import { buildGatewayMigrationCommand } from './releaseController.js';
|
||||
|
||||
const CONTROLLER_PROCESS_NAME = 'sammo:release-controller';
|
||||
|
||||
export const buildReleaseControllerCommands = (
|
||||
const buildReleaseControllerCommands = (
|
||||
workspaceRoot: string,
|
||||
needsInstall: boolean,
|
||||
config: ReleaseControllerConfig
|
||||
|
||||
Reference in New Issue
Block a user