feat: validate and describe reserved command arguments
This commit is contained in:
@@ -1,12 +1,11 @@
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import fs from 'node:fs/promises';
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import path from 'node:path';
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import { fileURLToPath } from 'node:url';
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import { parseUnitSetDefinition, type UnitSetDefinition } from '@sammo-ts/logic';
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const __filename = fileURLToPath(import.meta.url);
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const __dirname = path.dirname(__filename);
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const REPO_ROOT = path.resolve(__dirname, '..', '..', '..', '..');
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import { resolveWorkspaceRoot } from '../paths.js';
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const REPO_ROOT = resolveWorkspaceRoot();
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const DEFAULT_UNIT_SET_ROOT = path.resolve(REPO_ROOT, 'resources', 'unitset');
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export interface UnitSetLoaderOptions {
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@@ -0,0 +1,18 @@
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import fs from 'node:fs';
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import path from 'node:path';
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const hasWorkspaceMarker = (dir: string): boolean => fs.existsSync(path.join(dir, 'pnpm-workspace.yaml'));
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export const resolveWorkspaceRoot = (
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startDir: string = process.env.GAME_WORKSPACE_ROOT ?? process.env.GATEWAY_WORKSPACE_ROOT ?? process.cwd(),
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maxDepth = 6
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): string => {
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let current = path.resolve(startDir);
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for (let depth = 0; depth <= maxDepth; depth += 1) {
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if (hasWorkspaceMarker(current)) return current;
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const parent = path.dirname(current);
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if (parent === current) break;
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current = parent;
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}
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return path.resolve(startDir);
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};
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@@ -1,8 +1,16 @@
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import { TRPCError } from '@trpc/server';
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import { z } from 'zod';
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import { ITEM_KEYS, loadItemModules } from '@sammo-ts/logic';
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import { authedProcedure, router } from '../../trpc.js';
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import { buildBattleSimEnvironment } from '../../battleSim/environment.js';
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import { loadBattleSimTraitOptions } from '../../battleSim/simulatorOptions.js';
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import { buildTurnCommandTable } from '../../turns/commandTable.js';
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import {
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parseReservedTurnArgs,
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TURN_COMMAND_NATION_COLORS,
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type TurnCommandInputOptions,
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} from '../../turns/commandInput.js';
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import {
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MAX_GENERAL_TURNS,
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MAX_NATION_TURNS,
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@@ -25,6 +33,18 @@ const buildShiftAmountSchema = (maxTurns: number) =>
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message: 'Amount must be non-zero.',
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});
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const parseCommandArgs = async (scope: 'general' | 'nation', action: string, args: unknown) => {
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try {
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return await parseReservedTurnArgs(scope, action, args);
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} catch (error) {
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throw new TRPCError({
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code: 'BAD_REQUEST',
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message: error instanceof Error ? error.message : 'Invalid turn command arguments.',
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cause: error,
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});
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}
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};
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export const turnsRouter = router({
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getCommandTable: authedProcedure
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.input(
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@@ -45,7 +65,8 @@ export const turnsRouter = router({
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});
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}
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const [city, nation, nationGenerals] = await Promise.all([
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const [city, nation, nationGenerals, cities, nations, generals, environment, traits, itemModules] =
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await Promise.all([
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general.cityId > 0
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? ctx.db.city.findUnique({
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where: { id: general.cityId },
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@@ -61,14 +82,76 @@ export const turnsRouter = router({
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where: { nationId: general.nationId },
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})
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: Promise.resolve(null),
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ctx.db.city.findMany({
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select: { id: true, name: true, nationId: true },
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orderBy: { id: 'asc' },
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}),
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ctx.db.nation.findMany({
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select: { id: true, name: true, color: true },
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orderBy: { id: 'asc' },
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}),
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ctx.db.general.findMany({
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where: { npcState: { lt: 2 } },
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select: { id: true, name: true, nationId: true, cityId: true },
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orderBy: { id: 'asc' },
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}),
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buildBattleSimEnvironment(worldState, ctx.profile.id),
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loadBattleSimTraitOptions(),
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loadItemModules([...ITEM_KEYS]),
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]);
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const nationById = new Map(nations.map((entry) => [entry.id, entry]));
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const cityById = new Map(cities.map((entry) => [entry.id, entry]));
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const items: TurnCommandInputOptions['items'] = {
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horse: [{ value: 'None', label: '판매/해제' }],
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weapon: [{ value: 'None', label: '판매/해제' }],
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book: [{ value: 'None', label: '판매/해제' }],
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item: [{ value: 'None', label: '판매/해제' }],
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};
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for (const item of itemModules) {
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if (item.buyable) {
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items[item.slot].push({ value: item.key, label: item.name });
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}
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}
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const inputOptions: TurnCommandInputOptions = {
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cities: cities.map((entry) => ({
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value: entry.id,
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label: `${entry.name} (${nationById.get(entry.nationId)?.name ?? '무주'})`,
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})),
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nations: nations.map((entry) => ({
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value: entry.id,
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label: entry.name,
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color: entry.color,
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})),
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generals: generals.map((entry) => ({
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value: entry.id,
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label: `${entry.name} (${nationById.get(entry.nationId)?.name ?? '무소속'} · ${
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cityById.get(entry.cityId)?.name ?? '재야'
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})`,
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})),
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crewTypes: (environment.unitSet.crewTypes ?? [])
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.filter((entry) => !entry.requirements.some((requirement) => requirement.type === 'Impossible'))
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.map((entry) => ({ value: entry.id, label: entry.name })),
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armTypes: Object.entries(environment.unitSet.armTypes ?? {}).map(([value, label]) => ({
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value: Number(value),
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label,
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})),
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nationTypes: traits.nationTypes.map((entry) => ({ value: entry.key, label: entry.name })),
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colors: TURN_COMMAND_NATION_COLORS.map((color, index) => ({
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value: index,
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label: `색상 ${index + 1}`,
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color,
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})),
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items,
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};
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return buildTurnCommandTable({
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worldState,
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general,
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city,
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nation,
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nationGenerals,
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inputOptions,
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});
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}),
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reserved: router({
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@@ -121,13 +204,14 @@ export const turnsRouter = router({
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)
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.mutation(async ({ ctx, input }) => {
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await getOwnedGeneral(ctx, input.generalId);
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const args = await parseCommandArgs('general', input.action, input.args);
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const turns = await setGeneralTurn(
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ctx.db,
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input.generalId,
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input.turnIndex,
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input.action,
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input.args
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args
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);
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return { ok: true, turns };
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}),
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@@ -171,6 +255,7 @@ export const turnsRouter = router({
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message: 'General is not an officer.',
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});
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}
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const args = await parseCommandArgs('nation', input.action, input.args);
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const turns = await setNationTurn(
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ctx.db,
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@@ -178,7 +263,7 @@ export const turnsRouter = router({
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general.officerLevel,
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input.turnIndex,
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input.action,
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input.args
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args
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);
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return { ok: true, turns };
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}),
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@@ -0,0 +1,247 @@
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import {
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loadGeneralTurnCommandSpecs,
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loadNationTurnCommandSpecs,
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type GeneralTurnCommandSpec,
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type NationTurnCommandSpec,
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} from '@sammo-ts/logic';
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import { asRecord, isRecord } from '@sammo-ts/common';
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import { z } from 'zod';
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import { loadTurnCommandProfile } from './turnCommandProfile.js';
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export type TurnCommandOptionValue = string | number;
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export interface TurnCommandOption {
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value: TurnCommandOptionValue;
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label: string;
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color?: string;
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}
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export type TurnCommandOptionSource =
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| 'cities'
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| 'nations'
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| 'generals'
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| 'crewTypes'
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| 'armTypes'
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| 'nationTypes'
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| 'colors'
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| 'items';
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export interface TurnCommandInputField {
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key: string;
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label: string;
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kind: 'text' | 'number' | 'boolean' | 'select' | 'numberTuple' | 'hidden';
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required: boolean;
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min?: number;
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max?: number;
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step?: number;
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constValue?: TurnCommandOptionValue;
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options?: TurnCommandOption[];
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optionSource?: TurnCommandOptionSource;
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tupleLabels?: string[];
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}
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export interface TurnCommandInputOptions {
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cities: TurnCommandOption[];
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nations: TurnCommandOption[];
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generals: TurnCommandOption[];
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crewTypes: TurnCommandOption[];
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armTypes: TurnCommandOption[];
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nationTypes: TurnCommandOption[];
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colors: TurnCommandOption[];
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items: Record<string, TurnCommandOption[]>;
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}
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// 레거시 및 명령 실행 모듈의 인덱스 순서와 동일해야 한다.
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export const TURN_COMMAND_NATION_COLORS = [
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'#FF0000', '#800000', '#A0522D', '#FF6347', '#FFA500', '#FFDAB9', '#FFD700', '#FFFF00',
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'#7CFC00', '#00FF00', '#808000', '#008000', '#2E8B57', '#008080', '#20B2AA', '#6495ED',
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'#7FFFD4', '#AFEEEE', '#87CEEB', '#00FFFF', '#00BFFF', '#0000FF', '#000080', '#483D8B',
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'#7B68EE', '#BA55D3', '#800080', '#FF00FF', '#FFC0CB', '#F5F5DC', '#E0FFFF', '#FFFFFF',
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'#A9A9A9',
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] as const;
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const FIELD_LABELS: Record<string, string> = {
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destCityId: '대상 도시',
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destCityID: '대상 도시',
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destGeneralId: '대상 장수',
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destGeneralID: '대상 장수',
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destNationId: '대상 국가',
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nationName: '국가명',
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nationType: '국가 성향',
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colorType: '국기 색상',
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srcArmType: '기존 병과',
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destArmType: '변경 병과',
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itemType: '장비 종류',
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itemCode: '장비',
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crewType: '병종',
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amount: '수량',
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buyRice: '거래',
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isGold: '물자',
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optionText: '행동',
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year: '기간(년)',
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month: '기간(월)',
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commandType: '대응 명령',
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amountList: '지원 물자',
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};
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const OPTION_SOURCES: Record<string, TurnCommandOptionSource> = {
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destCityId: 'cities',
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destCityID: 'cities',
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destGeneralId: 'generals',
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destGeneralID: 'generals',
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destNationId: 'nations',
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nationType: 'nationTypes',
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colorType: 'colors',
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srcArmType: 'armTypes',
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destArmType: 'armTypes',
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itemCode: 'items',
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crewType: 'crewTypes',
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};
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const STATIC_LABELS: Record<string, Record<string, string>> = {
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itemType: {
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horse: '명마',
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weapon: '무기',
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book: '서적',
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item: '도구',
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},
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commandType: {
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che_선전포고: '선전포고',
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che_불가침제의: '불가침 제의',
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che_불가침파기제의: '불가침 파기 제의',
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che_종전제의: '종전 제의',
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},
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};
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type JsonSchema = Record<string, unknown>;
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const collectObjectSchema = (schema: JsonSchema): JsonSchema => {
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const branches = schema.oneOf ?? schema.anyOf;
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if (Array.isArray(branches)) {
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const objectBranches = branches.filter(isRecord).map((branch) => collectObjectSchema(branch));
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const properties = Object.assign({}, ...objectBranches.map((branch) => asRecord(branch.properties)));
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const required = Array.from(
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new Set(
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objectBranches.flatMap((branch) =>
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Array.isArray(branch.required)
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? branch.required.filter((entry): entry is string => typeof entry === 'string')
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: []
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)
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)
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);
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return { ...schema, properties, required };
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}
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return schema;
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};
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const enumOptions = (fieldKey: string, values: unknown[]): TurnCommandOption[] =>
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values
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.filter((value): value is TurnCommandOptionValue => typeof value === 'string' || typeof value === 'number')
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.filter((value) => fieldKey !== 'commandType' || value !== 'che_피장파장')
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.map((value) => ({
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value,
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label: STATIC_LABELS[fieldKey]?.[String(value)] ?? String(value),
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}));
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const buildField = (key: string, rawSchema: unknown, required: boolean): TurnCommandInputField => {
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const schema = asRecord(rawSchema);
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const label = FIELD_LABELS[key] ?? key;
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const constValue = schema.const;
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if (typeof constValue === 'string' || typeof constValue === 'number') {
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return { key, label, kind: 'hidden', required, constValue };
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}
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if (key === 'amountList') {
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return {
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key,
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label,
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kind: 'numberTuple',
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required,
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tupleLabels: ['금', '쌀'],
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min: 0,
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step: 1,
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};
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}
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const optionSource = OPTION_SOURCES[key];
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const enumValues = Array.isArray(schema.enum) ? enumOptions(key, schema.enum) : undefined;
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if (optionSource || enumValues) {
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return {
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key,
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label,
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kind: 'select',
|
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required,
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optionSource,
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options: enumValues,
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};
|
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}
|
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|
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if (schema.type === 'boolean') {
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return { key, label, kind: 'boolean', required };
|
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}
|
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if (schema.type === 'number' || schema.type === 'integer') {
|
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return {
|
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key,
|
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label,
|
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kind: 'number',
|
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required,
|
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min: typeof schema.minimum === 'number' ? schema.minimum : undefined,
|
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max: typeof schema.maximum === 'number' ? schema.maximum : undefined,
|
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step: schema.type === 'integer' ? 1 : undefined,
|
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};
|
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}
|
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if (schema.type === 'string') {
|
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return {
|
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key,
|
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label,
|
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kind: 'text',
|
||||
required,
|
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min: typeof schema.minLength === 'number' ? schema.minLength : undefined,
|
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max: typeof schema.maxLength === 'number' ? schema.maxLength : undefined,
|
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};
|
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}
|
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|
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throw new Error(`Unsupported turn command argument schema: ${key}`);
|
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};
|
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|
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export const buildTurnCommandInputFields = (
|
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spec: GeneralTurnCommandSpec | NationTurnCommandSpec
|
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): TurnCommandInputField[] => {
|
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if (!spec.reqArg) {
|
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return [];
|
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}
|
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const jsonSchema = collectObjectSchema(asRecord(z.toJSONSchema(spec.argsSchema)));
|
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const properties = asRecord(jsonSchema.properties);
|
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const required = new Set(
|
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Array.isArray(jsonSchema.required)
|
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? jsonSchema.required.filter((entry): entry is string => typeof entry === 'string')
|
||||
: []
|
||||
);
|
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return Object.entries(properties).map(([key, schema]) => buildField(key, schema, required.has(key)));
|
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};
|
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|
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export const loadTurnCommandSpecs = async () => {
|
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const profile = await loadTurnCommandProfile();
|
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const [general, nation] = await Promise.all([
|
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loadGeneralTurnCommandSpecs(profile.general),
|
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loadNationTurnCommandSpecs(profile.nation),
|
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]);
|
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return { general, nation };
|
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};
|
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|
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export const parseReservedTurnArgs = async (
|
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scope: 'general' | 'nation',
|
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action: string,
|
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rawArgs: unknown
|
||||
): Promise<Record<string, unknown>> => {
|
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const specs = await loadTurnCommandSpecs();
|
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const spec = specs[scope].find((entry) => entry.key === action);
|
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if (!spec) {
|
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throw new Error(`Unknown ${scope} turn command: ${action}`);
|
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}
|
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if (!spec.reqArg) {
|
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return {};
|
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}
|
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return spec.argsSchema.parse(rawArgs);
|
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};
|
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@@ -13,12 +13,17 @@ import type {
|
||||
TurnCommandEnv,
|
||||
TriggerValue,
|
||||
} from '@sammo-ts/logic';
|
||||
import { evaluateConstraints, loadGeneralTurnCommandSpecs, loadNationTurnCommandSpecs } from '@sammo-ts/logic';
|
||||
import { evaluateConstraints } from '@sammo-ts/logic';
|
||||
import { projectItemSlots, readItemInventoryFromMeta } from '@sammo-ts/logic/items/index.js';
|
||||
import { asRecord, isRecord } from '@sammo-ts/common';
|
||||
|
||||
import type { CityRow, GeneralRow, NationRow, WorldStateRow } from '../context.js';
|
||||
import { loadTurnCommandProfile } from './turnCommandProfile.js';
|
||||
import {
|
||||
buildTurnCommandInputFields,
|
||||
loadTurnCommandSpecs,
|
||||
type TurnCommandInputField,
|
||||
type TurnCommandInputOptions,
|
||||
} from './commandInput.js';
|
||||
|
||||
type AvailabilityStatus = 'available' | 'blocked' | 'needsInput' | 'unknown';
|
||||
|
||||
@@ -29,6 +34,7 @@ export interface TurnCommandAvailability {
|
||||
possible: boolean;
|
||||
status: AvailabilityStatus;
|
||||
reason?: string;
|
||||
inputFields: TurnCommandInputField[];
|
||||
}
|
||||
|
||||
export interface TurnCommandGroup {
|
||||
@@ -39,6 +45,7 @@ export interface TurnCommandGroup {
|
||||
export interface TurnCommandTable {
|
||||
general: TurnCommandGroup[];
|
||||
nation: TurnCommandGroup[];
|
||||
inputOptions: TurnCommandInputOptions;
|
||||
}
|
||||
|
||||
type CommandEnv = TurnCommandEnv;
|
||||
@@ -54,6 +61,7 @@ interface CommandEntry {
|
||||
definition: GeneralActionDefinition;
|
||||
reqArg: boolean;
|
||||
availabilityArgs: Readonly<Record<string, unknown>>;
|
||||
inputFields: TurnCommandInputField[];
|
||||
evaluate?: (ctx: ConstraintContext, view: StateView) => AvailabilityCore;
|
||||
}
|
||||
|
||||
@@ -410,6 +418,7 @@ const buildEntries = (env: CommandEnv, specs: TurnCommandSpec[]): CommandEntry[]
|
||||
definition,
|
||||
reqArg: spec.reqArg,
|
||||
availabilityArgs: spec.reqArg ? spec.availabilityArgs : {},
|
||||
inputFields: buildTurnCommandInputFields(spec),
|
||||
};
|
||||
|
||||
if (spec.key === 'che_포상') {
|
||||
@@ -445,6 +454,7 @@ const buildGroups = (entries: CommandEntry[], ctx: ConstraintContext, view: Stat
|
||||
key: entry.definition.key,
|
||||
name: entry.definition.name,
|
||||
reqArg: entry.reqArg,
|
||||
inputFields: entry.inputFields,
|
||||
...availability,
|
||||
};
|
||||
|
||||
@@ -468,6 +478,7 @@ export const buildTurnCommandTable = async (options: {
|
||||
city: CityRow | null;
|
||||
nation: NationRow | null;
|
||||
nationGenerals: GeneralRow[] | null;
|
||||
inputOptions?: TurnCommandInputOptions;
|
||||
}): Promise<TurnCommandTable> => {
|
||||
// 턴 입력 화면에서 쓰는 사전 판단이므로 최소 정보로 가능/불가만 계산한다.
|
||||
const general = mapGeneralRow(options.general);
|
||||
@@ -486,16 +497,22 @@ export const buildTurnCommandTable = async (options: {
|
||||
};
|
||||
|
||||
const env = buildCommandEnv(options.worldState);
|
||||
const commandProfile = await loadTurnCommandProfile();
|
||||
const [generalSpecs, nationSpecs] = await Promise.all([
|
||||
loadGeneralTurnCommandSpecs(commandProfile.general),
|
||||
loadNationTurnCommandSpecs(commandProfile.nation),
|
||||
]);
|
||||
const { general: generalSpecs, nation: nationSpecs } = await loadTurnCommandSpecs();
|
||||
const generalEntries = buildEntries(env, generalSpecs);
|
||||
const nationEntries = buildEntries(env, nationSpecs);
|
||||
|
||||
return {
|
||||
general: buildGroups(generalEntries, ctx, view),
|
||||
nation: buildGroups(nationEntries, ctx, view),
|
||||
inputOptions: options.inputOptions ?? {
|
||||
cities: [],
|
||||
nations: [],
|
||||
generals: [],
|
||||
crewTypes: [],
|
||||
armTypes: [],
|
||||
nationTypes: [],
|
||||
colors: [],
|
||||
items: {},
|
||||
},
|
||||
};
|
||||
};
|
||||
|
||||
@@ -1,12 +1,11 @@
|
||||
import fs from 'node:fs/promises';
|
||||
import path from 'node:path';
|
||||
import { fileURLToPath } from 'node:url';
|
||||
|
||||
import { DEFAULT_TURN_COMMAND_PROFILE, parseTurnCommandProfile, type TurnCommandProfile } from '@sammo-ts/logic';
|
||||
|
||||
const __filename = fileURLToPath(import.meta.url);
|
||||
const __dirname = path.dirname(__filename);
|
||||
const REPO_ROOT = path.resolve(__dirname, '..', '..', '..', '..');
|
||||
import { resolveWorkspaceRoot } from '../paths.js';
|
||||
|
||||
const REPO_ROOT = resolveWorkspaceRoot();
|
||||
const DEFAULT_PROFILE_PATH = path.resolve(REPO_ROOT, 'resources', 'turn-commands', 'default.json');
|
||||
|
||||
export interface TurnCommandProfileOptions {
|
||||
|
||||
Reference in New Issue
Block a user