merge: 최신 main을 토너먼트 카드 베팅에 반영한다
# Conflicts: # app/game-frontend/e2e/tournamentBracket.spec.ts
This commit is contained in:
@@ -17,8 +17,8 @@ import { ConflictingTurnDaemonCommandError } from '../../daemon/databaseTranspor
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import { resolveAccessWindows } from '../../services/generalAccess.js';
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import { adjustAccountIconForUser } from '../../services/accountIconSync.js';
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import {
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loadCrewTypeDisplayNames,
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loadItemDisplayNames,
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loadCrewTypeDisplayDetails,
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loadItemDisplayDetails,
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resolveCityLevelName,
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resolveDedicationLevelName,
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resolveNationLevelName,
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@@ -428,13 +428,13 @@ export const getGeneralContext = async (ctx: GameApiContext) => {
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}
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}
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}
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const [personalityNames, domesticNames, warNames, nationTypeNames, crewTypeNames, itemNames] = await Promise.all([
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const [personalityNames, domesticNames, warNames, nationTypeNames, crewTypeDetails, itemDetails] = await Promise.all([
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loadTraitNames([general.personalCode], 'personality'),
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loadTraitNames([general.specialCode], 'domestic'),
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loadTraitNames([general.special2Code], 'war'),
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loadTraitNames([nation.typeCode], 'nation'),
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loadCrewTypeDisplayNames(worldState, ctx.profile.id),
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loadItemDisplayNames([general.horseCode, general.weaponCode, general.bookCode, general.itemCode]),
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loadCrewTypeDisplayDetails(worldState, ctx.profile.id),
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loadItemDisplayDetails([general.horseCode, general.weaponCode, general.bookCode, general.itemCode]),
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]);
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const worldConfig = asRecord(worldState?.config);
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@@ -461,7 +461,11 @@ export const getGeneralContext = async (ctx: GameApiContext) => {
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);
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const itemName = (code: string | null): string | null => {
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const normalized = normalizeItemCode(code);
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return normalized ? (itemNames.get(normalized) ?? sanitizeInternalDisplayCode(normalized)) : null;
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return normalized ? (itemDetails.get(normalized)?.name ?? sanitizeInternalDisplayCode(normalized)) : null;
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};
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const itemInfo = (code: string | null): string | null => {
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const normalized = normalizeItemCode(code);
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return normalized ? (itemDetails.get(normalized)?.info ?? '') : null;
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};
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const worldMeta = asRecord(worldState?.meta);
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const rawLastExecuted = worldMeta.lastTurnTime ?? worldMeta.turntime;
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@@ -523,12 +527,18 @@ export const getGeneralContext = async (ctx: GameApiContext) => {
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worldState?.tickSeconds ?? 0
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),
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crewTypeId: general.crewTypeId,
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crewTypeName: crewTypeNames.get(general.crewTypeId) ?? '-',
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crewTypeName: crewTypeDetails.get(general.crewTypeId)?.name ?? '-',
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crewTypeInfo: crewTypeDetails.get(general.crewTypeId) ?? null,
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traits: {
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personal: resolveTraitDisplayName(general.personalCode, personalityNames),
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specialDomestic: resolveTraitDisplayName(general.specialCode, domesticNames),
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specialWar: resolveTraitDisplayName(general.special2Code, warNames),
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},
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traitInfo: {
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personal: personalityNames.get(general.personalCode)?.info ?? '',
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specialDomestic: domesticNames.get(general.specialCode)?.info ?? '',
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specialWar: warNames.get(general.special2Code)?.info ?? '',
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},
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progression: {
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experienceLevel: readNumber(metaRecord.explevel, 0),
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dedicationLevel,
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@@ -562,6 +572,12 @@ export const getGeneralContext = async (ctx: GameApiContext) => {
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book: itemName(general.bookCode),
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item: itemName(general.itemCode),
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},
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itemInfo: {
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horse: itemInfo(general.horseCode),
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weapon: itemInfo(general.weaponCode),
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book: itemInfo(general.bookCode),
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item: itemInfo(general.itemCode),
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},
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troop: troop
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? {
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name: troop.name,
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@@ -603,6 +619,7 @@ export const getGeneralContext = async (ctx: GameApiContext) => {
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capitalCityId: nation.capitalCityId,
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levelName: resolveNationLevelName(nation.level),
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typeName: nation.id === 0 ? '-' : (nationType?.name ?? sanitizeInternalDisplayCode(nation.typeCode)),
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typeInfo: nation.id === 0 ? '' : (nationType?.info ?? ''),
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typePros: nationTypeEffects.pros,
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typeCons: nationTypeEffects.cons,
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capitalCityName: nation.id === 0 ? null : (capitalCity?.name ?? null),
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@@ -1,6 +1,7 @@
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import { asRecord } from '@sammo-ts/common';
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import { isItemKey, ItemLoader } from '@sammo-ts/logic';
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import { loadUnitSetDefinitionByName } from '@sammo-ts/game-engine/scenario/unitSetLoader.js';
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import type { CrewTypeDefinition, CrewTypeRequirement } from '@sammo-ts/logic/world/types.js';
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import type { WorldStateRow } from '../context.js';
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@@ -103,36 +104,172 @@ const resolveUnitSetName = (world: Pick<WorldStateRow, 'config'> | null, fallbac
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return typeof environment.unitSet === 'string' && environment.unitSet.trim() ? environment.unitSet : fallback;
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};
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const crewTypeNameCache = new Map<string, Promise<Map<number, string>>>();
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export interface CrewTypeDisplayDetails {
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name: string;
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info: string[];
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requirements: string[];
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stats: {
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attack: number;
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defence: number;
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speed: number;
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avoid: number;
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magicCoef: number;
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cost: number;
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rice: number;
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};
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}
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export const loadCrewTypeDisplayNames = (
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const KNOWN_NATION_AUX_LABELS: Readonly<Record<string, string>> = {
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can_대검병사용: '대검병 연구',
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can_극병사용: '극병 연구',
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can_화시병사용: '화시병 연구',
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can_원융노병사용: '원융노병 연구',
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can_산저병사용: '산저병 연구',
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can_상병사용: '상병 연구',
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can_음귀병사용: '음귀병 연구',
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can_무희사용: '무희 연구',
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can_화륜차사용: '화륜차 연구',
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did_특성초토화: '특성 초토화',
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};
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const formatNationAuxRequirement = (requirement: {
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type: 'ReqNationAux';
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key: string;
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op: string;
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value: number | string;
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}): string => {
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const knownLabel = KNOWN_NATION_AUX_LABELS[requirement.key];
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if (knownLabel && requirement.key !== 'did_특성초토화' && requirement.op === '==' && requirement.value === 1) {
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return `${knownLabel} 시 가능`;
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}
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if (requirement.key === 'did_특성초토화' && requirement.op === '>=' && requirement.value === 1) {
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return `${knownLabel ?? requirement.key} 시 가능`;
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}
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if (requirement.op === '==' && requirement.value === 0) return `${requirement.key} 없을 때`;
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if (requirement.op === '==' && requirement.value === 1) return `${requirement.key} 있을 때`;
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if (requirement.op === '!=' && requirement.value === 0) return `${requirement.key} 없을 때`;
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if (requirement.op === '!=' && requirement.value === 1) return `${requirement.key} 있을 때`;
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const operator = requirement.op === '==' ? '=' : requirement.op;
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return `${requirement.key} ${operator} ${String(requirement.value)} 일 때`;
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};
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export const formatCrewTypeRequirement = (requirement: CrewTypeRequirement): string => {
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switch (requirement.type) {
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case 'ReqTech': {
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const detail = requirement as { type: 'ReqTech'; tech: number };
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return `기술력 ${detail.tech} 이상 필요`;
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}
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case 'ReqRegions': {
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const detail = requirement as { type: 'ReqRegions'; regions: string[] };
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return `${detail.regions.join(', ')} 지역 소유시 가능`;
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}
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case 'ReqCities': {
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const detail = requirement as { type: 'ReqCities'; cities: string[] };
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return `${detail.cities.join(', ')} 소유시 가능`;
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}
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case 'ReqCitiesWithCityLevel': {
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const detail = requirement as { type: 'ReqCitiesWithCityLevel'; level: number; cities: string[] };
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return `${detail.cities.join(', ')} ${resolveCityLevelName(detail.level)}성 소유시 가능`;
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}
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case 'ReqHighLevelCities': {
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const detail = requirement as { type: 'ReqHighLevelCities'; level: number; count: number };
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return `${resolveCityLevelName(detail.level)}성 ${detail.count}개 이상 소유시 가능`;
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}
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case 'ReqNationAux':
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return formatNationAuxRequirement(
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requirement as { type: 'ReqNationAux'; key: string; op: string; value: number | string }
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);
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case 'ReqMinRelYear': {
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const detail = requirement as { type: 'ReqMinRelYear'; year: number };
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return `${detail.year}년 경과 후 사용 가능`;
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}
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case 'ReqChief':
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return '군주 및 수뇌부만 가능';
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case 'ReqNotChief':
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return '군주 및 수뇌부는 불가';
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case 'Impossible':
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return '불가능';
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default:
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return '';
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}
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};
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const crewTypeDetailsCache = new Map<string, Promise<Map<number, CrewTypeDisplayDetails>>>();
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const toCrewTypeDisplayDetails = (crewType: CrewTypeDefinition): CrewTypeDisplayDetails => ({
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name: crewType.name,
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info: crewType.info.filter(Boolean),
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requirements: crewType.requirements.map(formatCrewTypeRequirement).filter(Boolean),
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stats: {
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attack: crewType.attack,
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defence: crewType.defence,
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speed: crewType.speed,
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avoid: crewType.avoid,
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magicCoef: crewType.magicCoef,
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cost: crewType.cost,
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rice: crewType.rice,
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},
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});
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export const loadCrewTypeDisplayDetails = (
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world: Pick<WorldStateRow, 'config'> | null,
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fallback: string
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): Promise<Map<number, string>> => {
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): Promise<Map<number, CrewTypeDisplayDetails>> => {
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const unitSetName = resolveUnitSetName(world, fallback);
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const cached = crewTypeNameCache.get(unitSetName);
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const cached = crewTypeDetailsCache.get(unitSetName);
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if (cached) {
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return cached;
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}
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const pending = loadUnitSetDefinitionByName(unitSetName)
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.then((definition) => new Map((definition.crewTypes ?? []).map((crewType) => [crewType.id, crewType.name])))
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.catch(() => new Map<number, string>());
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crewTypeNameCache.set(unitSetName, pending);
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.then(
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(definition) =>
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new Map(
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(definition.crewTypes ?? []).map((crewType) => [crewType.id, toCrewTypeDisplayDetails(crewType)])
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)
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)
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.catch(() => new Map<number, CrewTypeDisplayDetails>());
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crewTypeDetailsCache.set(unitSetName, pending);
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return pending;
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};
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export const loadCrewTypeDisplayNames = (
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world: Pick<WorldStateRow, 'config'> | null,
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fallback: string
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): Promise<Map<number, string>> =>
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loadCrewTypeDisplayDetails(world, fallback).then(
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(details) => new Map(Array.from(details, ([id, detail]) => [id, detail.name]))
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);
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const itemLoader = new ItemLoader();
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export const loadItemDisplayNames = async (values: Array<string | null | undefined>): Promise<Map<string, string>> => {
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export interface ItemDisplayDetails {
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name: string;
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info: string;
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}
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export const loadItemDisplayDetails = async (
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values: Array<string | null | undefined>
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): Promise<Map<string, ItemDisplayDetails>> => {
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const keys = Array.from(new Set(values.filter((value): value is string => Boolean(value) && value !== 'None')));
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const entries = await Promise.all(
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keys.map(async (key) => {
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if (!isItemKey(key)) {
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return [key, sanitizeInternalDisplayCode(key)] as const;
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return [key, { name: sanitizeInternalDisplayCode(key), info: '' }] as const;
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}
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const item = await itemLoader.load(key).catch(() => null);
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return [key, item?.name ?? sanitizeInternalDisplayCode(key)] as const;
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return [
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key,
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{
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name: item?.name ?? sanitizeInternalDisplayCode(key),
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info: item?.info ?? '',
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},
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] as const;
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})
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);
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return new Map(entries);
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};
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export const loadItemDisplayNames = async (values: Array<string | null | undefined>): Promise<Map<string, string>> => {
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const details = await loadItemDisplayDetails(values);
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return new Map(Array.from(details, ([key, detail]) => [key, detail.name]));
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};
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@@ -1,6 +1,7 @@
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import { describe, expect, it } from 'vitest';
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import {
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formatCrewTypeRequirement,
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resolveCityLevelName,
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resolveDedicationLevelName,
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resolveNationLevelName,
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@@ -29,4 +30,27 @@ describe('Ref GUI display names', () => {
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expect(resolveCityLevelName(99)).toBe('-');
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expect(resolveRegionName(99)).toBe('-');
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});
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it('formats crew-type requirements with the same text as Ref tooltips', () => {
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expect(formatCrewTypeRequirement({ type: 'ReqTech', tech: 1_000 })).toBe('기술력 1000 이상 필요');
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expect(formatCrewTypeRequirement({ type: 'ReqRegions', regions: ['중원', '오월'] })).toBe(
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'중원, 오월 지역 소유시 가능'
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);
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expect(formatCrewTypeRequirement({ type: 'ReqCitiesWithCityLevel', level: 8, cities: ['완'] })).toBe(
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'완 특성 소유시 가능'
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);
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expect(formatCrewTypeRequirement({ type: 'ReqHighLevelCities', level: 7, count: 4 })).toBe(
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'대성 4개 이상 소유시 가능'
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);
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expect(formatCrewTypeRequirement({ type: 'ReqNationAux', key: 'can_대검병사용', op: '==', value: 1 })).toBe(
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'대검병 연구 시 가능'
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);
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expect(formatCrewTypeRequirement({ type: 'ReqNationAux', key: 'did_특성초토화', op: '>=', value: 1 })).toBe(
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'특성 초토화 시 가능'
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);
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expect(formatCrewTypeRequirement({ type: 'ReqMinRelYear', year: 3 })).toBe('3년 경과 후 사용 가능');
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expect(formatCrewTypeRequirement({ type: 'ReqChief' })).toBe('군주 및 수뇌부만 가능');
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expect(formatCrewTypeRequirement({ type: 'ReqNotChief' })).toBe('군주 및 수뇌부는 불가');
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expect(formatCrewTypeRequirement({ type: 'Impossible' })).toBe('불가능');
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});
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});
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@@ -424,13 +424,21 @@ describe('in-game my information ownership', () => {
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general: {
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officerLevelText: '간의대부',
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crewTypeName: '보병',
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crewTypeInfo: {
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name: '보병',
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info: ['표준적인 보병입니다.', '보병은 방어특화이며,', '상대가 회피하기 어렵습니다.'],
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requirements: [],
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stats: { attack: 100, defence: 150, speed: 7, avoid: 10, magicCoef: 0, cost: 9, rice: 9 },
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},
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progression: { experienceLevel: 4, dedicationLevel: 2, dedicationText: '29품관' },
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itemNames: { horse: '노새(+3)' },
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itemInfo: { horse: '통솔 +3' },
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},
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city: { levelName: '특', regionName: '중원', nationName: '위' },
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nation: {
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levelName: '주자사',
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typeName: '법가',
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typeInfo: '금수입↑ 치안↑ 인구↓ 민심↓',
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capitalCityName: '업',
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},
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});
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@@ -508,6 +516,12 @@ describe('in-game my information ownership', () => {
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specialDomestic: '상재',
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specialWar: '신산',
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},
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traitInfo: {
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personal: '사기 -5, 징·모병 비용 -20%',
|
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specialDomestic: '[내정] 상업 투자 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%',
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specialWar:
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'[계략] 화계·탈취·파괴·선동 : 성공률 +10%p<br>[전투] 계략 시도 확률 +20%p, 계략 성공 확률 +20%p',
|
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},
|
||||
},
|
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nation: {
|
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id: 0,
|
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@@ -518,6 +532,7 @@ describe('in-game my information ownership', () => {
|
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rice: 0,
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tech: 0,
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typeCode: 'None',
|
||||
typeInfo: '',
|
||||
capitalCityId: null,
|
||||
},
|
||||
});
|
||||
|
||||
@@ -64,6 +64,7 @@ type FixtureState = {
|
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joinConfig?: Record<string, unknown>;
|
||||
createGeneralInputs?: Array<Record<string, unknown>>;
|
||||
mainTraits?: { personal: string; specialDomestic: string; specialWar: string };
|
||||
richMyInfo?: boolean;
|
||||
hiddenSeedLogText?: string;
|
||||
recentRecords?: {
|
||||
global: Array<{ id: number; text: string; createdAt?: string }>;
|
||||
@@ -103,7 +104,22 @@ const myGeneral = (state: FixtureState) => ({
|
||||
turnTime: '2026-01-01 00:10:00',
|
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crewTypeId: 1,
|
||||
crewTypeName: '보병',
|
||||
crewTypeInfo: state.richMyInfo
|
||||
? {
|
||||
name: '보병',
|
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info: ['표준적인 보병입니다.', '보병은 방어특화이며,', '상대가 회피하기 어렵습니다.'],
|
||||
requirements: ['기술력 1000 이상 필요'],
|
||||
stats: { attack: 100, defence: 150, speed: 7, avoid: 10, magicCoef: 0, cost: 9, rice: 9 },
|
||||
}
|
||||
: null,
|
||||
traits: state.mainTraits ?? { personal: '-', specialDomestic: '-', specialWar: '-' },
|
||||
traitInfo: state.richMyInfo
|
||||
? {
|
||||
personal: '부상당할 확률이 감소합니다.',
|
||||
specialDomestic: '상업 내정 효율이 증가합니다.',
|
||||
specialWar: '계략 성공률이 증가합니다.<br>발동 순서는 레거시와 같습니다.',
|
||||
}
|
||||
: { personal: '', specialDomestic: '', specialWar: '' },
|
||||
progression: {
|
||||
experienceLevel: 1,
|
||||
dedicationLevel: 2,
|
||||
@@ -121,8 +137,20 @@ const myGeneral = (state: FixtureState) => ({
|
||||
killedCrew: 12_345,
|
||||
lostCrew: 6_789,
|
||||
},
|
||||
items: { horse: 'che_명마', weapon: null, book: null, item: null },
|
||||
itemNames: { horse: '명마', weapon: null, book: null, item: null },
|
||||
items: state.richMyInfo
|
||||
? { horse: 'che_명마', weapon: 'che_단도', book: 'che_효경전', item: 'che_납금박산로' }
|
||||
: { horse: 'che_명마', weapon: null, book: null, item: null },
|
||||
itemNames: state.richMyInfo
|
||||
? { horse: '명마', weapon: '단도', book: '효경전', item: '납금박산로' }
|
||||
: { horse: '명마', weapon: null, book: null, item: null },
|
||||
itemInfo: state.richMyInfo
|
||||
? {
|
||||
horse: '통솔 +3',
|
||||
weapon: '무력 +1',
|
||||
book: '지력 +1',
|
||||
item: '내정 실행 시 성공률이 증가합니다.<br>소모되지 않습니다.',
|
||||
}
|
||||
: { horse: null, weapon: null, book: null, item: null },
|
||||
},
|
||||
city: {
|
||||
id: 1,
|
||||
@@ -201,6 +229,7 @@ const myGeneral = (state: FixtureState) => ({
|
||||
capitalCityName: '업',
|
||||
typePros: '금수입↑ 치안↑',
|
||||
typeCons: '인구↓ 민심↓',
|
||||
typeInfo: state.richMyInfo ? '법과 질서를 중시하여 국가 운영을 안정시킵니다.' : '',
|
||||
population: { cityCount: 1, current: 1_000, max: 2_000 },
|
||||
crew: { generalCount: 2, current: 500, max: 7_000 },
|
||||
power: 1_234,
|
||||
@@ -1349,6 +1378,106 @@ test('내 정보&설정 keeps desktop density and becomes a 390px horizontal-ide
|
||||
await persistParityArtifact(page, 'core-my-page-mobile', mobile);
|
||||
});
|
||||
|
||||
test('내 정보 항목과 국가 성향은 HTML 리치 툴팁을 마우스와 키보드로 표시한다', async ({ page }) => {
|
||||
const state: FixtureState = {
|
||||
permission: 'head',
|
||||
myset: 3,
|
||||
richMyInfo: true,
|
||||
mainTraits: { personal: '안전', specialDomestic: '상재', specialWar: '신산' },
|
||||
settingMutations: [],
|
||||
accessPages: [],
|
||||
};
|
||||
await install(page, state);
|
||||
|
||||
const visibleTooltip = page.locator('.tippy-box[data-theme~="sammo-rich"][data-state="visible"]');
|
||||
const showWithMouse = async (testId: string, expectedTexts: readonly string[]) => {
|
||||
const trigger = page.locator(`[data-rich-tooltip="${testId}"]`);
|
||||
await expect(trigger).toHaveAttribute('tabindex', '0');
|
||||
await trigger.hover();
|
||||
await expect(visibleTooltip).toHaveCount(1);
|
||||
await expect(visibleTooltip).toHaveAttribute('role', 'tooltip');
|
||||
for (const expectedText of expectedTexts) {
|
||||
await expect(visibleTooltip).toContainText(expectedText);
|
||||
}
|
||||
await expect(trigger).toHaveAttribute('aria-describedby', /tippy-/u);
|
||||
await page.mouse.move(1, 1);
|
||||
await expect(visibleTooltip).toHaveCount(0);
|
||||
};
|
||||
|
||||
await page.setViewportSize({ width: 1000, height: 900 });
|
||||
await page.goto('my-page');
|
||||
await expect(page.locator('[data-general-basic-card]')).toBeVisible();
|
||||
|
||||
const cardBefore = await page.locator('[data-general-basic-card]').boundingBox();
|
||||
await showWithMouse('horse', ['명마', '통솔 +3']);
|
||||
await showWithMouse('weapon', ['단도', '무력 +1']);
|
||||
await showWithMouse('book', ['효경전', '지력 +1']);
|
||||
await showWithMouse('item', ['납금박산로', '내정 실행 시 성공률이 증가합니다.', '소모되지 않습니다.']);
|
||||
await showWithMouse('crew-type', [
|
||||
'보병',
|
||||
'표준적인 보병입니다.',
|
||||
'전투 정보',
|
||||
'공격 100 · 방어 150',
|
||||
'병사 100명 기준 금 9 · 쌀 9',
|
||||
'생성 조건',
|
||||
'기술력 1000 이상 필요',
|
||||
]);
|
||||
await showWithMouse('personality', ['안전', '부상당할 확률이 감소합니다.']);
|
||||
await showWithMouse('special-domestic', ['내정특기 · 상재', '상업 내정 효율이 증가합니다.']);
|
||||
await showWithMouse('special-war', [
|
||||
'전투특기 · 신산',
|
||||
'계략 성공률이 증가합니다.',
|
||||
'발동 순서는 레거시와 같습니다.',
|
||||
]);
|
||||
expect(await page.locator('[data-general-basic-card]').boundingBox()).toEqual(cardBefore);
|
||||
expect(await page.evaluate(() => document.documentElement.scrollWidth)).toBe(1000);
|
||||
|
||||
const warTrigger = page.locator('[data-rich-tooltip="special-war"]');
|
||||
await warTrigger.focus();
|
||||
await expect(warTrigger).toBeFocused();
|
||||
await expect(visibleTooltip).toHaveCount(1);
|
||||
await expect(visibleTooltip.locator('.rich-tooltip-content__line')).toHaveCount(2);
|
||||
expect(await visibleTooltip.locator('.tippy-content').innerHTML()).not.toContain('<br');
|
||||
await persistParityArtifact(page, 'core-my-info-rich-tooltip-desktop', {
|
||||
trigger: await warTrigger.boundingBox(),
|
||||
tooltip: await visibleTooltip.boundingBox(),
|
||||
scrollWidth: await page.evaluate(() => document.documentElement.scrollWidth),
|
||||
});
|
||||
|
||||
await page.setViewportSize({ width: 390, height: 844 });
|
||||
await page.reload();
|
||||
const crewTrigger = page.locator('[data-rich-tooltip="crew-type"]');
|
||||
await crewTrigger.focus();
|
||||
await expect(visibleTooltip).toHaveCount(1);
|
||||
const mobileTooltip = await visibleTooltip.boundingBox();
|
||||
expect(mobileTooltip).not.toBeNull();
|
||||
expect(mobileTooltip!.x).toBeGreaterThanOrEqual(0);
|
||||
expect(mobileTooltip!.x + mobileTooltip!.width).toBeLessThanOrEqual(390);
|
||||
expect(await page.evaluate(() => document.documentElement.scrollWidth)).toBe(390);
|
||||
await persistParityArtifact(page, 'core-my-info-rich-tooltip-mobile', {
|
||||
trigger: await crewTrigger.boundingBox(),
|
||||
tooltip: mobileTooltip,
|
||||
scrollWidth: await page.evaluate(() => document.documentElement.scrollWidth),
|
||||
});
|
||||
|
||||
await page.setViewportSize({ width: 1000, height: 900 });
|
||||
await page.goto('');
|
||||
const nationType = page.locator('[data-rich-tooltip="nation-type"]');
|
||||
await nationType.hover();
|
||||
await expect(visibleTooltip).toHaveCount(1);
|
||||
await expect(visibleTooltip).toContainText('국가 성향 · 법가');
|
||||
await expect(visibleTooltip).toContainText('법과 질서를 중시하여 국가 운영을 안정시킵니다.');
|
||||
await expect(visibleTooltip).toContainText('장점 금수입↑ 치안↑');
|
||||
await expect(visibleTooltip).toContainText('단점 인구↓ 민심↓');
|
||||
await nationType.focus();
|
||||
await expect(nationType).toBeFocused();
|
||||
await expect(visibleTooltip).toHaveCount(1);
|
||||
await persistParityArtifact(page, 'core-nation-type-rich-tooltip-desktop', {
|
||||
trigger: await nationType.boundingBox(),
|
||||
tooltip: await visibleTooltip.boundingBox(),
|
||||
});
|
||||
});
|
||||
|
||||
test('내 정보&설정의 지난 플레이는 기본 탐색과 분리되어 오른쪽에 정렬된다', async ({ page }) => {
|
||||
const state: FixtureState = { permission: 'head', myset: 3, settingMutations: [], accessPages: [] };
|
||||
await install(page, state);
|
||||
@@ -1528,7 +1657,9 @@ test('실제 모바일 터치로 메인 패널 순서를 재정렬한다', async
|
||||
await dialog.screenshot({ path: testInfo.outputPath('mobile-main-panel-touch-dialog.png') });
|
||||
await dialog.getByRole('button', { name: '적용', exact: true }).click();
|
||||
await expect
|
||||
.poll(() => mobilePage.evaluate(() => JSON.parse(localStorage.getItem('sam.mobileMainPanelOrder.v1') ?? '[]')))
|
||||
.poll(() =>
|
||||
mobilePage.evaluate(() => JSON.parse(localStorage.getItem('sam.mobileMainPanelOrder.v1') ?? '[]'))
|
||||
)
|
||||
.toEqual([
|
||||
'nation-menu',
|
||||
'commands',
|
||||
|
||||
@@ -142,7 +142,12 @@ const persistScreenshot = async (page: Page, name: string, fallbackPath: string)
|
||||
|
||||
const installFixture = async (
|
||||
page: Page,
|
||||
options: { applicationOpen?: boolean; tournamentType?: number; tournamentStage?: number } = {}
|
||||
options: {
|
||||
applicationOpen?: boolean;
|
||||
tournamentType?: number;
|
||||
tournamentStage?: number;
|
||||
joinedGroupId?: number;
|
||||
} = {}
|
||||
) => {
|
||||
let joined = false;
|
||||
const placedBets: Array<{ targetId: number; amount: number }> = [];
|
||||
@@ -166,9 +171,11 @@ const installFixture = async (
|
||||
if (operation === 'general.me') return response({ general: { id: 1, name: names[0] } });
|
||||
if (operation === 'tournament.getAdminStatus') return response({ ok: false });
|
||||
if (operation === 'tournament.getSnapshot') {
|
||||
const tournamentStage = options.tournamentStage ?? (options.applicationOpen ? 1 : 0);
|
||||
const joinedGroupId = options.joinedGroupId ?? 0;
|
||||
return response({
|
||||
state: {
|
||||
stage: options.tournamentStage ?? (options.applicationOpen ? 1 : 0),
|
||||
stage: tournamentStage,
|
||||
phase: 0,
|
||||
type: options.tournamentType ?? 0,
|
||||
auto: false,
|
||||
@@ -176,7 +183,7 @@ const installFixture = async (
|
||||
openMonth: 1,
|
||||
termSeconds: 60,
|
||||
nextAt: '2026-08-02T00:00:00.000Z',
|
||||
winnerId: 1,
|
||||
winnerId: tournamentStage === 0 ? 1 : undefined,
|
||||
},
|
||||
participants:
|
||||
options.applicationOpen && !joined
|
||||
@@ -185,8 +192,10 @@ const installFixture = async (
|
||||
? [
|
||||
{
|
||||
...participants[0],
|
||||
groupId: 0,
|
||||
groupId: joinedGroupId,
|
||||
groupNo: 0,
|
||||
preliminaryGroupId: joinedGroupId,
|
||||
preliminaryGroupNo: 0,
|
||||
win: 0,
|
||||
draw: 0,
|
||||
lose: 0,
|
||||
@@ -347,20 +356,36 @@ test('desktop bracket connects every real general slot to the next round', async
|
||||
await persistScreenshot(page, 'tournament-desktop', testInfo.outputPath('tournament-bracket-desktop.webp'));
|
||||
});
|
||||
|
||||
test('join refresh shows the assigned preliminary group immediately with accessible controls', async ({ page }) => {
|
||||
test('join refresh shows the assigned preliminary group immediately with accessible controls', async ({
|
||||
page,
|
||||
}, testInfo) => {
|
||||
await page.setViewportSize({ width: 390, height: 844 });
|
||||
await installFixture(page, { applicationOpen: true });
|
||||
await installFixture(page, { applicationOpen: true, joinedGroupId: 5 });
|
||||
await page.goto('tournament');
|
||||
|
||||
const refresh = page.getByRole('button', { name: '갱신' });
|
||||
const join = page.getByRole('button', { name: '참가' });
|
||||
const close = page.getByRole('button', { name: '창 닫기' }).first();
|
||||
await expect(join).toBeEnabled();
|
||||
await expect(page.getByText('조별 예선 순위')).toBeVisible();
|
||||
await expect(page.getByText('조별 본선 순위')).toHaveCount(0);
|
||||
await expect(page.getByLabel('토너먼트 대진표')).toHaveCount(0);
|
||||
await join.click();
|
||||
|
||||
await expect(page.getByRole('status')).toHaveText('참가 신청이 반영되었습니다.');
|
||||
await expect(page.getByRole('status')).toHaveText('참가 신청이 반영되었습니다. 六조에 배정되었습니다.');
|
||||
await expect(join).toBeDisabled();
|
||||
await expect(page.locator('.preliminary-grid .general-identity', { hasText: names[0] })).toBeVisible();
|
||||
const preliminaryTabs = page.getByRole('tablist', { name: '예선 조 선택' });
|
||||
await expect(preliminaryTabs.getByRole('tab').nth(5)).toHaveAttribute('aria-selected', 'true');
|
||||
const assignedGroup = page.locator('[data-preliminary-group="5"]');
|
||||
await expect(assignedGroup.locator('.general-identity', { hasText: names[0] })).toBeVisible();
|
||||
const assignedGroupBounds = await assignedGroup.boundingBox();
|
||||
expect(assignedGroupBounds?.y).toBeLessThan(844);
|
||||
expect((assignedGroupBounds?.y ?? 0) + (assignedGroupBounds?.height ?? 0)).toBeGreaterThan(0);
|
||||
await persistScreenshot(
|
||||
page,
|
||||
'tournament-joined-group-mobile',
|
||||
testInfo.outputPath('tournament-joined-group.webp')
|
||||
);
|
||||
|
||||
for (const control of [refresh, join, close]) {
|
||||
const box = await control.boundingBox();
|
||||
@@ -374,6 +399,41 @@ test('join refresh shows the assigned preliminary group immediately with accessi
|
||||
expect(await page.evaluate(() => document.documentElement.scrollWidth)).toBeLessThanOrEqual(390);
|
||||
});
|
||||
|
||||
test('desktop join scrolls the assigned preliminary group into view without future sections', async ({
|
||||
page,
|
||||
}, testInfo) => {
|
||||
await page.setViewportSize({ width: 1365, height: 900 });
|
||||
await installFixture(page, { applicationOpen: true, joinedGroupId: 7 });
|
||||
await page.goto('tournament');
|
||||
|
||||
await expect(page.getByText('조별 본선 순위')).toHaveCount(0);
|
||||
await expect(page.getByLabel('토너먼트 대진표')).toHaveCount(0);
|
||||
await page.getByRole('button', { name: '참가' }).click();
|
||||
|
||||
await expect(page.getByRole('status')).toHaveText('참가 신청이 반영되었습니다. 八조에 배정되었습니다.');
|
||||
const assignedGroup = page.locator('[data-preliminary-group="7"]');
|
||||
await expect(assignedGroup.locator('.general-identity', { hasText: names[0] })).toBeVisible();
|
||||
const bounds = await assignedGroup.boundingBox();
|
||||
expect(bounds?.y).toBeLessThan(900);
|
||||
expect((bounds?.y ?? 0) + (bounds?.height ?? 0)).toBeGreaterThan(0);
|
||||
await persistScreenshot(
|
||||
page,
|
||||
'tournament-joined-group-desktop',
|
||||
testInfo.outputPath('tournament-joined-group.webp')
|
||||
);
|
||||
});
|
||||
|
||||
test('final group section appears before the later knockout section', async ({ page }, testInfo) => {
|
||||
await page.setViewportSize({ width: 390, height: 844 });
|
||||
await installFixture(page, { tournamentStage: 3 });
|
||||
await page.goto('tournament');
|
||||
|
||||
await expect(page.getByText('조별 예선 순위')).toBeVisible();
|
||||
await expect(page.getByText('조별 본선 순위')).toBeVisible();
|
||||
await expect(page.getByLabel('토너먼트 대진표')).toHaveCount(0);
|
||||
await persistScreenshot(page, 'tournament-final-stage-mobile', testInfo.outputPath('tournament-final-stage.webp'));
|
||||
});
|
||||
|
||||
test('mobile bracket exposes every round through tabs with standard horizontal identities', async ({
|
||||
page,
|
||||
}, testInfo) => {
|
||||
@@ -595,13 +655,13 @@ test('desktop betting presents icon-and-name cards and all four rankings without
|
||||
const firstCardCorner = await page
|
||||
.locator('.desktop-bracket-name.betting-target[data-general-id="1"]')
|
||||
.evaluate((card) => {
|
||||
const own = card.getBoundingClientRect();
|
||||
const button = card.querySelector<HTMLElement>('.bracket-bet-button')!.getBoundingClientRect();
|
||||
return {
|
||||
topOffset: button.top - own.top,
|
||||
rightOffset: own.right - button.right,
|
||||
contained: button.top >= own.top && button.right <= own.right && button.bottom <= own.bottom,
|
||||
};
|
||||
const own = card.getBoundingClientRect();
|
||||
const button = card.querySelector<HTMLElement>('.bracket-bet-button')!.getBoundingClientRect();
|
||||
return {
|
||||
topOffset: button.top - own.top,
|
||||
rightOffset: own.right - button.right,
|
||||
contained: button.top >= own.top && button.right <= own.right && button.bottom <= own.bottom,
|
||||
};
|
||||
});
|
||||
expect(firstCardCorner.topOffset).toBeGreaterThanOrEqual(2);
|
||||
expect(firstCardCorner.topOffset).toBeLessThanOrEqual(4);
|
||||
|
||||
@@ -48,6 +48,7 @@
|
||||
"es-toolkit": "^1.43.0",
|
||||
"mitt": "^3.0.1",
|
||||
"pinia": "^3.0.4",
|
||||
"tippy.js": "6.3.7",
|
||||
"vue": "^3.5.26",
|
||||
"vue-draggable-plus": "0.6.1",
|
||||
"vue-router": "^4.6.4",
|
||||
|
||||
@@ -3,6 +3,7 @@ import { computed } from 'vue';
|
||||
|
||||
import SkeletonLines from '../ui/SkeletonLines.vue';
|
||||
import LegacyProgressBar from '../ui/LegacyProgressBar.vue';
|
||||
import RichTooltip from '../ui/RichTooltip.vue';
|
||||
import { formatLocalTimeSeconds } from '../../utils/legacyDateTime';
|
||||
import { legacyExperiencePercent, ratioPercent } from '../../utils/legacyProgress';
|
||||
import { DEFAULT_GENERAL_ICON_URL, resolveGeneralIconBackgroundImage } from '../../utils/generalIcon';
|
||||
@@ -30,6 +31,28 @@ interface ItemDisplayNames {
|
||||
item?: string | null;
|
||||
}
|
||||
|
||||
interface ItemDisplayInfo {
|
||||
horse?: string | null;
|
||||
weapon?: string | null;
|
||||
book?: string | null;
|
||||
item?: string | null;
|
||||
}
|
||||
|
||||
interface CrewTypeDisplayInfo {
|
||||
name: string;
|
||||
info: string[];
|
||||
requirements: string[];
|
||||
stats: {
|
||||
attack: number;
|
||||
defence: number;
|
||||
speed: number;
|
||||
avoid: number;
|
||||
magicCoef: number;
|
||||
cost: number;
|
||||
rice: number;
|
||||
};
|
||||
}
|
||||
|
||||
interface GeneralTroopDisplay {
|
||||
name: string;
|
||||
status: 'inactive' | 'present' | 'away';
|
||||
@@ -73,9 +96,12 @@ interface GeneralInfo {
|
||||
refreshScore?: GeneralRefreshScore;
|
||||
crewTypeId?: number;
|
||||
crewTypeName?: string;
|
||||
crewTypeInfo?: CrewTypeDisplayInfo | null;
|
||||
traits?: { personal: string; specialWar: string; specialDomestic: string };
|
||||
traitInfo?: { personal: string; specialWar: string; specialDomestic: string };
|
||||
progression?: GeneralProgression;
|
||||
itemNames?: ItemDisplayNames;
|
||||
itemInfo?: ItemDisplayInfo;
|
||||
equipmentNames?: ItemDisplayNames;
|
||||
}
|
||||
|
||||
@@ -243,9 +269,36 @@ const specialText = computed(() => {
|
||||
</strong>
|
||||
</template>
|
||||
|
||||
<span class="cell-label">명마</span><strong>{{ itemNames.horse ?? '-' }}</strong>
|
||||
<span class="cell-label">무기</span><strong>{{ itemNames.weapon ?? '-' }}</strong>
|
||||
<span class="cell-label">서적</span><strong>{{ itemNames.book ?? '-' }}</strong>
|
||||
<span class="cell-label">명마</span>
|
||||
<strong>
|
||||
<RichTooltip
|
||||
:title="itemNames.horse ?? ''"
|
||||
:description="props.general.itemInfo?.horse"
|
||||
test-id="horse"
|
||||
>
|
||||
{{ itemNames.horse ?? '-' }}
|
||||
</RichTooltip>
|
||||
</strong>
|
||||
<span class="cell-label">무기</span>
|
||||
<strong>
|
||||
<RichTooltip
|
||||
:title="itemNames.weapon ?? ''"
|
||||
:description="props.general.itemInfo?.weapon"
|
||||
test-id="weapon"
|
||||
>
|
||||
{{ itemNames.weapon ?? '-' }}
|
||||
</RichTooltip>
|
||||
</strong>
|
||||
<span class="cell-label">서적</span>
|
||||
<strong>
|
||||
<RichTooltip
|
||||
:title="itemNames.book ?? ''"
|
||||
:description="props.general.itemInfo?.book"
|
||||
test-id="book"
|
||||
>
|
||||
{{ itemNames.book ?? '-' }}
|
||||
</RichTooltip>
|
||||
</strong>
|
||||
|
||||
<span
|
||||
class="general-image general-crew-type-icon"
|
||||
@@ -255,15 +308,91 @@ const specialText = computed(() => {
|
||||
/>
|
||||
<span class="cell-label">자금</span><strong>{{ props.general.gold.toLocaleString('ko-KR') }}</strong>
|
||||
<span class="cell-label">군량</span><strong>{{ props.general.rice.toLocaleString('ko-KR') }}</strong>
|
||||
<span class="cell-label">도구</span><strong>{{ itemNames.item ?? '-' }}</strong>
|
||||
<span class="cell-label">도구</span>
|
||||
<strong>
|
||||
<RichTooltip
|
||||
:title="itemNames.item ?? ''"
|
||||
:description="props.general.itemInfo?.item"
|
||||
test-id="item"
|
||||
>
|
||||
{{ itemNames.item ?? '-' }}
|
||||
</RichTooltip>
|
||||
</strong>
|
||||
|
||||
<span class="cell-label">병종</span><strong>{{ props.general.crewTypeName ?? '-' }}</strong>
|
||||
<span class="cell-label">병종</span>
|
||||
<strong>
|
||||
<RichTooltip
|
||||
:title="props.general.crewTypeName ?? ''"
|
||||
:description="props.general.crewTypeInfo?.info"
|
||||
test-id="crew-type"
|
||||
>
|
||||
{{ props.general.crewTypeName ?? '-' }}
|
||||
<template v-if="props.general.crewTypeInfo" #content>
|
||||
<span class="rich-tooltip-content__title">{{ props.general.crewTypeInfo.name }}</span>
|
||||
<span
|
||||
v-for="(line, index) in props.general.crewTypeInfo.info"
|
||||
:key="`crew-info:${index}`"
|
||||
class="rich-tooltip-content__line"
|
||||
>
|
||||
{{ line }}
|
||||
</span>
|
||||
<span class="rich-tooltip-content__section">전투 정보</span>
|
||||
<span class="rich-tooltip-content__meta">
|
||||
공격 {{ props.general.crewTypeInfo.stats.attack }} · 방어
|
||||
{{ props.general.crewTypeInfo.stats.defence }} · 속도
|
||||
{{ props.general.crewTypeInfo.stats.speed }} · 회피
|
||||
{{ props.general.crewTypeInfo.stats.avoid }}% · 계략
|
||||
{{ props.general.crewTypeInfo.stats.magicCoef }}%
|
||||
</span>
|
||||
<span class="rich-tooltip-content__meta">
|
||||
병사 100명 기준 금 {{ props.general.crewTypeInfo.stats.cost }} · 쌀
|
||||
{{ props.general.crewTypeInfo.stats.rice }}
|
||||
</span>
|
||||
<template v-if="props.general.crewTypeInfo.requirements.length">
|
||||
<span class="rich-tooltip-content__section">생성 조건</span>
|
||||
<span
|
||||
v-for="(requirement, index) in props.general.crewTypeInfo.requirements"
|
||||
:key="`crew-requirement:${index}`"
|
||||
class="rich-tooltip-content__line"
|
||||
>
|
||||
{{ requirement }}
|
||||
</span>
|
||||
</template>
|
||||
</template>
|
||||
</RichTooltip>
|
||||
</strong>
|
||||
<span class="cell-label">병사</span><strong>{{ props.general.crew.toLocaleString('ko-KR') }}</strong>
|
||||
<span class="cell-label">성격</span><strong>{{ props.general.traits?.personal ?? '-' }}</strong>
|
||||
<span class="cell-label">성격</span>
|
||||
<strong>
|
||||
<RichTooltip
|
||||
:title="props.general.traits?.personal ?? ''"
|
||||
:description="props.general.traitInfo?.personal"
|
||||
test-id="personality"
|
||||
>
|
||||
{{ props.general.traits?.personal ?? '-' }}
|
||||
</RichTooltip>
|
||||
</strong>
|
||||
|
||||
<span class="cell-label">훈련</span><strong>{{ props.general.train }}</strong>
|
||||
<span class="cell-label">사기</span><strong>{{ props.general.atmos }}</strong>
|
||||
<span class="cell-label">특기</span><strong :title="specialText">{{ specialText }}</strong>
|
||||
<span class="cell-label">특기</span>
|
||||
<strong class="special-value" :aria-label="specialText">
|
||||
<RichTooltip
|
||||
:title="`내정특기 · ${props.general.traits?.specialDomestic ?? '-'}`"
|
||||
:description="props.general.traitInfo?.specialDomestic"
|
||||
test-id="special-domestic"
|
||||
>
|
||||
{{ props.general.traits?.specialDomestic ?? '-' }}
|
||||
</RichTooltip>
|
||||
/
|
||||
<RichTooltip
|
||||
:title="`전투특기 · ${props.general.traits?.specialWar ?? '-'}`"
|
||||
:description="props.general.traitInfo?.specialWar"
|
||||
test-id="special-war"
|
||||
>
|
||||
{{ props.general.traits?.specialWar ?? '-' }}
|
||||
</RichTooltip>
|
||||
</strong>
|
||||
|
||||
<span class="cell-label level-label">Lv</span>
|
||||
<strong class="level-value">{{ props.general.progression?.experienceLevel ?? 0 }}</strong>
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
<script setup lang="ts">
|
||||
import SkeletonLines from '../ui/SkeletonLines.vue';
|
||||
import RichTooltip from '../ui/RichTooltip.vue';
|
||||
import { legacyLuminanceTextColor } from '../../utils/legacyNationColor';
|
||||
import { formatOfficerLevelText } from '../../utils/nationFormat';
|
||||
import { getNpcColor } from '../../utils/npcColor';
|
||||
@@ -19,6 +20,7 @@ interface NationInfo {
|
||||
rice: number;
|
||||
tech: number;
|
||||
typeName: string;
|
||||
typeInfo?: string;
|
||||
typePros: string;
|
||||
typeCons: string;
|
||||
population: { cityCount: number; current: number; max: number };
|
||||
@@ -67,9 +69,37 @@ const displayChiefName = (chief: NationChief | undefined): string => {
|
||||
|
||||
<span class="head">성향</span>
|
||||
<strong class="body type-body">
|
||||
{{ props.nation.typeName }} (<span class="pros">{{ props.nation.typePros }}</span>
|
||||
<span class="cons">{{ props.nation.typeCons }}</span
|
||||
>)
|
||||
<RichTooltip
|
||||
v-if="props.nation.typeInfo"
|
||||
:title="`국가 성향 · ${props.nation.typeName}`"
|
||||
:description="props.nation.typeInfo"
|
||||
test-id="nation-type"
|
||||
>
|
||||
{{ props.nation.typeName }} (<span class="pros">{{ props.nation.typePros }}</span>
|
||||
<span class="cons">{{ props.nation.typeCons }}</span
|
||||
>)
|
||||
<template #content="{ descriptionLines }">
|
||||
<span class="rich-tooltip-content__title">국가 성향 · {{ props.nation.typeName }}</span>
|
||||
<span
|
||||
v-for="(line, index) in descriptionLines"
|
||||
:key="`nation-type-info:${index}`"
|
||||
class="rich-tooltip-content__line"
|
||||
>
|
||||
{{ line }}
|
||||
</span>
|
||||
<span class="rich-tooltip-content__line rich-tooltip-content__pros">
|
||||
장점 {{ props.nation.typePros || '-' }}
|
||||
</span>
|
||||
<span class="rich-tooltip-content__line rich-tooltip-content__cons">
|
||||
단점 {{ props.nation.typeCons || '-' }}
|
||||
</span>
|
||||
</template>
|
||||
</RichTooltip>
|
||||
<template v-else>
|
||||
{{ props.nation.typeName }} (<span class="pros">{{ props.nation.typePros }}</span>
|
||||
<span class="cons">{{ props.nation.typeCons }}</span
|
||||
>)
|
||||
</template>
|
||||
</strong>
|
||||
|
||||
<span class="head">{{ formatOfficerLevelText(12, props.nation.level) }}</span>
|
||||
|
||||
@@ -0,0 +1,179 @@
|
||||
<script setup lang="ts">
|
||||
import { computed, nextTick, onBeforeUnmount, onMounted, ref, useSlots, watch } from 'vue';
|
||||
import tippy, { type Instance, type Placement } from 'tippy.js';
|
||||
import 'tippy.js/dist/tippy.css';
|
||||
|
||||
const props = withDefaults(
|
||||
defineProps<{
|
||||
title?: string;
|
||||
description?: string | readonly string[] | null;
|
||||
placement?: Placement;
|
||||
maxWidth?: number;
|
||||
testId?: string;
|
||||
}>(),
|
||||
{
|
||||
title: '',
|
||||
description: null,
|
||||
placement: 'top',
|
||||
maxWidth: 360,
|
||||
testId: undefined,
|
||||
}
|
||||
);
|
||||
|
||||
const slots = useSlots();
|
||||
const triggerElement = ref<HTMLElement | null>(null);
|
||||
const contentElement = ref<HTMLElement | null>(null);
|
||||
let instance: Instance | null = null;
|
||||
|
||||
const descriptionLines = computed(() => {
|
||||
const source = Array.isArray(props.description) ? props.description : [props.description ?? ''];
|
||||
return source
|
||||
.flatMap((line) => line.split(/<br\s*\/?\s*>|\r?\n/giu))
|
||||
.map((line) => line.trim())
|
||||
.filter(Boolean);
|
||||
});
|
||||
|
||||
const hasContent = computed(() => Boolean(slots.content) || descriptionLines.value.length > 0);
|
||||
|
||||
const destroyTooltip = () => {
|
||||
instance?.destroy();
|
||||
instance = null;
|
||||
};
|
||||
|
||||
const installTooltip = async () => {
|
||||
destroyTooltip();
|
||||
await nextTick();
|
||||
if (!hasContent.value || !triggerElement.value || !contentElement.value) return;
|
||||
|
||||
instance = tippy(triggerElement.value, {
|
||||
allowHTML: true,
|
||||
appendTo: () => document.body,
|
||||
content: () => contentElement.value?.innerHTML ?? '',
|
||||
maxWidth: props.maxWidth,
|
||||
placement: props.placement,
|
||||
theme: 'sammo-rich',
|
||||
trigger: 'mouseenter focus',
|
||||
});
|
||||
};
|
||||
|
||||
onMounted(() => void installTooltip());
|
||||
onBeforeUnmount(destroyTooltip);
|
||||
watch(
|
||||
() => [props.title, props.description, props.placement, props.maxWidth],
|
||||
() => void installTooltip(),
|
||||
{ deep: true }
|
||||
);
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<span
|
||||
ref="triggerElement"
|
||||
class="rich-tooltip-trigger"
|
||||
:class="{ 'rich-tooltip-trigger--enabled': hasContent }"
|
||||
:tabindex="hasContent ? 0 : undefined"
|
||||
:data-rich-tooltip="props.testId"
|
||||
>
|
||||
<slot />
|
||||
</span>
|
||||
<span ref="contentElement" class="rich-tooltip-template" hidden aria-hidden="true">
|
||||
<slot name="content" :description-lines="descriptionLines">
|
||||
<span v-if="props.title" class="rich-tooltip-content__title">{{ props.title }}</span>
|
||||
<span
|
||||
v-for="(line, index) in descriptionLines"
|
||||
:key="`${index}:${line}`"
|
||||
class="rich-tooltip-content__line"
|
||||
>
|
||||
{{ line }}
|
||||
</span>
|
||||
</slot>
|
||||
</span>
|
||||
</template>
|
||||
|
||||
<style>
|
||||
.rich-tooltip-trigger {
|
||||
display: inline;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.rich-tooltip-trigger--enabled {
|
||||
cursor: help;
|
||||
text-decoration: underline dotted rgb(150 210 255 / 85%);
|
||||
text-underline-offset: 2px;
|
||||
}
|
||||
|
||||
.rich-tooltip-trigger--enabled:focus-visible {
|
||||
border-radius: 2px;
|
||||
outline: 1px solid #6fc7ff;
|
||||
outline-offset: 1px;
|
||||
}
|
||||
|
||||
.tippy-box[data-theme~='sammo-rich'] {
|
||||
border: 1px solid #8c8c8c;
|
||||
border-radius: 3px;
|
||||
background: #101010;
|
||||
box-shadow: 0 3px 12px rgb(0 0 0 / 65%);
|
||||
color: #f5f5f5;
|
||||
font-family: Pretendard, sans-serif;
|
||||
font-size: 12.5px;
|
||||
line-height: 1.45;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.tippy-box[data-theme~='sammo-rich'][data-placement^='top'] > .tippy-arrow::before {
|
||||
border-top-color: #101010;
|
||||
}
|
||||
|
||||
.tippy-box[data-theme~='sammo-rich'][data-placement^='bottom'] > .tippy-arrow::before {
|
||||
border-bottom-color: #101010;
|
||||
}
|
||||
|
||||
.tippy-box[data-theme~='sammo-rich'][data-placement^='left'] > .tippy-arrow::before {
|
||||
border-left-color: #101010;
|
||||
}
|
||||
|
||||
.tippy-box[data-theme~='sammo-rich'][data-placement^='right'] > .tippy-arrow::before {
|
||||
border-right-color: #101010;
|
||||
}
|
||||
|
||||
.tippy-box[data-theme~='sammo-rich'] .tippy-content {
|
||||
padding: 7px 9px;
|
||||
}
|
||||
|
||||
.rich-tooltip-content__title,
|
||||
.rich-tooltip-content__line,
|
||||
.rich-tooltip-content__section,
|
||||
.rich-tooltip-content__meta {
|
||||
display: block;
|
||||
}
|
||||
|
||||
.rich-tooltip-content__title {
|
||||
margin-bottom: 4px;
|
||||
color: #7fd4ff;
|
||||
font-size: 13px;
|
||||
font-weight: 700;
|
||||
}
|
||||
|
||||
.rich-tooltip-content__line + .rich-tooltip-content__line {
|
||||
margin-top: 2px;
|
||||
}
|
||||
|
||||
.rich-tooltip-content__section {
|
||||
margin-top: 5px;
|
||||
border-top: 1px solid #4d4d4d;
|
||||
padding-top: 4px;
|
||||
color: #ffdc76;
|
||||
font-weight: 700;
|
||||
}
|
||||
|
||||
.rich-tooltip-content__meta {
|
||||
color: #d5d5d5;
|
||||
}
|
||||
|
||||
.rich-tooltip-content__pros {
|
||||
color: cyan;
|
||||
}
|
||||
|
||||
.rich-tooltip-content__cons {
|
||||
color: magenta;
|
||||
}
|
||||
</style>
|
||||
@@ -13,3 +13,18 @@ export const tournamentStageNames = [
|
||||
] as const;
|
||||
|
||||
export const resolveTournamentStageName = (stage: number): string => tournamentStageNames[stage] ?? '상태 확인 중';
|
||||
|
||||
export interface TournamentSectionVisibility {
|
||||
preliminary: boolean;
|
||||
final: boolean;
|
||||
knockout: boolean;
|
||||
}
|
||||
|
||||
export const resolveTournamentSectionVisibility = (stage: number, winnerId?: number): TournamentSectionVisibility => {
|
||||
const completed = stage === 0 && winnerId !== undefined;
|
||||
return {
|
||||
preliminary: stage >= 1 || completed,
|
||||
final: stage >= 3 || completed,
|
||||
knockout: stage >= 5 || completed,
|
||||
};
|
||||
};
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
<script setup lang="ts">
|
||||
import { formatServerDateTime } from '@sammo-ts/common/time/ServerDateTime';
|
||||
import { computed, onMounted, ref } from 'vue';
|
||||
import { computed, nextTick, onMounted, ref } from 'vue';
|
||||
import TournamentBracket from '../components/tournament/TournamentBracket.vue';
|
||||
import TournamentPageHeader from '../components/tournament/TournamentPageHeader.vue';
|
||||
import GeneralIdentity from '../components/ui/GeneralIdentity.vue';
|
||||
import { trpc } from '../utils/trpc';
|
||||
import { resolveTournamentStageName } from '../utils/tournamentStatus';
|
||||
import { resolveTournamentSectionVisibility, resolveTournamentStageName } from '../utils/tournamentStatus';
|
||||
|
||||
type Snapshot = Awaited<ReturnType<typeof trpc.tournament.getSnapshot.query>>;
|
||||
|
||||
@@ -18,6 +18,7 @@ const actionMessage = ref<string | null>(null);
|
||||
const adminEnabled = ref(false);
|
||||
const activeFinalGroup = ref(0);
|
||||
const activePreliminaryGroup = ref(0);
|
||||
const tournamentContainer = ref<HTMLElement | null>(null);
|
||||
|
||||
const typeNames = ['전력전', '통솔전', '일기토', '설전'];
|
||||
const typeStatNames = ['종합', '통솔', '무력', '지력'];
|
||||
@@ -63,6 +64,12 @@ const myBetTotals = computed(() => betting.value?.myTotals as Record<number, num
|
||||
const isParticipant = computed(() =>
|
||||
(snapshot.value?.participants ?? []).some((participant) => participant.id === myGeneralId.value)
|
||||
);
|
||||
const sectionVisibility = computed(() =>
|
||||
resolveTournamentSectionVisibility(snapshot.value?.state?.stage ?? 0, snapshot.value?.state?.winnerId)
|
||||
);
|
||||
const preliminaryGroupIdOf = (participant: Snapshot['participants'][number]): number | undefined =>
|
||||
participant.preliminaryGroupId ??
|
||||
(participant.groupId !== undefined && participant.groupId < 8 ? participant.groupId : undefined);
|
||||
const groups = computed(() =>
|
||||
Array.from({ length: 8 }, (_, index) =>
|
||||
(snapshot.value?.participants ?? [])
|
||||
@@ -74,10 +81,7 @@ const preliminaryGroups = computed(() =>
|
||||
Array.from({ length: 8 }, (_, index) =>
|
||||
(snapshot.value?.participants ?? [])
|
||||
.filter((participant) => {
|
||||
const groupId =
|
||||
participant.preliminaryGroupId ??
|
||||
(participant.groupId !== undefined && participant.groupId < 8 ? participant.groupId : undefined);
|
||||
return groupId === index;
|
||||
return preliminaryGroupIdOf(participant) === index;
|
||||
})
|
||||
.map((participant) => ({
|
||||
...participant,
|
||||
@@ -113,15 +117,38 @@ const currentMatch = computed(() => {
|
||||
return matchesAt(state.stage).find((match) => !match.winnerId) ?? matchesAt(state.stage)[state.phase] ?? null;
|
||||
});
|
||||
|
||||
const revealMyPreliminaryGroup = async (): Promise<number | undefined> => {
|
||||
const participant = (snapshot.value?.participants ?? []).find((entry) => entry.id === myGeneralId.value);
|
||||
if (!participant) return undefined;
|
||||
|
||||
const groupId = preliminaryGroupIdOf(participant);
|
||||
if (groupId === undefined || groupId < 0 || groupId >= groupNames.length) return undefined;
|
||||
|
||||
activePreliminaryGroup.value = groupId;
|
||||
await nextTick();
|
||||
tournamentContainer.value
|
||||
?.querySelector<HTMLElement>(`[data-preliminary-group="${groupId}"]`)
|
||||
?.scrollIntoView({ block: 'center' });
|
||||
return groupId;
|
||||
};
|
||||
|
||||
const join = async () => {
|
||||
actionMessage.value = null;
|
||||
let joined = false;
|
||||
try {
|
||||
await trpc.tournament.join.mutate();
|
||||
actionMessage.value = '참가 신청이 반영되었습니다.';
|
||||
joined = true;
|
||||
} catch (value) {
|
||||
actionMessage.value = errorText(value);
|
||||
} finally {
|
||||
await load();
|
||||
if (joined) {
|
||||
const groupId = await revealMyPreliminaryGroup();
|
||||
actionMessage.value =
|
||||
groupId === undefined
|
||||
? '참가 신청이 반영되었습니다.'
|
||||
: `참가 신청이 반영되었습니다. ${groupNames[groupId]}조에 배정되었습니다.`;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -159,7 +186,7 @@ const start = async () => {
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<main id="tournament-container" class="legacy-page">
|
||||
<main id="tournament-container" ref="tournamentContainer" class="legacy-page">
|
||||
<TournamentPageHeader class="bg0" active-page="tournament" title="삼모전 토너먼트" />
|
||||
|
||||
<section class="toolbar bg0">
|
||||
@@ -183,145 +210,152 @@ const start = async () => {
|
||||
({{ resolveTournamentStageName(snapshot?.state?.stage ?? 0) }}, 개막시간 {{ openingTime }}, 경기당
|
||||
{{ snapshot?.state?.termSeconds ?? '-' }}초)
|
||||
</section>
|
||||
<section class="section-title bg2">16강 승자전</section>
|
||||
<template v-if="sectionVisibility.knockout">
|
||||
<section class="section-title bg2">16강 승자전</section>
|
||||
|
||||
<TournamentBracket
|
||||
class="bg0"
|
||||
:participants="snapshot?.participants ?? []"
|
||||
:matches="snapshot?.matches ?? []"
|
||||
:winner-id="snapshot?.state?.winnerId"
|
||||
:bet-totals="betTotals"
|
||||
:my-bet-totals="myBetTotals"
|
||||
:total-bet="totalBet"
|
||||
:tournament-type="snapshot?.state?.type ?? 0"
|
||||
/>
|
||||
<TournamentBracket
|
||||
class="bg0"
|
||||
:participants="snapshot?.participants ?? []"
|
||||
:matches="snapshot?.matches ?? []"
|
||||
:winner-id="snapshot?.state?.winnerId"
|
||||
:bet-totals="betTotals"
|
||||
:my-bet-totals="myBetTotals"
|
||||
:total-bet="totalBet"
|
||||
:tournament-type="snapshot?.state?.type ?? 0"
|
||||
/>
|
||||
|
||||
<section v-if="currentMatch" class="fight bg0">
|
||||
<h2>{{ nameOf(currentMatch.attackerId) }} vs {{ nameOf(currentMatch.defenderId) }}</h2>
|
||||
<p v-for="(line, index) in currentMatch.log ?? []" :key="index">{{ line }}</p>
|
||||
</section>
|
||||
<section v-if="currentMatch" class="fight bg0">
|
||||
<h2>{{ nameOf(currentMatch.attackerId) }} vs {{ nameOf(currentMatch.defenderId) }}</h2>
|
||||
<p v-for="(line, index) in currentMatch.log ?? []" :key="index">{{ line }}</p>
|
||||
</section>
|
||||
</template>
|
||||
|
||||
<section class="section-title groups-title bg2">조별 본선 순위</section>
|
||||
<div class="group-tabs bg0" role="tablist" aria-label="본선 조 선택">
|
||||
<button
|
||||
v-for="(groupName, groupIndex) in groupNames"
|
||||
:key="`final-tab-${groupName}`"
|
||||
type="button"
|
||||
role="tab"
|
||||
:aria-selected="activeFinalGroup === groupIndex"
|
||||
:class="{ active: activeFinalGroup === groupIndex }"
|
||||
@click="activeFinalGroup = groupIndex"
|
||||
>
|
||||
{{ groupName }}조
|
||||
</button>
|
||||
</div>
|
||||
<section class="group-grid bg0">
|
||||
<table
|
||||
v-for="(group, groupIndex) in groups"
|
||||
:key="groupIndex"
|
||||
:class="{ 'mobile-active': activeFinalGroup === groupIndex }"
|
||||
>
|
||||
<caption>
|
||||
{{
|
||||
groupNames[groupIndex]
|
||||
}}조
|
||||
</caption>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>순</th>
|
||||
<th>장수</th>
|
||||
<th>{{ typeStatNames[snapshot?.state?.type ?? 0] }}</th>
|
||||
<th>경</th>
|
||||
<th>승</th>
|
||||
<th>무</th>
|
||||
<th>패</th>
|
||||
<th>점</th>
|
||||
<th>득</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr v-for="rowIndex in 4" :key="rowIndex">
|
||||
<td>{{ rowIndex }}</td>
|
||||
<td class="general-cell">
|
||||
<GeneralIdentity
|
||||
v-if="group[rowIndex - 1]"
|
||||
:name="group[rowIndex - 1]!.name"
|
||||
:picture="group[rowIndex - 1]!.picture"
|
||||
:image-server="group[rowIndex - 1]!.imageServer"
|
||||
/>
|
||||
</td>
|
||||
<td>{{ statOf(group[rowIndex - 1]) }}</td>
|
||||
<td>{{ gamesOf(group[rowIndex - 1]) }}</td>
|
||||
<td>{{ group[rowIndex - 1]?.win ?? '' }}</td>
|
||||
<td>{{ group[rowIndex - 1]?.draw ?? '' }}</td>
|
||||
<td>{{ group[rowIndex - 1]?.lose ?? '' }}</td>
|
||||
<td>{{ pointsOf(group[rowIndex - 1]) }}</td>
|
||||
<td>{{ group[rowIndex - 1]?.gl ?? '' }}</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</section>
|
||||
<template v-if="sectionVisibility.final">
|
||||
<section class="section-title groups-title bg2">조별 본선 순위</section>
|
||||
<div class="group-tabs bg0" role="tablist" aria-label="본선 조 선택">
|
||||
<button
|
||||
v-for="(groupName, groupIndex) in groupNames"
|
||||
:key="`final-tab-${groupName}`"
|
||||
type="button"
|
||||
role="tab"
|
||||
:aria-selected="activeFinalGroup === groupIndex"
|
||||
:class="{ active: activeFinalGroup === groupIndex }"
|
||||
@click="activeFinalGroup = groupIndex"
|
||||
>
|
||||
{{ groupName }}조
|
||||
</button>
|
||||
</div>
|
||||
<section class="group-grid bg0">
|
||||
<table
|
||||
v-for="(group, groupIndex) in groups"
|
||||
:key="groupIndex"
|
||||
:class="{ 'mobile-active': activeFinalGroup === groupIndex }"
|
||||
>
|
||||
<caption>
|
||||
{{
|
||||
groupNames[groupIndex]
|
||||
}}조
|
||||
</caption>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>순</th>
|
||||
<th>장수</th>
|
||||
<th>{{ typeStatNames[snapshot?.state?.type ?? 0] }}</th>
|
||||
<th>경</th>
|
||||
<th>승</th>
|
||||
<th>무</th>
|
||||
<th>패</th>
|
||||
<th>점</th>
|
||||
<th>득</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr v-for="rowIndex in 4" :key="rowIndex">
|
||||
<td>{{ rowIndex }}</td>
|
||||
<td class="general-cell">
|
||||
<GeneralIdentity
|
||||
v-if="group[rowIndex - 1]"
|
||||
:name="group[rowIndex - 1]!.name"
|
||||
:picture="group[rowIndex - 1]!.picture"
|
||||
:image-server="group[rowIndex - 1]!.imageServer"
|
||||
/>
|
||||
</td>
|
||||
<td>{{ statOf(group[rowIndex - 1]) }}</td>
|
||||
<td>{{ gamesOf(group[rowIndex - 1]) }}</td>
|
||||
<td>{{ group[rowIndex - 1]?.win ?? '' }}</td>
|
||||
<td>{{ group[rowIndex - 1]?.draw ?? '' }}</td>
|
||||
<td>{{ group[rowIndex - 1]?.lose ?? '' }}</td>
|
||||
<td>{{ pointsOf(group[rowIndex - 1]) }}</td>
|
||||
<td>{{ group[rowIndex - 1]?.gl ?? '' }}</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</section>
|
||||
</template>
|
||||
|
||||
<section class="section-title groups-title bg2">조별 예선 순위</section>
|
||||
<div class="group-tabs bg0" role="tablist" aria-label="예선 조 선택">
|
||||
<button
|
||||
v-for="(groupName, groupIndex) in groupNames"
|
||||
:key="`preliminary-tab-${groupName}`"
|
||||
type="button"
|
||||
role="tab"
|
||||
:aria-selected="activePreliminaryGroup === groupIndex"
|
||||
:class="{ active: activePreliminaryGroup === groupIndex }"
|
||||
@click="activePreliminaryGroup = groupIndex"
|
||||
>
|
||||
{{ groupName }}조
|
||||
</button>
|
||||
</div>
|
||||
<section class="group-grid preliminary-grid bg0">
|
||||
<table
|
||||
v-for="(group, groupIndex) in preliminaryGroups"
|
||||
:key="`preliminary-${groupIndex}`"
|
||||
:class="{ 'mobile-active': activePreliminaryGroup === groupIndex }"
|
||||
>
|
||||
<caption>
|
||||
{{
|
||||
groupNames[groupIndex]
|
||||
}}조
|
||||
</caption>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>순</th>
|
||||
<th>장수</th>
|
||||
<th>{{ typeStatNames[snapshot?.state?.type ?? 0] }}</th>
|
||||
<th>경</th>
|
||||
<th>승</th>
|
||||
<th>무</th>
|
||||
<th>패</th>
|
||||
<th>점</th>
|
||||
<th>득</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr v-for="rowIndex in 8" :key="rowIndex">
|
||||
<td>{{ rowIndex }}</td>
|
||||
<td class="general-cell">
|
||||
<GeneralIdentity
|
||||
v-if="group[rowIndex - 1]"
|
||||
:name="group[rowIndex - 1]!.name"
|
||||
:picture="group[rowIndex - 1]!.picture"
|
||||
:image-server="group[rowIndex - 1]!.imageServer"
|
||||
/>
|
||||
</td>
|
||||
<td>{{ statOf(group[rowIndex - 1]) }}</td>
|
||||
<td>{{ gamesOf(group[rowIndex - 1]) }}</td>
|
||||
<td>{{ group[rowIndex - 1]?.win ?? '' }}</td>
|
||||
<td>{{ group[rowIndex - 1]?.draw ?? '' }}</td>
|
||||
<td>{{ group[rowIndex - 1]?.lose ?? '' }}</td>
|
||||
<td>{{ pointsOf(group[rowIndex - 1]) }}</td>
|
||||
<td>{{ group[rowIndex - 1]?.gl ?? '' }}</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</section>
|
||||
<template v-if="sectionVisibility.preliminary">
|
||||
<section class="section-title groups-title bg2">조별 예선 순위</section>
|
||||
<div class="group-tabs bg0" role="tablist" aria-label="예선 조 선택">
|
||||
<button
|
||||
v-for="(groupName, groupIndex) in groupNames"
|
||||
:key="`preliminary-tab-${groupName}`"
|
||||
type="button"
|
||||
role="tab"
|
||||
:aria-selected="activePreliminaryGroup === groupIndex"
|
||||
:class="{ active: activePreliminaryGroup === groupIndex }"
|
||||
@click="activePreliminaryGroup = groupIndex"
|
||||
>
|
||||
{{ groupName }}조
|
||||
</button>
|
||||
</div>
|
||||
<section class="group-grid preliminary-grid bg0">
|
||||
<table
|
||||
v-for="(group, groupIndex) in preliminaryGroups"
|
||||
:key="`preliminary-${groupIndex}`"
|
||||
:data-preliminary-group="groupIndex"
|
||||
:class="{ 'mobile-active': activePreliminaryGroup === groupIndex }"
|
||||
>
|
||||
<caption>
|
||||
{{
|
||||
groupNames[groupIndex]
|
||||
}}조
|
||||
</caption>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>순</th>
|
||||
<th>장수</th>
|
||||
<th>{{ typeStatNames[snapshot?.state?.type ?? 0] }}</th>
|
||||
<th>경</th>
|
||||
<th>승</th>
|
||||
<th>무</th>
|
||||
<th>패</th>
|
||||
<th>점</th>
|
||||
<th>득</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr v-for="rowIndex in 8" :key="rowIndex">
|
||||
<td>{{ rowIndex }}</td>
|
||||
<td class="general-cell">
|
||||
<GeneralIdentity
|
||||
v-if="group[rowIndex - 1]"
|
||||
:name="group[rowIndex - 1]!.name"
|
||||
:picture="group[rowIndex - 1]!.picture"
|
||||
:image-server="group[rowIndex - 1]!.imageServer"
|
||||
/>
|
||||
</td>
|
||||
<td>{{ statOf(group[rowIndex - 1]) }}</td>
|
||||
<td>{{ gamesOf(group[rowIndex - 1]) }}</td>
|
||||
<td>{{ group[rowIndex - 1]?.win ?? '' }}</td>
|
||||
<td>{{ group[rowIndex - 1]?.draw ?? '' }}</td>
|
||||
<td>{{ group[rowIndex - 1]?.lose ?? '' }}</td>
|
||||
<td>{{ pointsOf(group[rowIndex - 1]) }}</td>
|
||||
<td>{{ group[rowIndex - 1]?.gl ?? '' }}</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</section>
|
||||
</template>
|
||||
|
||||
<div class="legacy-bracket-table-signature" hidden>
|
||||
<table v-for="(rowCount, tableIndex) in [11, 11, 11, 10]" :key="tableIndex">
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import assert from 'node:assert/strict';
|
||||
import { describe, it } from 'node:test';
|
||||
import { resolveTournamentStageName } from '../src/utils/tournamentStatus.ts';
|
||||
import { resolveTournamentSectionVisibility, resolveTournamentStageName } from '../src/utils/tournamentStatus.ts';
|
||||
|
||||
void describe('tournament status labels', () => {
|
||||
void it('describes inactive and active tournament stages', () => {
|
||||
@@ -14,4 +14,32 @@ void describe('tournament status labels', () => {
|
||||
assert.equal(resolveTournamentStageName(11), '상태 확인 중');
|
||||
assert.equal(resolveTournamentStageName(-1), '상태 확인 중');
|
||||
});
|
||||
|
||||
void it('reveals tournament sections only after their stage begins and retains completed results', () => {
|
||||
assert.deepEqual(resolveTournamentSectionVisibility(0), {
|
||||
preliminary: false,
|
||||
final: false,
|
||||
knockout: false,
|
||||
});
|
||||
assert.deepEqual(resolveTournamentSectionVisibility(1), {
|
||||
preliminary: true,
|
||||
final: false,
|
||||
knockout: false,
|
||||
});
|
||||
assert.deepEqual(resolveTournamentSectionVisibility(3), {
|
||||
preliminary: true,
|
||||
final: true,
|
||||
knockout: false,
|
||||
});
|
||||
assert.deepEqual(resolveTournamentSectionVisibility(5), {
|
||||
preliminary: true,
|
||||
final: true,
|
||||
knockout: true,
|
||||
});
|
||||
assert.deepEqual(resolveTournamentSectionVisibility(0, 7), {
|
||||
preliminary: true,
|
||||
final: true,
|
||||
knockout: true,
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user