feat: complete nation personnel and finance parity
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@@ -0,0 +1,255 @@
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import { describe, expect, it, vi } from 'vitest';
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import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
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import type { RedisConnector } from '@sammo-ts/infra';
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import { RedisAccessTokenStore } from '../src/auth/accessTokenStore.js';
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import { InMemoryFlushStore } from '../src/auth/flushStore.js';
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import type { DatabaseClient, GameApiContext, GeneralRow } from '../src/context.js';
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import type { TurnDaemonTransport } from '../src/daemon/transport.js';
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import { appRouter } from '../src/router.js';
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const baseGeneral: GeneralRow = {
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id: 22,
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userId: 'user-22',
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name: '인사담당',
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nationId: 1,
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cityId: 1,
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troopId: 0,
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npcState: 0,
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affinity: null,
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bornYear: 180,
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deadYear: 300,
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picture: 'default.jpg',
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imageServer: 0,
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leadership: 70,
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strength: 70,
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intel: 70,
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injury: 0,
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experience: 0,
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dedication: 0,
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officerLevel: 5,
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gold: 1_000,
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rice: 1_000,
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crew: 0,
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crewTypeId: 0,
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train: 0,
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atmos: 0,
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weaponCode: 'None',
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bookCode: 'None',
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horseCode: 'None',
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itemCode: 'None',
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turnTime: new Date('2026-01-01T00:00:00.000Z'),
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recentWarTime: null,
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age: 20,
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startAge: 20,
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personalCode: 'None',
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specialCode: 'None',
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special2Code: 'None',
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lastTurn: {},
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meta: { killturn: 24, belong: 5, permission: 'normal' },
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penalty: {},
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createdAt: new Date('2026-01-01T00:00:00.000Z'),
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updatedAt: new Date('2026-01-01T00:00:00.000Z'),
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};
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const auth: GameSessionTokenPayload = {
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version: 1,
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profile: 'che:default',
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issuedAt: '2026-01-01T00:00:00.000Z',
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expiresAt: '2026-01-02T00:00:00.000Z',
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sessionId: 'session-22',
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user: { id: 'user-22', username: 'tester', displayName: 'Tester', roles: [] },
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sanctions: {},
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};
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const createContext = (
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options: {
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me?: GeneralRow;
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db?: Record<string, unknown>;
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requestCommand?: ReturnType<typeof vi.fn>;
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} = {}
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): GameApiContext => {
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const requestCommand = options.requestCommand ?? vi.fn();
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const redisClient = { get: async () => null, set: async () => null };
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const db = {
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general: { findFirst: vi.fn(async () => options.me ?? baseGeneral) },
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...options.db,
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};
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return {
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db: db as unknown as DatabaseClient,
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redis: {} as RedisConnector['client'],
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turnDaemon: { requestCommand } as unknown as TurnDaemonTransport,
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battleSim: {} as GameApiContext['battleSim'],
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profile: { id: 'che', scenario: 'default', name: 'che:default' },
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auth,
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uploadDir: 'uploads',
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uploadPath: '/uploads',
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uploadPublicUrl: null,
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accessTokenStore: new RedisAccessTokenStore(redisClient, 'che:default'),
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flushStore: new InMemoryFlushStore(),
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gameTokenSecret: 'test-secret',
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};
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};
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const listRow = (overrides: Record<string, unknown>) => ({
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id: 1,
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name: '장수1',
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npcState: 0,
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nationId: 1,
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cityId: 1,
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troopId: 0,
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picture: 'default.jpg',
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imageServer: 0,
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officerLevel: 1,
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leadership: 70,
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strength: 70,
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intel: 70,
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experience: 0,
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dedication: 0,
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injury: 0,
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gold: 1_000,
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rice: 1_000,
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crew: 0,
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personalCode: 'None',
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specialCode: 'None',
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special2Code: 'None',
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meta: { belong: 5, permission: 'normal' },
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penalty: {},
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...overrides,
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});
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describe('nation personnel router', () => {
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it('always dispatches the authenticated general and never accepts a client actor id', async () => {
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const requestCommand = vi
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.fn()
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.mockResolvedValueOnce({ type: 'appoint', ok: true, generalId: 22 })
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.mockResolvedValueOnce({ type: 'kick', ok: true, generalId: 22 })
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.mockResolvedValueOnce({ type: 'changePermission', ok: true, generalId: 22 });
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const caller = appRouter.createCaller(createContext({ requestCommand }));
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await caller.nation.appoint({ destGeneralId: 7, destCityId: 1, officerLevel: 4 });
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await caller.nation.kick({ destGeneralId: 8 });
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await caller.nation.changePermission({ isAmbassador: true, targetGeneralIds: [9] });
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expect(requestCommand.mock.calls).toEqual([
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[{ type: 'appoint', generalId: 22, destGeneralId: 7, destCityId: 1, officerLevel: 4 }],
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[{ type: 'kick', generalId: 22, destGeneralId: 8 }],
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[{ type: 'changePermission', generalId: 22, isAmbassador: true, targetGeneralIds: [9] }],
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]);
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});
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it('rejects oversized and duplicate permission selections before daemon dispatch', async () => {
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const requestCommand = vi.fn();
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const caller = appRouter.createCaller(createContext({ requestCommand }));
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await expect(
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caller.nation.changePermission({ isAmbassador: true, targetGeneralIds: [1, 2, 3] })
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).rejects.toMatchObject({ code: 'BAD_REQUEST' });
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await expect(
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caller.nation.changePermission({ isAmbassador: false, targetGeneralIds: [1, 1] })
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).rejects.toMatchObject({ code: 'BAD_REQUEST' });
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expect(requestCommand).not.toHaveBeenCalled();
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});
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it('redacts management candidates for an ordinary member but keeps appointed officers and awards visible', async () => {
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const me = { ...baseGeneral, officerLevel: 1 };
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const rows = [
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listRow({ id: 22, name: '일반인', officerLevel: 1 }),
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listRow({ id: 30, name: '군사', officerLevel: 3, meta: { belong: 8, officerCity: 1 } }),
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listRow({ id: 31, name: '후보', officerLevel: 1, gold: 99_999, rice: 99_999 }),
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];
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const context = createContext({
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me,
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db: {
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nation: {
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findUnique: vi.fn(async () => ({
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id: 1,
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name: '위',
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color: '#777777',
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level: 3,
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typeCode: 'che_법가',
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capitalCityId: 1,
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meta: { chief_set: 0 },
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})),
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},
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city: {
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findMany: vi.fn(async () => [
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{ id: 1, name: '허창', level: 7, region: 2, meta: { officer_set: 0 } },
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]),
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},
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troop: { findMany: vi.fn(async () => []) },
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general: {
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findFirst: vi.fn(async () => me),
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findMany: vi.fn(async () => rows),
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},
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worldState: { findFirst: vi.fn(async () => ({ config: { stat: { chiefMin: 65 } } })) },
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rankData: {
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findMany: vi.fn(async () => [{ generalId: 30, type: 'firenum', value: 7 }]),
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},
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},
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});
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const result = await appRouter.createCaller(context).nation.getPersonnelInfo();
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expect(result.me).toMatchObject({ id: 22, canManage: false, canChangePermissions: false, canKick: false });
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expect(result.generals.map((general) => general.id)).toEqual([30]);
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expect(result.permissionCandidates).toEqual({ ambassadors: [], auditors: [] });
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expect(result.cityAssignments[0]?.officers[3]?.name).toBe('군사');
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expect(result.cityAssignments[0]?.officers[3]).toMatchObject({
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stats: { leadership: 0, strength: 0, intelligence: 0 },
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gold: 0,
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rice: 0,
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crew: 0,
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troopId: 0,
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});
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expect(result.awards.eagles).toEqual([{ id: 30, name: '군사', value: 7 }]);
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});
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it('allows finance mutations only for a head officer or an eligible ambassador', async () => {
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const nationDb = {
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nation: {
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findUnique: vi.fn(async () => ({ meta: { _updatedAt: '2026-01-01T00:00:00.000Z' } })),
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},
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};
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const makeCommand = () =>
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vi.fn(async () => ({
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type: 'setNationMeta',
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ok: true,
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nationId: 1,
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updatedAt: '2026-01-01T00:01:00.000Z',
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}));
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const headCommand = makeCommand();
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await expect(
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appRouter.createCaller(createContext({ db: nationDb, requestCommand: headCommand })).nation.setRate({
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amount: 20,
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})
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).resolves.toEqual({ ok: true });
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expect(headCommand).toHaveBeenCalledWith({
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type: 'setNationMeta',
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nationId: 1,
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updates: { rate: 20 },
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expectedUpdatedAt: '2026-01-01T00:00:00.000Z',
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});
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const ambassadorCommand = makeCommand();
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const ambassador = {
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...baseGeneral,
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officerLevel: 1,
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meta: { killturn: 24, belong: 5, permission: 'ambassador' },
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};
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await expect(
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appRouter
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.createCaller(createContext({ me: ambassador, db: nationDb, requestCommand: ambassadorCommand }))
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.nation.setRate({ amount: 25 })
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).resolves.toEqual({ ok: true });
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const memberCommand = makeCommand();
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const member = { ...baseGeneral, officerLevel: 1 };
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await expect(
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appRouter
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.createCaller(createContext({ me: member, db: nationDb, requestCommand: memberCommand }))
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.nation.setRate({ amount: 25 })
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).rejects.toMatchObject({ code: 'FORBIDDEN' });
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expect(memberCommand).not.toHaveBeenCalled();
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});
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});
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