feat: implement user session management with Redis and add game token verification

This commit is contained in:
2025-12-30 01:55:40 +00:00
parent 29523ef22f
commit f01a21f2f0
28 changed files with 477 additions and 27 deletions
+10 -1
View File
@@ -3,8 +3,10 @@ export interface GatewayApiConfig {
port: number;
trpcPath: string;
redisKeyPrefix: string;
flushChannel: string;
sessionTtlSeconds: number;
gameSessionTtlSeconds: number;
gameTokenSecret: string;
}
const parseNumber = (value: string | undefined, fallback: number, label: string): number => {
@@ -21,16 +23,23 @@ const parseNumber = (value: string | undefined, fallback: number, label: string)
export const resolveGatewayApiConfigFromEnv = (
env: NodeJS.ProcessEnv = process.env
): GatewayApiConfig => {
const secret = env.GAME_TOKEN_SECRET ?? env.GATEWAY_TOKEN_SECRET ?? '';
if (!secret) {
throw new Error('GAME_TOKEN_SECRET is required for gateway token encryption.');
}
const redisKeyPrefix = env.GATEWAY_REDIS_PREFIX ?? 'sammo:gateway';
return {
host: env.GATEWAY_API_HOST ?? '0.0.0.0',
port: parseNumber(env.GATEWAY_API_PORT, 13000, 'GATEWAY_API_PORT'),
trpcPath: env.TRPC_PATH ?? '/trpc',
redisKeyPrefix: env.GATEWAY_REDIS_PREFIX ?? 'sammo:gateway',
redisKeyPrefix,
flushChannel: `${redisKeyPrefix}:flush`,
sessionTtlSeconds: parseNumber(env.SESSION_TTL_SECONDS, 60 * 60 * 24 * 7, 'SESSION_TTL_SECONDS'),
gameSessionTtlSeconds: parseNumber(
env.GAME_SESSION_TTL_SECONDS,
60 * 60 * 6,
'GAME_SESSION_TTL_SECONDS'
),
gameTokenSecret: secret,
};
};