merge: add secure troop management
# Conflicts: # app/game-engine/src/turn/types.ts # app/game-engine/src/turn/worldLoader.ts
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@@ -212,6 +212,7 @@ const mapGeneralRow = (row: TurnEngineGeneralRow): TurnGeneral => {
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},
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itemInventory,
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lastTurn: normalizeGeneralLastTurn(row.lastTurn),
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penalty: row.penalty,
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// meta는 상단에서 보장 처리됨.
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turnTime: row.turnTime,
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recentWarTime: row.recentWarTime ?? null,
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