fix: 장수 런타임 레벨 상한을 Ref 기준으로 복구

가입 능력치 배분 상한과 런타임 레벨 상한을 분리하고, Ref 기본값 255를 공유 상수로 통합한다. 모병 후 레벨 유지와 국가 장수 목록의 고레벨 표시를 회귀 테스트로 고정한다.
This commit is contained in:
2026-08-21 08:37:38 +00:00
parent bba0d3b5c0
commit deb01f7f2b
21 changed files with 124 additions and 49 deletions
@@ -4,6 +4,7 @@ import type { TurnSchedule } from '@sammo-ts/logic/turn/calendar.js';
import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
import { createTurnTestHarness } from './helpers/turnTestHarness.js';
import { applyLegacyGeneralProgression } from '../src/turn/reservedTurnHandler.js';
import { buildCommandEnv } from '../src/turn/reservedTurnCommands.js';
const start = new Date('0200-01-01T00:00:00.000Z');
const schedule: TurnSchedule = { entries: [{ startMinute: 0, tickMinutes: 10 }] };
@@ -154,6 +155,21 @@ const makeState = (): TurnWorldState => ({
});
describe('legacy general-turn execution contract', () => {
it('does not reuse the join stat allocation maximum as the runtime level cap', () => {
const previous = makeGeneral({
experience: 144_000,
meta: { killturn: 24, explevel: 120 },
});
const afterRecruitment = makeGeneral({
experience: 144_001,
meta: { killturn: 24, explevel: 120 },
});
const env = buildCommandEnv(makeSnapshot(previous).scenarioConfig);
expect(env.maxStatLevel).toBe(255);
expect(applyLegacyGeneralProgression(afterRecruitment, previous, 'che_모병', env, []).meta.explevel).toBe(120);
});
it('preserves the battle-computed level across legacy INT rounding', () => {
const previous = makeGeneral({
experience: 6_700,