fix: 지난 플레이 전투 자료를 보존한다
통일·장수 삭제·게임 취소 archive에 전투 집계와 숙련도, 전투 결과를 저장한다. 개인 기록과 전투 상세는 보존 대상에서 제외하고 기존 Core snapshot도 정규화한다.
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@@ -1,6 +1,8 @@
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import { afterAll, beforeAll, describe, expect, it } from 'vitest';
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import { normalizeArchivedGeneral, type ArchivedJsonValue } from '@sammo-ts/common';
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import { createGamePostgresConnector, type GamePrismaClient } from '@sammo-ts/infra';
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import { LogCategory, LogScope } from '@sammo-ts/logic';
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import { createAuctionBidder } from '../src/auction/bidder.js';
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import { createDatabaseTurnHooks } from '../src/turn/databaseHooks.js';
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@@ -39,7 +41,9 @@ integration('unification finalization transaction', () => {
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await db.inheritanceLog.deleteMany({ where: { userId } });
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await db.inheritancePoint.deleteMany({ where: { userId } });
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await db.gameHistory.deleteMany({ where: { serverId } });
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await db.logEntry.deleteMany({ where: { year: 190, month: 7 } });
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await db.logEntry.deleteMany({
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where: { OR: [{ generalId: fixtureId }, { year: 190, month: 7 }] },
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});
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await db.rankData.deleteMany({ where: { generalId: fixtureId } });
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await db.general.deleteMany({ where: { id: fixtureId } });
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await db.city.deleteMany({ where: { id: fixtureId } });
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@@ -139,6 +143,52 @@ integration('unification finalization transaction', () => {
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},
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},
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});
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await db.rankData.createMany({
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data: [
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{ generalId: fixtureId, nationId: fixtureId, type: 'warnum', value: 4 },
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{ generalId: fixtureId, nationId: fixtureId, type: 'killnum', value: 3 },
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{ generalId: fixtureId, nationId: fixtureId, type: 'deathnum', value: 1 },
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{ generalId: fixtureId, nationId: fixtureId, type: 'firenum', value: 2 },
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{ generalId: fixtureId, nationId: fixtureId, type: 'killcrew', value: 1_200 },
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{ generalId: fixtureId, nationId: fixtureId, type: 'deathcrew', value: 800 },
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],
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});
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await db.logEntry.createMany({
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data: [
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{
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scope: LogScope.GENERAL,
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category: LogCategory.ACTION,
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generalId: fixtureId,
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year: 190,
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month: 6,
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text: '보존하지 않을 개인 기록',
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},
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{
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scope: LogScope.GENERAL,
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category: LogCategory.BATTLE_DETAIL,
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generalId: fixtureId,
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year: 190,
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month: 6,
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text: '보존하지 않을 전투 기록',
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},
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{
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scope: LogScope.GENERAL,
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category: LogCategory.BATTLE_BRIEF,
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generalId: fixtureId,
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year: 190,
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month: 5,
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text: '먼저 보존할 전투 결과',
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},
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{
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scope: LogScope.GENERAL,
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category: LogCategory.BATTLE_BRIEF,
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generalId: fixtureId,
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year: 190,
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month: 6,
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text: '보존할 전투 결과',
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},
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],
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});
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await db.inheritancePoint.createMany({
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data: [
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{ userId, key: 'previous', value: 100 },
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@@ -413,6 +463,28 @@ integration('unification finalization transaction', () => {
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where: { generalId_type: { generalId: fixtureId, type: 'inherit_earned' } },
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})
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).resolves.toMatchObject({ value: 2_160 });
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const archivedGeneral = await db.oldGeneral.findUniqueOrThrow({
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where: { by_no: { serverId, generalNo: fixtureId } },
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});
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const archivedSnapshot = normalizeArchivedGeneral(
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archivedGeneral.data as ArchivedJsonValue,
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archivedGeneral.name
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).snapshot;
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expect(archivedSnapshot).toMatchObject({
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mastery: { infantry: 100 },
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battle: {
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battles: 4,
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wins: 3,
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losses: 1,
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fireSuccesses: 2,
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killedCrew: 1_200,
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lostCrew: 800,
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},
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records: { battleResult: ['보존할 전투 결과', '먼저 보존할 전투 결과'] },
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availability: { battleResultLogs: true, battleDetailLogs: false },
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});
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expect(JSON.stringify(archivedGeneral.data)).not.toContain('보존하지 않을 개인 기록');
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expect(JSON.stringify(archivedGeneral.data)).not.toContain('보존하지 않을 전투 기록');
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expect((await db.gameHistory.findUniqueOrThrow({ where: { serverId } })).winnerNation).toBe(fixtureId);
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const yearbook = await db.yearbookHistory.findUniqueOrThrow({
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where: {
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