fix: align scenario 2400 long-run parity
This commit is contained in:
@@ -0,0 +1,30 @@
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import { describe, expect, it } from 'vitest';
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import type { TurnCommandEnv } from '@sammo-ts/logic';
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import { resolveConstraintEnv } from '../src/turn/ai/generalAi/constraint.js';
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describe('general AI constraint environment', () => {
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it('passes the current development cost into candidate validation', () => {
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const env = resolveConstraintEnv(
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{
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id: 1,
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currentYear: 182,
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currentMonth: 5,
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tickSeconds: 600,
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lastTurnTime: new Date('2026-08-02T05:47:00.000Z'),
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meta: { develcost: 24 },
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},
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{
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title: 'test',
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startYear: 180,
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life: null,
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fiction: 1,
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history: [],
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ignoreDefaultEvents: false,
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},
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{ develCost: 24, openingPartYear: 3, minAvailableRecruitPop: 30_000 } as TurnCommandEnv
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);
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expect(env).toMatchObject({ currentYear: 182, currentMonth: 5, develCost: 24 });
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});
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});
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@@ -521,13 +521,11 @@ describe('legacy NPC AI final-decision parity', () => {
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rice: 10_000,
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meta: { killturn: 100, fullLeadership: 70, rank_killcrew: 0, rank_deathcrew: 1 },
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},
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generalActionModules: singleActionModuleStack(
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{
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eventHandlers: {},
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onCalcDomestic: (_context, turnType, varType, value) =>
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turnType === '징병' && varType === 'cost' ? value * 1.2 : value,
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}
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),
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generalActionModules: singleActionModuleStack({
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eventHandlers: {},
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onCalcDomestic: (_context, turnType, varType, value) =>
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turnType === '징병' && varType === 'cost' ? value * 1.2 : value,
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}),
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rng: makeRng([], [0, 0]),
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});
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@@ -698,6 +696,17 @@ describe('legacy NPC AI final-decision parity', () => {
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expect(do금쌀구매(ai)).toBeNull();
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});
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it('uses only the additional same-type crew when estimating the recruit gold reserve', () => {
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const ai = makeAi({
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general: { gold: 500, rice: 3000, crew: 6900, crewTypeId: 1 },
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disabledPolicyActions: ['상인무시'],
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});
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// A full 7,000-person estimate would make this branch sell rice. Ref's
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// recruitment calculator prices only the remaining 100 people.
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expect(do금쌀구매(ai)).toBeNull();
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});
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it('randomly chooses between supply and search when national resources are sufficient', () => {
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const ai = makeAi({ rng: makeRng([], [1]) });
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expect(do중립(ai)?.action).toBe('che_인재탐색');
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@@ -936,13 +945,11 @@ describe('legacy NPC AI final-decision parity', () => {
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dipState: 4,
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rng,
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generals: [baseGeneral(), specialist],
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generalActionModules: singleActionModuleStack(
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{
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eventHandlers: {},
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onCalcDomestic: (context, turnType, varType, value) =>
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context.general.id === 2 && turnType === '징집인구' && varType === 'score' ? 0 : value,
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}
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),
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generalActionModules: singleActionModuleStack({
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eventHandlers: {},
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onCalcDomestic: (context, turnType, varType, value) =>
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context.general.id === 2 && turnType === '징집인구' && varType === 'score' ? 0 : value,
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}),
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});
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ai.frontCities = { 1: { ...baseCity(), frontState: 3, dev: 1, important: 1 } };
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ai.supplyCities = {
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@@ -994,4 +1001,32 @@ describe('legacy NPC AI final-decision parity', () => {
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ai.npcWarGenerals = { 2: warGeneral };
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expect(doNPC몰수(ai)?.action).toBe('che_몰수');
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});
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it('carries the Ref gold sort order into equal-rice NPC seizure candidates', () => {
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const rng = makeRng();
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const ai = makeAi({ nation: { gold: 1_000, rice: 1_000 }, rng });
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ai.nationPolicy.reqNationGold = 10_000;
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ai.nationPolicy.reqNationRice = 10_000;
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ai.nationPolicy.reqNpcWarGold = 1_000;
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ai.nationPolicy.reqNpcWarRice = 1_000;
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const candidate = (id: number, gold: number) => ({
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...baseGeneral(),
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id,
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gold,
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rice: 5_000,
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meta: { killturn: 100, fullLeadership: 70 },
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});
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ai.npcCivilGenerals = {};
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ai.npcWarGenerals = {
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77: candidate(77, 4_000),
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534: candidate(534, 5_000),
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};
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expect(doNPC몰수(ai)?.action).toBe('che_몰수');
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const riceCandidates = (rng.weightedPairs[0] ?? [])
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.map(([args]) => args as { isGold: boolean; destGeneralId: number })
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.filter((args) => !args.isGold)
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.map((args) => args.destGeneralId);
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expect(riceCandidates).toEqual([534, 77]);
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});
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});
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@@ -2,6 +2,7 @@ import { describe, expect, it } from 'vitest';
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import type { TurnSchedule } from '@sammo-ts/logic/turn/calendar.js';
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import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
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import { createTurnTestHarness } from './helpers/turnTestHarness.js';
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import { applyLegacyGeneralProgression } from '../src/turn/reservedTurnHandler.js';
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const start = new Date('0200-01-01T00:00:00.000Z');
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const schedule: TurnSchedule = { entries: [{ startMinute: 0, tickMinutes: 10 }] };
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@@ -152,6 +153,29 @@ const makeState = (): TurnWorldState => ({
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});
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describe('legacy general-turn execution contract', () => {
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it('preserves the battle-computed level across legacy INT rounding', () => {
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const previous = makeGeneral({
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experience: 6_700,
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dedication: 5_800,
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meta: { killturn: 24, explevel: 25, dedlevel: 8 },
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});
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const roundedAfterBattle = makeGeneral({
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experience: 6_760,
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dedication: 5_871,
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meta: { killturn: 24, explevel: 25, dedlevel: 8 },
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});
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const resolved = applyLegacyGeneralProgression(
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roundedAfterBattle,
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previous,
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'che_출병',
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{ maxStatLevel: 255, maxDedicationLevel: 30 } as never,
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[]
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);
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expect(resolved.meta).toMatchObject({ explevel: 25, dedlevel: 8 });
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});
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it('quantizes integer general columns at each in-memory DB mutation boundary', async () => {
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const harness = await createTurnTestHarness({
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snapshot: makeSnapshot(makeGeneral()),
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@@ -3,9 +3,9 @@ import { describe, expect, it } from 'vitest';
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import { buildJoinCreateGeneralSeed, cutJoinTurnTime } from '../src/turn/joinCreateGeneralService.js';
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describe('generic join legacy time contracts', () => {
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it('builds the Ref MakeGeneral seed from the Seoul whole-second timestamp', () => {
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expect(buildJoinCreateGeneralSeed('seed', 42, new Date('2026-07-30T23:59:58.987Z'))).toBe(
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'str(4,seed)|str(11,MakeGeneral)|int(42)|str(19,2026-07-31 08:59:58)'
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it('builds the Ref MakeGeneral seed from the logical game tick', () => {
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expect(buildJoinCreateGeneralSeed('seed', 42, 72_000_000)).toBe(
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'str(4,seed)|str(11,MakeGeneral)|int(42)|int(72000000)'
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);
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});
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@@ -1,7 +1,7 @@
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import { describe, expect, it } from 'vitest';
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import { LogCategory, LogFormat, LogScope, type City, type MapDefinition, type Nation } from '@sammo-ts/logic';
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import { createIncomeHandler } from '../src/turn/incomeHandler.js';
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import { createIncomeHandler, resolveLegacyIncomeCityTrust } from '../src/turn/incomeHandler.js';
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import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
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import { calculateNpcNationFinance } from '../src/turn/npcTaxHandler.js';
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import {
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@@ -146,6 +146,10 @@ const buildWorld = (
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};
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describe('core monthly event actions at the real month boundary', () => {
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it('reads income trust through the PHP six-significant-digit FLOAT representation', () => {
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expect(resolveLegacyIncomeCityTrust(98.12674)).toBe(98.1267);
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});
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it('preserves notice format, NewYear month log, age/belong, and officer lock reset', async () => {
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const world = buildWorld(
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[
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@@ -2,10 +2,7 @@ import { describe, expect, it } from 'vitest';
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import type { City, Nation, NationTraitModule } from '@sammo-ts/logic';
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import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
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import {
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createProcessSemiAnnualHandler,
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storeLegacySemiAnnualTrust,
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} from '../src/turn/monthlySemiAnnualAction.js';
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import { createProcessSemiAnnualHandler, storeLegacySemiAnnualTrust } from '../src/turn/monthlySemiAnnualAction.js';
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import type { TurnEvent, TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
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const buildCity = (id: number, patch: Partial<City> = {}): City => ({
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@@ -83,41 +83,41 @@ const buildWorld = (hiddenSeed = 'monthly-speciality-fixture') => {
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environment: { mapName: 'test', unitSet: 'default' },
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};
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const domesticGeneral = buildGeneral({
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id: 1,
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name: '내정대상',
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nationId: 1,
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stats: [40, 45, 80],
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specialDomestic: null,
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specialWar: 'che_신산',
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meta: { specage: 30, specage2: 99, prev_types_special: ['che_경작'] },
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});
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id: 1,
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name: '내정대상',
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nationId: 1,
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stats: [40, 45, 80],
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specialDomestic: null,
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specialWar: 'che_신산',
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meta: { specage: 30, specage2: 99, prev_types_special: ['che_경작'] },
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});
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const warGeneral = buildGeneral({
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id: 2,
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name: '전투대상',
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nationId: 1,
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stats: [80, 75, 40],
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specialDomestic: 'che_인덕',
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specialWar: null,
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meta: {
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specage: 99,
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specage2: 30,
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prev_types_special2: ['che_돌격'],
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dex1: 200,
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dex2: 10,
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dex3: 10,
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dex4: 10,
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dex5: 10,
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},
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});
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id: 2,
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name: '전투대상',
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nationId: 1,
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stats: [80, 75, 40],
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specialDomestic: 'che_인덕',
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specialWar: null,
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meta: {
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specage: 99,
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specage2: 30,
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prev_types_special2: ['che_돌격'],
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dex1: 200,
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dex2: 10,
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dex3: 10,
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dex4: 10,
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dex5: 10,
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},
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});
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const inheritedGeneral = buildGeneral({
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id: 3,
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name: '계승대상',
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nationId: 2,
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stats: [50, 50, 50],
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specialDomestic: 'che_경작',
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specialWar: null,
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meta: { specage: 99, specage2: 30, inheritSpecificSpecialWar: 'che_의술', marker: 3 },
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});
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id: 3,
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name: '계승대상',
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nationId: 2,
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stats: [50, 50, 50],
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specialDomestic: 'che_경작',
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specialWar: null,
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meta: { specage: 99, specage2: 30, inheritSpecificSpecialWar: 'che_의술', marker: 3 },
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});
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// The isolated Aria fixture scans eligible war rows as 3, 2 because the
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// legacy query has no ORDER BY. Preserve that input order in this trace.
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const generals = [domesticGeneral, inheritedGeneral, warGeneral];
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@@ -179,11 +179,7 @@ describe('monthly speciality and betrayal actions', () => {
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it('does nothing before the three-year opening period ends', async () => {
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const world = buildWorld();
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await createAssignGeneralSpecialityHandler({ getWorld: () => world })(
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[],
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{ ...environment, year: 192 },
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event
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);
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await createAssignGeneralSpecialityHandler({ getWorld: () => world })([], { ...environment, year: 192 }, event);
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expect(world.peekDirtyState().generals).toEqual([]);
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expect(world.peekDirtyState().logs).toEqual([]);
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});
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@@ -203,6 +199,59 @@ describe('monthly speciality and betrayal actions', () => {
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expect(world.getGeneralById(1)?.role.specialWar).not.toBeNull();
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});
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it('persists creation scan order for speciality RNG across a reload', async () => {
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const world = buildWorld();
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const laterId = buildGeneral({
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id: 5,
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name: '먼저생성',
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nationId: 0,
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stats: [55, 55, 55],
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specialDomestic: null,
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specialWar: 'che_신산',
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meta: { specage: 30, specage2: 99 },
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});
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const earlierId = buildGeneral({
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id: 4,
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name: '나중생성',
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nationId: 0,
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stats: [55, 55, 55],
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specialDomestic: null,
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specialWar: 'che_신산',
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meta: { specage: 30, specage2: 99 },
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});
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expect(world.addGeneral(laterId)).toBe(true);
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expect(world.addGeneral(earlierId)).toBe(true);
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const persisted = world.listGenerals().sort((left, right) => left.id - right.id);
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expect(persisted.find((general) => general.id === 5)?.meta.legacyScanOrder).toBeLessThan(
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persisted.find((general) => general.id === 4)?.meta.legacyScanOrder as number
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);
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const reloaded = new InMemoryTurnWorld(
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world.getState(),
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{
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scenarioConfig: world.getScenarioConfig(),
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map: { id: 'test', name: 'test', cities: [] },
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generals: persisted,
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cities: [],
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nations: [],
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troops: [],
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diplomacy: [],
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events: [event],
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initialEvents: [],
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},
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{ schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] } }
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);
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await createAssignGeneralSpecialityHandler({ getWorld: () => reloaded })([], environment, event);
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expect(
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reloaded
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.peekDirtyState()
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.logs.filter((log) => log.category === LogCategory.HISTORY)
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.map((log) => log.generalId)
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).toEqual([1, 5, 4, 3, 2]);
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});
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it('applies the two default scenario betrayal steps only to values within each threshold', async () => {
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const world = buildWorld();
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world.updateGeneral(1, { meta: { ...world.getGeneralById(1)!.meta, betray: 0 } });
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@@ -239,7 +239,10 @@ describeDb('scenario database seed', () => {
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expect(config.tournamentTrig).toBe(false);
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const meta = (worldState.meta ?? {}) as Record<string, unknown>;
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expect(meta.develcost).toBe((worldState.currentYear - (scenario.startYear ?? worldState.currentYear) + 10) * 2);
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expect(meta.develcost).toBe(
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(worldState.currentYear - (scenario.startYear ?? worldState.currentYear) + 10) * 2
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);
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expect(meta.killturn).toBe(80);
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const autorun = (meta.autorun_user ?? {}) as Record<string, unknown>;
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const autorunOptions = (autorun.options ?? {}) as Record<string, unknown>;
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expect(autorunOptions.develop).toBe(true);
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@@ -0,0 +1,20 @@
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import { GameClock } from '@sammo-ts/common';
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import { describe, expect, test } from 'vitest';
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import { calculateInitialTurnTick } from '../src/scenario/scenarioSeeder.js';
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describe('scenario seeder general turn tick', () => {
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test('preserves Ref-compatible sub-millisecond RNG precision', () => {
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const now = new Date('2026-08-02T00:03:44.000Z');
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const clock = new GameClock({
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baseTime: new Date('2026-08-02T01:00:00.000Z'),
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tick: 0,
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mode: 'manual',
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wallAnchor: now,
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turnSeconds: 600,
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});
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const baseTick = clock.dateToTick(now);
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expect(calculateInitialTurnTick(clock, baseTick, 235_265_319)).toBe(baseTick + 14_115_919);
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expect(clock.dateToTick(new Date(now.getTime() + 235_265))).toBe(baseTick + 14_115_900);
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});
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});
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