feat: eslint 적용 및 관련 코드 일괄 수정

This commit is contained in:
2026-01-05 15:46:47 +00:00
parent cb312f02b3
commit c965b1120f
387 changed files with 39808 additions and 38800 deletions
+8 -7
View File
@@ -11,9 +11,9 @@ exposes trigger hooks. The main reference is `legacy/hwe/sammo/General.php`.
- `penalty` JSON is decoded into `PenaltyKey -> value` map.
- `aux` JSON is lazily decoded and only written when aux values change.
- Rank data is tracked with:
- `rankVarRead` (current read view)
- `rankVarIncrease` (increment queue)
- `rankVarSet` (explicit set queue)
- `rankVarRead` (current read view)
- `rankVarIncrease` (increment queue)
- `rankVarSet` (explicit set queue)
## Action Objects (`iAction`)
@@ -44,6 +44,7 @@ modifiers and triggers.
- Cached by `(statName, injury, action, adjust)` tuple
Convenience wrappers:
- `getLeadership()`, `getStrength()`, `getIntel()`
## Turn Reservation and LastTurn
@@ -83,10 +84,10 @@ Battle triggers:
- `getBattleInitSkillTriggerList()` merges per-action battle-init triggers.
- `getBattlePhaseSkillTriggerList()` includes base phase triggers:
- `che_필살시도`, `che_필살발동`
- `che_회피시도`, `che_회피발동`
- `che_계략시도`, `che_계략발동`, `che_계략실패`
- plus any action-specific additions.
- `che_필살시도`, `che_필살발동`
- `che_회피시도`, `che_회피발동`
- `che_계략시도`, `che_계략발동`, `che_계략실패`
- plus any action-specific additions.
## Rank and Access Log Updates