feat: eslint 적용 및 관련 코드 일괄 수정

This commit is contained in:
2026-01-05 15:46:47 +00:00
parent cb312f02b3
commit c965b1120f
387 changed files with 39808 additions and 38800 deletions
@@ -82,10 +82,7 @@ export class InMemoryGatewaySessionService implements GatewaySessionService {
this.sessions.delete(sessionToken);
}
async createGameSession(
sessionToken: string,
profile: string
): Promise<GameSessionInfo | null> {
async createGameSession(sessionToken: string, profile: string): Promise<GameSessionInfo | null> {
const session = await this.getSession(sessionToken);
if (!session) {
return null;
@@ -4,9 +4,7 @@ import { createSimplePasswordHasher, type PasswordHasher } from './passwordHashe
import type { CreateUserInput, UserRecord, UserRepository } from './userRepository.js';
// 유저 데이터 저장소를 메모리로 대체한 임시 구현.
export const createInMemoryUserRepository = (
hasher: PasswordHasher = createSimplePasswordHasher()
): UserRepository => {
export const createInMemoryUserRepository = (hasher: PasswordHasher = createSimplePasswordHasher()): UserRepository => {
const usersByName = new Map<string, UserRecord>();
const usersByOauthId = new Map<string, UserRecord>();
const usersByEmail = new Map<string, UserRecord>();
+3 -9
View File
@@ -38,9 +38,7 @@ const parseToken = (payload: Record<string, unknown>): KakaoOAuthToken => {
accessToken: String(payload.access_token ?? ''),
refreshToken: payload.refresh_token ? String(payload.refresh_token) : undefined,
accessTokenExpiresIn: Number(payload.expires_in ?? 0),
refreshTokenExpiresIn: payload.refresh_token_expires_in
? Number(payload.refresh_token_expires_in)
: undefined,
refreshTokenExpiresIn: payload.refresh_token_expires_in ? Number(payload.refresh_token_expires_in) : undefined,
};
};
@@ -141,12 +139,8 @@ export class KakaoOAuthClient {
kakaoAccount: {
hasEmail: Boolean(kakaoAccount.has_email ?? false),
email: kakaoAccount.email ? String(kakaoAccount.email) : undefined,
isEmailValid: kakaoAccount.is_email_valid
? Boolean(kakaoAccount.is_email_valid)
: undefined,
isEmailVerified: kakaoAccount.is_email_verified
? Boolean(kakaoAccount.is_email_verified)
: undefined,
isEmailValid: kakaoAccount.is_email_valid ? Boolean(kakaoAccount.is_email_valid) : undefined,
isEmailVerified: kakaoAccount.is_email_verified ? Boolean(kakaoAccount.is_email_verified) : undefined,
},
};
}
+1 -2
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@@ -8,6 +8,5 @@ export interface PasswordHasher {
// 비밀번호 해싱은 임시 구현이므로 이후 안전한 KDF로 교체한다.
export const createSimplePasswordHasher = (): PasswordHasher => ({
createSalt: () => randomBytes(16).toString('hex'),
hash: (password: string, salt: string) =>
createHash('sha256').update(`${salt}:${password}`).digest('hex'),
hash: (password: string, salt: string) => createHash('sha256').update(`${salt}:${password}`).digest('hex'),
});
@@ -1,13 +1,7 @@
import { GatewayPrisma, type GatewayPrismaClient } from '@sammo-ts/infra';
import { createSimplePasswordHasher, type PasswordHasher } from './passwordHasher.js';
import type {
CreateUserInput,
UserOAuthInfo,
UserRecord,
UserRepository,
UserSanctions,
} from './userRepository.js';
import type { CreateUserInput, UserOAuthInfo, UserRecord, UserRepository, UserSanctions } from './userRepository.js';
const readStringArray = (value: unknown): string[] => {
if (!Array.isArray(value)) {
+1 -2
View File
@@ -7,6 +7,5 @@ export interface GatewayRedisKeyBuilder {
export const createGatewayRedisKeyBuilder = (prefix: string): GatewayRedisKeyBuilder => ({
sessionKey: (sessionToken: string) => `${prefix}:session:${sessionToken}`,
sessionGameSetKey: (sessionToken: string) => `${prefix}:session-games:${sessionToken}`,
gameSessionKey: (profile: string, gameToken: string) =>
`${prefix}:game-session:${profile}:${gameToken}`,
gameSessionKey: (profile: string, gameToken: string) => `${prefix}:game-session:${profile}:${gameToken}`,
});
@@ -101,10 +101,7 @@ export class RedisGatewaySessionService implements GatewaySessionService {
await this.client.del(key);
}
async createGameSession(
sessionToken: string,
profile: string
): Promise<GameSessionInfo | null> {
async createGameSession(sessionToken: string, profile: string): Promise<GameSessionInfo | null> {
const session = await this.getSession(sessionToken);
if (!session) {
return null;